1. eaa78c4 Revert "Make SkImage_Gpu be deferred" by Robert Phillips · 8 years ago
  2. 8915058 readpixels GM uses GPU image in GPU configs by Brian Osman · 8 years ago
  3. 4c55027 Add support for F32 sources to SkColorSpaceXform by Matt Sarett · 8 years ago
  4. 0db235b Make SkImage_Gpu be deferred by Robert Phillips · 8 years ago
  5. 0e032be Add support for writing ICC profiles in png encodes by Matt Sarett · 8 years ago
  6. b1168a7 Improvements to readpixels GM by Brian Osman · 8 years ago
  7. 628999d Gray8 is supported on GPU, remove incorrect comments & check by Brian Osman · 8 years ago
  8. ac6b1fa Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2) by Robert Phillips · 8 years ago
  9. 919cc45 Revert "Revert "Add color spin test for SkColorSpaceXformCanvas"" by Mike Klein · 8 years ago
  10. 06ee8e8 Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""" by Yuqian Li · 8 years ago
  11. 795c5ea don't use deprecated (raw) form of SkPatchUtils, delete duplicate util by Mike Reed · 8 years ago
  12. 31249bb Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"" by Robert Phillips · 8 years ago
  13. d02b6f3 Make dstreadshuffle not crash in with --preAbandonGpuContext and look better in 565 by Brian Salomon · 8 years ago
  14. 73e21af Revert "Add color spin test for SkColorSpaceXformCanvas" by Eric Boren · 8 years ago
  15. 5fa6645 remove unused VerticesFlags by Mike Reed · 8 years ago
  16. aa9e332 Revert[4] "store vertices arrays inline with object"""" by Mike Reed · 8 years ago
  17. 0c492cf Revert[3] "store vertices arrays inline with object""" by Mike Reed · 8 years ago
  18. 9e9188f Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot" by Yuqian Li · 8 years ago
  19. b64bcbd Remove budgeted parameter from SkSurface::makeImageSnapshot by Robert Phillips · 8 years ago
  20. cb01aec Add color spin test for SkColorSpaceXformCanvas by Matt Sarett · 8 years ago
  21. 8336e94 Make dstreadshuffle GM more visually comprehensible by Brian Salomon · 8 years ago
  22. 7d9f9e3 Revert[2] "store vertices arrays inline with object"" by Mike Reed · 8 years ago
  23. 9e62df6 Revert "store vertices arrays inline with object" by Mike Reed · 8 years ago
  24. d1e67e7 Use SkBlendMode_Name rather than one-off tables by Brian Osman · 8 years ago
  25. eaaebb1 store vertices arrays inline with object by Mike Reed · 8 years ago
  26. 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 8 years ago
  27. 26c90e0 Add GrRenderTargetContext::resourceProvider & GrResourceProvider::caps by Robert Phillips · 8 years ago
  28. 97180af Compute clipped draw bounds outside GrAppliedClip. by Brian Salomon · 8 years ago
  29. 8199d94 Generaly Fixes to gpu bezier code by Greg Daniel · 8 years ago
  30. 97eb4fe add SkVertices::Builder by Mike Reed · 8 years ago
  31. 9a76772 Remove origin from GrClipStackClip and GrWindowRectsState. by Brian Salomon · 8 years ago
  32. b726d58 Partially defer SkImage_Gpu by Robert Phillips · 8 years ago
  33. 649a341 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes. by Brian Salomon · 8 years ago
  34. 3b65598 Make SkGr.h private and remove unused functions by Brian Osman · 8 years ago
  35. 598524d clip to elements directly, no need for replay indirection by Mike Reed · 8 years ago
  36. 35b8b26 Add gm to compare premuls in dst vs. src color space by Matt Sarett · 8 years ago
  37. a136136 Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""""" by Mike Reed · 8 years ago
  38. d94abc5 add test for copy-on-write optimization by Mike Reed · 8 years ago
  39. 9e50f7b Store clipped bounds on GrOp rather than in parallel in GrRenderTargetOpList. by Brian Salomon · 8 years ago
  40. 32342f0 Rebase and fix chromium by Brian Osman · 8 years ago
  41. 4447b64 Switch SkImageGenerator over to generating GrTextureProxies by Robert Phillips · 8 years ago
  42. 2f49314 Make GrSurface::MakeDeferred return sk_sp<GrTextureProxy> by Robert Phillips · 8 years ago
  43. c61abee add isolate (init-with-previous) savelayer flag by Mike Reed · 8 years ago
  44. 33632d8 Reland: Allow DFPathRenderer to store bitmaps at low resolutions by Jim Van Verth · 8 years ago
  45. 0755bb1 Revert "Allow distance field path renderer to store bitmaps at low resolutions" by Cary Clark · 8 years ago
  46. c0bc1bb Allow distance field path renderer to store bitmaps at low resolutions by Jim Van Verth · 8 years ago
  47. a07741a begin to hide details of SkPathEffect by Mike Reed · 8 years ago
