- 3caf453 Update Go Deps by skia-recreate-skps · 4 years, 6 months ago
- 96f6b39 Roll ../src 04383ff221c4..b53f5caacd25 (392 commits) by skia-autoroll · 4 years, 6 months ago
- e763c61 Roll third_party/externals/swiftshader da659b374113..4d40271e3f09 (2 commits) by skia-autoroll · 4 years, 6 months ago
- 913a2ec Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 31a7b07 Add stubbed out GrD3DOpsRenderPass class. by Greg Daniel · 4 years, 6 months ago
- 838007f Add most important intrinsics to the interpreter by Brian Osman · 4 years, 6 months ago
- 33db9fc Remove GrMesh::SendToGpuImpl by Chris Dalton · 4 years, 6 months ago
- 6422722 Reland "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 6 months ago
- 8ec1330 Fill in more D3DCaps by Jim Van Verth · 4 years, 6 months ago
- 6e8ceee Dawn backend: update to accommodate recent Skia changes. by Stephen White · 4 years, 6 months ago
- 366176b Hide GrFillRRectOp's implementation by Robert Phillips · 4 years, 6 months ago
- 9691d6b Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 19f466d Adds gpu stats for program cache by Robert Phillips · 4 years, 6 months ago
- a121fb6 renable SkM44.h checks by Mike Klein · 4 years, 6 months ago
- dc2a977 Interpreter: Fix intrinsics when called with vector types by Brian Osman · 4 years, 6 months ago
- 7f5e3c7 Reland "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it" by Mike Reed · 4 years, 6 months ago
- 1eff9dc Revert "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it" by Mike Reed · 4 years, 6 months ago
- 030a777 Update Go Deps by skia-recreate-skps · 4 years, 6 months ago
- 8989363 rm unneeded header, see include/public by Mike Reed · 4 years, 6 months ago
- 282f60a Roll ../src 2ea720658064..04383ff221c4 (360 commits) by skia-autoroll · 4 years, 6 months ago
- 96d6194 Roll third_party/externals/swiftshader e162b023f539..da659b374113 (4 commits) by skia-autoroll · 4 years, 6 months ago
- f0a13d0 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 7b96793 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 9b906ce Revert "remove private copy of SkM44.h" by Julia Lavrova · 4 years, 6 months ago
- f2930f4 skvm llvm skeleton by Mike Klein · 4 years, 6 months ago
- adc9bbb Remove GrTextureProducer::MakeMipMappedCopy by Brian Salomon · 4 years, 6 months ago
- 0941b6e Use SkTPin in magnifier filter to avoid integer overflow with NaN by Brian Osman · 4 years, 6 months ago
- d857545 Add GrContextOption for GL error checking, shader, and program success. by Brian Salomon · 4 years, 6 months ago
- 2677deb Manual ANGLE roll. Update to our BUILD.gn to gen ANGLE's commit.h by Brian Salomon · 4 years, 6 months ago
- f8ef81b remove private copy of SkM44.h by Mike Reed · 4 years, 6 months ago
- 7a6db4c [infra] Move app installation to install method by Ben Wagner · 4 years, 6 months ago
- 9f00494 Add test that SWPathRenderer GenIDChange listeners get removed. by Brian Salomon · 4 years, 6 months ago
- c8d092a Revert "Revert "Remove copies for wrap modes in GrTextureProducer."" by Brian Salomon · 4 years, 6 months ago
- a6572f7 Update Go Deps by skia-recreate-skps · 4 years, 6 months ago
- 13afbb2 Roll third_party/externals/swiftshader 214ec337a0b2..e162b023f539 (3 commits) by skia-autoroll · 4 years, 6 months ago
- 8616723 Roll ../src f0bb4f52c523..2ea720658064 (312 commits) by skia-autoroll · 4 years, 6 months ago
- 6d927b6 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- a8b55bb Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- b5d977f Control opsz instead of CGFont in create_exact_copy. by Ben Wagner · 4 years, 6 months ago
- 19304d8 Move all canvaskit example resources to CDN by Nathaniel Nifong · 4 years, 6 months ago
- a64f5b2 Remove SkExclusiveStrikePtr. Replace it with sk_sp<SkStrike> by Herb Derby · 4 years, 6 months ago
- bfe5a68 Move Pixel2XL Android_DDL1_Vulkan and Android_DDL3_Vulkan jobs to NVIDIA_Shield. by Weston Tracey · 4 years, 6 months ago
- c43a6c5 Remove docs for macros that don't exist in the code. by Shachar Langbeheim · 4 years, 6 months ago
- 4c20318 Remove SWAP_PER_DRAW from GrGLGpu by Chris Dalton · 4 years, 6 months ago
- 659cc1c Make the strike cache hash table own the strike by Herb Derby · 4 years, 6 months ago
- 251ee1d Remove SkDDLTmpRedirect.h by Robert Phillips · 4 years, 6 months ago
- 2a016ba Allow passing multiple node IDs per PDF structure node. by Dominic Mazzoni · 4 years, 6 months ago
- 3fcf83a Fix GrTextureEffect with kRepeat/kRepeat/kBilerp. by Brian Salomon · 4 years, 6 months ago
- 03b8ab2 Reland "Create D3D device and queue" by Jim Van Verth · 4 years, 6 months ago
- 6dd3b73 [assets] Add CockroackDB as an asset for testing. by Joe Gregorio · 4 years, 6 months ago
