1. 487132b Don't include system vulkan header when building skia files. by Greg Daniel · 6 years ago
  2. b4ba826 Move GrResourceKey.h to include/private. by Brian Salomon · 6 years ago
  3. 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
  4. 88f1fa5 Infer GL null buffer hint usage from whether on command buffer or WebGL. by Brian Salomon · 6 years ago
  5. 77e1ccf Make requiring VBOs a runtime rather than compile time decision. by Brian Salomon · 6 years ago
  6. 2cb3b95 Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag. by Brian Salomon · 6 years ago
  7. acb056e Remove unused macro GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT by Brian Salomon · 6 years ago
  8. 34a2030 Remove window rects flag from GrInternalSurfaceFlags. by Brian Salomon · 6 years ago
  9. 880979f Fix 64-bit truncate warning by Herb Derby · 6 years ago
  10. f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
  11. 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  12. 54200e4 Move vulkan headers from third_party to include/third_party. by Greg Daniel · 6 years ago
  13. 9f7d9a2 Revert "Move some Gr headers from include/gpu to include/private and src/gpu." by Brian Salomon · 6 years ago
  14. 3bdc3f5 Move some Gr headers from include/gpu to include/private and src/gpu. by Brian Salomon · 6 years ago
  15. 3ccaa88 Add SK_API to GrTexture. by Brian Salomon · 6 years ago
  16. f23a152 Reland "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  17. 8137f3c Revert "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  18. 0a7e58f Add glTexParameterf[v] to GrGLInterface by Brian Salomon · 6 years ago
  19. f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
  20. f5bbf66 Finish removing sample shading support by Brian Osman · 6 years ago
  21. d207345 Add cap to number of oplists we execute before flushing to the gpu. by Greg Daniel · 6 years ago
  22. a63593a Remove sample shading and dest color override by Brian Osman · 6 years ago
  23. c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
  24. ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
  25. 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
  26. b353eeb Remove duplicate member of GrVkDrawableInfo struct. by Greg Daniel · 6 years ago
  27. 45723ac Take into accout the GrBackendFormat when deciding if we can chain textures together. by Greg Daniel · 6 years ago
  28. 7e00022 Reland "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  29. f4bf973 Revert "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  30. 6cd7490 Add support for Ycbcr Conversion Samplers in vulkan. by Greg Daniel · 6 years ago
  31. 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
  32. 54bfb18 Privately include our version of vulkan header file in all our src files. by Greg Daniel · 6 years ago
  33. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  34. 2268ad2 Add flag to force purge resources from cache as soon as possible. by Greg Daniel · 6 years ago
  35. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  36. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  37. 66af080 Remove obsolete SK_IGNORE_ defines by Brian Osman · 6 years ago
  38. e517824 Require vulkan 1.1 headers when compiling skia. by Greg Daniel · 6 years ago
  39. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  40. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  41. 3674336 Reland "make enum santizer fatal" by Mike Klein · 6 years ago
  42. f2b35e4 Revert "make enum santizer fatal" by Mike Klein · 6 years ago
  43. 166dbd3 make enum santizer fatal by Mike Klein · 6 years ago
  44. dc82994 Revert "Reland "Reland "Revert "Use OpenGL sampler objects when available."""" by Brian Salomon · 6 years ago
  45. 327955b Reland "Reland "Revert "Use OpenGL sampler objects when available.""" by Brian Salomon · 6 years ago
  46. bfb3df4 Revert "Reland "Revert "Use OpenGL sampler objects when available.""" by Brian Salomon · 6 years ago
  47. bffe4ed Reland "Revert "Use OpenGL sampler objects when available."" by Greg Daniel · 6 years ago
  48. 9ed1a2c Add ability for an SkDevice to handle the drawing of an SkDrawable. by Greg Daniel · 6 years ago
  49. d46987b Revert "Revert "Use OpenGL sampler objects when available."" by Brian Salomon · 6 years ago
  50. 1bccae5 Revert "Use OpenGL sampler objects when available." by Mike Klein · 6 years ago
  51. 0f7e55a Use OpenGL sampler objects when available. by Brian Salomon · 6 years ago
  52. 9a986cf ccpr: Use SkMessageBus for thread-safe eviction of cache entries by Chris Dalton · 6 years ago
