1. f5d4d86 Revert "use rasterpipeline for filtering for very large images" by Mike Klein · 7 years ago
  2. 97d4cf0 use rasterpipeline for filtering for very large images by Mike Reed · 7 years ago
  3. 15cac72 Revert "Revert "Always use raster pipeline for radial gradients"" by Florin Malita · 7 years ago
  4. 8b8b224 Revert "Always use raster pipeline for radial gradients" by Mike Klein · 7 years ago
  5. 5a5207a Always use raster pipeline for radial gradients by Florin Malita · 7 years ago
  6. 2371da0 Use raster pipeline for repeat/mirror radial gradients by Florin Malita · 7 years ago
  7. 9a0e390 sk_sp: act as if operator bool() not implicit. by Hal Canary · 7 years ago
  8. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  9. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  10. 6d66237 Revert "Use raster pipeline for repeat/mirror radial gradients" by Florin Malita · 7 years ago
  11. 2f924b4 Use raster pipeline for repeat/mirror radial gradients by Florin Malita · 7 years ago
  12. 968af43 remove gather_i8, unify memory-touching contexts by Mike Klein · 7 years ago
  13. 086a427 guard references to SkColorTable by Mike Reed · 7 years ago
  14. 262b319 Index8 is dead, remove guarded code by Mike Reed · 7 years ago
  15. c2bd631 Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code by Florin Malita · 7 years ago
  16. b00a360 Purge cached SkPictureShader entries on shader deletion by Florin Malita · 7 years ago
  17. 604f0d5 Avoid unneeded picture shader color space transforms by Florin Malita · 7 years ago
  18. 5805013 Guard to remove kIndex_8_SkColorType by Mike Reed · 7 years ago
  19. 4d41b8f Remove dead gradient perspective code by Florin Malita · 7 years ago
  20. 5769dd2 Add some raster pipeline perspective asserts by Florin Malita · 7 years ago
  21. 5b8e2b8 Clarify adjustMatrixAndAppendStages semantics by Florin Malita · 7 years ago
  22. 327290f Devolve SkTwoPointConicalGradient to SkRadialGradient when possible by Florin Malita · 7 years ago
  23. c91e387 add stages for black and white colors by Mike Reed · 7 years ago
  24. 0c26a9d GR_TEST_UTILS fixes by Brian Salomon · 7 years ago
  25. 8b9566a Disallow burst context instantiation for non-invertible CTMs by Florin Malita · 7 years ago
  26. 6b59bf4 consolidate logic for matrix stage by Mike Reed · 7 years ago
  27. 974aad4 Handle degenerate 2pt conical center values gracefully by Florin Malita · 7 years ago
  28. 981deec Delete non-raster-pipeline SkTwoPointConicalGradient impl by Florin Malita · 7 years ago
  29. 1c9686b Speculative "fix" for crash in analyzeProcessors by Robert Phillips · 7 years ago
  30. 41dc6cc remove unreachable samples for non-N32 imageshaders by Mike Reed · 7 years ago
  31. 3d96f06 Always use raster pipeline for SkTwoPointConicalGradient by Florin Malita · 7 years ago
  32. 9c1d780 remove filterSpan from SkColorFilter by Mike Reed · 7 years ago
  33. 9026fe1 2pt conical stage for focal-point-outside case by Florin Malita · 7 years ago
  34. 4a0f180 remove unused flag SK_SUPPORT_LEGACY_COLORFILTER_FILTERSPAN by Mike Reed · 7 years ago
  35. 7f22511 add guard for handling swizzles via rasterpipeline by Mike Reed · 7 years ago
  36. 2e40900 2pt conical stage for focal-pt-on-edge case by Florin Malita · 7 years ago
  37. a66ef2d 2ptconical stage by Florin Malita · 7 years ago
  38. 111f8a9 add bgra as 1st class format by Mike Klein · 7 years ago
  39. 0bb0411 2pt conical stage for concentric case by Florin Malita · 7 years ago
  40. fb49909 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  41. 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 7 years ago
  42. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  43. 428266d use rasterpipeline for colorfilters by Mike Reed · 7 years ago
  44. cbbb58a Revert "speculative fix for chrome roll" by Mike Reed · 7 years ago
  45. 4220a92 speculative fix for chrome roll by Mike Reed · 7 years ago
  46. 2e3c955 disable optimization (for now) for android by Mike Reed · 7 years ago
  47. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
  48. 587d082 optimize imageshaders to use clamp for dimension==1 by Mike Reed · 7 years ago
  49. bc4c26b reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet by Mike Reed · 7 years ago
  50. 51e46d5 use mul_inv instead of div for tiling by Mike Reed · 7 years ago
  51. 0cc60b8 fix repeat/mirror sampling bleed by Mike Klein · 7 years ago
  52. 980e279 Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"" by Mike Reed · 7 years ago
  53. 19d0b99 Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)" by Mike Reed · 7 years ago
  54. 00b8ab6 use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code) by Mike Reed · 7 years ago
  55. 74c3680 Remove unused GradientShaderBase4fContext::fDither by Florin Malita · 7 years ago
  56. 15200bd Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead code by Florin Malita · 7 years ago
  57. ae7bb04 Remove non-F32 specializations of Sk4fGradient by Florin Malita · 7 years ago
  58. c352f3b fixed improved perlin noise effect on ANGLE by Ethan Nicholas · 7 years ago
  59. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  60. cb3ceb7 CanOverflow -> ClampIfNeeded by Mike Klein · 7 years ago
  61. 06e547c Fix GrGradientEffect::isValid() by Brian Salomon · 7 years ago
  62. a6aaa30 SkShader::asACompose is android-only by Mike Reed · 7 years ago
  63. 01b2b83 Extend composeshader to support a lerp parameter by Mike Reed · 7 years ago
  64. 6af2701 Make gradient effect creation fail if texture LUT creation fails by Brian Salomon · 7 years ago
  65. 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
  66. 70bc94f Bump min picture to 7+ months ago by Mike Reed · 7 years ago
  67. cde9031 remove unused xfermode methods by Mike Reed · 7 years ago
  68. d1aedde Remove SkLinearGradient::kForce4fContext_PrivateFlag by Florin Malita · 7 years ago
  69. a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 7 years ago
  70. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 7 years ago
  71. 0e36b3f Add color space support to 4f gradients by Florin Malita · 7 years ago
  72. 3f51188 experiment: force composeshade to always be rasterpipeline by Mike Reed · 7 years ago
  73. 65efe9c remove unused auto class by Mike Reed · 7 years ago
  74. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 7 years ago
  75. a836267 fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp by Lee Salzman · 7 years ago
  76. 5df94d5 have shaders that need seed_shader call it themselves by Mike Klein · 7 years ago
  77. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  78. a03d407 fix and test colorfiltershader by Mike Reed · 7 years ago
  79. 83223bc Store SkPerlinNoiseShaderImpl's PaintingData inline by Florin Malita · 7 years ago
  80. 25f3805 slant colorfilter away from filterSpan4f by Mike Reed · 7 years ago
  81. 2aab802 add stages to colorfiltershader by Mike Reed · 7 years ago
  82. 9c6645e assume sRGB transfer function on untagged images by Mike Klein · 7 years ago
  83. b365cf5 Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak by Florin Malita · 7 years ago
  84. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
  85. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago
  86. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago