1. 31cc731 Don't use GENERAL layout during mipmap generation in Vulkan by Greg Daniel · 6 years ago
  2. 2a4f983 Remove GrSurfaceOrigin from GrSurfaceDesc. by Brian Salomon · 6 years ago
  3. 29acf84 Remove blacklist of dual source blending on AMD vulkan by Greg Daniel · 6 years ago
  4. 10fc6fd Revert "Revert "Add 1010102 support to Ganesh"" by Brian Osman · 6 years ago
  5. e35a99e Update Flush and Invalidate Memory calls in vulkan to take offset and size by Greg Daniel · 6 years ago
  6. f3b1162 Move workaround for fSRGBsupport before config table init in GrVkCaps by Greg Daniel · 6 years ago
  7. ded47a5 Revert "Add 1010102 support to Ganesh" by Brian Osman · 6 years ago
  8. bce5eb9 Move the rest of Vulkan driver workarounds into helper function in GrVkCaps by Greg Daniel · 6 years ago
  9. 44b6120 Add 1010102 support to Ganesh by Brian Osman · 6 years ago
  10. f3a4ef9 Add unit test the explicit tests create a GrVkCopyPipeline by Greg Daniel · 6 years ago
  11. 691f5e7 Respect disable driver correctness workaround flag in Vulkan by Greg Daniel · 6 years ago
  12. 3d86a19 Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds by Brian Salomon · 6 years ago
  13. 45a44de Make sure we add render target mem barriers after any last second copies by Greg Daniel · 6 years ago
  14. 3cdfa09 Fix height calculation when doing copyImageToBuffer by Greg Daniel · 6 years ago
  15. 5f33a8c Start on new GPU pixel ops implementation. by Brian Salomon · 6 years ago
  16. 5ba448c Add cap workarounds for possible arm bugs by Greg Daniel · 6 years ago
  17. 8385a8a Revert "Revert "Fixes to alignment issues with regards to mapped vulkan memory."" by Greg Daniel · 6 years ago
  18. b68319a Send correct clear count to vulkan beginRenderPass by Greg Daniel · 6 years ago
  19. 88fdee9 Revert "Fixes to alignment issues with regards to mapped vulkan memory." by Greg Daniel · 6 years ago
  20. 9fb6cf4 Fixes to alignment issues with regards to mapped vulkan memory. by Greg Daniel · 6 years ago
  21. 2612bae ccpr: Prefer atlas sizes under 4k on ARM by Chris Dalton · 6 years ago
  22. c320b15 Introduce GrColorType by Brian Salomon · 6 years ago
  23. 535ba8d Drop unused support for MSAA sample locations by Chris Dalton · 6 years ago
  24. 9b009bb Prepare sRGB encoding conversion for the removal of GrPixelConfig by Brian Salomon · 6 years ago
  25. fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 6 years ago
  26. 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 6 years ago
  27. 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 6 years ago
  28. d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 6 years ago
  29. dfb3a16 Move default init of tmp draw params out of subclasses into GrGpu by Brian Salomon · 7 years ago
  30. 1fabd51 Track dirty rects on GrRenderTargets in native space rather than origin-relative by Brian Salomon · 7 years ago
  31. 5711133 Remove integer texture support by Brian Salomon · 7 years ago
  32. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  33. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  34. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  35. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  36. d653cac More sample count cleanup: by Brian Salomon · 7 years ago
  37. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
  38. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
  39. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
  40. 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 7 years ago
  41. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  42. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  43. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  44. 7f1a074 Remove some unused sample count caps by Brian Salomon · 7 years ago
  45. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 7 years ago
  46. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 7 years ago
  47. 48661b8 Make use of VkSemaphores thread safe assuming use of the same VkQueue. by Greg Daniel · 7 years ago
  48. 6be756b Move resourceProvider accessor to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  49. be46e24 Revert "Move resourceProvider accessor to GrContextPriv" by Hal Canary · 7 years ago
  50. 1f9ed85 Move resourceProvider accessor to GrContextPriv by Robert Phillips · 7 years ago
  51. deb7998 Fix buffer size assertion in Vulkan by Chris Dalton · 7 years ago
  52. 17b7c05 Update GrSemaphore to allow it to only be used once for signaling and once for waiting. by Greg Daniel · 7 years ago
  53. 4284613 Enable conditional-uninitialized flag by Kevin Lubick · 7 years ago
  54. faa095e Update SkSurface MakeFromBackend* factories to take an SkColorType. by Greg Daniel · 7 years ago
  55. 7b219ac Add support for SRGB formats when validating backend formats and ColorTypes by Greg Daniel · 7 years ago
  56. f5d8758 Add new SkImage factory to create from GrBackendTexture with SkColorType by Greg Daniel · 7 years ago
  57. b67821d Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget by Robert Phillips · 7 years ago
  58. e42edcc Add stubbed out GrContext by Robert Phillips · 7 years ago
  59. 81b8059 Start removing uses of VkFormatToPixelConfig in vulkan backend by Greg Daniel · 7 years ago
  60. c25db63 Update SkImage::MakeFromYUVTexturesCopy to GrBackendTexture by Robert Phillips · 7 years ago
  61. d21b2a5 Remove GrBackendObject from tests (except image_from_yuv_textures) by Robert Phillips · 7 years ago
  62. e7e81c1 converted vertex shaders to device coords by Ethan Nicholas · 7 years ago
  63. f06c358 Remove instanced rendering by Brian Salomon · 7 years ago
  64. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
  65. 384fab4 sk_spification of GrGpu creation. by Brian Salomon · 7 years ago
  66. ef59d87 Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""" by Greg Daniel · 7 years ago
  67. b092cea Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""" by Brian Osman · 7 years ago
  68. 68ab186 Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""" by Greg Daniel · 7 years ago
  69. 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
  70. 3b2f5b6 Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""" by Greg Daniel · 7 years ago
  71. b5fb7cf Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"" by Greg Daniel · 7 years ago
  72. 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
  73. e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
  74. 0fb6db4 Revert "Add private grpixelconfigs for alpha_8 and alpha_half" by Greg Daniel · 7 years ago
  75. 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
  76. 33d17cb Add private grpixelconfigs for alpha_8 and alpha_half by Greg Daniel · 7 years ago
  77. 5254ccc Move pixel config getter to private in GrBackendSurface by Greg Daniel · 7 years ago
  78. 6a40abc Revert "Implement window rectangles in vulkan" by Jim Van Verth · 7 years ago
  79. 2b17f64 Revert "Fix signed/unsigned comparison in assert" by Chris Dalton · 7 years ago
  80. ed6d6da Fix signed/unsigned comparison in assert by Chris Dalton · 7 years ago
  81. 94c0468 Implement window rectangles in vulkan by Chris Dalton · 7 years ago
  82. 943ed79 Remove deferred upload types from GrDrawOp.h. by Brian Salomon · 7 years ago
  83. a8e40de workaround for VkWrapTests crash by Ethan Nicholas · 7 years ago
  84. a045eea CCPR: use 16-bit ints for the atlas offset attrib by Chris Dalton · 7 years ago
  85. 51ebd66 Add vector GrSLTypes for shorts by Chris Dalton · 7 years ago
  86. 6dd0d8a Revert "Add vector GrSLTypes for shorts" by Chris Dalton · 7 years ago
  87. af37a53 Add vector GrSLTypes for shorts by Chris Dalton · 7 years ago
  88. e252f08 Add hint to SkSurface::MakeRenderTarget that we will use mips by Greg Daniel · 7 years ago
  89. 261b8aa Revert "Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"" by Greg Daniel · 7 years ago
  90. 7477d96 Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator" by Greg Daniel · 7 years ago
  91. b8ad00b Support creation/use of mipped proxy in GrBackendTextureImageGenerator by Greg Daniel · 7 years ago
  92. 43f8bf0 Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions. by Brian Salomon · 7 years ago
  93. 09eeefb Remove uses of sk_sp when passing around GrVkPipelineState by Greg Daniel · 7 years ago
  94. 914a36b MakeBackendTextureFromSkImage by Eric Karl · 7 years ago
  95. 177e695 Add flag on GrBackendTexture to say whether texture is mipped or not by Greg Daniel · 7 years ago
  96. 0fc4d2d Use enum to track MipMapsStatus throughout Texture creation by Greg Daniel · 7 years ago
  97. 834f120 Set correct mip map status on GrTexture since we no longer require all mip data by Greg Daniel · 7 years ago
  98. 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
  99. f1b47bb Add a cap for geometry shader invocations by Chris Dalton · 7 years ago
  100. e4679fa CCPR: Blacklist Mali GPUs and Vulkan while we work through issues by Chris Dalton · 7 years ago