1. d98120e Fix debugger w.r.t. sk_sp changes by robertphillips · 9 years ago
  2. 9ea8acd Unbust the old debugger by robertphillips · 9 years ago
  3. cfdc0e3 debugger: SW rasterize the picture only when it changes by kkinnunen · 10 years ago
  4. 6082076 Get debugger compiling in NoGPU config by robertphillips@google.com · 11 years ago
  5. 1f2f338 Split SkDevice into SkBaseDevice and SkBitmapDevice by robertphillips@google.com · 11 years ago
  6. 9b051a3 Revert r10830 (Split SkDevice out of SkRasterDevice) until we can get Chromium ready. by robertphillips@google.com · 11 years ago
  7. 3055b70 Split SkDevice out of SkBitmapDevice by robertphillips@google.com · 11 years ago
  8. e8fe4bc Allow debugger to be compiled without Ganesh by robertphillips@google.com · 12 years ago
  9. 607357f Refactoring into a public facing facing SkDebugger class first pass. by chudy@google.com · 12 years ago
  10. a9e937c Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas. by chudy@google.com · 12 years ago
  11. 830b879 Optimization: SkDebugCanvas is capable of pausing and drawing incrementally instead of redrawing all commands. by chudy@google.com · 12 years ago
  12. 0b5bbb0 Optimized hit testing feature, refactored into seperate function from canvas draw calls by chudy@google.com · 12 years ago
  13. 38b08ce Added missing files to fix build. by chudy@google.com · 12 years ago