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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
323fbcf6d18f1a82b76cc3e471015dc9717e7fb5
/
src
/
gpu
/
gl
/
GrGLCaps.cpp
323fbcf
Move GrBackendRenderTarget over to new system of getting backed infos
by Greg Daniel
· 6 years ago
52e16d9
Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.
by Greg Daniel
· 6 years ago
c585e20
Workaround for lack of ESSL3 external image extension on older Samsung devices
by Brian Osman
· 6 years ago
9a544bc
Stop using clear-as-draw workaround on newer Intel drivers on macOS
by Brian Salomon
· 6 years ago
7c7ff03
ccpr: Normalize homogeneous coords with frexp/ldexp
by Chris Dalton
· 6 years ago
0090ef6
Don't use gl_FragCoord on legacy Tegra hardware
by Chris Dalton
· 6 years ago
5fba7ad
Support GL_RGB textures and render targets.
by Brian Salomon
· 6 years ago
19eaf2d
Revert "Revert "New read pixels implementation that is simpler but does all conversions on CPU.""
by Brian Salomon
· 6 years ago
be5947c
Revert "New read pixels implementation that is simpler but does all conversions on CPU."
by Brian Salomon
· 6 years ago
c9a642e
New read pixels implementation that is simpler but does all conversions on CPU.
by Brian Salomon
· 6 years ago
91fba61
Support GL_OES_EGL_image_external on newer GLSL without essl3
by Brian Osman
· 6 years ago
0e90f98
Check GL_EXT_texture_format_BGRA8888 before GL_APPLE_texture_format_BGRA8888
by Alexis Hetu
· 6 years ago
c2d0dd6
Add a shader cap for incomplete short int precision
by Chris Dalton
· 6 years ago
f8a131d
Compile with GCC 7.2.0.
by Ben Wagner
· 6 years ago
98ad5b7
Fixed some shader cache issues
by Ethan Nicholas
· 6 years ago
f777897
Delazify wrapped backend textures/render target proxies
by Brian Salomon
· 6 years ago
25d07fc
Prefer kMixedSamples MSFBOType to multisampled-render-to-texture variants
by Brian Salomon
· 6 years ago
2a4f983
Remove GrSurfaceOrigin from GrSurfaceDesc.
by Brian Salomon
· 6 years ago
10fc6fd
Revert "Revert "Add 1010102 support to Ganesh""
by Brian Osman
· 6 years ago
f2ec024
Make use of the buffer data null hint a GrContextOption
by Robert Phillips
· 6 years ago
ded47a5
Revert "Add 1010102 support to Ganesh"
by Brian Osman
· 6 years ago
44b6120
Add 1010102 support to Ganesh
by Brian Osman
· 6 years ago
691f5e7
Respect disable driver correctness workaround flag in Vulkan
by Greg Daniel
· 6 years ago
3d86a19
Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds
by Brian Salomon
· 6 years ago
2612bae
ccpr: Prefer atlas sizes under 4k on ARM
by Chris Dalton
· 6 years ago
7fe33c0
Drop unused shader support for multisample interpolation
by Chris Dalton
· 6 years ago
2a30390
Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.
by Greg Daniel
· 6 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 6 years ago
0ff79b2
Disable texstorage for BGRA on ES devices that aren't apple
by Greg Daniel
· 6 years ago
fc711a2
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
by Robert Phillips
· 6 years ago
559823d
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
by Cary Clark
· 6 years ago
d76e56d
Add SkCharacterization creation helper to GrContextThreadSafeProxy
by Robert Phillips
· 6 years ago
426e6c5
Remove (unused) NV_bindless_texture from GL interface
by Brian Osman
· 7 years ago
0ee0190
Remove EXT_direct_state_access (unused)
by Brian Osman
· 7 years ago
5711133
Remove integer texture support
by Brian Salomon
· 7 years ago
bdecacf
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
by Brian Salomon
· 7 years ago
3a2cc2c
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
by Brian Salomon
· 7 years ago
5bb82cb
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
by Brian Salomon
· 7 years ago
18c52a7
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
by Brian Salomon
· 7 years ago
d653cac
More sample count cleanup:
by Brian Salomon
· 7 years ago
d0d7270
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
by Brian Salomon
· 7 years ago
c1ce2f7
Revert "Redefine the meaning of sample counts in GPU backend."
by Brian Salomon
· 7 years ago
48825b1
Redefine the meaning of sample counts in GPU backend.
by Brian Salomon
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
e41e176
Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.
by Brian Salomon
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
7f1a074
Remove some unused sample count caps
by Brian Salomon
· 7 years ago
44804c0
Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions
by Brian Salomon
· 7 years ago
4e69f14
Fix noncoherent advanced blend eq NV workaround
by Brian Salomon
· 7 years ago
27059d3
ccpr: Use primitive restart feature on ARM
by Chris Dalton
· 7 years ago
01b476a
Start of adding GrContextOption that overrides driver workarounds.
by Brian Salomon
· 7 years ago
dba65f9
Add a workaround for inaccurate interpolants on Adreno 3xx.
