1. 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 12 years ago
  2. 09042b8 Fixing Windows compiler complaints by robertphillips@google.com · 13 years ago
  3. b4725b4 Add assert to catch circular drawing higher up the call stack. by bsalomon@google.com · 13 years ago
  4. 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 13 years ago
  5. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 13 years ago
  6. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrTexture.h]
  7. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
  8. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 13 years ago
  9. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago
  10. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  11. cee661a Reapply r1951. by bsalomon@google.com · 13 years ago
  12. ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 13 years ago
  13. aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 13 years ago
  14. 0b96a84 Remove unused SkGpuDevice functions, add GrRenderTarget handle getters by bsalomon@google.com · 13 years ago
  15. 4ee7ae5 Adding the notion of a volatile bitmap to SkBitmap. by junov@google.com · 13 years ago
  16. 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 13 years ago
  17. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  18. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
  19. f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago
  20. 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 14 years ago
  21. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
  22. 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
  23. 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
  24. 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
  25. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  26. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
  27. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  28. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  29. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago