- 069e484 drawBitmap is deprecated by Mike Reed · 3 years, 9 months ago
- 5ec2238 Simplify common case of linear filtering with no mips by Mike Reed · 3 years, 10 months ago
- 82abece Bitmap should use sampling options by Mike Reed · 3 years, 11 months ago
- 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 4 years, 2 months ago
- 3ef77dd clean up public m44 and camera api by Mike Reed · 4 years, 7 months ago
- 46f5c5f Make SkM44 public by Mike Reed · 4 years, 9 months ago
- b26b4e7 Revert "Revert "use SkM44 internally"" by Mike Reed · 4 years, 10 months ago
- f79aacb Revert "use SkM44 internally" by Mike Reed · 4 years, 10 months ago
- 295cdf8 use SkM44 internally by Mike Reed · 4 years, 10 months ago
- 55f6fc3 IWYU -- colorspace no longer includes matrix44 by Mike Reed · 4 years, 10 months ago
- d4d3b33 Make converting from 4x4 to 3x3 explicit by Mike Reed · 4 years, 10 months ago
- 064c7f9 Optimize concat44 on canvas by Mike Reed · 4 years, 10 months ago
- 77cf430 starter bench for canvas matrix operations by Mike Reed · 4 years, 10 months ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
- 50acf8f add makeShader() to SkBitmap, and deprecate SkShader version by Mike Reed · 6 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 6 years ago
- 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
- 75ae421 IWYU -- SkShader.h by Mike Reed · 7 years ago
- 4edb5d2 hide lockpixels api behind flag by Mike Reed · 8 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 8 years ago
- 3661bc9 hide trivial helpers on canvas by Mike Reed · 8 years ago
- 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
- c6f28f7 Reland of "Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https://codereview.chromium.org/1803763002/ )" by reed · 9 years ago
- 106e10d Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https://codereview.chromium.org/1803763002/ ) by reed · 9 years ago
- 15c3a0e Finish conversion to sk_sp<SkShader> by reed · 9 years ago
- a1ebeb2 Remove const from `const int loops`. by mtklein · 9 years ago
- 8a6697a Fix for nexus 5 crashing in GL benches by joshualitt · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- 84984ef Revert[2] of guard to remove DrawBitmapRectFlags by reed · 9 years ago
- 9111019 Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://codereview.chromium.org/1235393003/) by scroggo · 9 years ago
- 6fb0b67 guard to remove DrawBitmapRectFlags by reed · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 93a1215 SkPaint::FilterLevel -> SkFilterQuality by reed · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- f168b86 Remove Sk prefix from some bench classes. by tfarina · 10 years ago
- 6c22573 hide SkBitmap::setConfig by reed · 10 years ago
- 44e3f71 GameBench: curCell doesn't need to be extra state. by commit-bot@chromium.org · 10 years ago
- 3361471 Simplify benchmark internal API. by commit-bot@chromium.org · 11 years ago
- 4469938 Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning"" by reed@google.com · 11 years ago
- 6fcbfce Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning" by reed@google.com · 11 years ago
- 081560e add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning by reed@google.com · 11 years ago
- 410e6e8 Refactoring: get rid of the SkBenchmark void* parameter. by mtklein@google.com · 11 years ago
- c289743 Major bench refactoring. by mtklein@google.com · 11 years ago
- e0e7cfe Change old PRG to be SkLCGRandom; change new one to SkRandom by commit-bot@chromium.org · 11 years ago
- 3c3c462 Bleed cleanup (remove nocolorbleed GM & enable bleed in game bench) by robertphillips@google.com · 11 years ago
- 5d4b773 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- 631a59b added drawVertices path to GameBench by robertphillips@google.com · 11 years ago
- 26da7f0 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- f865be3 Add atlasing option to GameBench bench by robertphillips@google.com · 11 years ago
- 347fd4e Add aligned case to game bench by robertphillips@google.com · 11 years ago
- 0f20a3f Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- 6d58ad3 Fix for compiler warnings/errors in r9078 by robertphillips@google.com · 11 years ago
- 6670ab9 Added game-like bench marks by robertphillips@google.com · 11 years ago