1. 37fd658 Add input attachment support to program building. by Greg Daniel · 5 years ago
  2. 280fa3d Remove use of texture swizzle in GL backend. by Brian Salomon · 5 years ago
  3. 4cfae3b Remove GrTexturePriv by Brian Salomon · 5 years ago
  4. 16464c3 Tracking uniform ownership by Ethan Nicholas · 5 years ago
  5. dabd98c Begin fixing GrShaderVar. by Ben Wagner · 5 years ago
  6. 4519134 Implement GrTAllocator in terms of GrBlockAllocator by Michael Ludwig · 5 years ago
  7. 5082df1 Remove need for gpu when unrefing managed resources. by Jim Van Verth · 5 years ago
  8. 1b1b0d5 Don't rely on primProc textures when adding samplers by Chris Dalton · 5 years ago
  9. 788b916 Remove SkTMin and SkTMax by Brian Osman · 6 years ago
  10. ccb6142 Allow implicit conversion from GrSamplerState::Filter to GrSamplerState by Brian Salomon · 6 years ago
  11. fcdd061 Use just GrSurfaceProxy in pipeline management. by Michael Ludwig · 6 years ago
  12. 66ae304 Plumb GrTextureProxies down into emitSampler/addSampler by Robert Phillips · 6 years ago
  13. a7b7fe0 Fix vulkan caps checks for external formats. by Greg Daniel · 6 years ago
  14. 0be3480 Revert "Revert "unified Vulkan uniform buffers"" by Ethan Nicholas · 6 years ago
  15. 19754b5 Revert "unified Vulkan uniform buffers" by Greg Daniel · 6 years ago
  16. 5f5a481 unified Vulkan uniform buffers by Ethan Nicholas · 6 years ago
  17. 2739fd2 Reland: Enable YCbCr sampler support on platforms other than Android by Sergey Ulanov · 6 years ago
  18. 74c19de Add SkUNREACHABLE to definition of SK_ABORT. by Brian Salomon · 6 years ago
  19. 9fc5e8d Revert "Enable YCbCr sampler support on platforms other than Android" by Greg Daniel · 6 years ago
  20. cc4573d Enable YCbCr sampler support on platforms other than Android by Sergey Ulanov · 6 years ago
  21. ff5d7a2 Implement separate sampler and textures in SkSL. by Stephen White · 6 years ago
  22. 2c3398d Switch from querying swizzle on caps to using swizzles stored on proxies. by Greg Daniel · 6 years ago
  23. 68ba117 GrShaderCaps always stores config texture swizzles. by Brian Salomon · 6 years ago
  24. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  25. 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 6 years ago
  26. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 7 years ago
  27. dc73559 add missing "static" by Mike Klein · 7 years ago
  28. 0f70be8 Reland "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 7 years ago
  29. 6e2625d Revert "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 7 years ago
  30. d50d657 Remove ability to sample textures in vertex or geometry shaders. by Greg Daniel · 7 years ago
  31. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 7 years ago
  32. 4818244 Remove unused kTexture2D_GrSLType and kSampler_GrSLType by Brian Salomon · 7 years ago
  33. db10ed0 Remove unused kBufferSampler_GrSLType by Brian Salomon · 7 years ago
  34. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 7 years ago
  35. 662ea4b Remove texel buffer support. by Brian Salomon · 7 years ago
  36. 5711133 Remove integer texture support by Brian Salomon · 8 years ago
  37. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 8 years ago
  38. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 8 years ago
  39. e7e81c1 converted vertex shaders to device coords by Ethan Nicholas · 8 years ago
  40. 559f556 Remove support for image load/store by Brian Salomon · 8 years ago
  41. 51ebd66 Add vector GrSLTypes for shorts by Chris Dalton · 8 years ago
  42. 6dd0d8a Revert "Add vector GrSLTypes for shorts" by Chris Dalton · 8 years ago
  43. af37a53 Add vector GrSLTypes for shorts by Chris Dalton · 8 years ago
  44. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 8 years ago
  45. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 8 years ago
  46. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 8 years ago
  47. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 8 years ago
  48. 8296e75 Switch atlas clients over to using absolute texture coordinates (take 2) by Robert Phillips · 8 years ago
  49. e253831 Revert "Switch atlas clients over to using absolute texture coordinates" by Robert Phillips · 8 years ago
  50. e84c087 Switch atlas clients over to using absolute texture coordinates by Robert Phillips · 8 years ago
  51. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 8 years ago
  52. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 8 years ago
  53. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 8 years ago
  54. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 8 years ago
  55. aa352de Update visibility checks in Vulkan to support geom shaders by Greg Daniel · 8 years ago
  56. 31ec144 Add support for using texel buffers in Vulkan backend. by Greg Daniel · 8 years ago
  57. 18f9602 Add support for Geom shaders in Vulkan backend. by Greg Daniel · 8 years ago
  58. b37cb23 Add integer vectors to GrSLType by csmartdalton · 9 years ago
  59. dbd44c7 Add offset to uniform blocks in Vulkan by Greg Daniel · 9 years ago
  60. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 9 years ago
  61. f9f4512 Reland image storage with fixes. by Brian Salomon · 9 years ago
  62. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 9 years ago
  63. be34882 Initial OpenGL Image support. by Brian Salomon · 9 years ago
  64. 6039768 Move GrShaderVar to an appending model for layout qualifiers by Brian Salomon · 9 years ago
  65. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 9 years ago
  66. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 9 years ago
  67. 2245803 Rename GrTextureBufferSampler to GrBufferSampler by csmartdalton · 9 years ago
  68. a8f0002 Rename kTexture2DISampler to kITexture2DSampler. by Brian Salomon · 9 years ago
  69. fa26e66 Remove static asserts for GrSLType and GrVertexAttribType enum values. by Brian Salomon · 9 years ago
  70. bf7b620 Revert "Revert "Add integer texture support."" by Brian Salomon · 9 years ago
  71. 9c7edb8 Revert "Add integer texture support." by Leon Scroggins · 9 years ago
  72. 434c534 Add integer texture support. by Brian Salomon · 9 years ago
  73. 990dbc8 Add Texture2D and Sampler GrSLTypes by egdaniel · 9 years ago
  74. 75d2bfc Correctly handle mat2x2 in Vulkan by egdaniel · 9 years ago
  75. 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 9 years ago
  76. b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 9 years ago
  77. 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 9 years ago
  78. 134af6b Fix Vk build breakage due to new GrSLType by bsalomon · 9 years ago
  79. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
  80. 8d988b3 Add support for 2x2 matrices by cdalton · 9 years ago
  81. 4ee1cda Fix uniform buffer layout in vulkan by egdaniel · 9 years ago
  82. 164a9f0 Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. by Greg Daniel · 9 years ago
  83. ad3a13c Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ ) by egdaniel · 9 years ago
  84. 48cf268 Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. by Greg Daniel · 9 years ago