- 2bc96d6 Merge GrVkAttachment into GrVkImage. by Greg Daniel · 3 years ago
- 41a6ace Have vulkan copy commands take attachments instead of images. by Greg Daniel · 3 years ago
- 1a82a4e Remove GrResourceProvider.h from all other header files by Robert Phillips · 3 years, 2 months ago
- 1ebf23c Make sure we wait to call finishedCallback in vk setBackendSurfaceState. by Greg Daniel · 3 years, 3 months ago
- e2078f1 Make GrGpu pixel ops functions take SkIRect instead of LTRB params. by Brian Salomon · 3 years, 3 months ago
- 1034425 Move cached input descriptor to attachment and off GrVkRenderTarget. by Greg Daniel · 3 years, 4 months ago
- e0fe23a Add a second stencil attachment to GrRenderTarget for dmsaa by Chris Dalton · 3 years, 4 months ago
- 57ab06c Delete mixed samples by Chris Dalton · 3 years, 4 months ago
- 60ec617 Use GrVkFramebuffer throughout GrVkOpsRenderPass instead of GrVkRT. by Greg Daniel · 3 years, 4 months ago
- 7128323 Reland "Remove code to push pixmaps to backend textures from GrGpu classes" by Brian Salomon · 3 years, 5 months ago
- 34012d7 Revert "Remove code to push pixmaps to backend textures from GrGpu classes" by Brian Salomon · 3 years, 4 months ago
- da2b0f4 Move the decision for useMSAASurface to GrOpsTask by Chris Dalton · 3 years, 4 months ago
- 45889d1 Remove code to push pixmaps to backend textures from GrGpu classes by Brian Salomon · 3 years, 5 months ago
- c313e51 Delete GrGpu::querySampleLocations by Chris Dalton · 3 years, 5 months ago
- 428523f Add supported for releasing backend api objects when purging gpu resources. by Greg Daniel · 3 years, 5 months ago
- e895ab2 Have GrVkTexture not derive from GrVkImage. by Greg Daniel · 3 years, 5 months ago
- ae67c52 Add GrThreadSafePipelineBuilder by Robert Phillips · 3 years, 6 months ago
- 725f158 Remove GrGpu::testingOnly_flushGpuAndSync by Brian Salomon · 3 years, 6 months ago
- af1d193 Remove old GrVkBuffer class and rename Buffer2 to Buffer. by Greg Daniel · 3 years, 7 months ago
- 5af72c1 Move mesh buffers over to new vulkan buffer class. by Greg Daniel · 3 years, 7 months ago
- 2e967df Reland "Switch vulkan transfer buffers to new buffer class." by Greg Daniel · 3 years, 7 months ago
- 393debc Revert "Switch vulkan transfer buffers to new buffer class." by Greg Daniel · 3 years, 7 months ago
- 2d4c329 Switch vulkan transfer buffers to new buffer class. by Greg Daniel · 3 years, 7 months ago
- 87d784f Add new GrVkBuffer class to merge all types in one. by Greg Daniel · 3 years, 7 months ago
- 5ad5a37 Pass sk_sps through the GrGpu transferPixels* calls. by Greg Daniel · 3 years, 7 months ago
- a89b430 Add syncing of gpu work before releasing resources in GrDirectContext teardowns. by Greg Daniel · 3 years, 7 months ago
- 15f6d74 Remove handleDirtyContext calls from backends for which they don't make sense by Robert Phillips · 3 years, 7 months ago
- a8c3210 Add support for manually loading vk resolve in msaa with extra subpass. by Greg Daniel · 3 years, 8 months ago
- 2f7a7ad Refactor beginRenderPass in vulkan. by Greg Daniel · 3 years, 8 months ago
- cbdc261 Centralize storage/initialization of SkSL::Compiler in GrGpu by Brian Osman · 3 years, 9 months ago
- ee792d6 Fix hazard in vulkan from resetting fActiveCommandPools. by Greg Daniel · 3 years, 9 months ago
- b432754 Reland "Move vulkan memory uma stats to report on submit." by Greg Daniel · 3 years, 9 months ago
- c5a37b1 Revert "Move vulkan memory uma stats to report on submit." by Greg Daniel · 3 years, 9 months ago
- f77b6e6 Move vulkan memory uma stats to report on submit. by Greg Daniel · 3 years, 9 months ago
