1. 22534f2 Expose sk_FragCoord for runtime effects by Michael Ludwig · 4 years, 5 months ago
  2. 5e6b3cd Store float value for settings in SkSL v2 by Michael Ludwig · 4 years, 5 months ago
  3. d9bde07 Add SkRuntimeShaderBuilder, clean up SkRuntimeEffect API a bit by Brian Osman · 4 years, 6 months ago
  4. 5f6b41e Runtime effects: Detect calls to undefined functions by Brian Osman · 4 years, 7 months ago
  5. 7353dc5 Change SkSL main() from (float x, float y) to (float2 p) by Brian Osman · 4 years, 8 months ago
  6. 6f5e940 Clamp GrSkSLFP output to valid premul by Brian Osman · 4 years, 9 months ago
  7. 504032e SkRuntimeEffect: Fix 'in' variables in CPU backend by Brian Osman · 4 years, 9 months ago
  8. f72dedd Expose the Input variable and Child name collections in SkRuntimeEffect by Brian Osman · 4 years, 9 months ago
  9. 8783b78 Add a few more SkRuntimeEffect unit tests by Brian Osman · 4 years, 9 months ago
  10. ee426f2 Move SkRuntimeEffect.h to include/effects by Brian Osman · 4 years, 9 months ago
  11. 82d4970 More SkRuntimeEffect tests by Brian Osman · 4 years, 10 months ago
  12. 088913a Start adding unit tests of SkRuntimeEffect by Brian Osman · 4 years, 10 months ago