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gerrit-public.fairphone.software
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platform
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external
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skia
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291547d4e76ba7d3e9caace8deb7761632d8be06
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gm
eaa78c4
Revert "Make SkImage_Gpu be deferred"
by Robert Phillips
· 8 years ago
8915058
readpixels GM uses GPU image in GPU configs
by Brian Osman
· 8 years ago
4c55027
Add support for F32 sources to SkColorSpaceXform
by Matt Sarett
· 8 years ago
0db235b
Make SkImage_Gpu be deferred
by Robert Phillips
· 8 years ago
0e032be
Add support for writing ICC profiles in png encodes
by Matt Sarett
· 8 years ago
b1168a7
Improvements to readpixels GM
by Brian Osman
· 8 years ago
628999d
Gray8 is supported on GPU, remove incorrect comments & check
by Brian Osman
· 8 years ago
ac6b1fa
Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2)
by Robert Phillips
· 8 years ago
919cc45
Revert "Revert "Add color spin test for SkColorSpaceXformCanvas""
by Mike Klein
· 8 years ago
06ee8e8
Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"""
by Yuqian Li
· 8 years ago
795c5ea
don't use deprecated (raw) form of SkPatchUtils, delete duplicate util
by Mike Reed
· 8 years ago
31249bb
Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""
by Robert Phillips
· 8 years ago
d02b6f3
Make dstreadshuffle not crash in with --preAbandonGpuContext and look better in 565
by Brian Salomon
· 8 years ago
73e21af
Revert "Add color spin test for SkColorSpaceXformCanvas"
by Eric Boren
· 8 years ago
5fa6645
remove unused VerticesFlags
by Mike Reed
· 8 years ago
aa9e332
Revert[4] "store vertices arrays inline with object""""
by Mike Reed
· 8 years ago
0c492cf
Revert[3] "store vertices arrays inline with object"""
by Mike Reed
· 8 years ago
9e9188f
Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"
by Yuqian Li
· 8 years ago
b64bcbd
Remove budgeted parameter from SkSurface::makeImageSnapshot
by Robert Phillips
· 8 years ago
cb01aec
Add color spin test for SkColorSpaceXformCanvas
by Matt Sarett
· 8 years ago
8336e94
Make dstreadshuffle GM more visually comprehensible
by Brian Salomon
· 8 years ago
7d9f9e3
Revert[2] "store vertices arrays inline with object""
by Mike Reed
· 8 years ago
9e62df6
Revert "store vertices arrays inline with object"
by Mike Reed
· 8 years ago
d1e67e7
Use SkBlendMode_Name rather than one-off tables
by Brian Osman
· 8 years ago
eaaebb1
store vertices arrays inline with object
by Mike Reed
· 8 years ago
296b1cc
Retract GrContext from src/gpu/effects
by Robert Phillips
· 8 years ago
26c90e0
Add GrRenderTargetContext::resourceProvider & GrResourceProvider::caps
by Robert Phillips
· 8 years ago
97180af
Compute clipped draw bounds outside GrAppliedClip.
by Brian Salomon
· 8 years ago
8199d94
Generaly Fixes to gpu bezier code
by Greg Daniel
· 8 years ago
97eb4fe
add SkVertices::Builder
by Mike Reed
· 8 years ago
9a76772
Remove origin from GrClipStackClip and GrWindowRectsState.
by Brian Salomon
· 8 years ago
b726d58
Partially defer SkImage_Gpu
by Robert Phillips
· 8 years ago
649a341
Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes.
by Brian Salomon
· 8 years ago
3b65598
Make SkGr.h private and remove unused functions
by Brian Osman
· 8 years ago
598524d
clip to elements directly, no need for replay indirection
by Mike Reed
· 8 years ago
35b8b26
Add gm to compare premuls in dst vs. src color space
by Matt Sarett
· 8 years ago
a136136
Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""""""
by Mike Reed
· 8 years ago
d94abc5
add test for copy-on-write optimization
by Mike Reed
· 8 years ago
9e50f7b
Store clipped bounds on GrOp rather than in parallel in GrRenderTargetOpList.
by Brian Salomon
· 8 years ago
32342f0
Rebase and fix chromium
by Brian Osman
· 8 years ago
4447b64
Switch SkImageGenerator over to generating GrTextureProxies
by Robert Phillips
· 8 years ago
2f49314
Make GrSurface::MakeDeferred return sk_sp<GrTextureProxy>
by Robert Phillips
· 8 years ago
c61abee
add isolate (init-with-previous) savelayer flag
by Mike Reed
· 8 years ago
33632d8
Reland: Allow DFPathRenderer to store bitmaps at low resolutions
by Jim Van Verth
· 8 years ago
0755bb1
Revert "Allow distance field path renderer to store bitmaps at low resolutions"
by Cary Clark
· 8 years ago
c0bc1bb
Allow distance field path renderer to store bitmaps at low resolutions
by Jim Van Verth
· 8 years ago
a07741a
begin to hide details of SkPathEffect
by Mike Reed
· 8 years ago
fc49734
Add SkTypeface::getVariationDesignPosition.
by Ben Wagner
· 8 years ago
9704329
Revert "Add SkTypeface::getVariationDesignPosition."
