- 3054be1 Remove canvas::NewRaster, and rename surface::NewRasterPMColor to N32Premul by reed · 10 years ago
- a8918a0 Revert of remove (dumb) canvas::NewRaster, and rename surface::NewRasterPMColor to N32Premul (patchset #3 id:40001 of https://codereview.chromium.org/790733003/) by reed · 10 years ago
- 2e3b3e3 This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated). by joshualitt · 10 years ago
- f3c78cc Adding an option for pixelated rendering in SkPictureImageFilter by junov · 10 years ago
- 2c1605a remove (dumb) canvas::NewRaster, and rename surface::NewRasterPMColor to N32Premul by reed · 10 years ago
- 9513143 Make all blending up to GrOptDrawState be handled by the xp/xp factory. by egdaniel · 10 years ago
- 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
- 3030445 Revert of Replace EncodeBitmap with an interface. (patchset #12 id:210001 of https://codereview.chromium.org/784643002/) by scroggo · 10 years ago
- 02b217f Replace EncodeBitmap with an interface. by scroggo · 10 years ago
- c0708cb Revert of Replace EncodeBitmap with an interface. (patchset #11 id:190001 of https://codereview.chromium.org/784643002/) by robertphillips · 10 years ago
- 6cd1181 Cleanup GM:pictureshadertile by fmalita · 10 years ago
- 0c4aba6 Replace EncodeBitmap with an interface. by scroggo · 10 years ago
- 8d95ffa Revert of Make all blending up to GrOptDrawState be handled by the xp/xp factory. (patchset #7 id:140001 of https://codereview.chromium.org/759713002/) by egdaniel · 10 years ago
- 7c66342 Make all blending up to GrOptDrawState be handled by the xp/xp factory. by egdaniel · 10 years ago
- a2bd24f Tweak SkPictureShader's tile semantics. by fmalita · 10 years ago
- 9a26410 Add new GM (filterfastbounds) by robertphillips · 10 years ago
- f4aa9cc remove unnecessary save/clip/restore by reed · 10 years ago
- a9bf1aa Tolerate unstarted builds in rebaseline server. by bungeman · 10 years ago
- 2dd1ae0 First step to moving vertex attributes to the geometryProcessor by joshualitt · 10 years ago
- 84bc52a work in progress by halcanary · 10 years ago
- 5234075 Adding a PictureResolution option to SkPictureImageFilter by Justin Novosad · 10 years ago
- 8b896e7 use portable fonts by halcanary · 10 years ago
- 5abbc42 colorwheelnative gm, to test that colors look right under all conditions. by halcanary · 10 years ago
- d476a17 Remove PDF JPEG shortcut, since it fails on grayscale JPEGs. by halcanary · 10 years ago
- f786901 add gm to test rounding between clips and drawBitmapRect by reed · 10 years ago
- 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
- 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- afa278e more c by reed · 10 years ago
- 4af267b add SkImage::newSurface by reed · 10 years ago
- 08d1fcc Add SkNVRefCnt, prune down SkPicture's size by mtklein · 10 years ago
- ace7f42 Preventing division by 0 in non-separable blend mode shaders. by rosca · 10 years ago
- 65d79ce Add an image filter row to GM:lcdtextprops by fmalita · 10 years ago
- 9853cce Drawstate on stack by joshualitt · 10 years ago
- 468b6b4 tweak gm to show fractional offsets by reed · 10 years ago
- 21c771b Revert "move SkPDFD*.h from include to src" by Greg Humphreys · 10 years ago
- 6930243 move SkPDFD*.h from include to src by halcanary · 10 years ago
- 5478d42 Push creation of default GP to the caller by joshualitt · 10 years ago
- 64c0488 disable gammatext gm for a while, looking for other flakes by reed · 10 years ago
- ae760d5 update gm to place inner rect on fractional boundary by reed · 10 years ago
- 36e6e26 add gm for 2-rects and blur by reed · 10 years ago
- 04f7e14 clean up dead code by reed · 10 years ago
- 66b4ce9 Fully disable lcdtextprops by Florin Malita · 10 years ago
- f4905cc Disable GM:lcdtextprops on 565 by fmalita · 10 years ago
- a3aff06 add gm for lcd text and surfaceprops by reed · 10 years ago
- 842ab70 Fix "Add support for rebaselining from trybots." by bungeman · 10 years ago
- d09ade4 Add support for rebaselining from trybots. by bungeman · 10 years ago
- 81f71b6 Change where layer hoisting data is gathered by robertphillips · 10 years ago
- c9232dc Remove SK_FM_NEW_MATCH_FAMILY_STYLE_CHARACTER. by bungeman · 10 years ago
- 2b07443 Make gpudft non-default config for gm by jvanverth · 10 years ago
- 4736e14 Get gpudft support working in dm, gm, nanobench and bench_pictures by jvanverth · 10 years ago
