1. 364c4c8 Only look at gamut_transform if we wrote to it. by Mike Klein · 7 years ago
  2. 8d1e67e Add resource cache limits to SkSurfaceCharacterization by Robert Phillips · 7 years ago
  3. 7ffbcf9 Add unit test for SkDeferredDisplayLists (take 2) by Robert Phillips · 7 years ago
  4. e7d8da4 Add support for internal gl format in GrGLTextureInfo by Greg Daniel · 7 years ago
  5. 45839f9 Avoid coverage aa for filled drrects when using msaa. by Brian Salomon · 7 years ago
  6. 8172c0a Revert "Add unit test for SkDeferredDisplayLists" by Robert Phillips · 7 years ago
  7. 3e79459 Fix setjmp/longjump usage in JPEG error handling by Chris Dalton · 7 years ago
  8. 8458a28 Add unit test for SkDeferredDisplayLists by Robert Phillips · 7 years ago
  9. 0c56d47 Disable SkImage multitexturing for AMD GPUs. by Brian Salomon · 7 years ago
  10. 4e92652 Revert "Revert "Enable explicit GPU resource allocation"" by Robert Phillips · 7 years ago
  11. 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
  12. 65f6985 Initialize dst image memory for small sigma by Herbert Derby · 7 years ago
  13. 6574921 Revert "Revert "Fix rendering of drrects with small circular inner rrects."" by Brian Salomon · 7 years ago
  14. 64fa70a Reland "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  15. 0cb7587 Add Store3 to Sk2f by Chris Dalton · 7 years ago
  16. 51b20f2 Add explicit GPU resource allocation of deferred proxies by Robert Phillips · 7 years ago
  17. ec727c9 Revert "Fix rendering of drrects with small circular inner rrects." by Brian Salomon · 7 years ago
  18. afca4d6 fix pathops handling of tiny wrapback quads and cubics by Cary Clark · 7 years ago
  19. bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  20. 096074a Fix rendering of drrects with small circular inner rrects. by Brian Salomon · 7 years ago
  21. 9b50d9d Try to bypass the false-positive clang thread analysis warning by Yuqian Li · 7 years ago
  22. 213d821 add Load2() to Sk4f by Mike Klein · 7 years ago
  23. 8ceee43 Remove more views code, just to simplify things by Brian Osman · 7 years ago
  24. 762d5e7 Revert "Revert "Use a dst size threshold for multitexturing images."" by Brian Salomon · 7 years ago
  25. fa91627 Move some bits from views to sk_app by Brian Osman · 7 years ago
  26. 70a44b2 fixed a few SPIR-V generation errors by Ethan Nicholas · 7 years ago
  27. efe7c49 remove read/write rawpixels by Mike Reed · 7 years ago
  28. 8a90c4d Revert "Renaming and refactoring to prepare for init-once threaded backend" by Leon Scroggins · 7 years ago
  29. d6cb11e encode kAlpha_8 as grayalpha with sigbits for gray==1 by Mike Reed · 7 years ago
  30. 07a4241 Renaming and refactoring to prepare for init-once threaded backend by Yuqian Li · 7 years ago
  31. 5374733 Revert "Enable explicit GPU resource allocation" by Robert Phillips · 7 years ago
  32. be85ef2 Revert "Use a dst size threshold for multitexturing images." by Brian Salomon · 7 years ago
  33. 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  34. 25b1778 Revert "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  35. 733965a Enable explicit GPU resource allocation by Robert Phillips · 7 years ago
  36. 06c8da4 Set multitexturing image threshold for PowerVR. by Brian Salomon · 7 years ago
  37. b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
  38. 61e5101 Flesh out SkSurfaceCharacterization by Robert Phillips · 7 years ago
  39. cf1aa53 Fix SkInternalAtlasTextContext to update advance the flush token after issuing each draw. by Brian Salomon · 7 years ago
  40. 706a6ff Add "lazy" texture proxies by Chris Dalton · 7 years ago
  41. d53f9a1 bug fix in matrix color filter by Mike Klein · 7 years ago
  42. edfa0d2 Use a dst size threshold for multitexturing images. by Brian Salomon · 7 years ago
  43. 8def8bf Add a GrContextThreadSafeProxy to SkSurfaceCharacterization by Robert Phillips · 7 years ago
  44. 8816b93 Make sure to visit clips and dst proxies during gather by Chris Dalton · 7 years ago
  45. 83c8dd9 devirtualize SkCanvas getClipBounds methods by Mike Klein · 7 years ago
  46. c3fd600 Revert "Make sure to visit clips and dst proxies during gather" by Chris Dalton · 7 years ago
  47. 7072e22 Ignore deserialized path convexity and first direction. by Brian Salomon · 7 years ago
  48. def8624 SkRasterPipeline::dump() in forward order by Mike Klein · 7 years ago
  49. c666502 Make sure to visit clips and dst proxies during gather by Chris Dalton · 7 years ago
  50. ede860e Delete even more unused views code by Brian Osman · 7 years ago
