1. 362780c use ieee divide by Mike Klein · 4 years, 4 months ago
  2. 6f87de7 Made IRNode smaller by Ethan Nicholas · 4 years, 4 months ago
  3. 7737a5b Roll SwiftShader from bb66fa41a163 to c1839ee3cedd (1 revision) by skia-autoroll · 4 years, 4 months ago
  4. 6e8d4b7 Roll ANGLE from 29ca7186a688 to 98c5ff6b49b3 (14 revisions) by skia-autoroll · 4 years, 4 months ago
  5. 584ad64 Roll Chromium from d37162e0b81d to 6d5913cebce3 (399 revisions) by skia-autoroll · 4 years, 4 months ago
  6. 9d474b8 Roll Dawn from 42103bc2e911 to 41c24933da1e (2 revisions) by skia-autoroll · 4 years, 4 months ago
  7. 0e13db7 Clean up GrPathUtils by Chris Dalton · 4 years, 4 months ago
  8. 81b270a Optimize SkChopCubicAt to chop at two points at once by Chris Dalton · 4 years, 4 months ago
  9. 36af02d Add define to WASM GM build by Kevin Lubick · 4 years, 4 months ago
  10. 3ac83b2f Add additional GrThreadSafeCache test case by Robert Phillips · 4 years, 4 months ago
  11. c76d409 add API for Op creation by Herb Derby · 4 years, 4 months ago
  12. 3dd8def tweak build for msan swiftshader by Mike Klein · 4 years, 4 months ago
  13. aaea0d9 Update `nameVariable` to return the variable name directly. by John Stiles · 4 years, 4 months ago
  14. faa1693 Slight tweak to SkTHashMap natvis support by Brian Osman · 4 years, 4 months ago
  15. d2a3a5b Add support for fFormatArgs in .fp-file inner functions. by John Stiles · 4 years, 4 months ago
  16. 5bbbb49 Miter joins for toy variable width stroke by Tyler Denniston · 4 years, 4 months ago
  17. 010ce6a Add ProgramUsage side-car to track variable and function references by Brian Osman · 4 years, 4 months ago
  18. 0a7e2fa remove dead computeSegmentMask() by Mike Klein · 4 years, 4 months ago
  19. ddb3c34 Fix GPU capture for Metal test apps. by Jim Van Verth · 4 years, 4 months ago
  20. 189ecd4 Add toy variable-width stroker sample by Tyler Denniston · 4 years, 4 months ago
  21. c53c828 Roll ANGLE from 097f307e75a4 to 29ca7186a688 (39 revisions) by skia-autoroll · 4 years, 4 months ago
  22. 87cf830 Roll SwiftShader from 8012e62471be to bb66fa41a163 (3 revisions) by skia-autoroll · 4 years, 4 months ago
  23. c493eab Roll Dawn from ade9a5235c73 to 42103bc2e911 (12 revisions) by skia-autoroll · 4 years, 4 months ago
  24. a8ca5b9 Roll Chromium from e47bf15edfc4 to d37162e0b81d (552 revisions) by skia-autoroll · 4 years, 4 months ago
  25. aea8273 Update SKP version by skia-recreate-skps · 4 years, 4 months ago
  26. 312535b Create sksl_small nanobench test. by John Stiles · 4 years, 4 months ago
  27. 0719345 Reduce the SkSL pool size to 512 nodes. by John Stiles · 4 years, 4 months ago
  28. 375e1f6 Add unit tests for vertexData in the thread-safe cache by Robert Phillips · 4 years, 4 months ago
  29. 9abf719 Remove code guarded by SK_LEGACY_SURFACE_PROPS. by Ben Wagner · 4 years, 4 months ago
  30. 58a26a8 Fix the formula for fNumRadialSegmentsPerRadian in GrStrokePatchBuilder by Chris Dalton · 4 years, 4 months ago
  31. 8744a5c Add unit test for nested function calls in FP files. by John Stiles · 4 years, 4 months ago
  32. 65dc579 Show cubic made up of 2 quads by Mike Reed · 4 years, 4 months ago
  33. 80f240a Revive SkSLFPTestbed for basic verification of CPP/H codegen. by John Stiles · 4 years, 4 months ago
  34. 42a741a Allow vertex data to be stored in the thread safe cache by Robert Phillips · 4 years, 4 months ago
