1. 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 2 months ago
  2. 83ed957 Add D3D draw support by Jim Van Verth · 4 years, 2 months ago
  3. c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 2 months ago
  4. 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 2 months ago
  5. b37105e Remove support for manual memory management in GrVkMemory. by Greg Daniel · 4 years, 2 months ago
  6. 4c05786 init fDeviceClipBounds for empty canvas by Mike Reed · 4 years, 2 months ago
  7. 9ded74e use strokeandfill patheffect, and fix it by Mike Reed · 4 years, 2 months ago
  8. d2dc8dd Use pow2 rectanization for the hw tessellation atlas by Chris Dalton · 4 years, 2 months ago
  9. 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 3 months ago
  10. 04283f3 Reland "Implement submit API to GrContext." by Greg Daniel · 4 years, 2 months ago
  11. c5eb5c7 Cleanup text vertex structs by Herb Derby · 4 years, 2 months ago
  12. 96f2237 Update GrVkRenderTarget to store both stencil & non-stencil render passes (for real) by Robert Phillips · 4 years, 2 months ago
  13. 69006f9 Add workaround 'fDisallowDirectRG8ReadPixels' for Radeon Pro 5000 GPUs. by John Stiles · 4 years, 2 months ago
  14. 49de103 Reland "Remove deprecated flush calls." by Greg Daniel · 4 years, 2 months ago
  15. 287d598 Apply additional clipping in SkGpuBlurUtils. by Brian Salomon · 4 years, 2 months ago
  16. a321dd9 Add detection for AMD Radeon Pro 5000-class GPUs. by John Stiles · 4 years, 2 months ago
  17. 3e84312 add new patheffect for stroke-and-fill by Mike Reed · 4 years, 2 months ago
  18. 1ac5474 split up ==/!= for C++20 by Mike Klein · 4 years, 2 months ago
  19. 40b4de2 Set up D3D textures and draw buffers by Jim Van Verth · 4 years, 2 months ago
  20. 3bcb7bb disable old sRGB stages by Mike Klein · 4 years, 2 months ago
  21. 5e6d789 Revert "Remove deprecated flush calls." by Greg Daniel · 4 years, 2 months ago
  22. 9ee15d7 Revert "Implement submit API to GrContext." by Greg Daniel · 4 years, 2 months ago
  23. ac00766 Avoid GDI measuring modes with CBDT fonts. by Ben Wagner · 4 years, 2 months ago
  24. 3298baf Note typeface usage in layers. by Ben Wagner · 4 years, 2 months ago
  25. a21d54e Allow --disableDriverCorrectnessWorkarounds to enable MSAA on Intel GPUs by John Stiles · 4 years, 2 months ago
  26. 40f288c Implement submit API to GrContext. by Greg Daniel · 4 years, 2 months ago
  27. 0498431 port GrDataUtils to use generic transfer functions by Mike Klein · 4 years, 2 months ago
  28. e5a141d Reland GrRectanizerPow2 by Chris Dalton · 4 years, 2 months ago
  29. d8fd0bf Remove deprecated flush calls. by Greg Daniel · 4 years, 2 months ago
  30. be259dc Add GrD3DPipelineStateDataManager. by Jim Van Verth · 4 years, 2 months ago
  31. d240d76 extract original paths at big size to improve precision by Mike Reed · 4 years, 2 months ago
  32. 1b63b4a Revert "SkSL function inlining" by Robert Phillips · 4 years, 2 months ago
  33. 86fedbb Remove legacy matrix concat code by Brian Osman · 4 years, 2 months ago
  34. b65024b SkSL function inlining by Ethan Nicholas · 4 years, 2 months ago
  35. 9afff47 Fix clear rects in SkGpuBlurUtils by Brian Salomon · 4 years, 2 months ago
  36. 1963009 stroke-and-fill is deprecated, introduce simpler api by Mike Reed · 4 years, 2 months ago
