- cd72da2 update SkPaint size sanity check by Mike Klein · 6 years ago
- 18d7cf7 Reland "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..." by Brian Osman · 6 years ago
- d9c9364 Make the two too-large-glyph comparisons be the same by Herb Derby · 6 years ago
- 04ccd72 Further improve AA choice by Yuqian Li · 6 years ago
- 7ba1d64 Revert "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..." by Brian Osman · 6 years ago
- 7c8d2e9 don't support virtual onDrawTextOnPath by Mike Reed · 6 years ago
- 8ae7c90 Remove old ICC parser, A2B SkColorSpace, SkGammas, etc... by Brian Osman · 6 years ago
- d4255ed Handle the glyph too big path fallback by Herb Derby · 6 years ago
- 21fc5ce Reland "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
- 0b0e0b8 centralize default src/dst colorspace policy by Mike Klein · 6 years ago
- c349f18 use textonpath util for canvas::drawTextOnPath by Mike Reed · 6 years ago
- 36f7e32 Reland "Switch SkCodec to use skcms plus fixes"" by Leon Scroggins III · 6 years ago
- 49f8da0 use nothingToDraw more often by Mike Reed · 6 years ago
- 3054989 do reject vertical lines if they are outside of the clip by Mike Reed · 6 years ago
- 92bc476 Rearrange templates to get ios to compile by Herb Derby · 6 years ago
- 83988ed Revert "Reland "Switch SkCodec to use skcms" plus fixes" by Leon Scroggins · 6 years ago
- d2fec23 Have GPU and RemoteGlyphCache share mask position code by Herb Derby · 6 years ago
- ee2a3f3 Add back tight scaler context managment by Herb Derby · 6 years ago
- 49894f4 Reland "Switch SkCodec to use skcms" plus fixes by Leon Scroggins III · 6 years ago
- 12d966f Reland "match sRGB primaries with skcms" by Brian Osman · 6 years ago
- 447b198 Reorganize TrackLayerDevice and move processGlyphRunForMask by Herb Derby · 6 years ago
- 3a4818d Move mask rendering to its own routine by Herb Derby · 6 years ago
- b2c7216 Simplify lifetime of scaler context for remote cache by Herb Derby · 6 years ago
- fd7957c Make create_test_font less global-ish. by Ben Wagner · 7 years ago
- 3dfc752 Revert "match sRGB primaries with skcms" by Mike Klein · 6 years ago
- afcef4b Make calling convention usable by remote cache by Herb Derby · 6 years ago
- 66567d8 match sRGB primaries with skcms by Mike Klein · 6 years ago
- 46a1338 Switch GrTextTarget from drawPath to drawShape by Robert Phillips · 6 years ago
- a522d66 Fold directFilterRRectMaskGPU into directFilterMaskGPU by Robert Phillips · 6 years ago
- 4f169ec Introduce SkGlyphCacheInterface by Herb Derby · 6 years ago
- 31c080b Add GPU-side caching of mask-filtered path masks (take 2) by Robert Phillips · 6 years ago
- 6f6a835 Add 0-blur-sigma check to directFilterMaskGPU by Robert Phillips · 6 years ago
- 6f72bbc Revert "Add GPU-side caching of mask-filtered path masks" by Greg Daniel · 6 years ago
- 0b4a253 Add GPU-side caching of mask-filtered path masks by Robert Phillips · 6 years ago
- cbf64e3 Revert "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
- f06240d Add support for unpremul image sources in the GPU backend by Brian Osman · 6 years ago
- 4798576 Pull SkSpan into its own header file by Herb Derby · 6 years ago
- 82cf64a Remove unused sRGB mip-map support by Brian Osman · 6 years ago
- e03a176 streamline interface to GrColorSpaceXform::Make() by Mike Klein · 6 years ago
- fbc6d7f Make SkColor4f <-> SkColor skip sRGB conversion by Brian Osman · 6 years ago
- 12d4b6e let's like, chill out about all these rules, man by Mike Klein · 6 years ago
- 6595687 Rename SkGlyphRunListDrawer to SkGlyphRunListPainter by Herb Derby · 6 years ago
- 48aed85 Use SkGlyphRun directly in SkRemoteGlyphCache by Herb Derby · 6 years ago
- 20a6332 Check for too small rect for path by Herb Derby · 6 years ago
- b85fc3b treat opaque dsts as src alpha type by Mike Klein · 6 years ago
- a5a2622 Fix possible nullptr deref by Herb Derby · 6 years ago
- ea60b95 IWYU: SkUtils.h by Hal Canary · 6 years ago
- bfd900f Encapsulate the SDF loop by Herb Derby · 6 years ago
- ad031f5 Improve name table handling. by Ben Wagner · 6 years ago
- 27927a5 Change drawPathWithMaskFilter to drawShapeWithMaskFilter by Robert Phillips · 6 years ago
