1. 222e275 converted AARectEffect to new FP system by Ethan Nicholas · 6 years ago
  2. 24d438b Implement sweep gradient layout by Michael Ludwig · 6 years ago
  3. 4f94ef6 Reland "Base Gradient FP Refactor" by Michael Ludwig · 6 years ago
  4. 1ea5656 Revert "Base Gradient FP Refactor" by Cary Clark · 6 years ago
  5. 10f7a1e Base Gradient FP Refactor by Michael Ludwig · 6 years ago
  6. 9094f2c Add fields to fragmentProcessors in sksl code. by Michael Ludwig · 6 years ago
  7. 7b429ae Implement boolean short circuit folding in SkSL by Michael Ludwig · 6 years ago
  8. ce00811 converted arithmetic FP to new FP structure by Ethan Nicholas · 6 years ago
  9. cd700e9 Revert "Revert "added support for sk_Dimensions to SkSL"" by Ethan Nicholas · 6 years ago
  10. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  11. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  12. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 6 years ago
  13. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  14. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  15. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  16. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 6 years ago
  17. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 6 years ago
  18. d9d33c3 renamed SkSL's assert macros by Ethan Nicholas · 6 years ago
  19. 3c6ae62 cache SkSL headers by Ethan Nicholas · 6 years ago
  20. b809efb workaround for buggy macOS GLSL shader compiler by Ethan Nicholas · 6 years ago
  21. d401330 Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used." by Brian Salomon · 6 years ago
  22. 7e1dd20 Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used. by Brian Salomon · 6 years ago
  23. 2346300 fixed type mismatches in SkSL comparison operators by Ethan Nicholas · 6 years ago
  24. 26a9aad initial SkSLJIT checkin by Ethan Nicholas · 6 years ago
  25. 8f7e28f added frexp support to SkSL by Ethan Nicholas · 6 years ago
  26. d1d5256 fixed attributes of sk_InvocationID by Ethan Nicholas · 6 years ago
  27. 6c94271 we now complain if an SkSL program tries to override the default output by Ethan Nicholas · 6 years ago
  28. 68dd2c1 Fixed SkSL use-after-free fuzzer bug and added defensive code to catch such problems in the future. by Ethan Nicholas · 6 years ago
  29. 7fe33c0 Drop unused shader support for multisample interpolation by Chris Dalton · 6 years ago
  30. 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
  31. 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 6 years ago
  32. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  33. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  34. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 7 years ago
  35. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 7 years ago
  36. a583b81 SkSL now supports ternary lvalues by Ethan Nicholas · 7 years ago
  37. 8f6c2ab cleaned up SkSL constant handling by Ethan Nicholas · 7 years ago
  38. 9d8abc5 fixed type error in RTAdjust application by Ethan Nicholas · 7 years ago
  39. e7e81c1 converted vertex shaders to device coords by Ethan Nicholas · 7 years ago
  40. 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
  41. 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
  42. e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
  43. aae47c8 sksl enum support by Ethan Nicholas · 7 years ago
  44. 82a62d2 Revert "refactored SkSLVarDeclaration out of existence" by Ethan Nicholas · 7 years ago
  45. 1ae353c refactored SkSLVarDeclaration out of existence by Ethan Nicholas · 7 years ago
  46. cc30577 preliminary SkSL Metal backend by Ethan Nicholas · 7 years ago
  47. 1cb4171 Remove color space xform support from SkSL by Brian Osman · 7 years ago
  48. f1b47bb Add a cap for geometry shader invocations by Chris Dalton · 7 years ago
  49. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  50. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  51. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  52. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  53. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  54. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  55. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  56. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  57. dcba08e Revert "Revert "support for 'half' types in sksl, plus general numeric type improvements"" by Ethan Nicholas · 7 years ago
