- 33bf2b5 Pipe all SDC creation through the recording context by Robert Phillips · 3 years, 7 months ago
- 464703f Add gm exercising strokeandfill by Mike Reed · 3 years, 7 months ago
- 68c9325 Create test case to repro skia:12212. by John Stiles · 3 years, 7 months ago
- ab7ff17 Guard TopDeviceSurfaceFillContext calls for null return values. by John Stiles · 3 years, 7 months ago
- 5b3aff4 Rename DestColor FP to SurfaceColor. by John Stiles · 3 years, 7 months ago
- 58920bb [COLRv1] Spec update for degree specifications, fix PaintSkew by Dominik Röttsches · 3 years, 7 months ago
- 4dca831 Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext by Robert Phillips · 3 years, 7 months ago
- a2a85e4 Generalize composing imagefilters and shaders to blenders by Mike Reed · 3 years, 7 months ago
- 400f52e Retract GrSurfaceDrawContext.h a bit by Robert Phillips · 3 years, 7 months ago
- 613ca2b Fix PaintScale and add testing by Dominik Röttsches · 3 years, 7 months ago
- c317600 Lift the tessellation atlas into its own path renderer by Chris Dalton · 3 years, 7 months ago
- cfd204a Rename/simplify SkCanvas::resetClip() and make recordable by Michael Ludwig · 3 years, 7 months ago
- 7a0d3c3 Revise GM infrastructure to not rely on GrSurfaceDrawContext by Robert Phillips · 3 years, 7 months ago
- 259b468 Reduce GrOnFlushResourceProvider's functionality by Robert Phillips · 3 years, 7 months ago
- 1f261da Stop using filterquality by Mike Reed · 3 years, 7 months ago
- c82ab08 Stop using filterquality by Mike Reed · 3 years, 7 months ago
- 2bdf6ed Stop using SkFilterQuality by Mike Reed · 3 years, 7 months ago
- 94fda94 Reland "Fix directional shadows." by Jim Van Verth · 3 years, 7 months ago
- a2d22b2 Broke DSLVar into separate subclasses by Ethan Nicholas · 3 years, 7 months ago
- 6aaf00f Add a "usesMSAASurface" arg to GrMeshDrawOp::onCreateProgramInfo by Chris Dalton · 3 years, 7 months ago
- f8b7c1a Pass CTM to path effects (experimental) by Tyler Denniston · 3 years, 7 months ago
- 575c921 Account for hairline mode in rect op bounds for clipping by Michael Ludwig · 3 years, 7 months ago
- ea46ef3 Move clip optimizations into GrFillRRectOp by Chris Dalton · 3 years, 7 months ago
- 4b6e2f0 Remove GrBlendFragmentProcessor::BlendBehavior. by Brian Salomon · 3 years, 7 months ago
- 9191e81 Enforce consistency in swizzle domains. by John Stiles · 3 years, 7 months ago
- fa5a8b8 Add a gradient to the rrect_clip tests by Chris Dalton · 3 years, 7 months ago
- 50f0dad Remove GrSharedEnums.h by Brian Osman · 3 years, 7 months ago
- bdc412f Revert "Reland "Omit inner join geometry when possible"" by Tyler Denniston · 3 years, 7 months ago
- 26ea975 Arithmetic blender by Mike Reed · 3 years, 7 months ago
- ba70138 Retract GrFillRectOp from GMs and tests by Robert Phillips · 3 years, 7 months ago
- 07bf388 Convert binary unrolled gradient colorizer to GrSkSLFP by Brian Osman · 3 years, 8 months ago
- 44edd19 Reland "Omit inner join geometry when possible" by Tyler Denniston · 3 years, 8 months ago
- a2d6890 Remove GrBlendFragmentProcessor::BlendBehavior::kDefault by Brian Salomon · 3 years, 7 months ago
- 550de7f Depower GrPipeline.h by Robert Phillips · 3 years, 7 months ago
- cc44feb Start using skgpu::v1 and skgpu::v2 namespaces by Robert Phillips · 3 years, 7 months ago