- 02497d4 Update nanobench and skpbench to use flush API for gpu syncing. by Greg Daniel · 4 years, 6 months ago
- 9279798 [canvaskit] Expose releaseResourcesAndAbandonContext on GrContext by Kevin Lubick · 4 years, 6 months ago
- cc08d9f Update tasks.json based on Go Deps Cl. by Weston Tracey · 4 years, 6 months ago
- 4282d29 Prevent unbounded invalidator growth on SkPathRef from GrSWPathRenderer by Brian Salomon · 4 years, 6 months ago
- 8da5c3d Roll skia/third_party/skcms 605b00d7728f..cbf3b9df1ae1 (1 commits) by skia-autoroll · 4 years, 6 months ago
- 2e7ed26 Lift calls for setting dynamic state to Ganesh level by Chris Dalton · 4 years, 6 months ago
- 7d25230 Remove "setData" operations from GrMtlPipelineState::setTextures by Chris Dalton · 4 years, 6 months ago
- 108a494 Omit crashing bench on iOS Metal by Ben Wagner · 4 years, 6 months ago
- 1cec4d5 Add a program iterator to SkDeferredDisplayList by Robert Phillips · 4 years, 6 months ago
- 9642b31 [skottie] Add support for text animator blur by Florin Malita · 4 years, 6 months ago
- cc5415a Modify 3D example with light and bump shader. by Nathaniel Nifong · 4 years, 6 months ago
- 57bc977 Roll third_party/externals/angle2 94ec1e5f8df5..b5576b67bcf5 (18 commits) by skia-autoroll · 4 years, 6 months ago
- 3a5e853 Roll ../src f5ddd865c430..f0bb4f52c523 (1392 commits) by skia-autoroll · 4 years, 6 months ago
- f084b8b Roll third_party/externals/swiftshader f50cc82b3bed..214ec337a0b2 (3 commits) by skia-autoroll · 4 years, 6 months ago
- 9980661 Update XCode by Ben Wagner · 4 years, 6 months ago
- d1c90e1 Whitespace change to re-trigger Mac/iOS tests by Ben Wagner · 4 years, 6 months ago
- 9e8f605 SkM44.h is now in include/public by Mike Reed · 4 years, 6 months ago
- ecd8762 [canvaskit] Support children shaders into runtime shaders by Kevin Lubick · 4 years, 6 months ago
- 1a85d58 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 77798b4 Expose 4x4 matrices on canvas in a way similar to SimpleMatrix, add example. by Nathaniel Nifong · 4 years, 6 months ago
- 0e6832d remove bench -- we don't exercise this class anymore by Mike Reed · 4 years, 6 months ago
- 16656fc Revert "Create D3D device and queue" by Leandro Lovisolo · 4 years, 6 months ago
- 6cc2d9f Use a hash table to quickly locate the strike by Herb Derby · 4 years, 6 months ago
- 7f83eec Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 2127594 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 4d5594d Move SkDeferredDisplayList.h into include\core (take 2) by Robert Phillips · 4 years, 6 months ago
- 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 4 years, 6 months ago
- 82260fc remove unneeded include by Mike Reed · 4 years, 6 months ago
- bcd65f1 Reland "Multi-threaded strike cache" by Herb Derby · 4 years, 6 months ago
- 822f7b2 Make sure to call gl finishCallbacks if we are disconnected or deleting the GrGLGpu. by Greg Daniel · 4 years, 6 months ago
- 6fa4776 In SkRuntimeEffect, use a single shared Compiler instance by Brian Osman · 4 years, 6 months ago
- 8ff6f35 SkiaDawn: Add onBindPipeline() by Sean Gilhuly · 4 years, 6 months ago
- 29dc430 Create D3D device and queue by Jim Van Verth · 4 years, 6 months ago
- a95f10c Fail gracefully when encountering 'in fragmentProcessor' in raster backend by Brian Osman · 4 years, 6 months ago
- fab6198 share code around animating the rotating cube by Mike Reed · 4 years, 6 months ago
- 7dcb4d2 Bugs by Julia Lavrova · 4 years, 6 months ago
- 305033b Revert "Move SkDeferredDisplayList.h into include\core" by Robert Phillips · 4 years, 6 months ago
- ad3b2c9 Move SkDeferredDisplayList.h into include\core by Robert Phillips · 4 years, 6 months ago
- a973365 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
- 415cace adopt new name convention by Mike Reed · 4 years, 6 months ago
- 2a7c619 switch to SkM44 by Mike Reed · 4 years, 6 months ago
- 09a7300 Skip rewriting headers that reference SkM44.h until we can remove the private copy of it by Mike Reed · 4 years, 6 months ago
- 828a7ef [infra] Switch iOS to updated libimobiledevice. by Ben Wagner · 4 years, 6 months ago
- 72126aa Make it easier to add vector versions of byte code instructions by Brian Osman · 4 years, 6 months ago
- 31d0dc1 [infra] Add ios-dev-image-11.4 asset by Ben Wagner · 4 years, 6 months ago
- 46f5c5f Make SkM44 public by Mike Reed · 4 years, 6 months ago
- f8f9cd8 [canvaskit] Expose bindings to particles uniforms. by Kevin Lubick · 4 years, 6 months ago
- bf5cb0f Revert "Remove copies for wrap modes in GrTextureProducer." by Robert Phillips · 4 years, 6 months ago
- 3928466 [canvaskit] Expose parseColorString by Kevin Lubick · 4 years, 6 months ago
- 77521d9 Roll third_party/externals/angle2 2801bf43716e..94ec1e5f8df5 (24 commits) by skia-autoroll · 4 years, 6 months ago