1. 8d09d4a Run SPIR-V validation on SkSL unit test output by Brian Osman · 4 years ago
  2. dda1d31 Enable SPIR-V disassembly output from skslc. by John Stiles · 4 years ago
  3. 1340dbd Reland "SkAndroidCodec: Support decoding all frames" by Leon Scroggins · 4 years ago
  4. 267a858 Revert "SkAndroidCodec: Support decoding all frames" by Leon Scroggins III · 4 years ago
  5. fc4fdc5 SkAndroidCodec: Support decoding all frames by Leon Scroggins · 4 years ago
  6. ed43595 Fix issues with latest GN by Martin Vejdarski · 4 years ago
  7. b06301e Reland "Rearrange SkSL pre-include modules to hide things" by Brian Osman · 4 years ago
  8. 4cb5c5e Revert "Rearrange SkSL pre-include modules to hide things" by Brian Osman · 4 years ago
  9. bea0dc6 Rearrange SkSL pre-include modules to hide things by Brian Osman · 4 years ago
  10. 23e6866 Reland "Replace pooling mechanism with GrMemoryPool." by John Stiles · 4 years ago
  11. b3cc5fd Revert "Replace pooling mechanism with GrMemoryPool." by John Stiles · 4 years ago
  12. 67e1cf4 Replace pooling mechanism with GrMemoryPool. by John Stiles · 4 years ago
  13. 40f8107 remove absl experiment by Mike Klein · 4 years ago
  14. 189ecd4 Add toy variable-width stroker sample by Tyler Denniston · 4 years, 1 month ago
  15. 060503e Use SkMutex in SkSL. by John Stiles · 4 years, 1 month ago
  16. b341810 Reland "[svg] Relocate out of experimental" by Florin Malita · 4 years, 1 month ago
  17. d6cf56f Revert "[svg] Relocate out of experimental" by Robert Phillips · 4 years, 1 month ago
  18. 6fc4106 [svg] Relocate out of experimental by Florin Malita · 4 years, 1 month ago
  19. 3bfeab7 Reland [svg] Add svg_tool by Florin Malita · 4 years, 1 month ago
  20. 91c752a Revert "[svg] Add svg_tool" by Robert Phillips · 4 years, 1 month ago
  21. 2531de9 [svg] Add svg_tool by Florin Malita · 4 years, 1 month ago
  22. f9b0042 Expose ManagedBackendTexture from BackendTextureImageFactory. by Brian Salomon · 4 years, 1 month ago
  23. 0039874 [canvaskit] POC bindings for testing gms by Kevin Lubick · 4 years, 1 month ago
  24. 8d921a1 build: Remove no-op calls to set_sources_assignment_filter by Sylvain Defresne · 4 years, 1 month ago
  25. 56a6120 retry³ absl by Mike Klein · 4 years, 6 months ago
  26. 3c70f0b Revert "retry retry absl" by Mike Klein · 4 years, 1 month ago
  27. bbfc015 turn on using new for op pools by Herb Derby · 4 years, 1 month ago
  28. 33b42e1 retry retry absl by Mike Klein · 4 years, 6 months ago
  29. 72c7b98 Start removal of tool usage of SkSurface::MakeFromBackendTextureAsRenderTarget. by Brian Salomon · 4 years, 1 month ago
  30. a6ca975 Let skslc use more of Skia's core by Brian Osman · 4 years, 1 month ago
  31. aeae3a5 Add golden outputs for the Metal backend. by John Stiles · 4 years, 1 month ago
  32. 7e24871 Clean up SkSL test compilation in preparation for Metal support. by John Stiles · 4 years, 1 month ago
  33. 1b89eb7 Add AMD allocator to D3D12 backend. by Jim Van Verth · 4 years, 1 month ago
  34. 371fde5 Rename 'DefaultSettings' golden outputs to 'StandaloneSettings'. by John Stiles · 4 years, 2 months ago
  35. 0ed9f31 Migrate several GLSL workaround unit tests to golden files. by John Stiles · 4 years, 2 months ago
  36. 3ee25e9 Don't link against MetalKit when building the base Skia library. by Chinmay Garde · 4 years, 2 months ago
  37. 272e8bc [fuzz] Add libfuzzer binaries to BUILD.gn by Kevin Lubick · 4 years, 2 months ago
  38. d836f84 Generate SkSL golden output files from test inputs during the build. by John Stiles · 4 years, 2 months ago
  39. b862131 organize deps so that modules/audioplayer is listed as a dep for samples by Jorge Betancourt · 4 years, 2 months ago
  40. 646d6c5 add oboe version 1.4.3 to third_party dependencies for Android's skottie audio player by Jorge Betancourt · 4 years, 2 months ago
  41. 81606b5 remove unused (and bit-rotting) Lua support by Mike Reed · 4 years, 2 months ago
  42. 06d7c9d Revert "Revert "use pathbuilder"" by Mike Reed · 4 years, 2 months ago
  43. 43e3e91 Revert "use pathbuilder" by Mike Reed · 4 years, 2 months ago
  44. 4b25d41 use pathbuilder by Mike Reed · 4 years, 2 months ago
  45. 36b86af Revert "Remove ARC from Metal backend" by Jim Van Verth · 4 years, 2 months ago
  46. 6541013 Remove ARC from Metal backend by Jim Van Verth · 4 years, 2 months ago
  47. 2f9a098 [canvaskit] Remove getproc when creating WebGL interface by Kevin Lubick · 4 years, 3 months ago
  48. 204c3be [canvaskit] Remove fringe EGL dependency. by Kevin Lubick · 4 years, 3 months ago
  49. 853d4ed Revert "remove sksl interpreter guards" by Mike Klein · 4 years, 3 months ago
  50. 7f1117e remove sksl interpreter guards by Mike Klein · 4 years, 3 months ago
  51. 4a56f4c densify dump_record by Mike Klein · 4 years, 3 months ago
  52. 5cfa719 Drop support for Wuffs v0.2 by Nigel Tao · 4 years, 3 months ago
  53. 13ec544 Reland "move conditions for JIT into SkVM.h" by Mike Klein · 4 years, 3 months ago
  54. 8b07b9f Revert "move conditions for JIT into SkVM.h" by Mike Klein · 4 years, 3 months ago
  55. 166cd52 move conditions for JIT into SkVM.h by Mike Klein · 4 years, 3 months ago
  56. c9c4e2e Componentize SkAudioPlayer by Florin Malita · 4 years, 3 months ago
  57. 326b989 Add platform image encoder for using NDK APIs by Leon Scroggins III · 4 years, 3 months ago
  58. 8a8be22 audio player (for mac) by Mike Reed · 4 years, 3 months ago
  59. ef820be Switch GN defs on Mac and iOS to use frameworks, take 3 by Jim Van Verth · 4 years, 3 months ago
  60. dd49617 Reland "Untangle dependency cycle in sksl dehydration" by Brian Osman · 4 years, 3 months ago
  61. a578138 Revert "Untangle dependency cycle in sksl dehydration" by Brian Osman · 4 years, 3 months ago
  62. a1ed0dc Untangle dependency cycle in sksl dehydration by Brian Osman · 4 years, 3 months ago
  63. 045adb5 Revert "Reland "Switch GN defs on Mac and iOS to use frameworks, take 2."" by Mike Klein · 4 years, 3 months ago
  64. 943463f Reland "Switch GN defs on Mac and iOS to use frameworks, take 2." by Jim Van Verth · 4 years, 3 months ago
  65. b720375 Revert "Switch GN defs on Mac and iOS to use frameworks, take 2." by Herb Derby · 4 years, 3 months ago
  66. c5f8e7d Switch GN defs on Mac and iOS to use frameworks, take 2. by Jim Van Verth · 4 years, 3 months ago
  67. f21d6b9 Reland "Add an SkImageGenerator that uses NDK APIs" by Leon Scroggins III · 4 years, 3 months ago
  68. 07438b0 Revert "Add an SkImageGenerator that uses NDK APIs" by Leon Scroggins · 4 years, 3 months ago
