1. 21a9b56 moved files generated from .fp files into generated/ directories by Ethan Nicholas · 6 years ago
  2. 7921c01 Reland "Do not use sub-pixel positioning for source space" by Herb Derby · 6 years ago
  3. 223845f Remove unnecessary flush in RenderYUVAToRGBA (take 2) by Robert Phillips · 6 years ago
  4. 1400382 Delete SkSL::Compiler copy constructor and assignment operator by Brian Osman · 6 years ago
  5. 20054dc Make path in Sk1DPathEffect thread safe. by Ben Wagner · 6 years ago
  6. f5edf36 SkPDF: split GraphicStateStack out by Hal Canary · 6 years ago
  7. b4719cc SkPDF: simplify device drawRect by Hal Canary · 6 years ago
  8. 442615b regenerated FP files to make bot happy by Ethan Nicholas · 6 years ago
  9. a585fe9 Add Vulkan implementation of transfering from GrSurface to a GrGpuBuffer by Brian Salomon · 6 years ago
  10. e8a9863 Define all ImageSetEntry members out of line by Brian Osman · 6 years ago
  11. 9313aa7 Skip flush in GrDrawingManager if the specifed proxy doesn't have any work (take 2) by Robert Phillips · 6 years ago
  12. 2655ede Revert "Add non-AA support to OvalFactoryOps." by Greg Daniel · 6 years ago
  13. 10bf702 Add non-AA support to OvalFactoryOps. by Jim Van Verth · 6 years ago
  14. ff4fb33 ComposeShader GPU implementations by Ethan Nicholas · 6 years ago
  15. 46431bf Add RG format to Metal by Jim Van Verth · 6 years ago
  16. 42cbedd Temporarily make TransferPixelsFromTest read BGRA as RGBA on ES. by Brian Salomon · 6 years ago
  17. c8bea7d New factories for SkShaders by Mike Reed · 6 years ago
  18. 66083e9 Reland "Handle translating blob to origin in bulk" by Herb Derby · 6 years ago
  19. 7742278 SkPDF: move annotations away from device. by Hal Canary · 6 years ago
  20. bcd51e8 SkSL 'key' variables can now be controlled by 'when' expressions by Ethan Nicholas · 6 years ago
  21. f22466e SkPDF: remove unused field by Hal Canary · 6 years ago
  22. 212ff05 Fix to barrier batching. by Greg Daniel · 6 years ago
  23. 97b9442 Detect simpler quad type when possible by Michael Ludwig · 6 years ago
  24. 4ffbfe6 Add support for importing GL_R16F for YUVA promise images by Brian Salomon · 6 years ago
  25. 09fb824 Revert "Handle translating blob to origin in bulk" by Herb Derby · 6 years ago
  26. c6cfca4 Revert "Reland "Do not use sub-pixel positioning for source space"" by Herb Derby · 6 years ago
  27. a519999 Reland "Add maxDimension() to glyph" by Herb Derby · 6 years ago
  28. 8aa0ea0 Reland "Do not use sub-pixel positioning for source space" by Herb Derby · 6 years ago
  29. d9b8eed Revert "Do not use sub-pixel positioning for source space" by Mike Reed · 6 years ago
  30. d351617 Revert "Add maxDimension() to glyph" by Mike Reed · 6 years ago
  31. 9a7c7be Revert "Skip flush in GrDrawingManager if the specifed proxy doesn't have any work" by Robert Phillips · 6 years ago
  32. 187a91e undef guard for bitmap shader by Mike Reed · 6 years ago
  33. b286bc2 Introduce new factory for SkColorFilters by Mike Reed · 6 years ago
  34. c19cf51 Add maxDimension() to glyph by Herb Derby · 6 years ago
  35. 6b76df0 Disable output swizzling from GrDisableColorXP by Chris Dalton · 6 years ago
  36. a5a010b Update SPIRV caching to use SkWriter32/SkReader32 and allow inspection by Brian Osman · 6 years ago
  37. 6b797fe Simplify persistent cache code, make GLSL easier for tools to access by Brian Osman · 6 years ago
  38. 8e30ad4 Add a mustWriteToFragColor() workaround flag by Chris Dalton · 6 years ago
  39. e05ba5a Start on supporting transfer from GrSurface. by Brian Salomon · 6 years ago
  40. 7b56b0a Do not use sub-pixel positioning for source space by Herb Derby · 6 years ago
  41. c67e006 extend guard to makeAsALocalMatrixShader for google3 by Mike Reed · 6 years ago
  42. cfb0e02 SkPDF: device to use SkTCopyOnFirstWrite<SkPaint> by Hal Canary · 6 years ago
  43. 50acf8f add makeShader() to SkBitmap, and deprecate SkShader version by Mike Reed · 6 years ago
  44. 7a2ff3c Handle translating blob to origin in bulk by Herb Derby · 6 years ago
  45. 4187ac5 Skip flush in GrDrawingManager if the specifed proxy doesn't have any work by Robert Phillips · 6 years ago
  46. f58e49f Initialize unfilled textures based on GrCaps by Kevin Lubick · 6 years ago
  47. beb7cd2 Reland "Support clip masks for SaveLayerRec and drawSpecial in Ganesh" by Michael Ludwig · 6 years ago
  48. 0d99766 Revert "Reland "Revert "Reland "GPU support for SkMixers"""" by Ethan Nicholas · 6 years ago
  49. 7656b2c Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  50. 9a324f2 fixed ArithmeticImageFilter input type by Ethan Nicholas · 6 years ago
  51. 10ca6ff Update Wuffs version by Nigel Tao · 6 years ago