  53. a2a94a4 Add GrGLInterface support for sampler objects and GrGLCaps detection. by Brian Salomon · 6 years ago
  54. 6dd9608 Have old GrBackend name still available. by Greg Daniel · 6 years ago
  55. bdf12ad Move GrBackend enum to enum class. by Greg Daniel · 6 years ago
  56. 46acf9d Add context option to reduce opList splitting by Robert Phillips · 6 years ago
  57. 8bbce0e More SkImage_GpuYUV updates by Jim Van Verth · 6 years ago
  58. b4d8956 Reland "Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN."" by Greg Daniel · 6 years ago
  59. a55e214 Revert "Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN."" by Mike Klein · 6 years ago
  60. 55aea84 Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN." by Greg Daniel · 6 years ago
  61. 5ea96bf Remove unused premul/unpremul FP code by Brian Osman · 6 years ago
  62. 684b506 Revert "Always include public/include headers for vulkan and just guard src files with SK_VULKAN." by Mike Klein · 6 years ago
  63. 6e2d607 Always include public/include headers for vulkan and just guard src files with SK_VULKAN. by Greg Daniel · 6 years ago
  64. f49262d Add SkImage_GpuYUVA by Jim Van Verth · 6 years ago
  65. 23952e2 Remove legacy GrGLFunction specialization by Brian Salomon · 6 years ago
  66. 653c6b5 Remove (unused) GrBlend.cpp, and some GrColor helpers by Brian Osman · 6 years ago
  67. c2d0fb1 include: whitespace changes for clang-format by Hal Canary · 6 years ago
  68. 0790f8a Fix DDL reattachment of uniquely keyed proxies by Robert Phillips · 6 years ago
  69. 3c4d533 Simplify plots to always be 512x512 and simplify GrDrawOpAtlasConfig by Herb Derby · 6 years ago
  70. 086679b Revert "increase Builder's prealloc size after colorspace change" by Brian Osman · 6 years ago
  71. aa5f38f Revert "Simplify plots to always be 512x512 and simplify GrDrawOpAtlasConfig" by Cary Clark · 6 years ago
  72. a2bc1ca Simplify plots to always be 512x512 and simplify GrDrawOpAtlasConfig by Herb Derby · 6 years ago
  73. 43b882b Remove purging of GPU resources based on flush counts. by Brian Salomon · 6 years ago
  74. d9187c0 Revert "SkMath takes some functions from from SkTypes" by Mike Klein · 6 years ago
  75. 3b34723 SkMath takes some functions from from SkTypes by Hal Canary · 6 years ago
  76. ecddbc0 Add support for switching family queues in vulkan. by Greg Daniel · 6 years ago
  77. 10c3776 Remove GrTextureStripAtlas, textured gradients use independent textures by Michael Ludwig · 6 years ago
  78. 2424ec4 Make GrGLInterface great for Win32 x86 again by Brian Salomon · 6 years ago
  79. 70e468f Add disable_texture_storage workaround by Adrienne Walker · 6 years ago
  80. 2f4c09b Add remove_pow_with_constant_exponent workaround by Adrienne Walker · 6 years ago
  81. 8b23ca6 Add rewrite_do_while_loops workaround by Adrienne Walker · 6 years ago
  82. 92b161f Add emulate_abs_int_function workaround by Adrienne Walker · 6 years ago
  83. c02165f Add unfold_short_circuit_as_ternary workaround by Adrienne Walker · 6 years ago
  84. ee8295c Add add_and_true_to_loop_condition workaround by Adrienne Walker · 6 years ago
  85. ca0cdef Add flush_on_framebuffer_change workaround by Adrienne Walker · 6 years ago
  86. 87785d5 Add max_fragment_uniform_vectors_32 workaround by Adrienne Walker · 6 years ago
  87. a0651ac Update vulkan features (again) to support extension features. by Greg Daniel · 6 years ago
  88. c0b03d8 Start adding support for some base extensions which others build on. by Greg Daniel · 6 years ago
  89. 92aef4b Support using vulkan 1.1. by Greg Daniel · 6 years ago
  90. 3644360 Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct. by Greg Daniel · 6 years ago
  91. a31f4e5 Make sure we check the version number of Vulkan Extensions. by Greg Daniel · 6 years ago
  92. 98bffae Reland "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 6 years ago
  93. e632dfc Use GrTextureType to determine highest supported filter by Brian Salomon · 6 years ago
  94. da16cce Use our own checked in Vulkan header to build skia source code. by Greg Daniel · 6 years ago
  95. d3e65aa Move GrVkInterface out of public API. by Greg Daniel · 6 years ago
  96. ae5f953 Remove unused GrGpuResourceRef and GrTGpuResourceRef by Brian Salomon · 6 years ago
  97. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 6 years ago
  98. 7226c23 Make GrTextureProxy store a GrTextureType. by Brian Salomon · 6 years ago
  99. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 6 years ago
  100. 9acfc6c Add kAAHairline to GpuPathRenderers by Chris Dalton · 6 years ago