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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
34336e3633343b854a92633966185bee165019dc
/
gn
/
effects.gni
afebe16
Remove all old gpu gradient code
by Michael Ludwig
· 6 years ago
0ef539a
add new patheffects
by Mike Reed
· 6 years ago
2c312c4
Remove SkDrawFilter.
by Ben Wagner
· 6 years ago
0917fad
move imagefilters into separate dir and flag for build.gn
by Mike Reed
· 6 years ago
74aa9ab
add new source list in prep for separating imagefilters from other effects
by Mike Reed
· 6 years ago
ab4f5bd
rm SkRRectsGaussianEdgeMaskFilter
by Robert Phillips
· 6 years ago
3e8c345
Make generated effects from sksl fp files not need SK_SUPPORT_GPU
by Greg Daniel
· 6 years ago
0cfd547
Remove SK_SUPPORT_LEGACY_BLURMASKFILTER
by Brian Osman
· 6 years ago
18e7556
move blur impl into core
by Mike Reed
· 6 years ago
8e03f69
remove unused ConvertRadiusToSigma from SkBlurMaskFilter
by Mike Reed
· 6 years ago
4123223
add TrimPathEffect
by Mike Reed
· 6 years ago
8ad91a9
remove unused SkRasterizer
by Mike Reed
· 7 years ago
6e87eee
add shadermaskfilter
by Mike Reed
· 7 years ago
19c026e
Remove SkClampRange (unused)
by Brian Osman
· 7 years ago
4189d1b
Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter.
by Sadrul Habib Chowdhury
· 7 years ago
10b6ad1
sRGB color filter
by Brian Osman
· 7 years ago
40e7e65
remove (unused?) arcto patheffect
by Mike Reed
· 7 years ago
ab51d1b
Revert "remove unused TableMaskFilter"
by Mike Reed
· 7 years ago
d72b55b
remove unused TableMaskFilter
by Mike Reed
· 7 years ago
9e99b3d
remove 32K table for emboss
by Mike Reed
· 7 years ago
8d3f443
SkXfermode no longer needs to e a flattenable
by Mike Reed
· 7 years ago
bb3f562
Revert "Revert "Delete SkGaussianEdgeShader""
by Florin Malita
· 7 years ago
9d14f93
Revert "Delete SkGaussianEdgeShader"
by Florin Malita
· 7 years ago
5edba45
[Reland] Relocate shaders to own dir
by Florin Malita
· 7 years ago
64790a3
Delete SkGaussianEdgeShader
by Florin Malita
· 7 years ago
d8872be
Revert "Relocate shaders to own dir"
by Stan Iliev
· 7 years ago
fabe0b2
Relocate shaders to own dir
by Florin Malita
· 7 years ago
3af1af9
Remove ambient and spot mask filters.
by Jim Van Verth
· 7 years ago
56ea77a
Implement SkBlurDrawLooper with SkLayerDrawLooper
by Matt Sarett
· 7 years ago
a2cedff
Fix gaussianedge GM
by Robert Phillips
· 7 years ago
394d414
Implement SkHighContrastFilter
by Dominic Mazzoni
· 8 years ago
d678723
Move C effects into effects.
by Mike Klein
· 8 years ago
efe50eb
remove SkArithmeticMode.h empty header
by Mike Reed
· 8 years ago
964dec3
Move SkGammaColorFilter to tools, limit to sRGB
by Brian Osman
· 8 years ago
58abc9e
Move SkShadowTessellator to GrShadowTessellator
by Jim Van Verth
· 8 years ago
bce7496
Add geometric implementation for ambient shadows
by Jim Van Verth
· 8 years ago
e330eb2
Revert "Add geometric implementation for ambient shadows"
by Ethan Nicholas
· 8 years ago
fdb1bdf
Add geometric implementation for ambient shadows
by Jim Van Verth
· 8 years ago
efaad3c
Remove SkColorCubeFilter. It is unused.
by Mike Klein
· 8 years ago
2103cf0
Split ShadowMaskFilter into separate ambient and spot mask filters
by Jim Van Verth
· 8 years ago
43475ad
Move Android shadow rendering interface to util library.
by Jim Van Verth
· 8 years ago
89cb821
Separate SkArithmeticImageFilter from SkXfermodeImageFilter.
by Brian Salomon
· 8 years ago
fd87be8
hide emboss from everyone (except android for now)
by Mike Reed
· 8 years ago
030cbd5
Add SkOverdrawColorFilter
by Matt Sarett
· 8 years ago
3c1b7db
Add SkShadowMaskFilter
by Jim Van Verth
· 8 years ago
cfc4f44
gypi -> gni: core, effects, android framework defines
by Mike Klein
· 8 years ago