- 2238c9d Update SkMergeImageFilter to sk_sp by robertphillips · 8 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
- ca726ab fix misc asserts and checks found by fuzzer by reed · 9 years ago
- 23e7af0 Revert of fix misc asserts and checks found by fuzzer (patchset #1 id:1 of https://codereview.chromium.org/1719913002/ ) by ethannicholas · 9 years ago
- 653db51 fix misc asserts and checks found by fuzzer by reed · 9 years ago
- 1d52469 Revert of ix misc asserts and checks found by fuzzer (patchset #1 id:1 of https://codereview.chromium.org/1723473002/ ) by reed · 9 years ago
- 75a7329 Reland of ix misc asserts and checks found by fuzzer (patchset #1 id:1 of https://codereview.chromium.org/1713413002/ ) by reed · 9 years ago
- d98ef63 Revert of fix misc asserts and checks found by fuzzer (patchset #1 id:1 of https://codereview.chromium.org/1713383002/ ) by reed · 9 years ago
- 00bea4a fix misc asserts and checks found by fuzzer by reed · 9 years ago
- 8528541 Add more specialized fragment builders by cdalton · 9 years ago
- 48e7846 Mark existing image filter entry points that will be going away with Deprecated by robertphillips · 9 years ago
- 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
- bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 1ea67a3 Fix SkAlphaThresholdFilter bounds handling. by senorblanco · 9 years ago
- 0745653 SkAlphaThresholdFilter.h allow flattening by halcanary · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
- 1d3ff43 Image filters: Replace all use of tryAllocPixels() with createDevice(). by senorblanco · 9 years ago
- 2e1e51f GrDrawContext now holds GrRenderTarget pointer by robertphillips · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- c9a3706 Limit lifetime of GrDrawContext objects by robertphillips · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- eae6200 Some cleanup in GrTextureProvider and GrResourceProvider. by bsalomon · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago
- b245605 more threading of GrShaderDataManager by joshualitt · 9 years ago
- 85ff25e Thread GrShaderDataManager through Image filters by joshualitt · 9 years ago
- 31dc1b2 style nit cleanups. e.g. remove 'virtual' on override declarations by robertphillips · 9 years ago
- 7622863 Add direct getter for GrCaps to GrContext. by bsalomon · 9 years ago
- 084d1b6 Revert of Add direct getter for GrCaps to GrContext. (patchset #4 id:60001 of https://codereview.chromium.org/1149773005/) by bsalomon · 9 years ago
- 9138c46 Add direct getter for GrCaps to GrContext. by bsalomon · 9 years ago
- ea46150 Split drawing functionality out of GrContext and into new GrDrawContext by robertphillips · 9 years ago
- 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
- d309e7a This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types. by bsalomon · 9 years ago
- 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
- 570d2f8 I'd really like to land this before the branch so speedy reviews are appreciated. by joshualitt · 9 years ago
- 2907059 Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.chromium.org/936943002/) by joshualitt · 9 years ago
- 586d5d6 I'd really like to land this before the branch so speedy reviews are appreciated. by joshualitt · 9 years ago
- 6bc1b5f Dynamically create stencil buffer when needed. by bsalomon · 9 years ago
- 25d9c15 Pass Rendertarget into context. by joshualitt · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- f3f5bad Add toString methods to SkImageFilter-derived classes by robertphillips · 10 years ago
- 5531d51 remove view matrix from context by joshualitt · 10 years ago
- 56995b5 Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
- 8c0f615 Revert of Remove GP from drawstate, revision of invariant output for GP (patchset #9 id:160001 of https://codereview.chromium.org/791743003/) by joshualitt · 10 years ago
- c6bc58e Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
- 9513143 Make all blending up to GrOptDrawState be handled by the xp/xp factory. by egdaniel · 10 years ago
- 9f876a3 Use threshold of 1 texture coord value per pixel w/ nearest neighbor. by bsalomon · 10 years ago
- 422f56f Make addUniform take a precision by bsalomon · 10 years ago
- 8d95ffa Revert of Make all blending up to GrOptDrawState be handled by the xp/xp factory. (patchset #7 id:140001 of https://codereview.chromium.org/759713002/) by egdaniel · 10 years ago
- 7c66342 Make all blending up to GrOptDrawState be handled by the xp/xp factory. by egdaniel · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
- 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 267ce48 remove proc key by joshualitt · 10 years ago
- f8449ba Update invariant output computation for various texture effects. by egdaniel · 10 years ago
- 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
- 89c6298 Don't allow renderTarget==NULL to GrContext::clear() and friends. by bsalomon · 10 years ago
- f2703d8 rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags by bsalomon · 10 years ago
- 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
- 6251d17 Split GrFragmentProcessor into its own header by bsalomon · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- e305973 Remove uses of GrAutoScratchTexture. by bsalomon · 10 years ago
- ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
- 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
- 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
- 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 8482504 make allocPixels throw on failure by reed · 10 years ago
- 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
- 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
- 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
- 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
- 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 9ea3d57 Clean up SkImageFilter constructors. by senorblanco · 10 years ago
- 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
- 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago