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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
3d1cb97240c568253b657b8a1e50258792457166
/
tests
/
GLInterfaceValidation.cpp
a68937c
Move SK_SUPPORT_GPU checks below first #includes in case the macro is defined in SkUserConfig.h rather than by the build system.
by bsalomon@google.com
· 12 years ago
cf8fb1f
Create GPU-less build of Skia.
by bsalomon@google.com
· 12 years ago
d3b9fbb
Code changes for ANGLE GL interface. .gyp file changes will be delivered later.
by robertphillips@google.com
· 13 years ago
6bf38b5
Move GL-specific include files to their own subdirectory, to better
by tomhudson@google.com
· 13 years ago
b447d21
Fix dumb error of starting loop with 0 instead of 1 that uses shift to increment.
by bsalomon@google.com
· 13 years ago
89ec61e
Add GrGLContextInfo
by bsalomon@google.com
· 13 years ago
1dcf506
Remove GrGpuGLFixed subclass and ES1 support
by bsalomon@google.com
· 13 years ago
7491372
Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key)
by bsalomon@google.com
· 13 years ago
57f5d98
Recommit r2510 now that mac build bot issue has been fixed.
by bsalomon@google.com
· 13 years ago
d92780b
Temporary revert of r2510. The test that it introduced fails on the Mac build bots. I suspect there is something wrong with the Mac bot machine's GL that is preventing context creation from succeeding. The OpenGL Driver monitor on the machine only shows a software rasterizer. aglChoosePixelFormat seems to fail regardless of input. It may just need a reboot. I'll investigate it more on Monday.
by bsalomon@google.com
· 13 years ago
d47fafe
Add test that validates GrGLInterfaces
by bsalomon@google.com
· 13 years ago