- d82f3fa Fix for Android ClipCache unit test crash by robertphillips@google.com · 12 years ago
- 720faa4 Reactivate SSSE3 optimizations, undoing r3770. by tomhudson@google.com · 12 years ago
- 50b8ead Reverting r3898 due to Android failures by robertphillips@google.com · 12 years ago
- fc9054d Use a NDK-compliant way of reading locale. by djsollen@google.com · 12 years ago
- c3e050f Re-enabling ClipCache unit test which now runs on Xoom w/ new tool chain by robertphillips@google.com · 12 years ago
- ef85e3c add experimental variant of dashing, where we explicitly draw rects by reed@google.com · 12 years ago
- 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 12 years ago
- 5d64068 Warn if return values from SkRect's Make* methods are ignored by robertphillips@google.com · 12 years ago
- 7e6c4d1 add SkPath::isLine(), similar to isRect() by reed@google.com · 12 years ago
- 963a8fa remove (unused) reference to SkStrokePathEffect by reed@google.com · 12 years ago
- 75a0972 move SkStrokePathEffect into hiding for now, as its functionality is rethought. by reed@google.com · 12 years ago
- f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 12 years ago
- bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 12 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 12 years ago
- 96a162e Disabled new ClipCache unit test pending investigation of Android failures by robertphillips@google.com · 12 years ago
- beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 12 years ago
- 683001c [PDF] Ensure that filling single line paths (with no area) does not draw anything. by vandebo@chromium.org · 12 years ago
- b1af07a Dialed back complexity of nested clip bench to bring time down to a reasonable level by robertphillips@google.com · 12 years ago
- ffde1e3 rebaseline for MacPro after EXACT aa coverage change by reed@google.com · 12 years ago
- 996498e rebaseline MacPro gm images from EXACT aa coverage change by reed@google.com · 12 years ago
- 6bb99e3 Added new bench test for nested clips by robertphillips@google.com · 12 years ago
- de36132 rebaseline after switching to EXACT aa coverage by reed@google.com · 12 years ago
- 5aff0ef commented-out test for exact aa coverage by reed@google.com · 12 years ago
- cd4e9fb don't define SK_USE_LEGACY_AA_COVERAGE, so that we can get the more exact by reed@google.com · 12 years ago
- 5b7d603 invert sense of conditional EXACT_COVERAGE, renaming to LEGACY_AA_COVERAGE by reed@google.com · 12 years ago
- a869248 remove obsolete comments by reed@google.com · 12 years ago
- 08e7911 add assert by reed@google.com · 12 years ago
- 6997e5d remove dead conditional Review URL: https://codereview.appspot.com/6197065 by reed@google.com · 12 years ago
- 0a71a9c experimental faster sort by reed@google.com · 12 years ago
- 331e2dc add flag/hint to PlatformGetSpecific. If true, then the caller requires that by reed@google.com · 12 years ago
- f51018d allow SkAutoTUnref to be used syntactially as the object is refs by reed@google.com · 12 years ago
- 4b5d78c Check in lists of trybots that are appropriate to run in various circumstances. by epoger@google.com · 12 years ago
- c6ce750 Fixed some fixed point build Windows compiler complaints by robertphillips@google.com · 12 years ago
- 83edde2 mirror of https://codereview.appspot.com/6188054/ by reed@google.com · 12 years ago
- cc61b17 Comment improvements to GrGLInterface by bsalomon@google.com · 12 years ago
- 637d5e9 Move GL function prototype typdefs to a separate header by bsalomon@google.com · 12 years ago
- fcd4f3e shape ops: more work in progress by caryclark@google.com · 12 years ago
- 0389d93 remove unused ptr/len parameters from CreateTypeface by reed@google.com · 12 years ago
- 15fa138 shape ops work in progress by caryclark@google.com · 12 years ago
- e22a421 must include SkTLS.h by reed@google.com · 12 years ago
- 48ca7e3 impl SkTLS for windows, refactoring to share code with pthread impl by reed@google.com · 12 years ago
- 82d447d revert TLS change (until we impl windows backend) by reed@google.com · 12 years ago
- 09dcf75 allow thread-local font cache Review URL: https://codereview.appspot.com/6101053 by reed@google.com · 12 years ago
- 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 12 years ago
- 92fde90 add SkTQSort (stolen from cary's experimental work) by reed@google.com · 12 years ago
- 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
- 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 12 years ago
- 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 12 years ago
- 68288c2 remove incorrect include by bsalomon@google.com · 12 years ago
- 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago
- aa99c9e use std qsort instead of our (now gone) version by reed@google.com · 12 years ago
- c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 12 years ago
- e3987da make CanNormalize inline for the float build (big speedup for PathIter) by reed@google.com · 12 years ago
- c56a83c add bench for SkPath::Iter and SkPath::RawIter by reed@google.com · 12 years ago
- 99a6ef4 add different stroke-widths to dash bench by mike@reedtribe.org · 12 years ago
- 35a81df add gm for dashing variations by reed@google.com · 12 years ago
- 4aa1a70 add initial bench for dashing (more work to do) by reed@google.com · 12 years ago
- 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 12 years ago
- c199293 fix/revert the unsigned-shift change made to clamp in 3836. For clamp we want by reed@google.com · 13 years ago
- 548674f Upstream font changes from Android repository. by djsollen@google.com · 13 years ago
- 0da0627 fix fixed-point build by reed@google.com · 13 years ago
- 99c114e We were numerically overflowing our 16bit coordinates that we communicate by reed@google.com · 13 years ago
- 7265e72 Added "--list" command line option to SampleApp by robertphillips@google.com · 13 years ago
- 67a6db3 Made "Clip" sample use AA clipping by robertphillips@google.com · 13 years ago
- 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 13 years ago
- 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 13 years ago
- 58b3818 Fix to prevent infinite recursion during AA clip mask generation by robertphillips@google.com · 13 years ago
- 5f7c8a5 restore extra slot in sentinal array that was removed in 3825. This extra value by reed@google.com · 13 years ago
- 58b8d4a recreate http://codereview.appspot.com/6131051/ in svn instead of git by epoger@google.com · 13 years ago
- fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 13 years ago
- 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 13 years ago
- 16d1d0b Updates for SkGPipe. by scroggo@google.com · 13 years ago
- 9c36a76 store x-interval-count per scanline, so we can skip lines in O(1) by reed@google.com · 13 years ago
- 4b5894c show contains and intersects predicates in sample by reed@google.com · 13 years ago
- 26dc5b6 always return a value by reed@google.com · 13 years ago
- 4b4f86d distinguish intersects-rect from intersects-rgn by reed@google.com · 13 years ago
- 46af7ef renormalize some loop counts for faster tests in regions by reed@google.com · 13 years ago
- 684119d add more tests for rgn::intersects(rect) by reed@google.com · 13 years ago
- 01049d5 rename containsrgn to containsrect, since that is what it is testing by reed@google.com · 13 years ago
- 7ab71ba add more tests around contains for rects and regions by reed@google.com · 13 years ago
- 47ab504 Fixed usage info for SampleApp's msaa flag by robertphillips@google.com · 13 years ago
- 7b807cb Switch memset.arm.S to unified syntax. by djsollen@google.com · 13 years ago
- a93f9c3 converted "unsigned int" to "size_t" to address compiler failure by robertphillips@google.com · 13 years ago
- d9d5385 Added GM test to stress test the texture unit/sampler allocation by robertphillips@google.com · 13 years ago
- 35d50ee Moved SW path rendering to new texture unit by robertphillips@google.com · 13 years ago
- a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 13 years ago
- f0a062b Add device to top level N-way canvas. by djsollen@google.com · 13 years ago
- ccfee2a Add missing null device checks in SkCanvas by djsollen@google.com · 13 years ago
- 9d5f76a fix bug (and add test) for drawing an inverse-path whose bounds do intersect by reed@google.com · 13 years ago
- af7e694 record yspancount and intervalcount in regions by reed@google.com · 13 years ago
- ed4155d Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp by robertphillips@google.com · 13 years ago
- a5f406e Add new flags to skdiff by epoger@google.com · 13 years ago
- b88bbd2 Make GrSamplerState::operator==() use GrCustomStage::isEquivalent() rather by tomhudson@google.com · 13 years ago
- 7c2578d Second half of refactoring to move SW path rendering to GrPathRenderer by robertphillips@google.com · 13 years ago
- 02b1ea2 Add comparison and assignment operators to GrSamplerState. by tomhudson@google.com · 13 years ago
- 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 13 years ago
- a833b5c shape ops work in progress by caryclark@google.com · 13 years ago
- 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 13 years ago
- 8790fc6 add comment on return-value for SkTSearch by reed@google.com · 13 years ago
- a95ea2c code-style cleanups only by reed@google.com · 13 years ago