1. 2106373 [skrive] Parse color paints by Florin Malita · 4 years, 4 months ago
  2. 2bf27f2 Revert "Reland "Fill in GrD3DGpu::onUpdateBackendTexture"" by Jim Van Verth · 4 years, 4 months ago
  3. c2f46c1 Roll ANGLE from b772a955e70c to 9daab8cbffb7 (13 revisions) by skia-autoroll · 4 years, 4 months ago
  4. 1b8ef7b Roll Chromium from 5964c496b4b5 to adf736e29a5b (505 revisions) by skia-autoroll · 4 years, 4 months ago
  5. fc25346 Roll SwiftShader from ae1007957f09 to 9167e1e22a46 (1 revision) by skia-autoroll · 4 years, 4 months ago
  6. b444943 Update SkString::resize to preserve string contents efficiently. by John Stiles · 4 years, 4 months ago
  7. 6dd62cb Update SKP version by skia-recreate-skps · 4 years, 4 months ago
  8. f58d19a Reland "Fill in GrD3DGpu::onUpdateBackendTexture" by Jim Van Verth · 4 years, 4 months ago
  9. 6499e7f [skottie] skottie_tool updates by Florin Malita · 4 years, 4 months ago
  10. 9aba625 Move setSampleMatrix and setSampledWithExplicitCoords into child registration by Michael Ludwig · 4 years, 4 months ago
  11. 3cf3d92 Allow custom typeface deserializing of picture typefaces. by Alan Screen · 4 years, 4 months ago
  12. 362db58 DawnTestContext: print validation errors with SkDebugf. by Stephen White · 4 years, 4 months ago
  13. 15ee455 Simplify SkParse::FindNamedColor by Florin Malita · 4 years, 4 months ago
  14. 768e91f Dawn: fixes for skipped call to bindTextures(), instance attributes. by Stephen White · 4 years, 4 months ago
  15. 65888b8 Revert "Consolidate GrDrawingManager <-> GrRenderTask lifecycle" by Adlai Holler · 4 years, 4 months ago
  16. abe2375 Implement inline uploads on d3d. by Greg Daniel · 4 years, 4 months ago
  17. 0f39699 Reland "Make it easier to test rectangle textures by using createBackendTexture." by Brian Salomon · 4 years, 4 months ago
  18. 05ca1f6 Revert "Fill in GrD3DGpu::onUpdateBackendTexture" by Jim Van Verth · 4 years, 4 months ago
  19. 2002b86 Fixing line metrics (baseline) - de-coupled from ICU CL by Julia Lavrova · 4 years, 4 months ago
  20. 553db62 Reland "Centralize geometry processor vertex shader transform code" by Michael Ludwig · 4 years, 4 months ago
  21. 956ec8a Update GrCCClipProcessor to support an input FP. by John Stiles · 4 years, 4 months ago
  22. a061b4a Roll Chromium from 4a914f2106e0 to 5964c496b4b5 (498 revisions) by skia-autoroll · 4 years, 4 months ago
  23. edf9bab Roll SwiftShader from eb6824408d08 to ae1007957f09 (3 revisions) by skia-autoroll · 4 years, 4 months ago
  24. 611743c Roll dawn from 581c407cd20b to 92379bff49c2 (11 revisions) by skia-autoroll · 4 years, 4 months ago
  25. ad20226 Roll ANGLE from c81f0b7b921f to b772a955e70c (18 revisions) by skia-autoroll · 4 years, 4 months ago
  26. 50daedd Update Go Deps by skia-recreate-skps · 4 years, 4 months ago
  27. dc3b8f9 Revert "Enable _LIBCPP_DEBUG in Clang for non-Xcode-based debug builds." by John Stiles · 4 years, 4 months ago
  28. b577655 Don't submit vk command buffer in updateBackendTexture. by Greg Daniel · 4 years, 4 months ago
  29. 9eb89ba Enable _LIBCPP_DEBUG in Clang for non-Xcode-based debug builds. by John Stiles · 4 years, 4 months ago
  30. ce86910 Revert "Centralize geometry processor vertex shader transform code" by Michael Ludwig · 4 years, 4 months ago
  31. 33e044f Prevent non-trivial destructors from running after exit in DM. by John Stiles · 4 years, 4 months ago
  32. 29cb9f9 decouple werror and -isystem in third_party by Mike Klein · 4 years, 4 months ago
  33. 5a967f5 Fill in GrD3DGpu::onUpdateBackendTexture by Jim Van Verth · 4 years, 4 months ago
