- 7a34aff Fix older chromeos tuple constructor deduction error by Brian Salomon · 4 years, 5 months ago
- 9c6f6bf Add 2x2 bilinear downscale steps to GrSurfaceContext::rescale. by Brian Salomon · 4 years, 5 months ago
- 1dbc3b5 Tagged PDFs should output an IDTree. by Dominic Mazzoni · 4 years, 5 months ago
- 620c3d9 Fix D3D static buffers and set rendertarget by Jim Van Verth · 4 years, 5 months ago
- cc7ec24 Move backend surface vk getters and setters back out from behind compile flag. by Greg Daniel · 4 years, 5 months ago
- 31adbc6 tease apart GrTextBlob and SubRun by Herb Derby · 4 years, 5 months ago
- a50830b Rename fUniqueID -> fMessageBoxID by Herb Derby · 4 years, 5 months ago
- 6c6caf4 Add GrBackendMutableState object to handle shared texture state. by Greg Daniel · 4 years, 5 months ago
- c453a50 Rename fIH variable to fInvH by Michael Ludwig · 4 years, 5 months ago
- fdba6c8 Modify SurfaceTest to only test readbacks from supported surfaces. by Stephen White · 4 years, 5 months ago
- a727122 Move hasW to SubRun by Herb Derby · 4 years, 5 months ago
- df546db Make GrGLProgram inform GrGLGpu when it changes the bound program by Robert Phillips · 4 years, 5 months ago
- 7c12e28 Reland "GrClips provided as pointers to GrRTC" by Michael Ludwig · 4 years, 5 months ago
- c0d88a1 Remove SkSurface::MakeFromBackendTextureAsRenderTarget from public API by Brian Salomon · 4 years, 5 months ago
- 074414f Revert "GrClips provided as pointers to GrRTC" by Weston Tracey · 4 years, 5 months ago
- c67b362 Fix Metal codegen for Globals struct. by John Stiles · 4 years, 5 months ago
- 1bdafbf Reland "Improve matrix construction abilities in Metal codegen." by John Stiles · 4 years, 5 months ago
- f7d7043 Add support for SkASSERTF and SkDEBUGFAIL(F) in SKSL_STANDALONE. by John Stiles · 4 years, 5 months ago
- 226b689 GrClips provided as pointers to GrRTC by Michael Ludwig · 4 years, 5 months ago
- 28e7263 Remove test_makeOp by Herb Derby · 4 years, 5 months ago
- eee14b8 fix variable sample matrices in FP files by Ethan Nicholas · 4 years, 5 months ago
- 87f5755 Fixes for GPU dither by Michael Ludwig · 4 years, 5 months ago
- 94e7b2c Cleaup makeOp by Herb Derby · 4 years, 5 months ago
- 1fa15b1 Revert "Improve matrix construction abilities in Metal codegen." by John Stiles · 4 years, 5 months ago
- daa573e Improve matrix construction abilities in Metal codegen. by John Stiles · 4 years, 5 months ago
- afd4113 Change D3DAttachmentViewManager to handle all CPU descriptors by Jim Van Verth · 4 years, 5 months ago
- 70728ef Revert "Reland "Revert "SkSL function inlining""" by Ethan Nicholas · 4 years, 5 months ago
- 22534f2 Expose sk_FragCoord for runtime effects by Michael Ludwig · 4 years, 5 months ago
- 5e6b3cd Store float value for settings in SkSL v2 by Michael Ludwig · 4 years, 5 months ago
- 062d2d9 Bump default GrResourceCache size to 256MB by Chris Dalton · 4 years, 5 months ago
- f8cb055 Revert "Store float value for SkSL settings" by Ethan Nicholas · 4 years, 5 months ago
- 04ff61f Reland "Revert "SkSL function inlining"" by Ethan Nicholas · 4 years, 5 months ago
- 5f68977 Store float value for SkSL settings by Michael Ludwig · 4 years, 5 months ago
- 2dd272b Revert "Revert "SkSL function inlining"" by Ethan Nicholas · 4 years, 5 months ago
- 1443c9d Create indirect index buffer for tessellation during onPrepare by Chris Dalton · 4 years, 5 months ago
- 5a36b25 shader dither in SkRPBlitter by Mike Klein · 4 years, 5 months ago
- c95dd32 vk: Call addResource() on indirect draw buffers by Chris Dalton · 4 years, 5 months ago
- 81d4172 Reland "Simplify GrRTC::clean APIs" by Michael Ludwig · 4 years, 5 months ago
- 55822f1 Add submittedProc to GrFlushInfo. by Greg Daniel · 4 years, 5 months ago
- 64391c4 Reland "generate vertex data in onPrepare" by Herb Derby · 4 years, 5 months ago
- d6fe76a Make callback std::function by Herb Derby · 4 years, 5 months ago
- 42cbde6 Revert "generate vertex data in onPrepare" by Herb Derby · 4 years, 5 months ago
- a33a680 generate vertex data in onPrepare by Herb Derby · 4 years, 5 months ago
- 4730f29 Revert "Simplify GrRTC::clean APIs" by Michael Ludwig · 4 years, 5 months ago
- 6cbd7c2 Simplify GrRTC::clean APIs by Michael Ludwig · 4 years, 5 months ago
- b5391d9 Reland "Reland "Add a tessellation mode that uses indirect draws"" by Chris Dalton · 4 years, 5 months ago
- 0e6d4f1 Revert "Reland "Add a tessellation mode that uses indirect draws"" by Chris Dalton · 4 years, 5 months ago
- 477512c Reland "Add a tessellation mode that uses indirect draws" by Chris Dalton · 4 years, 5 months ago
- ec8e0bf clean up legacy sRGB stages by Mike Klein · 4 years, 5 months ago
- b6d158a use SkOnce for singleton patheffect by Mike Reed · 4 years, 5 months ago
- afd8a6c Change intermediate image sizes in GrSurfaceContext::rescale by Brian Salomon · 4 years, 5 months ago
- ec31488 Revert "Add a tessellation mode that uses indirect draws" by Mike Klein · 4 years, 5 months ago
- 317dce5 Drop SkTextBlobs with > 2M glyphs. by Herb Derby · 4 years, 5 months ago
- 02d7cf7 Add a tessellation mode that uses indirect draws by Chris Dalton · 4 years, 5 months ago
- 7b4ea9b Light cleanup of GrTextBlob cache by Herb Derby · 4 years, 5 months ago
- 1e63279 Only use scissor state for native clears by Michael Ludwig · 4 years, 5 months ago
- 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 5 months ago
- 83ed957 Add D3D draw support by Jim Van Verth · 4 years, 5 months ago
- c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 5 months ago
- 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 5 months ago
- b37105e Remove support for manual memory management in GrVkMemory. by Greg Daniel · 4 years, 6 months ago
- 4c05786 init fDeviceClipBounds for empty canvas by Mike Reed · 4 years, 5 months ago
- 9ded74e use strokeandfill patheffect, and fix it by Mike Reed · 4 years, 5 months ago
- d2dc8dd Use pow2 rectanization for the hw tessellation atlas by Chris Dalton · 4 years, 5 months ago
- 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 6 months ago
- 04283f3 Reland "Implement submit API to GrContext." by Greg Daniel · 4 years, 5 months ago
- c5eb5c7 Cleanup text vertex structs by Herb Derby · 4 years, 5 months ago
- 96f2237 Update GrVkRenderTarget to store both stencil & non-stencil render passes (for real) by Robert Phillips · 4 years, 5 months ago
- 69006f9 Add workaround 'fDisallowDirectRG8ReadPixels' for Radeon Pro 5000 GPUs. by John Stiles · 4 years, 5 months ago
- 49de103 Reland "Remove deprecated flush calls." by Greg Daniel · 4 years, 5 months ago
- 287d598 Apply additional clipping in SkGpuBlurUtils. by Brian Salomon · 4 years, 5 months ago
- a321dd9 Add detection for AMD Radeon Pro 5000-class GPUs. by John Stiles · 4 years, 5 months ago
- 3e84312 add new patheffect for stroke-and-fill by Mike Reed · 4 years, 5 months ago
- 1ac5474 split up ==/!= for C++20 by Mike Klein · 4 years, 5 months ago
- 40b4de2 Set up D3D textures and draw buffers by Jim Van Verth · 4 years, 5 months ago
- 3bcb7bb disable old sRGB stages by Mike Klein · 4 years, 5 months ago
- 5e6d789 Revert "Remove deprecated flush calls." by Greg Daniel · 4 years, 5 months ago
- 9ee15d7 Revert "Implement submit API to GrContext." by Greg Daniel · 4 years, 5 months ago
- ac00766 Avoid GDI measuring modes with CBDT fonts. by Ben Wagner · 4 years, 5 months ago
- 3298baf Note typeface usage in layers. by Ben Wagner · 4 years, 5 months ago
- a21d54e Allow --disableDriverCorrectnessWorkarounds to enable MSAA on Intel GPUs by John Stiles · 4 years, 5 months ago
- 40f288c Implement submit API to GrContext. by Greg Daniel · 4 years, 5 months ago
- 0498431 port GrDataUtils to use generic transfer functions by Mike Klein · 4 years, 5 months ago
- e5a141d Reland GrRectanizerPow2 by Chris Dalton · 4 years, 5 months ago
- d8fd0bf Remove deprecated flush calls. by Greg Daniel · 4 years, 5 months ago
- be259dc Add GrD3DPipelineStateDataManager. by Jim Van Verth · 4 years, 5 months ago
- d240d76 extract original paths at big size to improve precision by Mike Reed · 4 years, 5 months ago
- 1b63b4a Revert "SkSL function inlining" by Robert Phillips · 4 years, 5 months ago
- 86fedbb Remove legacy matrix concat code by Brian Osman · 4 years, 5 months ago
- b65024b SkSL function inlining by Ethan Nicholas · 4 years, 5 months ago
- 9afff47 Fix clear rects in SkGpuBlurUtils by Brian Salomon · 4 years, 5 months ago
- 1963009 stroke-and-fill is deprecated, introduce simpler api by Mike Reed · 4 years, 5 months ago
- 98bc22c add fontmetrics to custom typeface by Mike Reed · 4 years, 5 months ago
- dbcf680 Fix rendering of very-thin dashed lines when MSAA is enabled. by John Stiles · 4 years, 5 months ago
- 75cebbe Inset subset rect in texture op when nearest sampling by Brian Salomon · 4 years, 5 months ago
- 6222406 clean up some SK_LEGACY... defines by Mike Klein · 4 years, 5 months ago
- d5cbc1e Isolate fGlyphs in SubRun by Herb Derby · 4 years, 5 months ago
- e7825ff Reland "direct mask biased to (0,0)" by Herb Derby · 4 years, 5 months ago
- 8219e91 For vertices/patches with a shader and no texCoords, use positions by Brian Osman · 4 years, 5 months ago
- 1040e38 Revert "direct mask biased to (0,0)" by Robert Phillips · 4 years, 5 months ago