- ce68627 Adding 3D lut color filter by sugoi · 10 years ago
- a6cac4c rename gradients private BitmapCache to GradientBitmapCache by reed · 10 years ago
- 5b1b2db remove SkStippleMaskFilter - no external clients by reed · 10 years ago
- 7bf1068 Remove SkBicubicImageFilter, and all related tests. by senorblanco · 10 years ago
- ddb9331 remove reference to (deleted) SkKernel33MaskFilter by commit-bot@chromium.org · 10 years ago
- e003aec remove unused Kernel33MaskFilter by commit-bot@chromium.org · 10 years ago
- b554440 Remove SkResizeImageFilter. by commit-bot@chromium.org · 11 years ago
- aa64fbf Pull Gpu shader out of SkTwoPointConicalGradient into own file by commit-bot@chromium.org · 11 years ago
- fd0ec2c Implement a generic matrix transform image filter. by senorblanco@chromium.org · 11 years ago
- 0a74106 fix bad gyp file move by commit-bot@chromium.org · 11 years ago
- cf34bc0 patch from issue 119343003 compile on 10.6, exclude failing gms by commit-bot@chromium.org · 11 years ago
- dcfa9ff Revert of Fast blurred rectangles on GPU (https://codereview.chromium.org/119343003/) by commit-bot@chromium.org · 11 years ago
- d182915 Perform the same analytic blur calculation on the GPU that we do on the CPU. Results in significant performance gains when using Ganesh to render drop shadows in Chrome. by commit-bot@chromium.org · 11 years ago
- a612d4c Implement a resize image filter. This is needed for the "filterRes" feature in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in. by senorblanco@chromium.org · 11 years ago
- 96673a9 Revert "Implement a resize image filter." by senorblanco@chromium.org · 11 years ago
- 535e1cc Implement a resize image filter. This is needed for the "filterRes" feature in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in. by senorblanco@chromium.org · 11 years ago
- 40eb3c1 Add AlphaThreshold filter. by commit-bot@chromium.org · 11 years ago
- 9cfa287 Remove SkBitmapAlphaThresholdShader by commit-bot@chromium.org · 11 years ago
- 5333300 Implement an SkPicture image filter source. This is required for the external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect. by senorblanco@chromium.org · 11 years ago
- 9c5435d Revert "Implement an SkPicture image filter source. This is required for the external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect." by senorblanco@chromium.org · 11 years ago
- 14e2127 Implement an SkPicture image filter source. This is required for the external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect. by senorblanco@chromium.org · 11 years ago
- 611fde1 Remove the comments settings for vim tab width and expansion variables. by commit-bot@chromium.org · 11 years ago
- 1108fc3 Remove SkLumaXfermode. by commit-bot@chromium.org · 11 years ago
- 6c1ee2d Luminance-to-alpha color filter (SkLumaColorFilter). by commit-bot@chromium.org · 11 years ago
- 1a4fb70 Moving 4 SkImageFilter derived classes from blink to skia by commit-bot@chromium.org · 11 years ago
- 91a798f alpha threshold bitmap shader by commit-bot@chromium.org · 11 years ago
- 67db510 Revert "alpha threshold bitmap shader" by bsalomon@google.com · 11 years ago
- 4ec4cf9 alpha threshold bitmap shader by commit-bot@chromium.org · 11 years ago
- eaa7797 Add luminance mask transfer modes. by commit-bot@chromium.org · 11 years ago
- f44fcdc Upstreaming DropShadowImageFilter into skia, from Blink by junov@chromium.org · 11 years ago
- 1c4c9ef Move SkComposeImageFilter into its own {.h, .cpp} files by commit-bot@chromium.org · 11 years ago
- 9c8b4ea Reverting r10583: Upstreaming DropShadowImageFilter into skia, from Blink by jvanverth@google.com · 11 years ago
- d8e4024 Upstreaming DropShadowImageFilter into skia, from Blink by junov@chromium.org · 11 years ago
- 350b4d5 Remove SkBlendImageFilter, and all tests. Its functionality has been subsumed by SkXfermodeImageFilter. by senorblanco@chromium.org · 11 years ago
- 736dd03 Move gaussianBlur functionality to src\effects by robertphillips@google.com · 11 years ago
- 86fc266 Implement SkXfermode image filter. This required changing the signature of SkXfermode::asNewEffectOrCoeffs(), to add an optional background texture. by senorblanco@chromium.org · 11 years ago
- b83cb9b add SkLerpXfermode by reed@google.com · 11 years ago
- d043cce Allow single-pass filters (which use asNewEffect()) to participate in the image filter DAG. This was done by introducing the SkSinglePassImageFilter abstract base class, which implements canFilterImageGPU() and filterImageGPU() on behalf of the derived class. The derived class still only needs to asNewEffect(). This allows us to recurse on the filter input in SkSinglePassImageFilter::onFilterImageGPU(). It also allows us to remove any knowledge of single-pass image filters from SkGpuDevice and from the SkImageFilter base class as well. by senorblanco@chromium.org · 12 years ago
- e3b4c50 New SVG turbulence in Skia by sugoi@google.com · 12 years ago
- 8cf10ef Reverting r8376, r8373 and r8371 due to Android shader compilation failures by robertphillips@google.com · 12 years ago
- 2daa365 New SVG turbulence in Skia by sugoi@google.com · 12 years ago
- b7636d3 Reverting 8313 (SVG turbulence) due to Ubuntu failures by robertphillips@google.com · 12 years ago
- 3067cc9 New SVG turbulence in Skia by sugoi@google.com · 12 years ago
- a1c511b New SkRectShaderImageFilter image filter by sugoi@google.com · 12 years ago
- 377c14a Nuke SkSingleInputImageFilter. 99% of its functionality was refactored into SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness. by senorblanco@chromium.org · 12 years ago
- 8857e7c Add SkImageFilterUtils.h to effects.gypi by robertphillips@google.com · 12 years ago
- c2594f4 This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. by senorblanco@chromium.org · 12 years ago
- 3f2d45a (Relanding r7275 with assert fix, plus fixes from r7276, r7280, r7283.) by senorblanco@chromium.org · 12 years ago
- c51f752 Reverting chain of SkBicubicImageFilter changes (7275, 7276, 7280 & 7283) by robertphillips@google.com · 12 years ago
- 744820e Implement a bicubic resampling image filter, with raster and GPU backends. by senorblanco@chromium.org · 12 years ago
- 781cc76 Implementation of the displacement effect (both CPU and GPU) by sugoi@google.com · 12 years ago
- 4a9a612 Pull SkMergeImageFilter out into its own file. by senorblanco@chromium.org · 12 years ago
- 9daf96a Break out SkOffsetImageFilter into its own file, and derive it from by senorblanco@chromium.org · 12 years ago
- 5faa2dc Implements a matrix convolution filter (raster path only). The filtering loop by senorblanco@chromium.org · 12 years ago
- b2ee33c Implements the non-Porter-Duff compositing modes required for SVG's feBlend by senorblanco@chromium.org · 12 years ago
- 436411b Fix typo in r5202, preventing include files from showing up. by senorblanco@chromium.org · 12 years ago
- f6100c3 Extract list of source files from effects.gyp into effects.gypi, as was done for by senorblanco@chromium.org · 12 years ago