  34. ad43e54 Handle kMatrixMultiply in ByteCode -> SkVM by Brian Osman · 4 years, 4 months ago
  35. e66636c check all calls to SkCreateRasterPipelineBlitter by Mike Klein · 4 years, 4 months ago
  36. 0426947 Centralize geometry processor vertex shader transform code by Michael Ludwig · 4 years, 4 months ago
  37. a581a8b Fix caching of dirty uniforms on GrD3DPipelineState. by Greg Daniel · 4 years, 4 months ago
  38. 579e63a [skrive] Reset the node system by Florin Malita · 4 years, 4 months ago
  39. 312669e Query GL_SAMPLES when creating an SkSurface from the WebGL canvas by Chris Dalton · 4 years, 4 months ago
  40. 96f8db0 Revert "Make it easier to test rectangle textures by using createBackendTexture." by Derek Sollenberger · 4 years, 4 months ago
  41. 02f8b07 ByteCode: Avoid using "extended" loads when possible by Brian Osman · 4 years, 4 months ago
  42. 91cc979 SkVM: Handle kNegateF by Brian Osman · 4 years, 4 months ago
  43. 88ecb7f Add sleep option to web_to_(skp|mskp) shell scripts. by Bryce Thomas · 4 years, 4 months ago
  44. 777556a Reland "Replace analytic clip stack with chained fragment processors." by John Stiles · 4 years, 4 months ago
  45. 3f4de78 ProcessorCloneTest checks against original FP against clone. by Brian Salomon · 4 years, 4 months ago
  46. 724701f Reland "Snap coordinates for shader nearest-neighbor decal filtering" by Michael Ludwig · 4 years, 4 months ago
  47. e81b108 plumb matrix provider through skvm shaders by Mike Klein · 4 years, 4 months ago
  48. 2a4871b Implement normalize in ByteCode generator by Brian Osman · 4 years, 4 months ago
  49. 4e37751 Make it easier to test rectangle textures by using createBackendTexture. by Brian Salomon · 4 years, 4 months ago
  50. e22c5ca Fix wacky_yuv_formats for *ooprddl configs by Robert Phillips · 4 years, 4 months ago
  51. d4928d0 Implement flush finish proc support for d3d backend. by Greg Daniel · 4 years, 4 months ago
  52. ce81227 Revert "Snap coordinates for shader nearest-neighbor decal filtering" by Michael Ludwig · 4 years, 4 months ago
  53. 89bf734 Add ceil to skvx/skvm/JIT, and floor/ceil intrinsics to ByteCode by Brian Osman · 4 years, 4 months ago
  54. df4e3ab HTML typo egde => edge by Kevin Lubick · 4 years, 4 months ago
  55. c869ff7 Fix flippity GM for *ooprddl configs (take 2) by Robert Phillips · 4 years, 4 months ago
  56. 1747375 GrTextureGradientColorizer uses GrTextureEffect by Brian Salomon · 4 years, 4 months ago
  57. 4e68ec6 Snap coordinates for shader nearest-neighbor decal filtering by Michael Ludwig · 4 years, 4 months ago
  58. 22d9d0b Revert "Fix flippity GM for *ooprddl configs" by Robert Phillips · 4 years, 4 months ago
  59. 5081942 Optimize CPP code generation. by John Stiles · 4 years, 4 months ago
  60. ddca6ab Fix flippity GM for *ooprddl configs by Robert Phillips · 4 years, 4 months ago
  61. 75c9c5b Add unit tests for untested SkString APIs. by John Stiles · 4 years, 4 months ago
  62. 889563c Roll ANGLE from fa3d64bf72d6 to c81f0b7b921f (6 revisions) by skia-autoroll · 4 years, 4 months ago
  63. f667f43 Roll SwiftShader from 7a1d99d0be42 to eb6824408d08 (3 revisions) by skia-autoroll · 4 years, 4 months ago
  64. f4f1e8d Roll Chromium from 2adbb514e789 to 4a914f2106e0 (507 revisions) by skia-autoroll · 4 years, 4 months ago
  65. 3d25c77 Roll dawn from 3f4f35661151 to 581c407cd20b (3 revisions) by skia-autoroll · 4 years, 4 months ago
  66. d610c75 Fix a unintended shader change in GrTextureEffect by Brian Salomon · 4 years, 4 months ago
  67. 5ed3c11 Reland "Don't release vk memory allocator until context is deleted." by Greg Daniel · 4 years, 4 months ago
  68. 304dfa3 Remove swizzling-store instructions from SkSL ByteCode by Brian Osman · 4 years, 4 months ago
  69. a83f2d2 [skottie] Add support for unprefixed valign/resizing props by Florin Malita · 4 years, 4 months ago
  70. 92b9ccf Use child texture effects in ProcessorRefTest by Brian Salomon · 4 years, 4 months ago
  71. 3890d3d Roll gn. by John Stiles · 4 years, 4 months ago
  72. c217f61 [skrive] Start parsing the node hierarchy by Florin Malita · 4 years, 4 months ago
  73. 3711c66 Remove swizzling-load instructions from SkSL ByteCode by Brian Osman · 4 years, 4 months ago
  74. f847f31 In SkSLSlide, directly use Viewer's shader error handler by Brian Osman · 4 years, 4 months ago
  75. 92887b5 allow fallback to skvm blitter by Mike Klein · 4 years, 4 months ago
  76. c950e05 clean up old idea about nullptr/sRGB by Mike Klein · 4 years, 4 months ago
  77. 6f1487f Consolidate GrDrawingManager <-> GrRenderTask lifecycle by Adlai Holler · 4 years, 4 months ago
  78. c35c073 Revert "Don't release vk memory allocator until context is deleted." by Greg Daniel · 4 years, 4 months ago
  79. f8d68fe runtime shader children on skvm backend by Mike Klein · 4 years, 4 months ago
  80. 11afa63 Don't release vk memory allocator until context is deleted. by Greg Daniel · 4 years, 4 months ago
  81. b54946b Reland "Allow building with Wuffs v0.3, not just v0.2" by Nigel Tao · 4 years, 4 months ago
  82. 91dea51 Merge ShaderMode and FilterLogic enums in GrTextureEffect by Brian Salomon · 4 years, 4 months ago
  83. 9394dd5 Fix stack-buffer overrun in appendVAList. by John Stiles · 4 years, 4 months ago
  84. 7cdcae3 Roll ANGLE from 98d0f30c4393 to fa3d64bf72d6 (41 revisions) by skia-autoroll · 4 years, 4 months ago
  85. 346f8e0 Change URL in skia_css3gradients_desktop.py by Ravi Mistry · 4 years, 4 months ago
  86. f629a90 Make Clip test FP use texture effect child by Brian Salomon · 4 years, 4 months ago
  87. 83c2d35 Use child effects for LUTs in perline noise effects by Brian Salomon · 4 years, 4 months ago
  88. 99b0470 Update generated file by Brian Salomon · 4 years, 4 months ago
  89. 71f6cfd GrRRectBlurEffect uses child for nine patch by Brian Salomon · 4 years, 4 months ago
  90. 8c662a7 Get rid of deprecated API to add children to PDF tag nodes. by Dominic Mazzoni · 4 years, 4 months ago
  91. a85e4bf Fix perspective fragcoord value in d3d. by Greg Daniel · 4 years, 4 months ago
  92. a43d820 Support sample() in ByteCodeGenerator (but not the interpreter) by Brian Osman · 4 years, 4 months ago
  93. 86b2f39 Use child effect for integral in GrRectBlurEffect by Brian Salomon · 4 years, 4 months ago
  94. 74b0627 Manually update ANGLE DEPS by Derek Sollenberger · 4 years, 4 months ago
  95. 81454df Use hardware wrap mode in perlin noise effects. by Brian Salomon · 4 years, 4 months ago
  96. 53f973c Roll SwiftShader from 763957e6b4fc to 7a1d99d0be42 (4 revisions) by skia-autoroll · 4 years, 4 months ago
  97. 67237c1 Roll Chromium from 5af39e89bd12 to 2adbb514e789 (484 revisions) by skia-autoroll · 4 years, 4 months ago
  98. a3a9da7 Avoid kN32 bitmaps in setup for GPU perlin effects. by Brian Salomon · 4 years, 4 months ago
  99. 72f403c Use Mac font manager for both iOS and macOS by Chris Bracken · 4 years, 4 months ago
  100. 8319519 Revert "Convert Skottie build instructions to build an Android Library (AAR) instead of app (APK)" by Derek Sollenberger · 4 years, 4 months ago