  35. 7c64798 Add control to toggle immediate/delayed MTLDrawable acquisition by Jim Van Verth · 4 years, 4 months ago
  36. acdc283 [canvaskit] Use portable fonts for GMs by Kevin Lubick · 4 years, 4 months ago
  37. 5309330 Add unit test demonstrating recursion codegen bug. by John Stiles · 4 years, 4 months ago
  38. 9cef66f Fix use-after-free discovered by fuzzer. by John Stiles · 4 years, 4 months ago
  39. 15d8174 Add unit test for self-referential initializer expressions. by John Stiles · 4 years, 4 months ago
  40. 58cf3fe Roll Dawn from 22505a5afe1f to ade9a5235c73 (2 revisions) by skia-autoroll · 4 years, 4 months ago
  41. 075c527 Roll SwiftShader from e02d8938821a to 8012e62471be (1 revision) by skia-autoroll · 4 years, 4 months ago
  42. 3718e30 Roll ANGLE from d74754378f09 to 097f307e75a4 (10 revisions) by skia-autoroll · 4 years, 4 months ago
  43. 734a27a Roll Chromium from 502ec4ce30b3 to e47bf15edfc4 (424 revisions) by skia-autoroll · 4 years, 4 months ago
  44. 2d68ea3 Allow SkSL compilers to reuse SkSL Pools without reallocating. by John Stiles · 4 years, 4 months ago
  45. 53281c7 [svg] Add current node to render context by Tyler Denniston · 4 years, 4 months ago
  46. 01b05e5 moved SkSL Switch data into IRNode by Ethan Nicholas · 4 years, 4 months ago
  47. 060503e Use SkMutex in SkSL. by John Stiles · 4 years, 4 months ago
  48. cdeae8c added SkSL OptimizationContext by Ethan Nicholas · 4 years, 4 months ago
  49. 65674e4 [canvaskit] Compile in most gms for testing by Kevin Lubick · 4 years, 4 months ago
  50. 0bb9ec5 Reland "Add pooling support on iOS." by John Stiles · 4 years, 4 months ago
  51. 4fd41ff Fix asserts for npot tiling in gl. by Greg Daniel · 4 years, 4 months ago
  52. 5c7bb32 Reland "Create a basic IRNode pooling system." by John Stiles · 4 years, 4 months ago
  53. f15a598 Revert "Reland "Create a basic IRNode pooling system."" by Greg Daniel · 4 years, 4 months ago
  54. f73091b Revert "Add pooling support on iOS." by Greg Daniel · 4 years, 4 months ago
  55. bd70be6 Add much better SkTHashMap visualization to Skia.natvis by Brian Osman · 4 years, 4 months ago
  56. d1b4d34 [fuzz] Copy crashing outputs before failing by Kevin Lubick · 4 years, 4 months ago
  57. 38a93e6 Add pooling support on iOS. by John Stiles · 4 years, 4 months ago
  58. f3ec983 Fix storage class issues for push constant variables. by Jim Van Verth · 4 years, 4 months ago
  59. 6c5f777 Roll SwiftShader from 84f5eeb6dd9b to e02d8938821a (3 revisions) by skia-autoroll · 4 years, 4 months ago
  60. cfb559c Roll Chromium from 4bdce889ea35 to 502ec4ce30b3 (465 revisions) by skia-autoroll · 4 years, 4 months ago
  61. 4af942c Roll ANGLE from e2147a58a233 to d74754378f09 (16 revisions) by skia-autoroll · 4 years, 4 months ago
  62. f645f0e Roll Dawn from cca03ca6bfe9 to 22505a5afe1f (9 revisions) by skia-autoroll · 4 years, 4 months ago
  63. 5b09e6a Reland "Create a basic IRNode pooling system." by John Stiles · 4 years, 4 months ago
  64. 385e744 [svg] Add support for preserveAspectRatio by Florin Malita · 4 years, 4 months ago
  65. e51b6a3 Pop the symbol table if compilation fails. by John Stiles · 4 years, 4 months ago
  66. bffc116 [canvaskit] Load resources into wasm gms/unit tests. by Kevin Lubick · 4 years, 4 months ago
  67. 292f777 In Vk don't set dynamic blend constant on Pipeline if we don't use it. by Greg Daniel · 4 years, 4 months ago
