1. 90e8fb1 Reland "CCPR: Initial semi-optimized vertex shader Impl" by Chris Dalton · 7 years ago
  2. 2a2dfcb [sksg] Fix paint inval by Florin Malita · 7 years ago
  3. e5ae84b Fix leak in GM:Rectanizer by Florin Malita · 7 years ago
  4. d23c7c4 Revert "CCPR: Initial semi-optimized vertex shader Impl" by Chris Dalton · 7 years ago
  5. e3877ce CCPR: Initial semi-optimized vertex shader Impl by Chris Dalton · 7 years ago
  6. 4aa4441 Initial scene graph (SkSG) by Florin Malita · 7 years ago
  7. 2871436 Revert "CCPR: Initial semi-optimized vertex shader Impl" by Brian Osman · 7 years ago
  8. a8f6aef CCPR: Initial semi-optimized vertex shader Impl by Chris Dalton · 7 years ago
  9. 394197d Revert "efficiently dash very large rectangles and very long lines" by Cary Clark · 7 years ago
  10. 744cbb3 Fix alpha contribution to tonal color. by Jim Van Verth · 7 years ago
  11. 1ad8198 efficiently dash very large rectangles and very long lines by Cary Clark · 7 years ago
  12. 2326177 CCPR: Don't use instanced draw calls with geometry shaders by Chris Dalton · 7 years ago
  13. ba19b6f Fix SampleLua build by Florin Malita · 7 years ago
  14. 0933bc9 Revert "Revert "resources: remove most uses of GetResourcePath()"" by Mike Reed · 7 years ago
  15. cca2300 Revert "resources: remove most uses of GetResourcePath()" by Mike Reed · 7 years ago
  16. be4ffab CCPR: Combine loops and serpentines back into a single shader by Chris Dalton · 7 years ago
  17. 53e5e7d resources: resource identifiers don't begin with leading slash by Hal Canary · 7 years ago
  18. 5093a53 resources: remove most uses of GetResourcePath() by Hal Canary · 7 years ago
  19. c465d13 resources: orgainize directory. by Hal Canary · 7 years ago
  20. a3e9271 CCPR: Eliminate texel buffers by Chris Dalton · 7 years ago
  21. a32a3c3 Add analytic clip FPs that read from the CCPR atlas by Chris Dalton · 7 years ago
  22. 1ef8094 turn on extended Clang warnings on Windows too by Chris Dalton · 7 years ago
  23. d75f3f9 Fix SVGPong slide crash in Viewer by Florin Malita · 7 years ago
  24. 8ceee43 Remove more views code, just to simplify things by Brian Osman · 7 years ago
  25. ede860e Delete even more unused views code by Brian Osman · 7 years ago
  26. 4f99e58 Remove a huge pile of views code by Brian Osman · 7 years ago
  27. 2bd856d Fix XferDemo by sending push button events directly to parent by Brian Osman · 7 years ago
  28. eff04b5 Remove SampleApp and convert HelloWorld to sk_app by Brian Osman · 7 years ago
  29. 11adf32 Remove clutter from experimental by Brian Osman · 7 years ago
  30. c02cb8a Revert "Use int when possible to calculate atlas indices in shaders." by Jim Van Verth · 7 years ago
  31. 53d863c Enable tonal color for shadows by default. by Jim Van Verth · 7 years ago
  32. 999ec57 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
  33. 339b84e Alloc glyph image correctly for SkMask::k3D_Format. by Ben Wagner · 7 years ago
  34. 3e31e99 Revert "Alloc glyph image correctly for SkMask::k3D_Format." by Brian Osman · 7 years ago
  35. 1662257 Alloc glyph image correctly for SkMask::k3D_Format. by Ben Wagner · 7 years ago
  36. 3ae1a30 Revert "Alloc glyph image correctly for SkMask::k3D_Format." by Ben Wagner · 7 years ago
  37. 6b26deb Alloc glyph image correctly for SkMask::k3D_Format. by Ben Wagner · 7 years ago
  38. df429f3 move parts of SkPoint to SkPointPriv by Cary Clark · 7 years ago
  39. 7c02cc7 Add clipping options to path text bench and samples by Chris Dalton · 7 years ago
  40. 97f0bc6 clean up cruft about --portableFonts and --resourceFonts by Mike Klein · 7 years ago
  41. ce54bce -= to control width of fatbits line width by Mike Reed · 7 years ago
  42. c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
  43. 3c31281 Print measure info before closeWindow by Yuqian Li · 7 years ago
  44. 08d1a25 SampleAAGeometry tweaks by Chris Dalton · 7 years ago
  45. 1d01410 Add a SampleApp flag to automate keystrokes on startup by Chris Dalton · 7 years ago
  46. 1a1d241 Remove redundant parentheses. by Ben Wagner · 7 years ago
  47. 6a3dbee Refactor CCPR coverage shaders for a vertex impl by Chris Dalton · 7 years ago
  48. d6365e5 Revert "Refactor CCPR coverage shaders for a vertex impl" by Eric Boren · 7 years ago