- 7cef678 Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2 by Robert Phillips · 3 years, 8 months ago
- 1700f86 Revert "Omit inner join geometry when possible" by Tyler Denniston · 3 years, 8 months ago
- 1b0a95e Omit inner join geometry when possible by Tyler Denniston · 3 years, 8 months ago
- 061aa81 Handle the empty case in GrDrawingManager::insertTaskBeforeLast by Chris Dalton · 3 years, 8 months ago
- b384eb2 Convert shape-clipping FPs to GrSkSLFP by Brian Osman · 3 years, 8 months ago
- 83420eb Rewrite tessellation atlases as normal render tasks by Chris Dalton · 3 years, 8 months ago
- b1e8f85 Add an 'opBeingClipped' param to GrClip::apply by Chris Dalton · 3 years, 8 months ago
- b4f8b7a Cleaned up DSL error handling by Ethan Nicholas · 3 years, 8 months ago
- be545c9 Verify that most runtime color filters support filtering a single color by Brian Osman · 3 years, 8 months ago
- 6290555 Replace GrDeviceSpaceEffect with a runtime FP by Brian Osman · 3 years, 8 months ago
- 685e09b Reland "Purge ccpr" by Chris Dalton · 3 years, 8 months ago
- fe83ab6 Revert "Purge ccpr" by Brian Osman · 3 years, 8 months ago
- 7bf6bc0 Purge ccpr by Chris Dalton · 3 years, 8 months ago
- c766dd5 Fix p3_ovals GM on high-DPI displays. by John Stiles · 3 years, 8 months ago
- f62632c Remove SkShaders::Lerp by Brian Osman · 3 years, 8 months ago
- 7114395 Switch GrMeshDrawOp::Target to be the stand alone GrMeshDrawTarget class by Robert Phillips · 3 years, 8 months ago
- 294723d Move GrOp::VisitProxyFunc to GrTypesPriv.h GrVisitProxyFunc by Robert Phillips · 3 years, 8 months ago
- be03ef1 Remove ableist language by Kevin Lubick · 3 years, 8 months ago
- 3674f58 Make GrPathRenderer and all derived class be OGA-only by Robert Phillips · 3 years, 8 months ago
- 1ca0da4 Make GrClipStack, GrClipStackClip, and GrReducedClip OGA-only by Robert Phillips · 3 years, 8 months ago
- 6285d64 Support mixing shaders and color filters in runtime effects by Brian Osman · 3 years, 10 months ago
- a784914 Rudimentary SkRuntimeImageFilter by Brian Osman · 3 years, 9 months ago
- 0fbc6a3 Fix up names from RenderTargetContext to SurfaceDrawContext. by John Stiles · 3 years, 9 months ago
- bb04e3d Add new FP, GrFragmentProcessor::DestColor. by John Stiles · 3 years, 9 months ago
- edcd431 Retract the SDC from GMs where possible (take 2) by Robert Phillips · 3 years, 9 months ago
- 7d05cda Revert "Retract the SDC from GMs where possible" by Robert Phillips · 3 years, 9 months ago
- b8416d2 Retract the SDC from GMs where possible by Robert Phillips · 3 years, 9 months ago
- 52cb1d0 Rename GrXferProcessor::DstProxyView to GrDstProxyView. by John Stiles · 3 years, 9 months ago
- b0355a7 Fix trickycubicstrokes and widebuttcaps bg colors on GpuTess by Chris Dalton · 3 years, 9 months ago
- 6edc8d9 Remove 'hasUserStencilSettings' from GrClip::apply by Chris Dalton · 3 years, 9 months ago
- 569c01b Simplify heuristics for selecting path tessellators by Chris Dalton · 3 years, 9 months ago
- 966fb69 Add gm for inner join geometry by Tyler Denniston · 3 years, 9 months ago
- 6be4e45 skip, don't fail, yuva420_odd_dim_repeat on abandoned context. by Brian Salomon · 3 years, 9 months ago