by Brian Salomon
· 7 years ago
faca00d
ccpr: Unblacklist Mali
by Chris Dalton
· 7 years ago
0a94e4c
ccpr: Blacklist vertex shaders on ANGLE/Skylake
by Chris Dalton
· 7 years ago
f625860
Fix handling of red support for GalliumLLVM renderer
by Robert Phillips
· 7 years ago
d8b01ad
Remove old command buffer ES3 tex storage limitation
by Brian Salomon
· 7 years ago
e609e81
Remove GrGLCaps::fTextureRedSupport
by Brian Salomon
· 7 years ago
cd3261a
Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord""
by Brian Osman
· 7 years ago
9d6929c
Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"
by Brian Osman
· 7 years ago
1001f84
Added SkSL workaround for devices which cannot safely access gl_FragCoord
by Brian Osman
· 7 years ago
8fd7955
Enable the GL_EXT_geometry_shader extension where necessary
by Chris Dalton
· 7 years ago
d0b8d93
CCPR: Fix Intel crash and un-blacklist
by Chris Dalton
· 7 years ago
08faf04
Disable geometry shaders on old Qualcomm drivers
by Chris Dalton
· 7 years ago
faa095e
Update SkSurface MakeFromBackend* factories to take an SkColorType.
by Greg Daniel
· 7 years ago
7b219ac
Add support for SRGB formats when validating backend formats and ColorTypes
by Greg Daniel
· 7 years ago
f5d8758
Add new SkImage factory to create from GrBackendTexture with SkColorType
by Greg Daniel
· 7 years ago
344e903
Prefer fullscreen clears on Qualcomm/GL
by Chris Dalton
· 7 years ago
f06c358
Remove instanced rendering
by Brian Salomon
· 7 years ago
7af060a
Add gray_8_as_lum and _as_red private grpixelconfigs
by Greg Daniel
· 7 years ago
0c56d47
Disable SkImage multitexturing for AMD GPUs.
by Brian Salomon
· 7 years ago
10ed243
Add cap on intel to avoid calling abs and floor on the same line in a shader.
by Greg Daniel
· 7 years ago
64fa70a
Reland "Set multitexturing image threshold for PowerVR."
by Brian Salomon
· 7 years ago
bbf0575
Reland "Set multitexturing threshold for NVIDIA"
by Brian Salomon
· 7 years ago
48ed004
Revert "Set multitexturing threshold for NVIDIA"
by Brian Salomon
· 7 years ago
25b1778
Revert "Set multitexturing image threshold for PowerVR."
by Brian Salomon
· 7 years ago
06c8da4
Set multitexturing image threshold for PowerVR.
by Brian Salomon
· 7 years ago
b4ec104
Set multitexturing threshold for NVIDIA
by Brian Salomon
· 7 years ago
210883c
Fix caps for advanced blend extension with regards to layout qualifiers
by Greg Daniel
· 7 years ago
b07b06e
Fix assert in blink chromeos
by Greg Daniel
· 7 years ago
ef59d87
Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""""
by Greg Daniel
· 7 years ago
b092cea
Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""
by Brian Osman
· 7 years ago
68ab186
Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""
by Greg Daniel
· 7 years ago
584a79a
Reland "Fold analytic clip FPs into GrReducedClip"
by Chris Dalton
· 7 years ago
47c8ed3
Reland "Fix precision caps and rrect/ellipse effect precisions"
by Chris Dalton
· 7 years ago
3b2f5b6
Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""
by Greg Daniel
· 7 years ago
b5fb7cf
Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""
by Greg Daniel
· 7 years ago
24f9c19
Revert "Fix precision caps and rrect/ellipse effect precisions"
by Brian Osman
· 7 years ago
554c1f0
Revert "Fold analytic clip FPs into GrReducedClip"
by Brian Osman
· 7 years ago
4355b26
Fold analytic clip FPs into GrReducedClip
by Chris Dalton
· 7 years ago
e421800
Fix precision caps and rrect/ellipse effect precisions
by Chris Dalton
· 7 years ago
0fb6db4
Revert "Add private grpixelconfigs for alpha_8 and alpha_half"
by Greg Daniel
· 7 years ago
42d27c6
Revert "Nit clean up to add private GrPixelConfig CL"
by Greg Daniel
· 7 years ago
b8e4c44
Nit clean up to add private GrPixelConfig CL
by Greg Daniel
· 7 years ago
559f556
Remove support for image load/store
by Brian Salomon
· 7 years ago
33d17cb
Add private grpixelconfigs for alpha_8 and alpha_half
by Greg Daniel
· 7 years ago
06d55fb
Revert "Revert "added a missing programBinarySupport check""
by Ethan Nicholas
· 7 years ago
6a40abc
Revert "Implement window rectangles in vulkan"
by Jim Van Verth
· 7 years ago
94c0468
Implement window rectangles in vulkan
by Chris Dalton
· 7 years ago
d1b2eec
API to cache shader binaries between runs of Skia.
by Ethan Nicholas
· 7 years ago
35c886b
Attempt to disable clear-as-draw-workaround on iOS PowerVR.
by Brian Salomon
· 7 years ago
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