  52. 7c18eb9 Reland "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  53. 602df41 Reduce the number of flush entry points by Robert Phillips · 6 years ago
  54. 12b4902 Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  55. 8cef07e Added the ability to set the entire matrix at once by Mason Freed · 6 years ago
  56. 1263889 Reland "Revert "Reland "GPU support for SkMixers""" by Robert Phillips · 6 years ago
  57. d3c9245 Revert "Revert "Reland "GPU support for SkMixers""" by Ethan Nicholas · 6 years ago
  58. 559d9ee Made the fTypeMask field non-lazily computed. by Mason Freed · 6 years ago
  59. 3c3b194 Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh" by Michael Ludwig · 6 years ago
  60. 7340124 SkString: simplify impl by Hal Canary · 7 years ago
  61. add8cf9 remote fonts: Validate format on deserialized glyph. by Khushal · 6 years ago
  62. 8cc4248 Fix WritePixels and ReadPixels for MacOS Metal by Jim Van Verth · 6 years ago
  63. 053b293 Support clip masks for SaveLayerRec and drawSpecial in Ganesh by Michael Ludwig · 6 years ago
  64. 937d967 Always mark bitmap glyph runs as such, to ensure they are properly regenerated by Brian Osman · 6 years ago
  65. 0e35ce2 Favor full screen clears for platforms that desire initialized memory by Robert Phillips · 6 years ago
  66. f88a0e1 Revert "Move localmatrix routines to shaderbase, no need to be public." by Mike Reed · 6 years ago
  67. 69da7ad Use canonical colors for luminance color by Herb Derby · 6 years ago
  68. f4a8d6f Move localmatrix routines to shaderbase, no need to be public. by Mike Reed · 6 years ago
  69. 84614c3 checkCommandBuffers when skipping a submit in submitCommandBuffer by Robert Phillips · 6 years ago
  70. ef40e33 Rewrite some SkWuffsCodec designated initializers by Nigel Tao · 6 years ago
  71. 58d7d0a Use GrGLenum consistently for cached program binaryFormat by Brian Osman · 6 years ago
  72. 568eb8d Some more Metal memory fixes. by Jim Van Verth · 6 years ago
  73. 8e1529c Stop using pendingIO in read/writeSurfacePixels (take 2) by Robert Phillips · 6 years ago
  74. 5c83ae8 SkPDF: Use fewer complex PathOps to speed up clipping by Hal Canary · 6 years ago
  75. e4628b1 Make SkRRect work with axis aligned rotation transforms by Malay Keshav · 6 years ago
  76. d538d3d Handle promise texture image fulfill returning nullptr. by Brian Salomon · 6 years ago
  77. ca664a4 fixed skslc crash when the last token in a file is invalid by Ethan Nicholas · 6 years ago
  78. 8cefa3e Avoid flushing due to cache pressure when nothing will become purgeable. by Brian Salomon · 6 years ago
  79. ee54f23 Batch up pipelineBarrier calls in vulkan. by Greg Daniel · 6 years ago
  80. cd657f1 Revert "Stop using pendingIO in read/writeSurfacePixels" by Robert Phillips · 6 years ago
  81. f06576b SkSL now properly errors when invocations are used outside of a geometry shader by Ethan Nicholas · 6 years ago
  82. 76cf552 Stop using pendingIO in read/writeSurfacePixels by Robert Phillips · 6 years ago
  83. f346df3 Minor refactoring of where we call addingWork in GrVkCommandBuffer. by Greg Daniel · 6 years ago
  84. 5c5de21 no more legacy enum references by Mike Reed · 6 years ago
  85. 3571169 Fix SkTypeface_Mac::getGlyphToUnicodeMap by Hal Canary · 6 years ago
  86. 147c087 fix SkSL constant comparisons involving negated vectors by Ethan Nicholas · 6 years ago
  87. 595540b fixed error reporting in SkSL->Metal by Ethan Nicholas · 6 years ago
  88. a8fbeba Add a cap to allow coverage counting or not by Chris Dalton · 6 years ago
  89. baa1b35 Rename GrPipeline::Flags to GrPipeline::InputFlags by Chris Dalton · 6 years ago
  90. 04d2ce2 Reset GrVkCommandBuffer's work status in end() by Robert Phillips · 6 years ago
  91. 2c791fc Track the number of resources that would become purgeable after flush by Brian Salomon · 6 years ago
  92. f71b070 Fix the GLSL persistent cache (and add a config to test it) by Brian Osman · 6 years ago
  93. 31ba718 Support strict constraints for bulk texture sets by Michael Ludwig · 6 years ago
  94. 0f2f522 SkMD5 returns digest by Hal Canary · 6 years ago
  95. 73f23f9 Move overdraw canvas to using new painter by Herb Derby · 6 years ago
  96. fbe2406 Reland "Remove the NullGL interface (and associated test context)" by Brian Osman · 6 years ago
  97. fae8fce Use SkTileMode instead of nested enum by Mike Reed · 6 years ago
  98. 1cc7874 Reland "Inset blur domain a tiny bit to prevent certain GPUs from sampling transparent black from scratch textures." by Max Vujovic · 6 years ago
  99. 01ceae9 Control access to adding ref to a GrGpuResource when it's ref count is zero. by Brian Salomon · 6 years ago
  100. c1c686b added support for half input variables in SkSL fragment processors by Ethan Nicholas · 6 years ago