- b323a5e sprinkle more tracing in GM, tests, and ok, and add TRACE_FUNC by Mike Klein · 7 years ago
- 2112df0 Don't use fonts with many glyphs in fontmgr_bounds. by Ben Wagner · 7 years ago
- e44ef10 Second small fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 71f867c have resources return unique_ptr for stream by Mike Reed · 7 years ago
- 219f362 Add strikeout font metrics. by Ben Wagner · 7 years ago
- 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
- e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
- f828c1d Add Alpha Image GM by Hal Canary · 7 years ago
- 086a427 guard references to SkColorTable by Mike Reed · 7 years ago
- 576eda1 Make convex poly effect GM use a non-legacy GrMeshDrawOp by Brian Salomon · 7 years ago
- 477d0ef Make ops in bezier_effects GMs be non-Legacy GrMeshDrawOps by Brian Salomon · 7 years ago
- ee6aa80 New zero length path GM by Brian Osman · 7 years ago
- 304a07c remove references to kIndex_8_SkColorType from our tools/tests by Mike Reed · 7 years ago
- 6409f84 Revert "Revert "Change image encode api to return sk_sp"" by Mike Reed · 7 years ago
- 571b30f Reland "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
- 39ef556 Correctly set encoder options according to color space by Brian Osman · 7 years ago
- 64778d9 Revert "Change image encode api to return sk_sp" by Mike Reed · 7 years ago
- dc79955 Change image encode api to return sk_sp by Mike Reed · 7 years ago
- 8593248 GMs: Call SkBitmap::notifyPixelsChanged() by Hal Canary · 7 years ago
- 8321f75 Revert "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
- a48ae6e Blur gm. by Herb Derby · 7 years ago
- 77e9666 Make SkImage_Lazy::onMakeColorSpace return a SkImage_Lazy by Christopher Cameron · 7 years ago
- 742a3e2 Remove support for decoding to kIndex_8 by Leon Scroggins III · 7 years ago
- bdf6c62 srgb conversion needs to be in unpremul by Mike Reed · 7 years ago
- a920d36 remove unneeded code for index8 imagse by Mike Reed · 7 years ago
- 039a7c7 Added new edge handling mode (clamp and repeat) to Gaussian blur filter. by wutao · 7 years ago
- 95581bb Allow caps on hairlines for gpu dashed lines by Greg Daniel · 7 years ago
- 5fb3056 Fix gpu dashing for case when circle dashes are large enough to overlap by Greg Daniel · 7 years ago
- 806be2d Improve handling of clip stack ID by Robert Phillips · 7 years ago
- 89cd357 Fix recipes/tests for new Debian bots by Eric Boren · 7 years ago
- a4f792d Fix for Android batching bug by Robert Phillips · 7 years ago
- 515ccaf Adjust path_stroke_with_zero_length to draw on pixel centers by Brian Osman · 7 years ago
- 26249e0 Expand 2pt conical gradient gm with repeat/mirror by Florin Malita · 7 years ago
- 70e3e9a Remove SkImageFilter::MakeBlur entry point by Robert Phillips · 7 years ago
- 0dc1f4f Add GM image test for blur with clamp mode. by wutao · 7 years ago
- 0cc60b8 fix repeat/mirror sampling bleed by Mike Klein · 7 years ago
- 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
- 6b9cd05 remove unused variants in imagefilter factories by Mike Reed · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- baaf439 Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses."" by Brian Salomon · 7 years ago
- a0485d9 Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses." by Brian Salomon · 7 years ago
- 1ec03f3 Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses. by Brian Salomon · 7 years ago
- 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
- 7a8c84c Reland DeferredTextureImageData low-bit-depth/dithering support by Eric Karl · 7 years ago
- d9d8485 Retract GrTexture.h a bit by Robert Phillips · 7 years ago
- febbffa Improve cubic KLM accuracy by Chris Dalton · 7 years ago
- 01b2b83 Extend composeshader to support a lerp parameter by Mike Reed · 7 years ago
- 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
- 7fbeb5a Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""" by Brian Salomon · 7 years ago
- 840ff88 Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support"" by Brian Salomon · 7 years ago