  58. 0e96055 Revert "support for 'half' types in sksl, plus general numeric type improvements" by Ethan Nicholas · 7 years ago
  59. 93061b5 support for 'half' types in sksl, plus general numeric type improvements by Ethan Nicholas · 7 years ago
  60. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  61. c432b0c fixed use-after-free in sksl switch statements by Ethan Nicholas · 7 years ago
  62. 07990de added sksl support for integerSupport cap by Ethan Nicholas · 7 years ago
  63. 68990be Re-land of "converted GrSimpleTextureEffect to sksl" by Ethan Nicholas · 7 years ago
  64. 762466e Re-re-land sksl fragment processor support by Ethan Nicholas · 7 years ago
  65. 5ce3972 Revert "Re-land sksl fragment processor support" by Mike Klein · 7 years ago
  66. c070939 Re-land sksl fragment processor support by Ethan Nicholas · 7 years ago
  67. ed50200 Revert "sksl fragment processor support" by Ethan Nicholas · 7 years ago
  68. ccf5991 sksl fragment processor support by Ethan Nicholas · 7 years ago
  69. 7da6dfa implemented mustImplementGSInvocationsWithLoop workaround in sksl by Ethan Nicholas · 7 years ago
  70. 84cda40 Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl""" by Mike Reed · 7 years ago
  71. f66d28d Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"" by Ethan Nicholas · 7 years ago
  72. 8ea6073 Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl" by Greg Daniel · 7 years ago
  73. d5d323f implemented mustImplementGSInvocationsWithLoop workaround in sksl by Ethan Nicholas · 7 years ago
  74. b4dc419 Re-land "Fixed an issue with sksl variable declarations" by Ethan Nicholas · 7 years ago
  75. affa6a3 Revert "Fixed an issue with sksl variable declarations" by Ethan Nicholas · 7 years ago
  76. 88bd8ed Fixed an issue with sksl variable declarations by Ethan Nicholas · 7 years ago
  77. 4b330df skslc comma operator and optimizer fixes by Ethan Nicholas · 7 years ago
  78. 5ac13c2 sksl support for static ifs & switches by Ethan Nicholas · 7 years ago
  79. 0dd30d9 sksl support for buffer blocks by Ethan Nicholas · 7 years ago
  80. 3deaeb2 sksl can now fold constant vector or matrix equality expressions by Ethan Nicholas · 7 years ago
  81. cb67096 Improved skslc optimizer, particularly around vectors. by Ethan Nicholas · 7 years ago
  82. 5338f99 rectangle texture scaling is now handled in skslc by Ethan Nicholas · 7 years ago
  83. 0df1b04 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 7 years ago
  84. 9bd301d Revert "skslc can now be compiled with no Skia dependencies, in preparation for its eventual" by Ethan Nicholas · 7 years ago
  85. f3333c8 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 7 years ago
  86. 8feeff9 fixed skslc SPIR-V memory error by Ethan Nicholas · 7 years ago
  87. bcf35f8 Revert "skslc can now be compiled with no Skia dependencies, in preparation for" by Ethan Nicholas · 7 years ago
  88. 7833466 skslc can now be compiled with no Skia dependencies, in preparation for by Ethan Nicholas · 7 years ago
  89. af19769 Re-land of skslc switch support by Ethan Nicholas · 7 years ago
  90. 7d975fc Revert "skslc switch support" by Ethan Nicholas · 7 years ago
  91. 2b1e468 skslc switch support by Ethan Nicholas · 7 years ago
  92. 50afc17 Fixed a couple of spots where sksl didn't have proper array support. by Ethan Nicholas · 7 years ago
  93. 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 7 years ago
  94. 84645e3 re-land of skslc type constructor cleanups by Ethan Nicholas · 7 years ago
  95. 49a36ba Revert "skslc type constructor cleanups" by Ethan Nicholas · 7 years ago
  96. 6f22328 skslc type constructor cleanups by Ethan Nicholas · 7 years ago
  97. e1d9cb8 Revert "Added dead variable / code elimination to skslc." by Ethan Nicholas · 8 years ago
  98. 113628d Added dead variable / code elimination to skslc. by Ethan Nicholas · 8 years ago
  99. cae3a4c Revert "Replaced all calls to fragmentPosition() with sk_FragCoord" by Ethan Nicholas · 8 years ago
  100. de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago