1. 283dba5 Revert "Add format-specifier warnings to SkDebugf." by Tyler Denniston · 3 years, 3 months ago
  2. e58831c Add format-specifier warnings to SkDebugf. by John Stiles · 3 years, 3 months ago
  3. 718ae76 Add sample count field to GrD3DTextureResourceInfo. by Brian Salomon · 4 years ago
  4. 1b89eb7 Add AMD allocator to D3D12 backend. by Jim Van Verth · 4 years ago
  5. 5fba9ae Revert "Reland "Use Microsoft's ComPtr to wrap D3D12 objects."" by Jim Van Verth · 4 years ago
  6. b8ae7fa Reland "Use Microsoft's ComPtr to wrap D3D12 objects." by Jim Van Verth · 4 years ago
  7. bbbc28e Revert "Use Microsoft's ComPtr to wrap D3D12 objects." by Jim Van Verth · 4 years ago
  8. 0ef0491 Use Microsoft's ComPtr to wrap D3D12 objects. by Jim Van Verth · 4 years ago
  9. f4f8011 Add Context factories to GrDirectContext by Robert Phillips · 4 years, 2 months ago
  10. ed65339 Update the sk_app WindowContext to hold a GrDirectContext by Robert Phillips · 4 years, 2 months ago
  11. 275f419 Add D3D support for MSAA by Jim Van Verth · 4 years, 2 months ago
  12. e381036 Fix D3D debug clang build. by Jim Van Verth · 4 years, 2 months ago
  13. b29a1a6 Fix D3D dynamic buffer reuse. by Jim Van Verth · 4 years, 3 months ago
  14. f83baf2 Fix D3d window context after submit change. by Greg Daniel · 4 years, 4 months ago
  15. 682a2f4 Add Direct3D swapchain support by Jim Van Verth · 4 years, 4 months ago