  48. fc49734 Add SkTypeface::getVariationDesignPosition. by Ben Wagner · 8 years ago
  49. 9704329 Revert "Add SkTypeface::getVariationDesignPosition." by Ben Wagner · 8 years ago
  50. 0f3d0c3 Add SkTypeface::getVariationDesignPosition. by bungeman · 8 years ago
  51. 804e091 Make shadow_utils GM use its own SkResourceCache by Brian Salomon · 8 years ago
  52. d196cbe Do not throw away the savelayer if kDontClipToLayer_PrivateSaveLayerFlag is set by Yuqian Li · 8 years ago
  53. bcfb8f6 Revert "Revert "Revert[2] "hide deprecated underline and strikethru""" by Mike Reed · 8 years ago
  54. cfd3d9f Revert "Revert[2] "hide deprecated underline and strikethru"" by Mike Reed · 8 years ago
  55. aab68c5 Revert[2] "hide deprecated underline and strikethru" by Mike Reed · 8 years ago
  56. 008b9d8 Add the ability to enable/disable GPU path renderers by csmartdalton · 8 years ago
  57. 3661bc9 hide trivial helpers on canvas by Mike Reed · 8 years ago
  58. bc9956d Attempt to stabilize shadow_utils GM for replay configs by Brian Salomon · 8 years ago
  59. e549a05 Add new GMs to stress rendering of many circles and rrects by Jim Van Verth · 8 years ago
  60. e005edd Revert "hide deprecated underline and strikethru" by Leon Scroggins · 8 years ago
  61. 7d07d46 Revert "Add SkTypeface::getVariationDesignPosition." by Ben Wagner · 8 years ago
  62. 87e7f82 Add SkTypeface::getVariationDesignPosition. by Ben Wagner · 8 years ago
  63. a01bf9a hide deprecated underline and strikethru by Mike Reed · 8 years ago
  64. f614ba2 Fix drawVertices() texture mapping in the presence of a local matrix by Florin Malita · 8 years ago
  65. dd768fa Replace use of SkBitmap::eraseRGB with eraseColor. by Ben Wagner · 8 years ago
  66. f9e678d Use SDF path miplevels based on the original path's size by Jim Van Verth · 8 years ago
  67. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 8 years ago
  68. 185130c return and take SkImageGenerator as unique_ptr by Mike Reed · 8 years ago
  69. 63c6746 Tighten up GrSurfaceProxy typing by Robert Phillips · 8 years ago
  70. 26e573c removed unused code around scaled generators by Mike Reed · 8 years ago
  71. 9df70bb Picture backed images must have a bit depth and color space by Matt Sarett · 8 years ago
  72. df85c38 stop using SkScalarMul by Mike Reed · 8 years ago
  73. c5aa266 include what you use by Mike Reed · 8 years ago
  74. 8a8937c update gm to test 2 unclipped layers by Mike Reed · 8 years ago
  75. 5926f2d GrTessellator (AA): fix "Canvas Arcs" coverage artifact. by Stephen White · 8 years ago
  76. 1e06d3d add gm for clipRegion by Mike Reed · 8 years ago
  77. 385468f SkPDF: better tolerance path conversion to quadratics by Hal Canary · 8 years ago
  78. ea47957 A simple gradient test by Tenghui Zhu · 8 years ago
  79. 267be7f Revert "Revert "IWYU"" by Mike Reed · 8 years ago
  80. b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
  81. 3c727d2 Revert "IWYU" by Robert Phillips · 8 years ago
  82. 8600b1b Revert "Use SDF path miplevels based on the original path's size." by Jim Van Verth · 8 years ago
  83. 6e83b13 Use SDF path miplevels based on the original path's size. by Jim Van Verth · 8 years ago
  84. 2aeae78 IWYU by Mike Reed · 8 years ago
  85. 1cad749 Add GM to test ETC1 by Robert Phillips · 8 years ago
  86. 3216180 Fix size of vertices GM to show all content by Brian Salomon · 8 years ago
  87. 5bea651 Fix new_texture_image in "preAbandonGpuContext" mode by Robert Phillips · 8 years ago
  88. 6b20a55 Make header files self-sufficient by Hal Canary · 8 years ago
  89. 92d20a0 Fix simple-magnification GM in "--preAbandonGpuContext" mode by Robert Phillips · 8 years ago
  90. b782627 Remove double free in GM and Bench. by Herb Derby · 8 years ago
  91. 9852dc0 Reduce stack usage for tests. by Herb Derby · 8 years ago
  92. 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
  93. 77a7a1b SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
  94. e8827d2 Address feedback on makeTextureImage by Brian Osman · 8 years ago
  95. dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 8 years ago
  96. 1f2fff2 Revert "SkColorSpace: remove named API, add gamut API" by Matt Sarett · 8 years ago
  97. ecaaf6f SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
  98. 041f7df Bring back SkImage::makeTextureImage by Brian Osman · 8 years ago
  99. 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
  100. e970d59 Fix canvas size of new tiled bitmap GM by Brian Osman · 8 years ago