  69. cfef980 Add an SkImageGenerator that uses NDK APIs by Leon Scroggins III · 4 years, 5 months ago
  70. fcb7ba0 updated skp fuzzer by Zepeng Hu · 4 years, 3 months ago
  71. 6d3996c Update gradient colorizers to take coords instead of colors. by John Stiles · 4 years, 3 months ago
  72. cec3a60 remove SkDescriptor API fuzzer by Mike Klein · 4 years, 3 months ago
  73. c18bb51 SkSL include files are now stored in a binary format by Ethan Nicholas · 4 years, 3 months ago
  74. 9400701 add create ddl fuzzer by Zepeng Hu · 4 years, 4 months ago
  75. 70258c7 add SkParagraph to public headers and fix warnings by Julia Lavrova · 4 years, 4 months ago
  76. 9d5c55c Move makeFontData to SkTypeface_FreeType. by Ben Wagner · 4 years, 4 months ago
  77. affae53 Add various missing header files to BUILD.gn. by John Stiles · 4 years, 4 months ago
  78. 2b54e83 add vtune support back by Mike Klein · 4 years, 4 months ago
  79. ed65339 Update the sk_app WindowContext to hold a GrDirectContext by Robert Phillips · 4 years, 4 months ago
  80. c91db04 Use Wuffs v0.3 by default, not v0.2 by Nigel Tao · 4 years, 4 months ago
  81. a5783f3 Add SkRuntimeEffect Fuzzer by Zepeng Hu · 4 years, 4 months ago
  82. cd28fa6 Always use Skia's Vulkan headers when compiling particles module by Brian Osman · 4 years, 4 months ago
  83. 3138699 Revert "Use Wuffs v0.3 by default, not v0.2" by Mike Klein · 4 years, 4 months ago
  84. 7a3ea55 Use Wuffs v0.3 by default, not v0.2 by Nigel Tao · 4 years, 5 months ago
  85. 00f78de Update additional tools to take a GrDirectContext by Robert Phillips · 4 years, 4 months ago
  86. eba2958 Revert "Switch GN defs on Mac and iOS to use frameworks instead of libs." by Jim Van Verth · 4 years, 4 months ago
  87. c61e35d Switch GN defs on Mac and iOS to use frameworks instead of libs. by Jim Van Verth · 4 years, 4 months ago
  88. ab9578e Update ImGui to latest stable version (1.77). by John Stiles · 4 years, 4 months ago
  89. 3207fbe Fix release build of viewer with Vulkan by Brian Salomon · 4 years, 4 months ago
  90. 8c3daeb Allow fontmgr factory to depend on fontmgrs. by Ben Wagner · 4 years, 4 months ago
  91. 63a0a75 Reland "Add async rescale and read APIs to SkImage." by Brian Salomon · 4 years, 4 months ago
  92. 1caf378 Revert "Add async rescale and read APIs to SkImage." by Brian Salomon · 4 years, 4 months ago
  93. 7ac9b5f Add async rescale and read APIs to SkImage. by Brian Salomon · 4 years, 4 months ago
  94. 02616ea [skrive] Add dm source by Florin Malita · 4 years, 4 months ago
  95. 1fcdcaa Reland the new module for skia lib for g3 by Jorge Betancourt · 4 years, 5 months ago
  96. b54946b Reland "Allow building with Wuffs v0.3, not just v0.2" by Nigel Tao · 4 years, 5 months ago
  97. 8319519 Revert "Convert Skottie build instructions to build an Android Library (AAR) instead of app (APK)" by Derek Sollenberger · 4 years, 5 months ago
  98. dff4d58 Convert Skottie build instructions to build an Android Library (AAR) instead of app (APK) by Jorge Betancourt · 4 years, 5 months ago
  99. c85f1fa Support viewing/changing backend shaders in Viewer by Brian Osman · 4 years, 5 months ago
  100. b48895d Revert "Allow building with Wuffs v0.3, not just v0.2" by Derek Sollenberger · 4 years, 5 months ago