1. 323fbcf Move GrBackendRenderTarget over to new system of getting backed infos by Greg Daniel · 6 years ago
  2. 52e16d9 Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better. by Greg Daniel · 6 years ago
  3. c585e20 Workaround for lack of ESSL3 external image extension on older Samsung devices by Brian Osman · 6 years ago
  4. 9a544bc Stop using clear-as-draw workaround on newer Intel drivers on macOS by Brian Salomon · 6 years ago
  5. 7c7ff03 ccpr: Normalize homogeneous coords with frexp/ldexp by Chris Dalton · 6 years ago
  6. 0090ef6 Don't use gl_FragCoord on legacy Tegra hardware by Chris Dalton · 6 years ago
  7. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 6 years ago
  8. 19eaf2d Revert "Revert "New read pixels implementation that is simpler but does all conversions on CPU."" by Brian Salomon · 6 years ago
  9. be5947c Revert "New read pixels implementation that is simpler but does all conversions on CPU." by Brian Salomon · 6 years ago
  10. c9a642e New read pixels implementation that is simpler but does all conversions on CPU. by Brian Salomon · 6 years ago
  11. 91fba61 Support GL_OES_EGL_image_external on newer GLSL without essl3 by Brian Osman · 6 years ago
  12. 0e90f98 Check GL_EXT_texture_format_BGRA8888 before GL_APPLE_texture_format_BGRA8888 by Alexis Hetu · 6 years ago
  13. c2d0dd6 Add a shader cap for incomplete short int precision by Chris Dalton · 6 years ago
  14. f8a131d Compile with GCC 7.2.0. by Ben Wagner · 6 years ago
  15. 98ad5b7 Fixed some shader cache issues by Ethan Nicholas · 6 years ago
  16. f777897 Delazify wrapped backend textures/render target proxies by Brian Salomon · 6 years ago
  17. 25d07fc Prefer kMixedSamples MSFBOType to multisampled-render-to-texture variants by Brian Salomon · 6 years ago
  18. 2a4f983 Remove GrSurfaceOrigin from GrSurfaceDesc. by Brian Salomon · 6 years ago
  19. 10fc6fd Revert "Revert "Add 1010102 support to Ganesh"" by Brian Osman · 6 years ago
  20. f2ec024 Make use of the buffer data null hint a GrContextOption by Robert Phillips · 6 years ago
  21. ded47a5 Revert "Add 1010102 support to Ganesh" by Brian Osman · 6 years ago
  22. 44b6120 Add 1010102 support to Ganesh by Brian Osman · 6 years ago
  23. 691f5e7 Respect disable driver correctness workaround flag in Vulkan by Greg Daniel · 6 years ago
  24. 3d86a19 Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds by Brian Salomon · 6 years ago
  25. 2612bae ccpr: Prefer atlas sizes under 4k on ARM by Chris Dalton · 6 years ago
  26. 7fe33c0 Drop unused shader support for multisample interpolation by Chris Dalton · 6 years ago
  27. 2a30390 Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies. by Greg Daniel · 6 years ago
  28. 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
  29. 0ff79b2 Disable texstorage for BGRA on ES devices that aren't apple by Greg Daniel · 6 years ago
  30. fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 6 years ago
  31. 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 6 years ago
  32. d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 6 years ago
  33. 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 7 years ago
  34. 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
  35. 5711133 Remove integer texture support by Brian Salomon · 7 years ago
  36. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  37. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  38. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  39. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  40. d653cac More sample count cleanup: by Brian Salomon · 7 years ago
  41. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
  42. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
  43. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
  44. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  45. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  46. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  47. 7f1a074 Remove some unused sample count caps by Brian Salomon · 7 years ago
  48. 44804c0 Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions by Brian Salomon · 7 years ago
  49. 4e69f14 Fix noncoherent advanced blend eq NV workaround by Brian Salomon · 7 years ago
  50. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 7 years ago
