- f221b49 abort blur if the sigma is too small by Mike Reed · 7 years ago
- ce6d93a Check for min int in BMP header by Leon Scroggins III · 7 years ago
- 7080a43 Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately.""" by Greg Daniel · 7 years ago
- 95edb43 Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately."" by Greg Daniel · 7 years ago
- 33f38b0 simplify size check in string by Mike Reed · 7 years ago
- 7d79e7b Use a lazy proxy in OnFlushCallbackTest to fulfill some old TODOs by Robert Phillips · 7 years ago
- 0ee866d Revert "When creating emptyp MipMap proxies, don't instantiate them immediately." by Greg Daniel · 7 years ago
- 8242c5c When creating emptyp MipMap proxies, don't instantiate them immediately. by Greg Daniel · 7 years ago
- fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 7 years ago
- f802e75 Revert "Revert "Allow linear 8888 surface contexts in GPU backend."" by Brian Salomon · 7 years ago
- fee7cba Check the length of marker before reading it by Leon Scroggins III · 7 years ago
- 4ffdf3c Revert "Allow linear 8888 surface contexts in GPU backend." by Brian Salomon · 7 years ago
- ce5209a Make fully lazy proxies possess an origin by Robert Phillips · 7 years ago
- 6a46fb2 Allow linear 8888 surface contexts in GPU backend. by Brian Salomon · 7 years ago
- 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 7 years ago
- 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 7 years ago
- d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 7 years ago
- 366093f Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a by Brian Salomon · 7 years ago
- d72d6c5 underflow makes it hard to compute proper radii by Mike Reed · 7 years ago
- 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 7 years ago
- 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 7 years ago
- 67f8584 Revert "Revert "Remove SkImage deferred texture image data APIs."" by Brian Salomon · 7 years ago
- 457469c Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. by Greg Daniel · 7 years ago
- 4c790bd add writePixels to SkSurface --> so we can remove it from canvas by Mike Reed · 7 years ago
- d474698 ensure that what is valid for a surface is also valid for an image by Mike Reed · 7 years ago
- 7654650 Remove unused SkpSkGrTest.cpp by Greg Daniel · 7 years ago
- 0b33cc4 Remove nvprdit* configs by Robert Phillips · 7 years ago
- 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 7 years ago
- 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 7 years ago
- 6f8fa4e Implement Sk2f::Store4 by Chris Dalton · 7 years ago
- 9ca602a guard xml-using tests with SK_XML by Mike Klein · 7 years ago
- fd5a508 Add link annotation support to SkSVGDevice. by Bryce Thomas · 7 years ago
- 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 7 years ago
- 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 7 years ago
- e602f39 move GrColor.h to private, IWYU by Mike Reed · 7 years ago
- 5711133 Remove integer texture support by Brian Salomon · 7 years ago
- 9708af8 Add test for reading back from unpremul texture image by Brian Salomon · 7 years ago
- 3f9797d Remove SK_DISABLE_DEFERRED_PROXIES define through code by Greg Daniel · 7 years ago
- d587ebe Remove assert from SkStroke.cpp by Robert Phillips · 7 years ago
- e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 7 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- 4efcb7d handle degenerate cubic loops by Cary Clark · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 7 years ago
- d653cac More sample count cleanup: by Brian Salomon · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- 9e441ee Fix SkSurfaceCharacterization unit test for DDL by Robert Phillips · 7 years ago
- 40d8297 detect truncated pict streams by Mike Reed · 7 years ago
- 7a13705 Fix DDL unit tests by Robert Phillips · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 130fb3f updated .fp file headers by Ethan Nicholas · 7 years ago
- 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
- 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 7 years ago
- abba998 Fix GrBackendTextureImageGenerator to hold context lock till all proxies are gone by Greg Daniel · 7 years ago
- 3d5a6b5 add saturate helper for float2int64 by Mike Reed · 7 years ago
- d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 7 years ago
- 57b0430 Fix mock tex rt gpu mem size by Brian Salomon · 7 years ago
- ff2742e SkQP: slim deps. Also skia_enable_fontmgr_empty by Hal Canary · 7 years ago
- 495e0f0 Simplify SkAnimatedImage by Leon Scroggins III · 7 years ago
- 1c6e783 handle paths with degenerate verbs by Mike Reed · 7 years ago
- c4e3109 don't draw images with nonfinite dst bounds by Mike Reed · 7 years ago
- 63227ca handle clipping large triangles by Mike Reed · 7 years ago
- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 926e193 check that rect is finite before jamming our bounds by Mike Reed · 7 years ago
- aa3dfbe Remove Ops whose lazy proxies fail to instantiate on flush by Greg Daniel · 7 years ago
- 1c80e99 Allow printf style var args for messages in REPORTER_ASSERT. by Brian Salomon · 7 years ago
- fbe6620 add SkPicture::MakePlaceholder() by Mike Klein · 7 years ago
- 88d9071 Revert "hide picture virtuals (no public callers)" by Mike Klein · 7 years ago
- 8005bff hide picture virtuals (no public callers) by Mike Reed · 7 years ago
- da3e9ad Make SkAndroidCodec (optionally) respect origin by Leon Scroggins III · 7 years ago
- abe639c Add SkAnimatedImage::getRepetitionCount by Leon Scroggins III · 7 years ago
- 3338482 remove SkColorSpace_Base by Mike Klein · 7 years ago
- 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 7 years ago
- bddcc95 Add return value to doLazyInstantiation to know if it succeedes. by Greg Daniel · 7 years ago
- f2336e4 Add lazy proxy's for wrapping backend textures by Greg Daniel · 7 years ago
- fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 7 years ago
- 78d762d Added bullet proofing to WrappedProxyConversionTest by Robert Phillips · 7 years ago
- 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 7 years ago
- 8524c30 Make SkAnimatedImage::update return sentinel when stopped by Leon Scroggins III · 7 years ago
- 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 7 years ago
- 0331d37 remove unneeded SkFlattenableSerialization by Mike Reed · 7 years ago
- 75ae421 IWYU -- SkShader.h by Mike Reed · 7 years ago
- 1fe0bcc check for huge paths by Mike Reed · 7 years ago
- 48661b8 Make use of VkSemaphores thread safe assuming use of the same VkQueue. by Greg Daniel · 7 years ago
- 3b428cb Set empty device clip when an image filter has zero bounds by Xianzhu Wang · 7 years ago
- 2cb6cb1 Add SkAnimatedImage::isFinished by Leon Scroggins III · 7 years ago
- 4c11945 Respect repetition count in SkAnimatedImage by Leon Scroggins III · 7 years ago
- de161cb increase alignment of half-float pixels in F16Stages test by Mike Klein · 7 years ago
- f35fd8d Move more internal methods from GrContext to GrContextPriv (take 3) by Robert Phillips · 7 years ago
- dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
- 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
- 2914555 Revert "Move more internal methods from GrContext to GrContextPriv (take 2)" by Leon Scroggins · 7 years ago
- ad6660a Use equal_range for factory lookups by Vladimir Levin · 7 years ago
- c22e50b Move more internal methods from GrContext to GrContextPriv (take 2) by Robert Phillips · 7 years ago
- 07320e4 Revert "Move more internal methods from GrContext to GrContextPriv" by Hal Canary · 7 years ago
- f440cec Move more internal methods from GrContext to GrContextPriv by Robert Phillips · 7 years ago
- e582600 make rrect's more self-consistent, check drawable index by Mike Reed · 7 years ago