1. 3172208 Revert "Remove GrContext" by Robert Phillips · 4 years, 10 months ago
  2. 2edf18d Remove GrContext by Adlai Holler · 4 years, 10 months ago
  3. 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 5 years ago
  4. 6d00de3 allow SkRP color filters to fail by Mike Klein · 5 years ago
  5. b8219e4 update ApplyMatrix signature by Mike Klein · 5 years ago
  6. 5aaaeea Supply device and local coords to SkShader_Base::onProgram by Brian Osman · 5 years ago
  7. e81b108 plumb matrix provider through skvm shaders by Mike Klein · 5 years ago
  8. e150888 detect failed matrix update in SkDraw::drawAtlas() by Mike Klein · 5 years ago
  9. 3c35842 Support for custom vertex data in SkSL and drawVertices by Brian Osman · 5 years ago
  10. a434e0f pass paint color and full dst info to shaders by Mike Klein · 5 years ago
  11. 276a785 rearrange to emphasize most salient params by Mike Klein · 5 years ago
  12. 6352f00 change onProgram to return its color, or an invalid-color if failed by Mike Reed · 5 years ago
  13. 121c2af clipShader -- raster implementation by Mike Reed · 5 years ago
  14. 8a44af5 remove unused isAPicture from shaderbase by Mike Reed · 5 years ago
  15. 52f0291 Remove SkMaskFilter::makeWithMatrix() by Florin Malita · 5 years ago
  16. 85754d5 basic pass at gradients by Mike Klein · 6 years ago
  17. 8e71744 add SkVM_fwd.h by Mike Klein · 6 years ago
  18. 3ab7128 thread an SkArenaAlloc into shaders by Mike Klein · 6 years ago
  19. f6a715b Reland "pass more information to shaders" by Mike Klein · 6 years ago
  20. 48cc66a Revert "pass more information to shaders" by Mike Klein · 6 years ago
  21. 4f275cf pass more information to shaders by Mike Klein · 6 years ago
  22. b9f2088 convert SkVMBlitter over to floats by Mike Klein · 6 years ago
  23. 1cc6067 friendly wrapper to allocate uniforms by Mike Klein · 6 years ago
  24. 5625412 unify program() and uniforms() by Mike Klein · 6 years ago
  25. cfa4f60 simpler uniforms() api by Mike Klein · 6 years ago
  26. f3d4109 add (x,y) params to shader program() by Mike Klein · 6 years ago
  27. 0393505 opaque shaders and srcover -> src by Mike Klein · 6 years ago
  28. e4522dc rough sketch of shaders in SkVMBlitter by Mike Klein · 6 years ago
  29. 9318a6c build custom blitter for drawAtlas by Mike Reed · 6 years ago
  30. ef914f6 Remove onMakeBurstPipelineContext by Florin Malita · 6 years ago
  31. 8a64fa6 SkShaderBase::isAPicture() by Hal Canary · 6 years ago
  32. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  33. 7656b2c Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  34. 7c18eb9 Reland "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  35. 12b4902 Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  36. f88a0e1 Revert "Move localmatrix routines to shaderbase, no need to be public." by Mike Reed · 6 years ago
  37. f4a8d6f Move localmatrix routines to shaderbase, no need to be public. by Mike Reed · 6 years ago
  38. fae8fce Use SkTileMode instead of nested enum by Mike Reed · 6 years ago
  39. f9666f5 Remove SkColorSpaceXformCanvas, and supporting code: by Brian Osman · 6 years ago
  40. 1386b2d pass common SkStageRec to all effects using rasterpipeline by Mike Reed · 6 years ago
  41. 011d166 Move responsibility to onMakeContext for device colorspace decision by Mike Reed · 6 years ago
  42. 541cbd4 remove shadeSpan4f() by Mike Klein · 7 years ago
  43. 85b856f remove burst mode in SkRPBlitter by Mike Klein · 7 years ago
  44. eda2ac2 send 3D masks through raster pipeline blitter by Mike Klein · 7 years ago
  45. e3f543c Remove SkPM4f.h, fold contents into SkColorData.h by Brian Osman · 7 years ago
  46. fa5f6ce rename some flattenable routines by Mike Klein · 7 years ago
  47. 2e8f48e Play back picture shaders in 8888 or F16, depending on dst color type by Brian Osman · 7 years ago
  48. 4fee323 override getTypeName() instead of using table by Mike Klein · 7 years ago
  49. 1295672 clean up flattenable macro cruft by Mike Klein · 7 years ago
  50. e92aae6 make legacy shadercontext optional by Mike Reed · 7 years ago
  51. 09bc78b remove unused isABitmap code by Mike Reed · 7 years ago
  52. 781e350 Remove SkPM4f by Brian Osman · 7 years ago
  53. 0d5d065 Remove ContextRect::DstType by Brian Osman · 7 years ago
  54. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 7 years ago
  55. 27dddae rebase by Cary Clark · 7 years ago
  56. 89ad31e Revert "Reland "remove toString"" by Cary Clark · 7 years ago
  57. 92e37b6 Reland "remove toString" by Cary Clark · 7 years ago
  58. 4dc5a45 remove defines and add commas by Cary Clark · 7 years ago
  59. 32a4910 Revert "remove toString" by Cary Clark · 7 years ago
  60. 5191880 remove toString by Cary Clark · 7 years ago
  61. c6c5ead Reland "Fix handling of MaskFilter matrices" by Florin Malita · 7 years ago
  62. c64ee20 Revert "Fix handling of MaskFilter matrices" by Robert Phillips · 7 years ago
  63. 2097fd0 Fix handling of MaskFilter matrices by Florin Malita · 7 years ago
  64. 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 7 years ago
  65. af2769d Banish SkShaderBase::isRasterPipelineOnly() by Florin Malita · 7 years ago
  66. 75ae421 IWYU -- SkShader.h by Mike Reed · 8 years ago
  67. e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 8 years ago
  68. 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 8 years ago
  69. 1d8c42e fold params into StageRec by Mike Reed · 8 years ago
  70. aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 8 years ago
  71. 3404207 use rasterpipeline for images if matrix is >= scale+translate by Mike Reed · 8 years ago
  72. 8aeec29 simplify shaderbase -- remove shaderproc -- no measurable speed diff by Mike Reed · 8 years ago
  73. 1aa731a remove unused shadeSpanAlpha -- handled by rasterpipeline by Mike Reed · 8 years ago
  74. 4d41b8f Remove dead gradient perspective code by Florin Malita · 8 years ago
  75. 5769dd2 Add some raster pipeline perspective asserts by Florin Malita · 8 years ago
  76. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 8 years ago
  77. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 8 years ago
  78. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/core/SkShaderBase.h]
  79. f7beee7 Hide ctors of SkShader, SkImage & SkColorSpace by Florin Malita · 8 years ago
  80. eb9f278 Delete onChooseBlitProcs() and related code by Florin Malita · 8 years ago
  81. 95c993c Unexport private SkShader classes by Florin Malita · 8 years ago
  82. c99be25 add SK_API to SkShaderBase by Mike Klein · 8 years ago
  83. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 8 years ago[Renamed from src/shaders/SkShaderBase.h]
  84. fabe0b2 Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/core/SkShaderBase.h]
  85. 4aed138 Reland of SkShaderBase by Florin Malita · 8 years ago
  86. d93e11c Revert "SkShaderBase" by Florin Malita · 8 years ago
  87. 58a7564 SkShaderBase by Florin Malita · 8 years ago