  37. 98bc22c add fontmetrics to custom typeface by Mike Reed · 4 years, 2 months ago
  38. dbcf680 Fix rendering of very-thin dashed lines when MSAA is enabled. by John Stiles · 4 years, 2 months ago
  39. 75cebbe Inset subset rect in texture op when nearest sampling by Brian Salomon · 4 years, 2 months ago
  40. 6222406 clean up some SK_LEGACY... defines by Mike Klein · 4 years, 2 months ago
  41. d5cbc1e Isolate fGlyphs in SubRun by Herb Derby · 4 years, 2 months ago
  42. e7825ff Reland "direct mask biased to (0,0)" by Herb Derby · 4 years, 2 months ago
  43. 8219e91 For vertices/patches with a shader and no texCoords, use positions by Brian Osman · 4 years, 2 months ago
  44. 1040e38 Revert "direct mask biased to (0,0)" by Robert Phillips · 4 years, 2 months ago
  45. 4a9a2d1 remove legacy utils for camera3d by Mike Reed · 4 years, 2 months ago
  46. 839e70f Identity unichar <-> glyph_id mapping for SkCustomTypeface by Florin Malita · 4 years, 2 months ago
  47. 56cde49 direct mask biased to (0,0) by Herb Derby · 4 years, 2 months ago
  48. 2255893 Reland "Consolidate texture uploads in GrGLGpu." by Brian Salomon · 4 years, 2 months ago
  49. 11ad4cc Reland "Revert "Revert "Fix tile modes in SkGpuBlurUtils.""" by Brian Salomon · 4 years, 2 months ago
  50. 67c921a JIT pow() by Mike Klein · 4 years, 3 months ago
  51. 71f06f6 Revert "Consolidate texture uploads in GrGLGpu." by Robert Phillips · 4 years, 2 months ago
  52. f10b2a5 Loosen up uniqueKey asserts between GrTextureProxy and GrTexture in DDLs (alt. version) by Robert Phillips · 4 years, 2 months ago
  53. 5c66aa7 Consolidate texture uploads in GrGLGpu. by Brian Salomon · 4 years, 2 months ago
  54. 28590d5 Add 'shader' as an alias for 'fragmentProcessor' by Brian Osman · 4 years, 4 months ago
  55. 364ed37 Reland "Revert "Fix tile modes in SkGpuBlurUtils."" by Brian Salomon · 4 years, 2 months ago
  56. b88fe29 Support framebuffer fetch extension on non-ES GL by Brian Salomon · 4 years, 2 months ago
  57. a36a5a1 Add a per-triangle vertex advance to GrMiddleOutPolygonTriangulator by Chris Dalton · 4 years, 2 months ago
  58. 340cd9c SkCustomTypeface tweaks by Florin Malita · 4 years, 2 months ago
  59. 08f986d Added SkSL unpremul intrinsic by Brian Osman · 4 years, 2 months ago
  60. cdb520a SkPostConcatMatrixProvider -> SkPostTranslateMatrixProvider by Brian Osman · 4 years, 2 months ago
  61. 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 2 months ago
  62. e5865f6 Revert "Revert "Fix tile modes in SkGpuBlurUtils."" by Brian Salomon · 4 years, 2 months ago
  63. ff350cb fixed null dereference in SkSLMetalCodeGenerator by Ethan Nicholas · 4 years, 2 months ago
  64. 79c5674 Place transformed drawing data at source space (0,0) by Herb Derby · 4 years, 2 months ago
  65. dbb3e1d Remove some asserts that prevent Dawn from completing a DM run. by Stephen White · 4 years, 2 months ago
  66. b8fc4e6 refactor SkArenaAlloc arrays a little by Mike Klein · 4 years, 2 months ago
  67. 39ec60a Don't delete gl textures on failed update. by Greg Daniel · 4 years, 2 months ago
  68. c2e80e1 [canvaskit] Disable getError calls for webGL by Kevin Lubick · 4 years, 2 months ago
  69. 8f3963f Add array initializer by Herb Derby · 4 years, 2 months ago
  70. 682a2f4 Add Direct3D swapchain support by Jim Van Verth · 4 years, 2 months ago