  68. ab76ab4 [svg] Add gradientUnits attribute, value, and parsing by Tyler Denniston · 4 years, 4 months ago
  69. f857a87 Underline decorations with gaps and no text by Julia Lavrova · 4 years, 4 months ago
  70. 5e961b0 Reland "Perform bounding rect-relative calcs in full float in GrRRectBlurEffect" by Brian Salomon · 4 years, 4 months ago
  71. 9cf9930 Add several more visualizations to Skia.natvis by Brian Osman · 4 years, 4 months ago
  72. e267464 Make small epsilons more rigorous for gpu gaussian blurs by Michael Ludwig · 4 years, 4 months ago
  73. fb330c2 Revert "Create a basic IRNode pooling system." by John Stiles · 4 years, 4 months ago
  74. 07829f2 Revert "Perform bounding rect-relative calcs in full float in GrRRectBlurEffect" by Brian Salomon · 4 years, 4 months ago
  75. 5e7c040 Migrate additional FPs to `return` instead of `sk_OutColor`. by John Stiles · 4 years, 4 months ago
  76. 2869288 Wrap built-in symbol tables when a switch statement is cloned. by John Stiles · 4 years, 4 months ago
  77. f4594d1 Perform bounding rect-relative calcs in full float in GrRRectBlurEffect by Brian Salomon · 4 years, 4 months ago
  78. e16eca9 Create a basic IRNode pooling system. by John Stiles · 4 years, 4 months ago
  79. 01771c1 Increase encapsulation of GrThreadSafeCache::Entry by Robert Phillips · 4 years, 4 months ago
  80. ffad5d3 [canvaskit] Fix gm test runner on non-tryjobs by Kevin Lubick · 4 years, 4 months ago
  81. b432d0b Roll SwiftShader from df17a76102df to 84f5eeb6dd9b (3 revisions) by skia-autoroll · 4 years, 4 months ago
  82. 1f88bb9 Roll ANGLE from 2be35682cd67 to e2147a58a233 (40 revisions) by skia-autoroll · 4 years, 4 months ago
  83. 5128715 Roll Chromium from 60b90a0bfd24 to 4bdce889ea35 (441 revisions) by skia-autoroll · 4 years, 4 months ago
  84. 41d4c65 Roll Dawn from c4593127cbdd to cca03ca6bfe9 (7 revisions) by skia-autoroll · 4 years, 4 months ago
  85. 2d2f82c Always declare sk_FragColor in GLSL, even if unused by Brian Osman · 4 years, 4 months ago
  86. 838d71d added SkSLNodeArrayWrapper by Ethan Nicholas · 4 years, 4 months ago
  87. d6e6a3c update dox for drawPaint by Mike Reed · 4 years, 4 months ago
  88. a1e2b41 Wrap built-in symbol tables during inlining. by John Stiles · 4 years, 4 months ago
  89. 82f373c Wrap built-in symbol tables when an IRNode is cloned. by John Stiles · 4 years, 4 months ago
  90. 5630abf Fix typo in class name. by John Stiles · 4 years, 4 months ago
  91. 473a848 Make GrFillRectOp::onPrePrepareDraws also call base class' version by Robert Phillips · 4 years, 4 months ago
  92. 9ae860a Reland "Remove GrContext" by Adlai Holler · 4 years, 4 months ago
  93. 74ad27d Rename some of GrThreadSafeCache's member variables by Robert Phillips · 4 years, 4 months ago
  94. 130eef1 [fuchsia] Migrate to new zx::vmar::map method by Adam Barth · 4 years, 4 months ago
  95. c49da0b upstream cl/337571894 with tweaks by Mike Klein · 4 years, 4 months ago
  96. 9dfc6d8 Pull the triangulating path renderer's shape-space triangulation into a helper method by Robert Phillips · 4 years, 4 months ago
  97. 39fe8c8 [svg] Parse text attributes by Florin Malita · 4 years, 4 months ago
  98. 1c82367 Clear the `builtin` status of SkSL nodes when they are cloned. by John Stiles · 4 years, 4 months ago
  99. b270568 Almost remove GrContext by Adlai Holler · 4 years, 4 months ago
  100. 4a4eead [canvaskit] Make build docs more clear by Kevin Lubick · 4 years, 4 months ago