  49. e501033 Refactor CCPR coverage shaders for a vertex impl by Chris Dalton · 7 years ago
  50. 7a0ebfc Add a tooling flag for path mask caching by Chris Dalton · 7 years ago
  51. 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
  52. 5a96580 Mark ~LuaView as override. by Ben Wagner · 7 years ago
  53. f0ffb89 Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Mike Reed · 7 years ago
  54. 5a2e50e Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""" by Mike Reed · 7 years ago
  55. cd284c5 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"" by Mike Reed · 7 years ago
  56. 6e3d995 Add width and height option to SampleApp by Yuqian Li · 7 years ago
  57. c3269ae Miscellaneous dynamic atlas fixes. by Jim Van Verth · 7 years ago
  58. d4124bc Add svg support to pathfinder tool by Chris Dalton · 7 years ago
  59. 809cbed Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Jim Van Verth · 7 years ago
  60. 88757da guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
  61. f46633f Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Greg Daniel · 7 years ago
  62. 58e2303 Remove unused functions get_preferred_size by Yuqian Li · 7 years ago
  63. 98a6216 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
  64. 8d17769 CCPR: Remove kCombinedTriangleHullsAndEdges by Chris Dalton · 7 years ago
  65. 712fe73 Add animated cowboy sample from WebKit tests, and fix. by Jim Van Verth · 7 years ago
  66. 94fddf8 Add measurement command line args to SampleApp by Yuqian Li · 7 years ago
  67. 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 7 years ago
  68. a640c49 Minor cleanups for CCPR by Chris Dalton · 7 years ago
  69. 6bfc274 add L565 to our cycle of color configs in sampleapp by Mike Reed · 7 years ago
  70. 7f578bf CCPR: Remove cubic insets and MSAA borders by Chris Dalton · 7 years ago
  71. c1e5963 CCPR: Rewrite path parsing by Chris Dalton · 7 years ago
  72. ba0ce4b Let SampleApp provide the thread pool by Yuqian Li · 7 years ago
  73. 0461e9f simplify path validate by Cary Clark · 7 years ago
  74. a93a14a Convert NULL and 0 to nullptr. by Ben Wagner · 7 years ago
  75. 419a94d Add a GrCCPRGeometry file by Chris Dalton · 7 years ago
  76. 500d58b Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU. by Greg Daniel · 7 years ago
  77. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 7 years ago
  78. 4c72b26 Add Chinese fling sample by Robert Phillips · 7 years ago
  79. c6c10b4 Remove SkTypeface::Style from fuzzers and lua. by Ben Wagner · 7 years ago
  80. 8780eda add 'R' to toggle rasterpipeline in sampleapp by Mike Reed · 7 years ago
  81. b072bb6 CCPR: Process quadratic flat edges without soft msaa by Chris Dalton · 7 years ago
  82. 6dd8cf1 Remove SkLightingShader and associated classes by Robert Phillips · 7 years ago
  83. c722f79 clang on windows support by Mike Klein · 7 years ago
  84. 7131950 Remove internal use of SkTypeface::Style. by Ben Wagner · 7 years ago
  85. 2890fbf Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget) by Robert Phillips · 7 years ago
  86. df60e36 New analytic AA scan converter using delta (I call it DAA for now) by Yuqian Li · 7 years ago
  87. ede7bac use unique_ptr for codec factories by Mike Reed · 7 years ago
  88. 02611d9 Add Make[backend] calls for creating GrContexts by Greg Daniel · 7 years ago
  89. 55963bc Revert "pass surface to device-manager" by Ben Wagner · 7 years ago
  90. 40e7e65 remove (unused?) arcto patheffect by Mike Reed · 7 years ago
  91. 7b215bc pass surface to device-manager by Mike Reed · 7 years ago
  92. 1a325d2 Coverage counting path renderer by Chris Dalton · 7 years ago
  93. 176c3b2 Move expensive initialization to onOnceBeforeDraw by Brian Osman · 7 years ago
  94. 412cda7 add srgb gamma colorfilters by Mike Reed · 7 years ago
  95. a920d36 remove unneeded code for index8 imagse by Mike Reed · 7 years ago
  96. 3921ba2 Enable SDF text when using a perspective matrix. by Jim Van Verth · 7 years ago
  97. 95cf166 Fix WavyPathText sample by Chris Dalton · 7 years ago
  98. 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
  99. 1a0882e Fix buffer overflow in SamplePathText by Chris Dalton · 7 years ago
  100. 34d6e4b Add tonal color support for shadows. by Jim Van Verth · 7 years ago