- 2bc96d6 Merge GrVkAttachment into GrVkImage. by Greg Daniel · 3 years ago
- 6763e7c Remove unused vk tiling param from memory allocating/freeing. by Greg Daniel · 3 years ago
- 76d13bb Remove texture idle proc mechanism by Brian Salomon · 3 years, 6 months ago
- 72c7b98 Start removal of tool usage of SkSurface::MakeFromBackendTextureAsRenderTarget. by Brian Salomon · 3 years, 11 months ago
- b509bbb Remove some unneed read access from vk srcAccessMasks. by Greg Daniel · 3 years, 11 months ago
- bf7acb2 Set input usage flag on all internally created vk RTs. by Greg Daniel · 4 years ago
- 7b62dca Add image usage flags to GrVkImageInfo by Greg Daniel · 4 years ago
- 9a18b08 Add support for vulkan non coherent advanced blends. by Greg Daniel · 4 years ago
- fe0de30 Enable ClangTidy check modernize-use-nullptr. by John Stiles · 4 years ago
- 03535f4 No longer move queue index of VkImage back to initial state on release. by Greg Daniel · 4 years, 3 months ago
- 7f3408b Update GrVkImage setImageLayout to take a specific queue index. by Greg Daniel · 4 years, 3 months ago
- aa9d99f Add support for vk image sharing mode and handle queues xfers correctly. by Greg Daniel · 4 years, 3 months ago
- 6c6caf4 Add GrBackendMutableState object to handle shared texture state. by Greg Daniel · 4 years, 3 months ago
- 5082df1 Remove need for gpu when unrefing managed resources. by Jim Van Verth · 4 years, 5 months ago
- 3e19216 Hoist GrVkResource up so it can be used for D3D and Metal. by Jim Van Verth · 4 years, 6 months ago
- f0e04f0 Always destroy resources instead of simply "abandoning" them in Vulkan backend. by Greg Daniel · 4 years, 9 months ago
- 95f0b16 Miscellaneous updates to handle more vulkan creation failures. by Greg Daniel · 4 years, 10 months ago
- e643da6 Add new macro for checking device lost when making Vulkan calls. by Greg Daniel · 4 years, 10 months ago
- a7b7fe0 Fix vulkan caps checks for external formats. by Greg Daniel · 5 years ago
- bf8bf83 Remove IORefs from GrSurface by Robert Phillips · 5 years ago
- 4456a0d Store protectedness on GrVkImageInfo. by Brian Salomon · 5 years ago
- 23ca4e7 Enable creating protected vulkan backend by Emircan Uysaler · 5 years ago
- d1d869d Make GL & Vk backends create uninitialized backend textures by Robert Phillips · 5 years ago
- f62e575 Use GrVkImage utilities in GrVkGpu::createTestingOnlyVkImage by Robert Phillips · 5 years ago
- 797efca Add option to GrContext::flush for GrPrepareForExternalIORequests. by Greg Daniel · 5 years ago
- f808c5e Fix initialization of GrVkCaps when using legacy extension flags. by Greg Daniel · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- ab79ff9 Remove read access flags from src of memory barriers. by Greg Daniel · 5 years ago
- 3f219cb Ensure we don't skip image memory barriers when queue change needed by Eric Karl · 5 years ago
- e80b809 Revert "Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture."" by Brian Salomon · 5 years ago
- 03896ae Fixed a couple of Vulkan bugs by Ethan Nicholas · 5 years ago
- 88b8d11 Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture." by Brian Salomon · 5 years ago
- 9ac0407 Distinguish between "flushed" and "finished" idle state callbacks on GrTexture. by Brian Salomon · 5 years ago
- b2c5dae Simplify promise image lazy instantiation callbacks. by Brian Salomon · 5 years ago
- bae7121 Add flush call to take access type, flags, and semaphore. by Greg Daniel · 5 years ago
- cb32415 Add support for VK_IMAGE_LAYOUT_PRESENT_SRC_KHR in skia vulkan. by Greg Daniel · 5 years ago
- 59dc148 Track GrVkResources in command buffer associated with pipeline barriers. by Greg Daniel · 6 years ago
- 8cabb32 Make it safe to enter the cache from a GrTexture idle proc. by Brian Salomon · 6 years ago
- 950dfd7 Minor clean ups to vulkan hardware buffer test. by Greg Daniel · 6 years ago
- 9bc76d9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable. by Brian Salomon · 6 years ago
- b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
- 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
- 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
- bff4e07 Revert "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
- 30e6343 Perform Vulkan resets in a background thread by Ethan Nicholas · 6 years ago
- 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
- f7828d0 Better optimize our use of memory barriers in vulkan. by Greg Daniel · 6 years ago
- 637c06a Add Vulkan support to GrAHardwareBufferImageGenerator by Greg Daniel · 6 years ago
- ecddbc0 Add support for switching family queues in vulkan. by Greg Daniel · 6 years ago
- 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
- 6ddbafc Move vulkan layout helpers from GrVkMemory to GrVkImage. by Greg Daniel · 6 years ago
- 52e16d9 Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better. by Greg Daniel · 6 years ago
- 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 7 years ago
- 81b8059 Start removing uses of VkFormatToPixelConfig in vulkan backend by Greg Daniel · 7 years ago
- a93a14a Convert NULL and 0 to nullptr. by Ben Wagner · 7 years ago
- cef213c Move ReleaseProc info to GrTexture and for implementations to define it. by Greg Daniel · 7 years ago
- 9440345 Add backend safe classes for passing in external texture and render targets into gpu by Greg Daniel · 7 years ago
- a3b6a55 In Vulkan make sure to add barriers between write operations by Greg Daniel · 7 years ago
- 19ff103 Always add a barrier when old layout was general in vulkan. by egdaniel · 8 years ago
- 3602d4f Allow vulkan to upload data to testing textures with optimal layouts by egdaniel · 8 years ago
- ab527a5 Enable many more tests for Vulkan by egdaniel · 8 years ago
- 6b6ffc4 Create free list heap for suballocation by jvanverth · 8 years ago
- 1e305ba Add offset to memory allocations by jvanverth · 8 years ago
- 7888f78 Set the "mutable format" bit on sRGB images at creation time. by brianosman · 8 years ago
- b2df0c2 Refactor Vulkan image, texture, RTs so that create and getter handles match. by egdaniel · 8 years ago
- 50c46c7 Clean up GrVkImage::setLayout() by jvanverth · 8 years ago
- 82c0558 Set barriers and image layout changes between mipmap blits. by jvanverth · 8 years ago
- 2af0f1b Apply setImageLayout() to all of a VkImage's subresources. by jvanverth · 8 years ago
- 58a8d92 Update min Vulkan version to 1.0.8.0, and fix various bugs by egdaniel · 8 years ago
- 8f1dcaa Update vulkan format features in caps. by egdaniel · 8 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
- fe170d2 Fix borrowed GrVkImage::Resource. by jvanverth · 8 years ago
- 0fcfb75 Fix some issues for Linux Vulkan build by jvanverth · 8 years ago
- 164a9f0 Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. by Greg Daniel · 9 years ago
- ad3a13c Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ ) by egdaniel · 9 years ago
- 48cf268 Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. by Greg Daniel · 9 years ago