- d2e0960 Removed SkSL::StringFragment in favor of string_view by Ethan Nicholas · 3 years, 5 months ago
- 50d0d09 Add dest-color support to the Pipeline stage. by John Stiles · 3 years, 5 months ago
- a5842bc Move SkSpan to include/, for use in public API by Brian Osman · 3 years, 6 months ago
- 799658f More sanitization of coordinates in GrTriangulator by Michael Ludwig · 3 years, 6 months ago
- c9125aa Reland "Better first-class shader & color filter support in runtime effects" by Brian Osman · 3 years, 7 months ago
- c2cca5a Revert "Better first-class shader & color filter support in runtime effects" by Greg Daniel · 3 years, 6 months ago
- adadb95 Better first-class shader & color filter support in runtime effects by Brian Osman · 3 years, 7 months ago
- 552fcb9 Remove flexible runtime effects entirely by Brian Osman · 3 years, 6 months ago
- 83dae92 Remove SkSL sample-with-matrix implementation by Brian Osman · 3 years, 6 months ago
- fbc06d8 Switch runtime effect fuzzer to use MakeForShader by Brian Osman · 3 years, 6 months ago
- 98b066c Add fuzzer for Triangulating Path Renderer by Robert Phillips · 3 years, 7 months ago
- 577c606 Runtime effects: Support input color as a parameter to main() by Brian Osman · 3 years, 7 months ago
- 3738ef5 Move code generators to codegen/ directory. by John Stiles · 3 years, 7 months ago
- 7845b97 [fuzz] Expose Region Op fuzzing to oss-fuzz. by Kevin Lubick · 3 years, 7 months ago
- 9d26af9 Fix testing of Runtime Effects with inlining enabled and disabled. by John Stiles · 3 years, 8 months ago
- 7cee3ef FilterQuality should no longer be needed. by Mike Reed · 3 years, 8 months ago
- 10a5ff2 Must pass filtering to picture shader by Mike Reed · 3 years, 8 months ago
- 4db5726 Bail if context creation fails in FuzzDDLThreadingGL by Adlai Holler · 3 years, 8 months ago
- ccb6866 Activate FuzzDDLThreading by Adlai Holler · 3 years, 8 months ago
- ea8d197 Add a fuzzer for DDL threading by Adlai Holler · 3 years, 8 months ago
- 5e603c3 Support global variables in pipeline stage generator by Brian Osman · 3 years, 9 months ago
- 78a845a Remove declaration of obsolete runtime effect inlining API by Brian Osman · 3 years, 9 months ago
- dbd4e6f Move ProgramKind and ProgramSettings types out of SkSL::Program. by John Stiles · 3 years, 9 months ago
- 708dc4f Hide legacy imagefilters::image using filter-quality by Mike Reed · 3 years, 9 months ago
- 8e756f3 Support structs in runtime effects by Brian Osman · 3 years, 9 months ago
- 55761ae Change pipeline stage callbacks to support mangling type names by Brian Osman · 3 years, 9 months ago
- 3dd203d [fuzzing] Paint SkParagraph. by Weston Tracey · 3 years, 9 months ago
- 690b6f3 Remove PipelineStageArgs and format-string handshake by Brian Osman · 3 years, 9 months ago
- 236ddb3 Detach pipeline-stage generator from SkSL compiler by Brian Osman · 3 years, 9 months ago
- 1a771fe [fuzzing] Add SkParagraph to oss-fuzz. by Weston Tracey · 3 years, 9 months ago
- 20e92f7 Update SkRuntimeEffect::Make to take an Options struct. by John Stiles · 3 years, 9 months ago
- 9223665 Guard legacy matrixtransforms, and expose new one by Mike Reed · 3 years, 9 months ago
- 747c31e Hide SkImageFilter::CropRect by Michael Ludwig · 3 years, 9 months ago
- 9911630 Hide misc non-sampling draw methods by Mike Reed · 3 years, 9 months ago
- 069e484 drawBitmap is deprecated by Mike Reed · 3 years, 9 months ago
- 34c56a5 Migrate to drawImage w/ sampling by Mike Reed · 3 years, 9 months ago
- e02d7f8 More hiding of legacy drawImage calls by Mike Reed · 3 years, 10 months ago
- 6d4577b [fuzzing] Add first pass SkParagraph fuzzing. by Weston Tracey · 3 years, 10 months ago
- dc607e3 Use bitmap.asImage() by Mike Reed · 3 years, 11 months ago
- 9194675 SkSL: In the front-end, rename PipelineStage to RuntimeEffect by Brian Osman · 3 years, 11 months ago
- e78f8ce Starting to hide setFilterQuality by Mike Reed · 3 years, 11 months ago
- 82abece Bitmap should use sampling options by Mike Reed · 3 years, 11 months ago
- 99c9446 Add flag to hide non-sampling imageshader factories by Mike Reed · 4 years ago
- d7e7659 Move GrShaderCaps from Program::Settings to Compiler by Brian Osman · 4 years ago
- b341810 Reland "[svg] Relocate out of experimental" by Florin Malita · 4 years, 1 month ago
- f1f1e7d Hide shrinkToFit -- not needed now that we have pathbuilder by Mike Reed · 4 years, 1 month ago
- d6cf56f Revert "[svg] Relocate out of experimental" by Robert Phillips · 4 years, 1 month ago
- 6fc4106 [svg] Relocate out of experimental by Florin Malita · 4 years, 1 month ago
- a069304 Rename GrContextPriv to GrDirectContextPriv by Adlai Holler · 4 years, 1 month ago
