- 9f532a3 Add helper to create random AsFPArgs for Ganesh unit tests by Brian Osman · 8 years ago
- 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
- 0d9dfe9 Supply random dst color space to asFP in unit tests by Brian Osman · 8 years ago
- 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
- 1638c0d Add destination color space to AsFPArgs. Eliminates last XFORMTODO. by brianosman · 8 years ago
- 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
- 6a16fd3 Fix Perlin noise fuzz issue by robertphillips · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 9 years ago
- 60c9b58 change flattenable factory to return sk_sp by reed · 9 years ago
- fe63045 move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR by reed · 9 years ago
- a0cee5f remove align16 calls in skhader context sizes. will handle this elsewhere as needed by reed · 9 years ago
- 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 9 years ago
- e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 9 years ago
- d812fb4 enforce 16byte alignment in shader contexts by reed · 9 years ago
- 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 9 years ago
- 8528541 Add more specialized fragment builders by cdalton · 9 years ago
- 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
- bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 03f8968 move SkDither.h to private, remove unused shadeSpan16 by reed · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- c4b7272 Don't create a GXPFactory when blend is SrcOver by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
- 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
- afa95e2 Remove image usage type enum. Use GrTextureParams instead. by bsalomon · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- f1b7a1d Make skpaint->grpaint flow work for composing draws (verts and atlas) by bsalomon · 9 years ago
- 87ba62e Replace GrExtractAlphaFragmentProcessor with DstIn compose processor by bsalomon · 9 years ago
- 6d2a203 Fix leak in test create for perlin noise fp by bsalomon · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago
- b245605 more threading of GrShaderDataManager by joshualitt · 9 years ago
- 8ca93e7 Initial CL to create dummy GrShaderDataManager and thread it through by joshualitt · 9 years ago
- 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
- 80ea19c Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/) by reed · 9 years ago
- 2629697 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/) by reed · 9 years ago
- 67d71c8 stop calling SkScalarDiv by reed · 9 years ago
- 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 10 years ago
- 4eaf9ce create GrTestUtils.h, move some common functions into it by joshualitt · 10 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 10 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 11fa224 some utils for rect and matrix by reed · 10 years ago
- ea8b55d simplify logic in SkPerliNoiseShader for GPU when constant color by bsalomon · 10 years ago
- cff10b2 change colorfilter to return an array of frag processors by reed · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 5531d51 remove view matrix from context by joshualitt · 10 years ago
- 422f56f Make addUniform take a precision by bsalomon · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
- 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 267ce48 remove proc key by joshualitt · 10 years ago
- 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
- 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
- de258cd Make GrFragmentProcessor auto-compare coord xforms. by bsalomon · 10 years ago
- 9e4d6d1 Move willUseInputColor check to computeInvariantOutput by egdaniel · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
- 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
- bcf0a52 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- 9323b8b Revert "GrResourceCache2 manages scratch texture." by Brian Salomon · 10 years ago
- d14e1a2 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
- 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 10 years ago
- 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
- 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
- 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
- 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
- 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
- 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago
- 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- ca6a7c2 Make perlin noise do CTM-correct scaling. by senorblanco · 10 years ago
- f3b5027 Perlin noise cleanup. by senorblanco · 10 years ago
- ce6a354 Fix tiled perlin noise. by senorblanco · 10 years ago