- a71d3af Cleanup: Use SkAutoGraphics in gm and tests. by tfarina · 10 years ago
- aa30ab3 Revert of Get gpudft support working in dm, gm, nanobench and bench_pictures (patchset #2 id:20001 of https://codereview.chromium.org/699453005/) by jvanverth · 10 years ago
- 06ba179 Get gpudft support working in dm, gm, nanobench and bench_pictures by jvanverth · 10 years ago
- 21402e3 Bug fix for cull_line in SkDashPathEffect. by egdaniel · 10 years ago
- 9f2251c Crop the fast path dashed lines to the cull rect by robertphillips · 10 years ago
- 50408ad Test factory uses the inorder draw buffer by joshualitt · 10 years ago
- ed3af66 Use Color Processor for color bitmap text draws on gpu. by egdaniel · 10 years ago
- f037e0b allow SkUserConfig.h to control NOGPU by reed · 10 years ago
- f2703d8 rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags by bsalomon · 10 years ago
- dffa397 add gm: filterbitmap_image_color_wheel by halcanary · 10 years ago
- 535e3b2 Fix the way we patch up the matrix for scaled images that aren't clamp/clamp by humper · 10 years ago
- 30b83d4 add gm: colorwheel by halcanary · 10 years ago
- f622a6c Add `SkIRect bounds()` convenience method to SkImageInfo and SkBitmap. by halcanary · 10 years ago
- cbf6b6e Fix imagemagnifier GM quality and speed. by senorblanco · 10 years ago
- efd7d45 Don't use MIP filter mode on compressed textures by bsalomon · 10 years ago
- 234f036 Adding an option to render only the shadow in SkDropShadowImageFilter by sugoi · 10 years ago
- c20386e Update fontMgr to take list of bcp47 language tags. by bungeman · 10 years ago
- a0c814c Add SkTypeface::getBounds() by reed · 10 years ago
- fca302c Add color emoji fallback for distance field text. by jvanverth · 10 years ago
- a5414c4 Turn SkCanvasStateUtils into a class with static functions. by tfarina · 10 years ago
- feff7d2 Draw more accurate thick-stroked Beziers (disabled) by caryclark · 10 years ago
- ce68627 Adding 3D lut color filter by sugoi · 10 years ago
- bcf0a52 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- b82b9d5 Make GM default to reseting gpu contexts on android. by bsalomon · 10 years ago
- 901704b fix android framework build errors by djsollen · 10 years ago
- 7663d66 Revert of Make GM default to reseting gpu contexts on android. (patchset #1 id:1 of https://codereview.chromium.org/635293003/) by bsalomon · 10 years ago
- 8dd35ce Make GM default to reseting gpu contexts on android. by bsalomon · 10 years ago
- 9323b8b Revert "GrResourceCache2 manages scratch texture." by Brian Salomon · 10 years ago
- f9669f4 Fix perspective version of dftext GM by jvanverth · 10 years ago
- d14e1a2 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- ed14f1d Reduce sizes in dftext GM on Android to match desktop better. by jvanverth · 10 years ago
- 1564dde Fix multipicturedraw_biglayer GM by robertphillips · 10 years ago
- 7f1ed83 Reduce overdraw in MultiPictureDraw Sierpinski GM by robertphillips · 10 years ago
- b1fc64b Add a MultiPictureDraw GM to exercise layer clipping by robertphillips · 10 years ago
- 4942e75 fix prev change to tooBigForLCD, and add test by reed · 10 years ago
- 46616af Strip old backend recording down to essentials by mtklein · 10 years ago
- dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 10 years ago
- 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- aa0c837 Make pictures in multipicturedraw GM fit in 0,0..W,H range by robertphillips · 10 years ago
- b5fae93 SkCanvas::drawImage is the new way for drawing a SkImage to a Canvas by piotaixr · 10 years ago
- 2456b76 Revert of SkCanvas::drawImage is the new way for drawing an SkImage to a Canvas (patchset #9 id:160001 of https://codereview.chromium.org/583453002/) by borenet · 10 years ago
- 4327899 SkCanvas::drawImage is the new way for drawing a SkImage to a Canvas by piotaixr · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 76ce81e Fix SDF font positions when using global scale. by jvanverth · 10 years ago
- 4a8126e Introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)" by reed · 10 years ago
- 29c857d Revert of introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/) by reed · 10 years ago
- 3716fd0 introduce Props to surface (work in progress) by reed · 10 years ago
- 8483326 SkTextBlob shader space workaround. by fmalita · 10 years ago
- ab79ab5 Fix memory leak in MultiPictureDraw GM by robertphillips · 10 years ago