1. 30095a1 [recipes] Try removing the possibly-over-conservative git step by Eric Boren · 7 years ago
  2. b5e4842 clean up now that min_stride == 1 by Mike Klein · 7 years ago
  3. 7f6ad01 call compile in convert_with_pipeline() by Mike Klein · 7 years ago
  4. aa28bfc Allow GPU blur fast path for circles and rects when using ignore xform by Greg Daniel · 7 years ago
  5. 9d14f93 Revert "Delete SkGaussianEdgeShader" by Florin Malita · 7 years ago
  6. b365cf5 Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak by Florin Malita · 7 years ago
  7. 84dcac3 Add aarch64 tail code. by Herb Derby · 7 years ago
  8. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
  9. 64790a3 Delete SkGaussianEdgeShader by Florin Malita · 7 years ago
  10. f2ae2b2 move perlinenoise2 into effects by Mike Reed · 7 years ago
  11. 25e9005 simplify sse41::srcover_srgb_srgb by Mike Klein · 7 years ago
  12. f81c56f Add arm tail code. by Herb Derby · 7 years ago
  13. 836e6c1 remove sse2::srcover_srgb_srgb by Mike Klein · 7 years ago
  14. b391f12 Don't pull private headers in SkOverdrawColorFilter.h by Florin Malita · 7 years ago
  15. 114a3c0 Fix glDrawRangeElements by Chris Dalton · 7 years ago
  16. 8cc9331 Restore SampleApp picture drawing by Florin Malita · 7 years ago
  17. 2cb7a1a Add GM to test the IgnoreTransform flag on blurs by Greg Daniel · 7 years ago
  18. b474e2d bug fix in convert_with_pipeline() by Mike Klein · 7 years ago
  19. bb581ce Convert DstTexture to DstProxy (take 2) by Robert Phillips · 7 years ago
  20. 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
  21. 7617171 Update SKP version by UpdateSKPs · 7 years ago
  22. 576dcf0 Roll recipe dependencies (trivial). by recipe-roller · 7 years ago
  23. 24f20a8 Add casts for SkColor constant macros. by danakj · 7 years ago
  24. f7beee7 Hide ctors of SkShader, SkImage & SkColorSpace by Florin Malita · 7 years ago
  25. 5addedd no sprite blitters support gamut conversion by Mike Klein · 7 years ago
  26. d1f0830 Add tests for tail handling in SkJumper. by Herb Derby · 7 years ago
  27. 988adb4 Reduce tree depth on iOS too by Brian Osman · 7 years ago
  28. 4e1868c Really work around iOS varying limit in GLPrograms test by Brian Osman · 7 years ago
  29. 2048c3e wait for DM status thread to exit on iOS by Mike Klein · 7 years ago
  30. 1c84088 Explicitly check edge count >= 2 in non-debug build by Yuqian Li · 7 years ago
  31. a132c38 Faster and more accurate blit_row_s32a_opaque for ARM by Matteo Franchin · 7 years ago
  32. 0b403f8 Fix two more drawVertices "bugs" by Brian Osman · 7 years ago
  33. eb9f278 Delete onChooseBlitProcs() and related code by Florin Malita · 7 years ago
  34. a1fab3c Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code" by Brian Osman · 7 years ago
  35. 96789b3 Fix resource and skp paths in Android viewer by Brian Salomon · 7 years ago
  36. e28bbcf avoid rebuilding pipeline w/ only tricolors by Mike Reed · 7 years ago
  37. 10240e3 Initialize rects in SkValidatingReadBuffer readRect & readIRect on failure by Robert Phillips · 7 years ago
  38. ae0c50c Only support SkVertices in GrDrawVerticesOp and GrRenderTargetContext by Brian Osman · 7 years ago
  39. 95c993c Unexport private SkShader classes by Florin Malita · 7 years ago
  40. 98b7a6a rasterpipeline: by Mike Reed · 7 years ago
  41. f485cf9 Tag CodecSrc bitmaps with standard color spaces by Matt Sarett · 7 years ago
  42. 5480a18 Add method to GrContext to purge unlocked resources. by Derek Sollenberger · 7 years ago
  43. dc8c344 Create blacklist for new SKP repository by Ravi Mistry · 7 years ago
  44. c99be25 add SK_API to SkShaderBase by Mike Klein · 7 years ago
  45. fb65a9f Revert "Update clearOp for split-OpList world (take 2)" by Mike Klein · 7 years ago
  46. c020f17 Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code" by Mike Klein · 7 years ago
  47. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago
  48. 5b474d3 SkPDF: assert premultiplied bitmaps are valid in debug. by Hal Canary · 7 years ago
  49. b2ef4d6 force SkRasterPipeline when using complex blends by Mike Klein · 7 years ago
  50. 9b868f7 Remove unused PM4f blitters by Florin Malita · 7 years ago
  51. e7ba8b0 Add tail handling for SSE* to SkJumper. by Herb Derby · 7 years ago
  52. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago
  53. 1c21431 Revert "Clear atlas textures at creation in Chrome" by Brian Salomon · 7 years ago
  54. 33fa454 Fix two bugs with drawVertices on GPU by Brian Osman · 7 years ago
  55. 6eca90f GrTessellator: fix for three edges becoming collinear after splitting. by Stephen White · 7 years ago
  56. 5062626 add srcover_rgba_8888 by Mike Klein · 7 years ago
  57. 9b51d14 Omit more shapes tests for ANGLE Release. by Ben Wagner · 7 years ago
  58. 09bcf73 Add NexusPlayer Vulkan perf bot by Greg Daniel · 7 years ago
  59. 04d22c0 Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code by Florin Malita · 7 years ago
  60. ac1e496 Workaround Mali static analysis bug by Brian Osman · 7 years ago
  61. 3fdd0bf Update clearOp for split-OpList world (take 2) by Robert Phillips · 7 years ago
  62. cd2f512 Initialize blit framebuffer in GL even if not doing msaa by Greg Daniel · 7 years ago
  63. 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
  64. 555ea8e bail out of ChooseBitmapXferProc with a color space by Mike Klein · 7 years ago
  65. 3b3307f Disable MSAA for Intel GPUs and re-enable GrSurfaceRenderability test by Robert Phillips · 7 years ago
  66. c998f73 make sure to_srgb maps 1 to 1 by Mike Klein · 7 years ago
  67. d1a6dd6 Update Skia milestone to 61 by Heather Miller · 7 years ago
  68. 985e192 Rename HD4000 GPU to IntelHD4000 on bots by Robert Phillips · 7 years ago
  69. 6533159 add stage for gaussian alpha to rgba for shadows by Mike Reed · 7 years ago
  70. 7041fd5 Revert "Add animated webp images to DM testing" by Leon Scroggins · 7 years ago
  71. d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
  72. ffce079 Enable chromecast gpu perf by Kevin Lubick · 7 years ago
  73. 56a1e6a Reduce absolute paths in generated ninja files in skia by Wei-Yin Chen (陳威尹) · 7 years ago
  74. 58a7564 SkShaderBase by Florin Malita · 7 years ago
  75. aa13223 Allow for non opaque colors for src-over lcd fallback case in gpu by Greg Daniel · 7 years ago
  76. 6fee59b SkStream: DynamicMemoryWStream gets writeToAndReset by Hal Canary · 7 years ago
  77. 14a6430 SkSTArenaAlloc by Florin Malita · 7 years ago
  78. 176f19c Use rasterpipeline for drawVertices by Mike Reed · 7 years ago
  79. f6ca16e also run srgb config on SK_FORCE_RASTER_PIPELINE_BLITTER bot by Mike Klein · 7 years ago
  80. 9fff111 better extend: alloc once, no recursion by Mike Klein · 7 years ago
  81. 7916255 inline SkArenaAlloc::allocObject() by Mike Klein · 7 years ago
  82. 6ecc373 Add animated webp images to DM testing by Leon Scroggins III · 7 years ago
  83. 380dcdb Update the SKP repository used by the CT bots by Ravi Mistry · 7 years ago
  84. ee47914 Add GrContext API to report the number of purgeable bytes in the cache. by Derek Sollenberger · 7 years ago
  85. 8785df1 Clear atlas textures at creation in Chrome by Brian Salomon · 7 years ago
  86. 5458cf8 Add cumulative fps to SampleApp by Yuqian Li · 7 years ago
  87. 3b840e9 add a bulk shader path through SkRasterPipelineBlitter by Mike Klein · 7 years ago
  88. bc146b1 blacklist failing Chromecast tests by Ethan Nicholas · 7 years ago
  89. b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 7 years ago
  90. 3cac5b8 Update go to 1.8.2 by Kevin Lubick · 7 years ago
  91. 700a79c Mark SkGifImageReader destructors with override by Kevin Lubick · 7 years ago
  92. eceee04 Premultiply in DM before drawing unpremul f16 by Leon Scroggins III · 7 years ago
  93. 76f7062 move all details for dashing into impl by Mike Reed · 7 years ago
  94. d36968b add image variant to patch gm by Mike Reed · 7 years ago
  95. d17b4a6 Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "" by Brian Salomon · 7 years ago
  96. 0610a46 Legacy raster still doesn't handle transparent LCD by Brian Osman · 7 years ago
  97. 355feab Use Gerrit style format for footers in Presubmit by Ravi Mistry · 7 years ago
  98. 37aca92 Add ship.png for DrawShip sample by Jim Van Verth · 7 years ago
  99. c823fb5 Update documentation to specify the new Gerrit style CQ keywords by Ravi Mistry · 7 years ago
  100. 8a03055 Fix flag collision in GrDrawVerticesOp by Brian Osman · 7 years ago