by Ben Wagner
· 8 years ago
0f3d0c3
Add SkTypeface::getVariationDesignPosition.
by bungeman
· 8 years ago
804e091
Make shadow_utils GM use its own SkResourceCache
by Brian Salomon
· 8 years ago
d196cbe
Do not throw away the savelayer if kDontClipToLayer_PrivateSaveLayerFlag is set
by Yuqian Li
· 8 years ago
bcfb8f6
Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""
by Mike Reed
· 8 years ago
cfd3d9f
Revert "Revert[2] "hide deprecated underline and strikethru""
by Mike Reed
· 8 years ago
aab68c5
Revert[2] "hide deprecated underline and strikethru"
by Mike Reed
· 8 years ago
008b9d8
Add the ability to enable/disable GPU path renderers
by csmartdalton
· 8 years ago
3661bc9
hide trivial helpers on canvas
by Mike Reed
· 8 years ago
bc9956d
Attempt to stabilize shadow_utils GM for replay configs
by Brian Salomon
· 8 years ago
e549a05
Add new GMs to stress rendering of many circles and rrects
by Jim Van Verth
· 8 years ago
e005edd
Revert "hide deprecated underline and strikethru"
by Leon Scroggins
· 8 years ago
7d07d46
Revert "Add SkTypeface::getVariationDesignPosition."
by Ben Wagner
· 8 years ago
87e7f82
Add SkTypeface::getVariationDesignPosition.
by Ben Wagner
· 8 years ago
a01bf9a
hide deprecated underline and strikethru
by Mike Reed
· 8 years ago
f614ba2
Fix drawVertices() texture mapping in the presence of a local matrix
by Florin Malita
· 8 years ago
dd768fa
Replace use of SkBitmap::eraseRGB with eraseColor.
by Ben Wagner
· 8 years ago
f9e678d
Use SDF path miplevels based on the original path's size
by Jim Van Verth
· 8 years ago
394d414
Implement SkHighContrastFilter
by Dominic Mazzoni
· 8 years ago
185130c
return and take SkImageGenerator as unique_ptr
by Mike Reed
· 8 years ago
63c6746
Tighten up GrSurfaceProxy typing
by Robert Phillips
· 8 years ago
26e573c
removed unused code around scaled generators
by Mike Reed
· 8 years ago
9df70bb
Picture backed images must have a bit depth and color space
by Matt Sarett
· 8 years ago
df85c38
stop using SkScalarMul
by Mike Reed
· 8 years ago
c5aa266
include what you use
by Mike Reed
· 8 years ago
8a8937c
update gm to test 2 unclipped layers
by Mike Reed
· 8 years ago
5926f2d
GrTessellator (AA): fix "Canvas Arcs" coverage artifact.
by Stephen White
· 8 years ago
1e06d3d
add gm for clipRegion
by Mike Reed
· 8 years ago
385468f
SkPDF: better tolerance path conversion to quadratics
by Hal Canary
· 8 years ago
ea47957
A simple gradient test
by Tenghui Zhu
· 8 years ago
267be7f
Revert "Revert "IWYU""
by Mike Reed
· 8 years ago
b34727f
Remove unused/barely-supported compressed GrPixelConfigs
by Robert Phillips
· 8 years ago
3c727d2
Revert "IWYU"
by Robert Phillips
· 8 years ago
8600b1b
Revert "Use SDF path miplevels based on the original path's size."
by Jim Van Verth
· 8 years ago
6e83b13
Use SDF path miplevels based on the original path's size.
by Jim Van Verth
· 8 years ago
2aeae78
IWYU
by Mike Reed
· 8 years ago
1cad749
Add GM to test ETC1
by Robert Phillips
· 8 years ago
3216180
Fix size of vertices GM to show all content
by Brian Salomon
· 8 years ago
5bea651
Fix new_texture_image in "preAbandonGpuContext" mode
by Robert Phillips
· 8 years ago
6b20a55
Make header files self-sufficient
by Hal Canary
· 8 years ago
92d20a0
Fix simple-magnification GM in "--preAbandonGpuContext" mode
by Robert Phillips
· 8 years ago
b782627
Remove double free in GM and Bench.
by Herb Derby
· 8 years ago
9852dc0
Reduce stack usage for tests.
by Herb Derby
· 8 years ago
83e939b
Use SkArenaAlloc in the SkAutoBlitterChoose code.
by Herb Derby
· 8 years ago
77a7a1b
SkColorSpace: remove named API, add gamut API
by Matt Sarett
· 8 years ago
e8827d2
Address feedback on makeTextureImage
by Brian Osman
· 8 years ago
dd8b72a
Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code."
by Robert Phillips
· 8 years ago
1f2fff2
Revert "SkColorSpace: remove named API, add gamut API"
by Matt Sarett
· 8 years ago
ecaaf6f
SkColorSpace: remove named API, add gamut API
by Matt Sarett
· 8 years ago
041f7df
Bring back SkImage::makeTextureImage
by Brian Osman
· 8 years ago
2b57b7f
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
by Herb Derby
· 8 years ago
e970d59
Fix canvas size of new tiled bitmap GM
by Brian Osman
· 8 years ago
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