1. 60ac5d0 Add use of RG textures in wacky_yuv_formats by Jim Van Verth · 6 years ago
  2. c8429ad Add SkImage::MakeFromYUVAPixmaps by Jim Van Verth · 6 years ago
  3. 9bf8120 More YUV cleanup by Jim Van Verth · 6 years ago
  4. 3a42ec0 hide the SkPaint::Align enum entirely by Mike Reed · 6 years ago
  5. e24b587 Replace use of SkYUVSizeInfo with SkYUVASizeInfo by Jim Van Verth · 6 years ago
  6. 71f5a0b update more gms to use textutils by Mike Reed · 6 years ago
  7. b7f0b9c Remove use of colorTypes from SkYUVSizeInfo by Jim Van Verth · 6 years ago
  8. 47133fd ColorType fixes for wacky_yuv_textures. by Jim Van Verth · 6 years ago
  9. 69083b2 Ensure that we allocate 32-bit pixels in GM's generator by Brian Osman · 6 years ago
  10. 8f11e43 Reland: Widen internal API to support more complex YUV formats by Jim Van Verth · 6 years ago
  11. f99a674 Revert "Widen internal API to support more complex YUV formats" by Jim Van Verth · 6 years ago
  12. 0c583af Widen internal API to support more complex YUV formats by Jim Van Verth · 6 years ago
  13. 976a6b0 Fix NV12 and NV21 images in non-DDL by Jim Van Verth · 6 years ago
  14. 94ade75 Make GrYUVtoRGBEffect more flexible by Robert Phillips · 6 years ago
  15. 51c89e4 Exercise newly exposed SkYUVIndex-based SkImage factories (take 2) by Robert Phillips · 6 years ago
  16. bd16a1b Revert "Exercise newly exposed SkYUVIndex-based SkImage factories" by Brian Osman · 6 years ago
  17. e1c1d4d Exercise newly exposed SkYUVIndex-based SkImage factories by Robert Phillips · 6 years ago
  18. 1c7062d Update YUV GM by Robert Phillips · 6 years ago
  19. 66a9734 Make SkYUVAIndex publicly accessible by Robert Phillips · 6 years ago
  20. bfa76f2 Add GM for less common YUV formats (take 2) by Robert Phillips · 6 years ago
  21. b5ba839 Revert "Add GM for less common YUV formats" by Mike Klein · 6 years ago
  22. 412dd56 Add GM for less common YUV formats by Robert Phillips · 6 years ago