1. d818ebf Revert "Some scissor state cleanup." by Brian Salomon · 6 years ago
  2. a219419 Some scissor state cleanup. by Brian Salomon · 6 years ago
  3. 4934890 Refactor GrPipeline dynamic state. by Brian Salomon · 6 years ago
  4. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 6 years ago
  5. 92be2f7 Revert "Revert "Change how vertex/instance attributes are handled in geometry processors."" by Brian Salomon · 6 years ago
  6. 5045e50 Revert "Change how vertex/instance attributes are handled in geometry processors." by Mike Klein · 6 years ago
  7. 19c1233 Change how vertex/instance attributes are handled in geometry processors. by Brian Salomon · 6 years ago
  8. 802cb31 Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu. by Brian Salomon · 6 years ago
  9. 4912d90 Alter the decimation portion of Ganesh's GaussianBlur method by Robert Phillips · 6 years ago
  10. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 7 years ago
  11. 6be756b Move resourceProvider accessor to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  12. be46e24 Revert "Move resourceProvider accessor to GrContextPriv" by Hal Canary · 7 years ago
  13. 1f9ed85 Move resourceProvider accessor to GrContextPriv by Robert Phillips · 7 years ago
  14. 500d58b Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU. by Greg Daniel · 7 years ago
  15. 19e51dc Store GrRenderTarget in GrGpuCommandBuffer by Robert Phillips · 7 years ago
  16. f3ce7e3 More GrPipeline cleanup. by Brian Salomon · 7 years ago
  17. 4f101a7 Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a GrRenderTarget) by Robert Phillips · 7 years ago
  18. b894c2b Fix failing dm with GrPrimitiveType::kLinesAdjacency by Chris Dalton · 7 years ago
  19. 3809bab Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 7 years ago
  20. 7cd974f Revert "Add GrPrimitiveType::kLinesAdjacency" by Ravi Mistry · 7 years ago
  21. f7eb015 Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 7 years ago
  22. 46983b7 Introduce dynamic pipeline state by Chris Dalton · 7 years ago
  23. 1d61635 Add support for instanced draws by Chris Dalton · 7 years ago
  24. 114a3c0 Fix glDrawRangeElements by Chris Dalton · 7 years ago
  25. 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
  26. bca46e2 Convert GrMesh back to a class by Chris Dalton · 7 years ago
  27. 2a55c8e Avoid assertion in MSAA rendering buffer about indexed draw with zero index count by Brian Salomon · 7 years ago
  28. a91e0b7 Allow TextureSamplers to have null GrTexture pointer by Robert Phillips · 7 years ago
  29. b5cb683 Use construct/init pattern with GrPipeline to replace CreateAt. by Brian Salomon · 8 years ago
  30. c293a29 Make GrGpuCommandBuffer infer its render target from first draw by Brian Salomon · 8 years ago
  31. 36a77ee Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers. by Greg Daniel · 8 years ago
  32. 65a0927 Don't pass in RT to individual Gpu CommandBuffer calls by Greg Daniel · 8 years ago
  33. 29df760 Define clear regions in terms of GrFixedClip by csmartdalton · 8 years ago
  34. 28a838e Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h by robertphillips · 8 years ago
  35. 9cb6340 Start using GrGpuCommandBuffer in GrDrawTarget. by egdaniel · 8 years ago