- d7c681d Revert "DeferredTextureImageData low-bit-depth/dithering support" by Brian Salomon · 7 years ago
- d1aedde Remove SkLinearGradient::kForce4fContext_PrivateFlag by Florin Malita · 7 years ago
- 2c075e7 DeferredTextureImageData low-bit-depth/dithering support by Eric Karl · 7 years ago
- 33deb7e Make SkCodec more flexible about its required frame by Leon Scroggins III · 7 years ago
- 9982c4e GM for drawImage w/ maskFilter by Hal Canary · 7 years ago
- b246b94 Fix croppedrects GM by Chris Dalton · 7 years ago
- 7785dd2 Update showmiplevel gm to round coords the same for both variations of the GM by Greg Daniel · 7 years ago
- 3b5a3fa GrTessellator: implement out-of-range splitting and AEL rewinding. by Stephen White · 7 years ago
- 3928ff8 Create an SkColorSpaceXform image generator by Matt Sarett · 7 years ago
- ad5a646 In shapes_as_paths, draw zoom from pixmaps, not images by Brian Osman · 7 years ago
- e23bffd Remove support in GPU backend for distance vector field. by Brian Salomon · 7 years ago
- d16084f Better image for copyTo4444 test by Matt Sarett · 8 years ago
- a03d407 fix and test colorfiltershader by Mike Reed · 7 years ago
- bb3f562 Revert "Revert "Delete SkGaussianEdgeShader"" by Florin Malita · 7 years ago
- 9d14f93 Revert "Delete SkGaussianEdgeShader" by Florin Malita · 7 years ago
- 64790a3 Delete SkGaussianEdgeShader by Florin Malita · 7 years ago
- 2cb7a1a Add GM to test the IgnoreTransform flag on blurs by Greg Daniel · 7 years ago
- 4aed138 Reland of SkShaderBase by Florin Malita · 8 years ago
- d93e11c Revert "SkShaderBase" by Florin Malita · 8 years ago
- 58a7564 SkShaderBase by Florin Malita · 8 years ago
- 14a6430 SkSTArenaAlloc by Florin Malita · 8 years ago
- d36968b add image variant to patch gm by Mike Reed · 8 years ago
- 0610a46 Legacy raster still doesn't handle transparent LCD by Brian Osman · 8 years ago
- b8abb4c add gm to test alpha in drawPatch by Mike Reed · 8 years ago
- eb63eb7 Fix TSAN error for shadow cache by Jim Van Verth · 8 years ago
- 92de631 Remove compressed (ETC1) texture support from Ganesh (take 2) by Robert Phillips · 8 years ago
- 79a1a97 Fix TSAN bot by Jim Van Verth · 8 years ago
- 8793e38 Cache ambient and spot shadows at a canonical position by Jim Van Verth · 8 years ago
- bc262e1 Revert "Remove compressed (ETC1) texture support from Ganesh" by Brian Osman · 8 years ago
- ee26363 Remove compressed (ETC1) texture support from Ganesh by Robert Phillips · 8 years ago
- e739f15 Revert "Revert "Disable resource cache in shadow_utils GM for now"" by Jim Van Verth · 8 years ago
- 14d54c2 Hide SkPerlinNoiseShader impl details by Florin Malita · 8 years ago
- 0b58ef7 Revert "Disable resource cache in shadow_utils GM for now" by Jim Van Verth · 8 years ago
- c34a946 Disable resource cache in shadow_utils GM for now by Jim Van Verth · 8 years ago
- 6e3ce40 Add GM to verify that drawX == (path.addX, drawPath) by Brian Osman · 8 years ago
- 89eb148 Revert "Add GM to verify that drawX == (path.addX, drawPath)" by Greg Daniel · 8 years ago
- 78d1b42 Add GM to verify that drawX == (path.addX, drawPath) by Brian Osman · 8 years ago
- 63e7973 Remove GrSurfaceProxy::desc() by Brian Salomon · 8 years ago
- 9392f569c Fix shadow_utils light position for SampleApp tiling by Jim Van Verth · 8 years ago
- c090c64 move files out of private, and fix up callers to IWYU by Mike Reed · 8 years ago
- 7e68bc9 clamp to premul in dither by Mike Klein · 8 years ago
- 23e474c SkCanvas: Helpers for draw{Point,Line,Circle} by Hal Canary · 8 years ago
- fd35c74 fix SkJumper radial gradient precision by Mike Klein · 8 years ago
- 78c8f30 Add filled occluders to shadow_utils GM, take 2 by Jim Van Verth · 8 years ago
- ebb1b5c Add new SkImageGenerator::getPixels() API, deprecate the old by Matt Sarett · 8 years ago
- 7c8460e Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type". by Brian Salomon · 8 years ago
- 0ff114f Revert "Add filled occluders to shadow_utils GM" by Jim Van Verth · 8 years ago
- 7371699 Add filled occluders to shadow_utils GM by Jim Van Verth · 8 years ago
- 37c5a96 Unify ShadowUtils interface by Jim Van Verth · 8 years ago