  51. 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 7 years ago
  52. dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
  53. faca00d ccpr: Unblacklist Mali by Chris Dalton · 7 years ago
  54. 0a94e4c ccpr: Blacklist vertex shaders on ANGLE/Skylake by Chris Dalton · 7 years ago
  55. f625860 Fix handling of red support for GalliumLLVM renderer by Robert Phillips · 7 years ago
  56. d8b01ad Remove old command buffer ES3 tex storage limitation by Brian Salomon · 7 years ago
  57. e609e81 Remove GrGLCaps::fTextureRedSupport by Brian Salomon · 7 years ago
  58. cd3261a Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"" by Brian Osman · 7 years ago
  59. 9d6929c Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord" by Brian Osman · 7 years ago
  60. 1001f84 Added SkSL workaround for devices which cannot safely access gl_FragCoord by Brian Osman · 7 years ago
  61. 8fd7955 Enable the GL_EXT_geometry_shader extension where necessary by Chris Dalton · 7 years ago
  62. d0b8d93 CCPR: Fix Intel crash and un-blacklist by Chris Dalton · 7 years ago
  63. 08faf04 Disable geometry shaders on old Qualcomm drivers by Chris Dalton · 7 years ago
  64. faa095e Update SkSurface MakeFromBackend* factories to take an SkColorType. by Greg Daniel · 7 years ago
  65. 7b219ac Add support for SRGB formats when validating backend formats and ColorTypes by Greg Daniel · 7 years ago
  66. f5d8758 Add new SkImage factory to create from GrBackendTexture with SkColorType by Greg Daniel · 7 years ago
  67. 344e903 Prefer fullscreen clears on Qualcomm/GL by Chris Dalton · 7 years ago
  68. f06c358 Remove instanced rendering by Brian Salomon · 7 years ago
  69. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
  70. 0c56d47 Disable SkImage multitexturing for AMD GPUs. by Brian Salomon · 7 years ago
  71. 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
  72. 64fa70a Reland "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  73. bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  74. 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  75. 25b1778 Revert "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  76. 06c8da4 Set multitexturing image threshold for PowerVR. by Brian Salomon · 7 years ago
  77. b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
  78. 210883c Fix caps for advanced blend extension with regards to layout qualifiers by Greg Daniel · 7 years ago
  79. b07b06e Fix assert in blink chromeos by Greg Daniel · 7 years ago
  80. ef59d87 Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""" by Greg Daniel · 7 years ago
  81. b092cea Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""" by Brian Osman · 7 years ago
  82. 68ab186 Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""" by Greg Daniel · 7 years ago
  83. 584a79a Reland "Fold analytic clip FPs into GrReducedClip" by Chris Dalton · 7 years ago
  84. 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
  85. 3b2f5b6 Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""" by Greg Daniel · 7 years ago
  86. b5fb7cf Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"" by Greg Daniel · 7 years ago
  87. 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
  88. 554c1f0 Revert "Fold analytic clip FPs into GrReducedClip" by Brian Osman · 7 years ago
  89. 4355b26 Fold analytic clip FPs into GrReducedClip by Chris Dalton · 7 years ago
  90. e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
  91. 0fb6db4 Revert "Add private grpixelconfigs for alpha_8 and alpha_half" by Greg Daniel · 7 years ago
  92. 42d27c6 Revert "Nit clean up to add private GrPixelConfig CL" by Greg Daniel · 7 years ago
  93. b8e4c44 Nit clean up to add private GrPixelConfig CL by Greg Daniel · 7 years ago
  94. 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
  95. 33d17cb Add private grpixelconfigs for alpha_8 and alpha_half by Greg Daniel · 7 years ago
  96. 06d55fb Revert "Revert "added a missing programBinarySupport check"" by Ethan Nicholas · 7 years ago
  97. 6a40abc Revert "Implement window rectangles in vulkan" by Jim Van Verth · 7 years ago
  98. 94c0468 Implement window rectangles in vulkan by Chris Dalton · 7 years ago
  99. d1b2eec API to cache shader binaries between runs of Skia. by Ethan Nicholas · 7 years ago
  100. 35c886b Attempt to disable clear-as-draw-workaround on iOS PowerVR. by Brian Salomon · 7 years ago