- 20390c3 Pull non-substantive changes out of GrShape mask drawing CL by Robert Phillips · 6 years ago
- 50e9efe try to help res-scaling in perspective by Mike Reed · 6 years ago
- b889f20 Reland "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission" by Robert Phillips · 6 years ago
- 54ff302 avoid degenerate point in addPath extend mode by Cary Clark · 6 years ago
- 12d13ae Revert "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission" by Robert Phillips · 6 years ago
- 557aad7 Remove occluder feature from blur mask filter by Robert Phillips · 6 years ago
- da135c3 Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission by Robert Phillips · 6 years ago
- 40adb3c fonts: Fix UAF bug in SkRemoteGlyphCache. by Khushal · 6 years ago
- 1aced50 can't normalize non-finites by Mike Reed · 6 years ago
- d221adb Adjust canFilterMaskGPU to only reject small rect blurs by Robert Phillips · 6 years ago
- 6d10f8b move patheffect virtuals to protected and rename by Mike Reed · 6 years ago
- 340818e add more tests for SkCubicMap by Mike Reed · 6 years ago
- b631742 return this from maker calls, so we can chain the calls by Mike Reed · 6 years ago
- c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
- 137ca52 Remove prePathMatrix from SkDevice::drawPath by Robert Phillips · 6 years ago
- 0d4a183 add tests for cubicmap by Mike Reed · 6 years ago
- 6a2a197 implement SkConvertPixels color xform with steps by Mike Klein · 6 years ago
- e4643cc Remove unused parameter from drawPathWithMaskFilter by Robert Phillips · 6 years ago
- e28c791 pass sprite opacity to color xform when blitting. by Mike Klein · 6 years ago
- 8f3d36c add dstAT param to xform steps by Mike Klein · 6 years ago
- d4322a8 Change cubicmap to eval directly (no table) by Mike Reed · 6 years ago
- 1b95ef9 SkRegion: Do not assume good input. by Hal Canary · 6 years ago
- 26f9b10 check for overflow in maxedgecount by Mike Reed · 7 years ago
- 97d6d98 [PathKit] Add various path effects by Kevin Lubick · 7 years ago
- 3214f92 clean up SK_LEGACY_CONVERT_PIXELS_IMPL by Mike Klein · 7 years ago
- a9660ec Reland "Update ShouldUseAAA with our better complexity estimation" by Yuqian Li · 7 years ago
- e541645 Change generateAdvance to never chain. by Ben Wagner · 7 years ago
- c1b482c Rename GrTextUtils::Target to GrTextTarget by Herb Derby · 7 years ago
- 93ce79d drop SkTextBlob alignas(void*), align in Builder manually by Mike Klein · 7 years ago
- 141d408 remove SkColorSpaceXform fast path by Mike Klein · 7 years ago
- 015c899 port most SkAtomic<T> to std::atomic<T> by Mike Klein · 7 years ago
- bc6f9c9 Remove GrTextUtil::Paint by Herb Derby · 7 years ago
- 475c5e9 turn on alignment sanitizer by Mike Klein · 7 years ago
- 11e6d95 Allow any color space when making a picture backed image by Brian Osman · 7 years ago
- 05271ae Stop treating 2.2 gamma as sRGB by Brian Osman · 7 years ago
- e12a090 make some textblob builders private for now by Cary Clark · 7 years ago
- 919a784 Remove use of RunPaint from regenerateGlyphRunList by Herb Derby · 7 years ago
- 9faf9fd clean up SK_LEGACY_COLORSPACE_XFORMER_IMPL by Mike Klein · 7 years ago
- eb7e529 Remove CachedFormat remnants by Brian Osman · 7 years ago
- 97879cb Performance: Move GPU code to GlyphRun and inline - v3 by Herb Derby · 7 years ago
- 0d5d065 Remove ContextRect::DstType by Brian Osman · 7 years ago
- a44436f Allow SkChopCubicAt to have the same src and dst by Chris Dalton · 7 years ago
- 44a017e Revert "Performance: Move GPU code to GlyphRun and inline - v2" by Herb Derby · 7 years ago
- c7ef517 Performance: Move GPU code to GlyphRun and inline - v2 by Herb Derby · 7 years ago
- c296068 Revert "Performance: Move GPU code to GlyphRun and inline" by Robert Phillips · 7 years ago
- 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 7 years ago
- 0c5b0b1 Performance: Move GPU code to GlyphRun and inline by Herb Derby · 7 years ago
- f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 7 years ago
- 79884be migrating SkTDArray towards std::vector api by Mike Reed · 7 years ago
- f2889f1 Revert "Update ShouldUseAAA with our better complexity estimation" by Derek Sollenberger · 7 years ago