- c2bfcff Use SkSpan to cut out some noise when flushing surfaces by Adlai Holler · 3 years, 10 months ago
- 65476e0 Add uma histogram tracking for the number of submit render passes. by Greg Daniel · 3 years, 10 months ago
- 5d0330e Add scratch msaa attachment creation to GrResourceProvider. by Greg Daniel · 3 years, 10 months ago
- b8949bd Update attachment unique key to handle format and protected. by Greg Daniel · 3 years, 10 months ago
- 30c9b4c Remove SkSurface::MakeFromBackendTextureAsRenderTarget by Brian Salomon · 3 years, 11 months ago
- c0d6915 Reland "Rename GrStencilAttachment class to generic GrAttachment" by Greg Daniel · 3 years, 11 months ago
- 99b1a8b Revert "Rename GrStencilAttachment class to generic GrAttachment" by Jim Van Verth · 3 years, 11 months ago
- f9b0042 Expose ManagedBackendTexture from BackendTextureImageFactory. by Brian Salomon · 3 years, 11 months ago
- 6113d50 Rename GrStencilAttachment class to generic GrAttachment by Greg Daniel · 3 years, 11 months ago
- 72c7b98 Start removal of tool usage of SkSurface::MakeFromBackendTextureAsRenderTarget. by Brian Salomon · 3 years, 11 months ago
- 1d3c8c1 Add optional param to setBackendTextureState to return previous state. by Greg Daniel · 4 years ago
- e77162e Make GrStencilAttachment derive from GrSurface. by Greg Daniel · 4 years ago
- 2177436 Update GrVkRenderPasses to be created to support both input attachments and adv blend. by Greg Daniel · 4 years ago
- 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 4 years ago
- b2b4cc8 Don't used cached memory for buffers in vulkan. by Greg Daniel · 4 years ago
- 9a18b08 Add support for vulkan non coherent advanced blends. by Greg Daniel · 4 years ago
- 864562f Check for OOM in GrVkMemory by Brian Salomon · 4 years ago
- a6841be Enable ClangTidy check llvm-namespace-comment. by John Stiles · 4 years, 1 month ago
- 1aaf41b Change GrRingBuffer::finishSubmit to be a finishedProc by Jim Van Verth · 4 years, 1 month ago
- 7e67dca Rename GrMipMapped GrMipmapped by Brian Salomon · 4 years, 1 month ago
- a58db7f Add GrStagingBufferManager and use GrGpuBuffers to manage caching. by Greg Daniel · 4 years, 1 month ago
- aaf738c Add internal calls for updateCompressedBackendTexture. by Greg Daniel · 4 years, 1 month ago
- 3d0359a Migrate GrGpu to GrDirectContext by Adlai Holler · 4 years, 1 month ago
- bb61fe3 Hoist up submit for resolves by Jim Van Verth · 4 years, 2 months ago
- 24069eb Add GrContext::oomed() and implement for GL and VK. by Brian Salomon · 4 years, 2 months ago
- 01f278c Better handle backendFormat to CompressionType. by Greg Daniel · 4 years, 2 months ago
- 9efe386 Add SkSurface flush call that takes a GrBackendSurfaceMutableState. by Greg Daniel · 4 years, 2 months ago
- e8d3cca Remove GrPrepareForExternalIORequests from flush. by Greg Daniel · 4 years, 2 months ago
- 1db8e79 Add GrContext API to allow updating GrBackendSurfaceMutableState. by Greg Daniel · 4 years, 2 months ago
- 288ecf6 Use main command buffer for updateBackendTexture in vulkan. by Greg Daniel · 4 years, 3 months ago
- 96f2237 Update GrVkRenderTarget to store both stencil & non-stencil render passes (for real) by Robert Phillips · 4 years, 3 months ago
- 16032b3 Split apart creating and updating GrBackendTextures internally. by Greg Daniel · 4 years, 4 months ago
- c1ad77c Add finisehd proc to backend texture creation. by Greg Daniel · 4 years, 4 months ago
- d922f33 Update vulkan backend texture creation to use ganesh abstractions of vk resources. by Greg Daniel · 4 years, 4 months ago