  51. 329c5a6 Bundle resources and skps directories into iOS app. by Jim Van Verth · 7 years ago
  52. 29f9ed4 Revert "Revert "Make PathGeoBuilder use consistent iterators."" by Brian Salomon · 7 years ago
  53. b451321 Revert "Make PathGeoBuilder use consistent iterators." by Brian Salomon · 7 years ago
  54. 9c8a16b Make PathGeoBuilder use consistent iterators. by Brian Salomon · 7 years ago
  55. 1ba5bfe Avoid double-destruction of Sk3DShaderContext-wrapped objects by Florin Malita · 7 years ago
  56. 9b491b2 SkPDF: fix fTextScaleX error by Hal Canary · 7 years ago
  57. 725d9db remove unused readBitmapAsImage from readbuffer by Mike Reed · 7 years ago
  58. d395596 remove writeBitmap from SkWriteBuffer -- unused by Mike Reed · 7 years ago
  59. 592c225 Make Skia compatible with Android NDK r16 by bsheedy · 7 years ago
  60. 399def9 remove clip-bounds query overrides from SkColorSpaceXformCanvas by Mike Klein · 7 years ago
  61. 12b69ee shader cache now ignores shaders with a length of 0 by Ethan Nicholas · 7 years ago
  62. 907204f Fix shader initialization on a cache hit by Ethan Nicholas · 7 years ago
  63. 7f1b4f8 Fix issues related to backend texture/rendertarget creation by Robert Phillips · 7 years ago
  64. c9c97b7 CCPR: Transform path points before parsing by Chris Dalton · 7 years ago
  65. 3b51df1 Cleanup yes/no enums in Ganesh by Chris Dalton · 7 years ago
  66. 778a2c9 Batch ops together in SkAtasTextTarget by Brian Salomon · 7 years ago
  67. aa73b96 clean up SkDeferredCanvas by Mike Klein · 7 years ago
  68. 3968ff9 Include opList ids in GrOnFlushCallbackObject::postFlush by Chris Dalton · 7 years ago
  69. 210883c Fix caps for advanced blend extension with regards to layout qualifiers by Greg Daniel · 7 years ago
  70. 6368e32 Revert "Make sure to visit clips and dst proxies during gather" by Robert Phillips · 7 years ago
  71. b9d98e3 Make sure to visit clips and dst proxies during gather by Chris Dalton · 7 years ago
  72. 39204fd added SkSL support for all blend mode layouts by Ethan Nicholas · 7 years ago
  73. c9bc814 Handle null colorspace in SkToSRGBColorFilter. by Mike Klein · 7 years ago
  74. 57899c7 Add forceDAA parameter to AntiFillPath by Yuqian Li · 7 years ago
  75. c82dd4e Delete an opList's clips when it survives a flush by Chris Dalton · 7 years ago
  76. dfaa057 SkPDF: less tolerance for small circles by Hal Canary · 7 years ago
  77. 4b0e364 Disallow negative radii in deserialized SkRRects by Brian Salomon · 7 years ago
  78. 4f99e58 Remove a huge pile of views code by Brian Osman · 7 years ago
  79. d923a71 Use SkSafeMath for text blob storage calculations by Florin Malita · 7 years ago
  80. 90dcafc Fix SkTextblob deserialization fuzzer issues by Florin Malita · 7 years ago
  81. a0ec548 Eliminate the use of a tmp buffer for image blur by Herb Derby · 7 years ago
  82. 61170a0 Enable DAA for MSVC by Yuqian Li · 7 years ago
  83. 67b190b detect too many points by Mike Reed · 7 years ago
  84. eff04b5 Remove SampleApp and convert HelloWorld to sk_app by Brian Osman · 7 years ago
  85. c02cb8a Revert "Use int when possible to calculate atlas indices in shaders." by Jim Van Verth · 7 years ago
  86. 575e06c Revert "Only use flat varyings for integer texIndex." by Jim Van Verth · 7 years ago
  87. e9d172a converted ConstColorProcessor to SkSL by Ethan Nicholas · 7 years ago
  88. 53d863c Enable tonal color for shadows by default. by Jim Van Verth · 7 years ago
  89. 1e18aa6 Harden SkTextBlob deserialization by Florin Malita · 7 years ago
  90. a0ba714 Require glyph positions in SkAtlasTextTarget::drawText by Brian Salomon · 7 years ago
  91. eadb9f9 Only use flat varyings for integer texIndex. by Jim Van Verth · 7 years ago
  92. 0c1c2b3 Make SkAtlasTextTarget use glyph IDs by Brian Salomon · 7 years ago
  93. 999ec57 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
  94. cbcb0a1 Revert "Revert "Add Atlas Text interface for rendering SDF glyphs."" by Brian Salomon · 7 years ago
  95. b07b06e Fix assert in blink chromeos by Greg Daniel · 7 years ago
  96. ef59d87 Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""" by Greg Daniel · 7 years ago
  97. 9c2202f Revert "Add Atlas Text interface for rendering SDF glyphs." by Greg Daniel · 7 years ago
  98. 39631f3 Add Atlas Text interface for rendering SDF glyphs. by Brian Salomon · 7 years ago
  99. be0a042 converted Premul / Unpremul to SkSL by Ethan Nicholas · 7 years ago
  100. b092cea Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""" by Brian Osman · 7 years ago