- 01b93ea Add SkImageFilters::Blend rename for Xfermode filter by Michael Ludwig · 4 years, 1 month ago
- 7d0f853 Add SkImageFilters::Shader in place of Paint factory by Michael Ludwig · 4 years, 1 month ago
- b45d0ca [fuzz] Make libfuzzer defines backwards compatible for roll by Kevin Lubick · 4 years, 2 months ago
- 493f89e [fuzz] Standardize, document, and backport fuzzing defines. by Kevin Lubick · 4 years, 2 months ago
- bcfc554 Add GrDirectContext arg to SkImage::readPixels by Adlai Holler · 4 years, 2 months ago
- a008b0f Enable ClangTidy check readability-redundant-smartptr-get. by John Stiles · 4 years, 3 months ago
- a465e2e add SKPath::readFromMemory() fuzzer by Mike Klein · 4 years, 3 months ago
- de7d927 Reland "Add inline threshold to SkSL::Program::Settings" by Brian Osman · 4 years, 3 months ago
- ed93e5e add SkRRect::readFromMemory() fuzzer by Mike Klein · 4 years, 3 months ago
- a4b9169 Remove 'in' variables from SkRuntimeEffect by Brian Osman · 4 years, 3 months ago
- 3e8fae7 Revert "Add inline threshold to SkSL::Program::Settings" by Brian Osman · 4 years, 3 months ago
- ad3db40 Add inline threshold to SkSL::Program::Settings by Brian Osman · 4 years, 3 months ago
- fcb7ba0 updated skp fuzzer by Zepeng Hu · 4 years, 3 months ago
- 32df8f8 Handle null GrDirectContext in DDL Fuzzer by Robert Phillips · 4 years, 3 months ago
- cec3a60 remove SkDescriptor API fuzzer by Mike Klein · 4 years, 3 months ago
- 9400701 add create ddl fuzzer by Zepeng Hu · 4 years, 3 months ago
- f4e5737 fuzz: Add 'loops' option to run multiple times by Brian Osman · 4 years, 4 months ago
- a5783f3 Add SkRuntimeEffect Fuzzer by Zepeng Hu · 4 years, 4 months ago
- babba97 Use test font manager for SVG fuzzer by Zepeng Hu · 4 years, 4 months ago
- 7b4e43c Update final set of tools to take GrDirectContext by Robert Phillips · 4 years, 4 months ago
- ba7cbf7 Add SkSVGCanvas api Fuzzer by Zepeng Hu · 4 years, 4 months ago
- f1eb43e replace max_len with if statements by Zepeng Hu · 4 years, 5 months ago
- edaf302 add svg fuzzer by Zepeng Hu · 4 years, 5 months ago
- 30212b7 Fix implicit fallthroughs throughout Skia. by John Stiles · 4 years, 5 months ago
- 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 6 months ago
- c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 6 months ago
- 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 6 months ago
- f4ba4ec Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" by Brian Salomon · 4 years, 8 months ago
- 1171d31 Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""" by Brian Salomon · 4 years, 8 months ago
- fb27c9a Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"" by Brian Salomon · 4 years, 8 months ago
- 00ba5ef Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots" by Brian Salomon · 4 years, 8 months ago
- f6784a8 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots by Brian Salomon · 4 years, 8 months ago
- fdf9404 Remove exotic legacy bitmap drawing entry points: Nine, Lattice by Mike Reed · 4 years, 8 months ago
- 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 9 months ago
- 107c666 Make it safe to include SkRuntimeEffect.h from client code by Brian Osman · 4 years, 10 months ago
- fe2d3c7 SkBlurMaskFilter.h is only needed for (deprecated) emboss by Mike Reed · 4 years, 10 months ago
- 35c64f6 Only checksum and query a valid descriptor by Herb Derby · 4 years, 11 months ago
- f64e958 Properly free bytes in SkDescriptor fuzzer by Kevin Lubick · 4 years, 11 months ago
- 26300d6 Make allocation of SkDescriptor do initialization by Herb Derby · 4 years, 11 months ago
- 56c03da Have the fuzzer init the SkDescriptor by Herb Derby · 4 years, 11 months ago
- a072b7b Remove an uncessary and unused parameter for partially generating the JSON command list by Nathaniel Nifong · 5 years ago
- 77d3694 don't create out of range enums by Mike Klein · 5 years ago
- 7d34dc7 Revert "Revert "switch to new filltype for SkPath"" by Mike Reed · 5 years ago
- 3e7af41 Revert "switch to new filltype for SkPath" by Mike Reed · 5 years ago
- 3a50981 switch to new filltype for SkPath by Mike Reed · 5 years ago
- 30bc527 Revert "Reland "Revert "Use flat version of path-direction enum""" by Mike Reed · 5 years ago
- 7cda6f3 Reland "Revert "Use flat version of path-direction enum"" by Mike Reed · 5 years ago
- 1792b19 Revert "Revert "Use flat version of path-direction enum"" by Mike Reed · 5 years ago
- 0dacc6b Revert "Use flat version of path-direction enum" by Mike Reed · 5 years ago
- e0fbe94 Use flat version of path-direction enum by Mike Reed · 5 years ago
- a12f6cb [fuzzing] Fix skdescriptor deserialize compile by Kevin Lubick · 5 years ago