- 7b0c8df Fix tile period of subsampled planes in YUVA images by Brian Salomon · 3 years, 9 months ago
- 5cc24c0 YUVUtils function for splitting image into yuva planes. by Brian Salomon · 3 years, 9 months ago
- b1e9cb0 Remove fExpression (matrix expression) from SampleUsage by Brian Osman · 3 years, 9 months ago
- bfeba24 Add GM for failing Image image filter by Michael Ludwig · 3 years, 9 months ago
- 2da029b [COLRv1] Map linear gradient extrema to [0, 1] range by Dominik Röttsches · 3 years, 9 months ago
- 4e9d5e2 Use Wang's formula for quadratic and cubic point counts by Michael Ludwig · 3 years, 9 months ago
- a5842bc Move SkSpan to include/, for use in public API by Brian Osman · 3 years, 9 months ago
- 7d97991 Tune up tessellated stroke gms by Chris Dalton · 3 years, 9 months ago
- ae87bf1 Remove SkSpan class template deduction guides by Brian Osman · 3 years, 9 months ago
- 85dbeb5 Move tessellation back doors into GrGLSLGeometryProcessor by Chris Dalton · 3 years, 9 months ago
- c9125aa Reland "Better first-class shader & color filter support in runtime effects" by Brian Osman · 3 years, 10 months ago
- c2cca5a Revert "Better first-class shader & color filter support in runtime effects" by Greg Daniel · 3 years, 10 months ago
- adadb95 Better first-class shader & color filter support in runtime effects by Brian Osman · 3 years, 10 months ago
- e9c2c5a Added support for DSL global variables by Ethan Nicholas · 3 years, 10 months ago
- 83dae92 Remove SkSL sample-with-matrix implementation by Brian Osman · 3 years, 10 months ago
- 27c4202 Remove GrBitmapTextureMaker. by Brian Salomon · 3 years, 10 months ago
- 47c88cc handle perspective glyph drawing correctly by Herb Derby · 3 years, 10 months ago
- 827dab4 Add runtime effect unsharp GM by Brian Osman · 3 years, 10 months ago
- 3e8ff3e Fix vertex alpha when connector edges intersect inner edges by Michael Ludwig · 3 years, 10 months ago
- 56ed7da Use MakeForShader/ColorFilter in runtime effect tests by Brian Osman · 3 years, 10 months ago
- 57ab06c Delete mixed samples by Chris Dalton · 3 years, 10 months ago
- f9cf1aa add drawGlyphs for SkRSXform by Herb Derby · 3 years, 10 months ago
- f6123f1 Convert some SkRuntimeEffect::Make to use stage-specific factories by Brian Osman · 3 years, 10 months ago
- 9a56eb7 Consolidate on SkImage_Gpu constructor that takes SkColorInfo. by Brian Salomon · 3 years, 10 months ago
- f5b87f9 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages by Chris Dalton · 3 years, 10 months ago
- e49703f Remove custom SkVertices data and runtime effect `varying` support by Brian Osman · 3 years, 10 months ago
- cc3d2d2 Runtime effects: Detect passthrough sample calls automatically by Brian Osman · 3 years, 10 months ago
- 224e5e4 Generalize the squircle runtime effect to draw "super rounded rects" by Chris Dalton · 3 years, 10 months ago
- e90a295 fix SkCanvas::drawGlyphs's bounds calculation by Herb Derby · 3 years, 10 months ago
- 70fae35 Preserve winding scale for outer edges in AA triangulation by Michael Ludwig · 3 years, 10 months ago
- 5a32828 No VS specialization for identity or scale/trans in reduced shader mode by Brian Salomon · 3 years, 10 months ago
- 354147a Replace GrConstColorProcessor with a runtime FP by Brian Salomon · 3 years, 10 months ago