- b16beb9 Reland "Make compiling the amd vulkan memory allocator optional." by Greg Daniel · 4 years, 4 months ago
- 6a5a91e Revert "Make compiling the amd vulkan memory allocator optional." by Greg Daniel · 4 years, 4 months ago
- 23da198 Make compiling the amd vulkan memory allocator optional. by Greg Daniel · 4 years, 4 months ago
- b353c9b Reland "Refactor GL and Metal FinishCallback into a helper object." by Stephen White · 4 years, 4 months ago
- b15cc56 Revert "Refactor GL and Metal FinishCallback into a helper object." by Michael Ludwig · 4 years, 4 months ago
- b641ddb Refactor GL and Metal FinishCallback into a helper object. by Stephen White · 4 years, 4 months ago
- fe15962 Reland "Split apart flushing and submitting in the GrGpu classes and GrDrawingManager." by Greg Daniel · 4 years, 4 months ago
- 2faa337 Revert "Split apart flushing and submitting in the GrGpu classes and GrDrawingManager." by Greg Daniel · 4 years, 4 months ago
- 6341d92 Split apart flushing and submitting in the GrGpu classes and GrDrawingManager. by Greg Daniel · 4 years, 4 months ago
- 10ee0b2 Merge GrVkVertexBuffer and GrVkIndexBuffer into GrVkMeshBuffer by Chris Dalton · 4 years, 5 months ago
- 6e35a00 Have GrContext abandoned call also check if the underlying device is lost. by Greg Daniel · 4 years, 5 months ago
- 8a78e9c Don't require color type to wrap a texture/RT. by Brian Salomon · 4 years, 5 months ago
- 3e19216 Hoist GrVkResource up so it can be used for D3D and Metal. by Jim Van Verth · 4 years, 6 months ago
- 979b223 Add private GrContext::compile API (take 2) by Robert Phillips · 4 years, 6 months ago
- 57a3ded Revert "Add private GrContext::compile API" by Robert Phillips · 4 years, 6 months ago
- 0cd68ab Add private GrContext::compile API by Robert Phillips · 4 years, 6 months ago
- 242536f Store render target dirty msaa rect in real dst space. by Greg Daniel · 4 years, 6 months ago
- a56a746 Remove GrSurfaceDesc by Brian Salomon · 4 years, 7 months ago
- 3a83392 Add missing 'GrProtected' parameter to createCompressedTexture call chain by Robert Phillips · 4 years, 7 months ago
- 4277f01 mv BackendTextureData to end of parameter list by Robert Phillips · 4 years, 7 months ago
- b875735 Add GrTexturable type by Robert Phillips · 4 years, 7 months ago
- e4720c6 Expand SkImage::MakeFromCompressed to support mipMapping by Robert Phillips · 4 years, 7 months ago
- 9f744f7 Change GrGpu::onCreateCompressedTexture signature by Robert Phillips · 4 years, 8 months ago
- 0d7e2f1 Change signature of several gpu backend methods by Robert Phillips · 4 years, 8 months ago
- b915c94 Add interface(s) for compressed backend texture support by Robert Phillips · 4 years, 8 months ago
- f0e04f0 Always destroy resources instead of simply "abandoning" them in Vulkan backend. by Greg Daniel · 4 years, 9 months ago
- e118558 Handle failures in submission of vulkan command buffers. by Greg Daniel · 4 years, 9 months ago
- fcdd061 Use just GrSurfaceProxy in pipeline management. by Michael Ludwig · 4 years, 9 months ago
- 30a35e8 Handle failure to submit semaphores in vulkan backend. by Greg Daniel · 4 years, 9 months ago
- 301015c Make GrSemaphore no longer derive from GrGPUResource. by Greg Daniel · 4 years, 9 months ago
- 2284aab Reland "Reland "Reland "Reland "Implement sample mask and sample locations support in Vulkan"""" by Chris Dalton · 4 years, 9 months ago
- b3d3551 Revert "Reland "Reland "Reland "Implement sample mask and sample locations support in Vulkan"""" by Robert Phillips · 4 years, 9 months ago