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gerrit-public.fairphone.software
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platform
/
external
/
skia
/
21a9b56fc201f7246c45f16773f64ee62ee3d77c
/
src
21a9b56
moved files generated from .fp files into generated/ directories
by Ethan Nicholas
· 6 years ago
7921c01
Reland "Do not use sub-pixel positioning for source space"
by Herb Derby
· 6 years ago
223845f
Remove unnecessary flush in RenderYUVAToRGBA (take 2)
by Robert Phillips
· 6 years ago
1400382
Delete SkSL::Compiler copy constructor and assignment operator
by Brian Osman
· 6 years ago
20054dc
Make path in Sk1DPathEffect thread safe.
by Ben Wagner
· 6 years ago
f5edf36
SkPDF: split GraphicStateStack out
by Hal Canary
· 6 years ago
b4719cc
SkPDF: simplify device drawRect
by Hal Canary
· 6 years ago
442615b
regenerated FP files to make bot happy
by Ethan Nicholas
· 6 years ago
a585fe9
Add Vulkan implementation of transfering from GrSurface to a GrGpuBuffer
by Brian Salomon
· 6 years ago
e8a9863
Define all ImageSetEntry members out of line
by Brian Osman
· 6 years ago
9313aa7
Skip flush in GrDrawingManager if the specifed proxy doesn't have any work (take 2)
by Robert Phillips
· 6 years ago
2655ede
Revert "Add non-AA support to OvalFactoryOps."
by Greg Daniel
· 6 years ago
10bf702
Add non-AA support to OvalFactoryOps.
by Jim Van Verth
· 6 years ago
ff4fb33
ComposeShader GPU implementations
by Ethan Nicholas
· 6 years ago
46431bf
Add RG format to Metal
by Jim Van Verth
· 6 years ago
42cbedd
Temporarily make TransferPixelsFromTest read BGRA as RGBA on ES.
by Brian Salomon
· 6 years ago
c8bea7d
New factories for SkShaders
by Mike Reed
· 6 years ago
66083e9
Reland "Handle translating blob to origin in bulk"
by Herb Derby
· 6 years ago
7742278
SkPDF: move annotations away from device.
by Hal Canary
· 6 years ago
bcd51e8
SkSL 'key' variables can now be controlled by 'when' expressions
by Ethan Nicholas
· 6 years ago
f22466e
SkPDF: remove unused field
by Hal Canary
· 6 years ago
212ff05
Fix to barrier batching.
by Greg Daniel
· 6 years ago
97b9442
Detect simpler quad type when possible
by Michael Ludwig
· 6 years ago
4ffbfe6
Add support for importing GL_R16F for YUVA promise images
by Brian Salomon
· 6 years ago
09fb824
Revert "Handle translating blob to origin in bulk"
by Herb Derby
· 6 years ago
c6cfca4
Revert "Reland "Do not use sub-pixel positioning for source space""
by Herb Derby
· 6 years ago
a519999
Reland "Add maxDimension() to glyph"
by Herb Derby
· 6 years ago
8aa0ea0
Reland "Do not use sub-pixel positioning for source space"
by Herb Derby
· 6 years ago
d9b8eed
Revert "Do not use sub-pixel positioning for source space"
by Mike Reed
· 6 years ago
d351617
Revert "Add maxDimension() to glyph"
by Mike Reed
· 6 years ago
9a7c7be
Revert "Skip flush in GrDrawingManager if the specifed proxy doesn't have any work"
by Robert Phillips
· 6 years ago
187a91e
undef guard for bitmap shader
by Mike Reed
· 6 years ago
b286bc2
Introduce new factory for SkColorFilters
by Mike Reed
· 6 years ago
c19cf51
Add maxDimension() to glyph
by Herb Derby
· 6 years ago
6b76df0
Disable output swizzling from GrDisableColorXP
by Chris Dalton
· 6 years ago
a5a010b
Update SPIRV caching to use SkWriter32/SkReader32 and allow inspection
by Brian Osman
· 6 years ago
6b797fe
Simplify persistent cache code, make GLSL easier for tools to access
by Brian Osman
· 6 years ago
8e30ad4
Add a mustWriteToFragColor() workaround flag
by Chris Dalton
· 6 years ago
e05ba5a
Start on supporting transfer from GrSurface.
by Brian Salomon
· 6 years ago
7b56b0a
Do not use sub-pixel positioning for source space
by Herb Derby
· 6 years ago
c67e006
extend guard to makeAsALocalMatrixShader for google3
by Mike Reed
· 6 years ago
cfb0e02
SkPDF: device to use SkTCopyOnFirstWrite<SkPaint>
by Hal Canary
· 6 years ago
50acf8f
add makeShader() to SkBitmap, and deprecate SkShader version
by Mike Reed
· 6 years ago
7a2ff3c
Handle translating blob to origin in bulk
by Herb Derby
· 6 years ago
4187ac5
Skip flush in GrDrawingManager if the specifed proxy doesn't have any work
by Robert Phillips
· 6 years ago
f58e49f
Initialize unfilled textures based on GrCaps
by Kevin Lubick
· 6 years ago
beb7cd2
Reland "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
by Michael Ludwig
· 6 years ago
0d99766
Revert "Reland "Revert "Reland "GPU support for SkMixers""""
by Ethan Nicholas
· 6 years ago
7656b2c
Revert "Revert "Move localmatrix routines to shaderbase, no need to be public.""
by Mike Reed
· 6 years ago
9a324f2
fixed ArithmeticImageFilter input type
by Ethan Nicholas
· 6 years ago
10ca6ff
Update Wuffs version
by Nigel Tao
· 6 years ago
7c18eb9
Reland "Revert "Move localmatrix routines to shaderbase, no need to be public.""
by Mike Reed
· 6 years ago
602df41
Reduce the number of flush entry points
by Robert Phillips
· 6 years ago
12b4902
Revert "Revert "Move localmatrix routines to shaderbase, no need to be public.""
by Mike Reed
· 6 years ago
8cef07e
Added the ability to set the entire matrix at once
by Mason Freed
· 6 years ago
1263889
Reland "Revert "Reland "GPU support for SkMixers"""
by Robert Phillips
· 6 years ago
d3c9245
Revert "Revert "Reland "GPU support for SkMixers"""
by Ethan Nicholas
· 6 years ago
559d9ee
Made the fTypeMask field non-lazily computed.
by Mason Freed
· 6 years ago
3c3b194
Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
by Michael Ludwig
· 6 years ago
7340124
SkString: simplify impl
by Hal Canary
· 7 years ago
add8cf9
remote fonts: Validate format on deserialized glyph.
by Khushal
· 6 years ago
8cc4248
Fix WritePixels and ReadPixels for MacOS Metal
by Jim Van Verth
· 6 years ago
053b293
Support clip masks for SaveLayerRec and drawSpecial in Ganesh
by Michael Ludwig
· 6 years ago
937d967
Always mark bitmap glyph runs as such, to ensure they are properly regenerated
by Brian Osman
· 6 years ago
0e35ce2
Favor full screen clears for platforms that desire initialized memory
by Robert Phillips
· 6 years ago
f88a0e1
Revert "Move localmatrix routines to shaderbase, no need to be public."
by Mike Reed
· 6 years ago
69da7ad
Use canonical colors for luminance color
by Herb Derby
· 6 years ago
f4a8d6f
Move localmatrix routines to shaderbase, no need to be public.
by Mike Reed
· 6 years ago
84614c3
checkCommandBuffers when skipping a submit in submitCommandBuffer
by Robert Phillips
· 6 years ago
ef40e33
Rewrite some SkWuffsCodec designated initializers
by Nigel Tao
· 6 years ago
58d7d0a
Use GrGLenum consistently for cached program binaryFormat
by Brian Osman
· 6 years ago
568eb8d
Some more Metal memory fixes.
by Jim Van Verth
· 6 years ago
8e1529c
Stop using pendingIO in read/writeSurfacePixels (take 2)
by Robert Phillips
· 6 years ago
5c83ae8
SkPDF: Use fewer complex PathOps to speed up clipping
by Hal Canary
· 6 years ago
e4628b1
Make SkRRect work with axis aligned rotation transforms
by Malay Keshav
· 6 years ago
d538d3d
Handle promise texture image fulfill returning nullptr.
by Brian Salomon
· 6 years ago
ca664a4
fixed skslc crash when the last token in a file is invalid
by Ethan Nicholas
· 6 years ago
8cefa3e
Avoid flushing due to cache pressure when nothing will become purgeable.
by Brian Salomon
· 6 years ago
ee54f23
Batch up pipelineBarrier calls in vulkan.
by Greg Daniel
· 6 years ago
cd657f1
Revert "Stop using pendingIO in read/writeSurfacePixels"
by Robert Phillips
· 6 years ago
f06576b
SkSL now properly errors when invocations are used outside of a geometry shader
by Ethan Nicholas
· 6 years ago
76cf552
Stop using pendingIO in read/writeSurfacePixels
by Robert Phillips
· 6 years ago
f346df3
Minor refactoring of where we call addingWork in GrVkCommandBuffer.
by Greg Daniel
· 6 years ago
5c5de21
no more legacy enum references
by Mike Reed
· 6 years ago
3571169
Fix SkTypeface_Mac::getGlyphToUnicodeMap
by Hal Canary
· 6 years ago
147c087
fix SkSL constant comparisons involving negated vectors
by Ethan Nicholas
· 6 years ago
595540b
fixed error reporting in SkSL->Metal
by Ethan Nicholas
· 6 years ago
a8fbeba
Add a cap to allow coverage counting or not
by Chris Dalton
· 6 years ago
baa1b35
Rename GrPipeline::Flags to GrPipeline::InputFlags
by Chris Dalton
· 6 years ago
04d2ce2
Reset GrVkCommandBuffer's work status in end()
by Robert Phillips
· 6 years ago
2c791fc
Track the number of resources that would become purgeable after flush
by Brian Salomon
· 6 years ago
f71b070
Fix the GLSL persistent cache (and add a config to test it)
by Brian Osman
· 6 years ago
31ba718
Support strict constraints for bulk texture sets
by Michael Ludwig
· 6 years ago
0f2f522
SkMD5 returns digest
by Hal Canary
· 6 years ago
73f23f9
Move overdraw canvas to using new painter
by Herb Derby
· 6 years ago
fbe2406
Reland "Remove the NullGL interface (and associated test context)"
by Brian Osman
· 6 years ago
fae8fce
Use SkTileMode instead of nested enum
by Mike Reed
· 6 years ago
1cc7874
Reland "Inset blur domain a tiny bit to prevent certain GPUs from sampling transparent black from scratch textures."
by Max Vujovic
· 6 years ago
01ceae9
Control access to adding ref to a GrGpuResource when it's ref count is zero.
by Brian Salomon
· 6 years ago
c1c686b
added support for half input variables in SkSL fragment processors
by Ethan Nicholas
· 6 years ago
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