  71. f6bf516 Reland "Add an implementation and log2 variants for Wang's formula" by Chris Dalton · 4 years, 2 months ago
  72. 7156db2 Revert "Update GrTriangulator to use SkPathPriv::Iterate" by Chris Dalton · 4 years, 3 months ago
  73. 2f2d81c Fix tessellation benchmarks to not allocate new data every iteration by Chris Dalton · 4 years, 2 months ago
  74. 6c3db04 Revert "Add an implementation and log2 variants for Wang's formula" by Mike Klein · 4 years, 2 months ago
  75. b2365d8 Reland "Reland "Add api on GrContext to update the data of GrBackendTextures."" by Greg Daniel · 4 years, 2 months ago
  76. 7a02614 Make staging manager lists private to GrGpu. by Stephen White · 4 years, 2 months ago
  77. 7bd13c2 Pass externally synchronizaed flag to vulkan memory allocator. by Greg Daniel · 4 years, 2 months ago
  78. e278e1c Add an implementation and log2 variants for Wang's formula by Chris Dalton · 4 years, 3 months ago
  79. dcfb233 Enable kernel caching in GrMatrixConvolutionEffect by Adlai Holler · 4 years, 2 months ago
  80. 1908bb8 Add workaround for TecnoSpark 3 Pro MIP mapping by Brian Salomon · 4 years, 2 months ago
  81. 5ab94e1 Add GrContext getter to SkSurface. by Greg Daniel · 4 years, 2 months ago
  82. c002d56 Simplify GrClip::getConservativeBounds() signature by Michael Ludwig · 4 years, 2 months ago
  83. 7190399 SkRuntimeEffect: Support late bound uniforms in raster by Brian Osman · 4 years, 3 months ago
  84. da50cb8 A flush and submit apis to public headers. by Greg Daniel · 4 years, 2 months ago
  85. 9aaec36 Plumbing SkMatrixProvider into the raster backend by Brian Osman · 4 years, 3 months ago
  86. b8d7e00 Move makeDraw(Indexed)IndirectSpace into GrMeshDrawOp::Target by Chris Dalton · 4 years, 2 months ago
  87. 537dc05 Fix SkSpan supspan() add test by Herb Derby · 4 years, 2 months ago
  88. 25dc7ca In SkTaskGroup, move the function in case it has heap-allocated storage by Adlai Holler · 4 years, 2 months ago
  89. 2f62abd Update AMD vulkan memory allocator. by Greg Daniel · 4 years, 3 months ago
  90. 8bd0719 Add GrVkResourceProvider::findCompatibleRenderPass variant that takes an AttachmentsDescriptor by Robert Phillips · 4 years, 3 months ago
  91. 48fcdac only pass a real paint to drawPicture if we need to by Mike Reed · 4 years, 3 months ago
  92. 828d341 Reland "Refactor stencil clip mask generation into helper" by Michael Ludwig · 4 years, 3 months ago
  93. f497c36 Make GrVkResourceProvider::PipelineStateCache use GrGpu::Stats by Robert Phillips · 4 years, 3 months ago
  94. 3bce1f7 Non-substantive Vulkan backend changes by Robert Phillips · 4 years, 3 months ago
  95. de228e5 Revert "Refactor stencil clip mask generation into helper" by Michael Ludwig · 4 years, 3 months ago
  96. 8b3a8a5 Refactor stencil clip mask generation into helper by Michael Ludwig · 4 years, 3 months ago
  97. 684838f Mark SkStringPrintf as SK_PRINTF_LIKE by Adlai Holler · 4 years, 3 months ago
  98. cb1c262 SkMatrixProvider: Move local-to-device storage to base class by Brian Osman · 4 years, 3 months ago
  99. a1ed96b Remove code resetting pixelGeometry for filters by Xianzhu Wang · 4 years, 3 months ago
  100. 00ddb00 Reland "Support large kernels on GPU in matrix convolution effect" by Adlai Holler · 4 years, 3 months ago