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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
3ab3b562b11014797747ef9f7b0464cebb1b530b
/
include
/
gpu
/
GrTexture.h
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3271628
Move texture descriptor into GrTexture
by robertphillips@google.com
· 12 years ago
09042b8
Fixing Windows compiler complaints
by robertphillips@google.com
· 13 years ago
b4725b4
Add assert to catch circular drawing higher up the call stack.
by bsalomon@google.com
· 13 years ago
6f37951
Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths.
by bsalomon@google.com
· 13 years ago
9962108
Remove allocated size vs content size in textures
by bsalomon@google.com
· 13 years ago
d38f137
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
by bsalomon@google.com
· 13 years ago
[Renamed from gpu/include/GrTexture.h]
558a75b
Use a single stencil buffer for a given width,height,samplecount
by bsalomon@google.com
· 13 years ago
0168afc
Make RT & TEX base classes aware of NPOT/min-RT bloated size
by bsalomon@google.com
· 13 years ago
aa5b673
move render target decls / defs to their own headers / srcs
by bsalomon@google.com
· 13 years ago
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 13 years ago
cee661a
Reapply r1951.
by bsalomon@google.com
· 13 years ago
ec36471
Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)"
by vandebo@chromium.org
· 13 years ago
aab1fd9
Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config
by bsalomon@google.com
· 13 years ago
0b96a84
Remove unused SkGpuDevice functions, add GrRenderTarget handle getters
by bsalomon@google.com
· 13 years ago
4ee7ae5
Adding the notion of a volatile bitmap to SkBitmap.
by junov@google.com
· 13 years ago
79d2dbe
uint32_t -> int for texture extents
by bsalomon@google.com
· 13 years ago
8295dc1
4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time.
by bsalomon@google.com
· 14 years ago
5877ffd
Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
by bsalomon@google.com
· 14 years ago
f954d8d
Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL.
by bsalomon@google.com
· 14 years ago
6dcf499
Fix dangling ptr when GrRenderTarget outlives its GrTexture representation
by bsalomon@google.com
· 14 years ago
669fdc4
Adds read pixels to GrTexture and GrRenderTarget
by bsalomon@google.com
· 14 years ago
8fe7247
Add GrResource base class for ibs, texs, vbs, etc.
by bsalomon@google.com
· 14 years ago
080773c
Add blend constant color and use it for lcd text common case (no fancy blend or shaded text)
by bsalomon@google.com
· 14 years ago
1da0746
Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed
by bsalomon@google.com
· 14 years ago
d302f14
Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
by bsalomon@google.com
· 14 years ago
8895a7a
Reduce glGets for stencil bits.
by bsalomon@google.com
· 14 years ago
c6cf723
Hide alloc size vs content size below API
by bsalomon@google.com
· 14 years ago
1c13c96
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
by bsalomon@google.com
· 14 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 14 years ago