- 072a198 Fix implicit nullability cast of [NSScreen mainScreen]. by Mike Klein · 8 years ago
- 7d30288 GN: iOS basics by Mike Klein · 8 years ago
- 145dbcd Remove SkAutoTDelete. by Ben Wagner · 8 years ago
- 7ecc596 Remove SkAutoTDeleteArray by Ben Wagner · 8 years ago
- 7039f74 Remove SkImageInfoIsGammaCorrect, etc... by Brian Osman · 8 years ago
- 57a98fc Add GN config for Mac SampleApp by Jim Van Verth · 8 years ago
- 526972e Rename all color space factories from New* to Make* by Brian Osman · 8 years ago
- 777b563 Remove many uses of kSkia8888 and kSkiaGamma8888 by Brian Osman · 8 years ago
- 7fd64e7 Supply a color space in sRGB/F16 mode of SampleApp by brianosman · 8 years ago
- 2ee6982 Sample app uses Ganesh before calling SkGraphics::Init(). by mtklein · 8 years ago
- 1ba1d37 Get Mac viewer working with SDL by jvanverth · 8 years ago
- ecf3dbe Remove use of MakeRenderTargetDirect from view system by robertphillips · 8 years ago
- 3a0dbde Remove SkSurfaceProps gamma-correctness flag entirely. by brianosman · 8 years ago
- b109b8c Lots of progress on switching to SkColorSpace rather than SkColorProfileType by brianosman · 9 years ago
- ab82418 Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ ) by brianosman · 9 years ago
- 6a61a87 Lots of progress on switching to SkColorSpace rather than SkColorProfileType by brianosman · 9 years ago
- 115e925 Added warning for variable-length arrays to GYP, since they are unsupprted under Win targets by dvonbeck · 9 years ago
- 4999616 Remove command buffer sample app support. by bsalomon · 9 years ago
- 4dbbd04 SkLeanWindows.h: #include "Windows.h" fewer places by halcanary · 9 years ago
- e46e4f0 Correct gesture scale and translation by liyuqian · 9 years ago
- 2d1ee79 Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel by brianosman · 9 years ago
- 086eea9 Revert of SK_DECLARE_STATIC_MUTEX -> static SkMutex (patchset #1 id:1 of https://codereview.chromium.org/1948193002/ ) by reed · 9 years ago
- 5e56cfd SK_DECLARE_STATIC_MUTEX -> static SkMutex by mtklein · 9 years ago
- 3ec5136 Change default window size on Windows. by brianosman · 9 years ago
- 7a9b9af Fix ANGLE in SampleApp by brianosman · 9 years ago
- b461d34 Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate by brianosman · 9 years ago
- 898235c SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode. by brianosman · 9 years ago
- 3724e57 Move SkGLContext and some GrGLInterface implementations to skgputest module by bsalomon · 9 years ago
- 6f70d43 Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (patchset #13 id:240001 of https://codereview.chromium.org/1815823002/ ) by robertphillips · 9 years ago
- fe3456c Move SkGLContext and some GrGLInterface implementations to skgputest module by bsalomon · 9 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
- ec4d4d7 Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. by benjaminwagner · 9 years ago
- 28ef445 added support for glMinSampleShading by ethannicholas · 9 years ago
- e8f3062 switch surface to sk_sp by reed · 9 years ago
- a635936 sRGB support in Ganesh. Several pieces: by brianosman · 9 years ago
- c571c00 Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of https://codereview.chromium.org/1789663002/ ) by brianosman · 9 years ago
- 9e3f1bf sRGB support in Ganesh. Several pieces: by brianosman · 9 years ago
- 18300a3 detach -> release by mtklein · 9 years ago
- f9deeb6 Update android_make to support both --gcc and --clang options. by djsollen · 9 years ago
- ce56026 Force tiles in SampleApp to integer boundaries. by bungeman · 9 years ago
- f655e93 Revert of Implement support for using GL ES 3.0 with command buffer (patchset #6 id:100001 of https://codereview.chromium.org/1684413003/ ) by kkinnunen · 9 years ago
- 856cc17 SampleApp now displays gamma-correct content in "S32" and "F16" modes. The default framebuffer is always (?) sRGB, but querying it to determine that is difficult or impossible. In addition, when running in "L32" mode, we stil want to exhibit the old behavior, where we pretended that it was not sRGB. Thus, set the pixel config of the render target based on the window's color and profile types. That triggers our code to turn on linear->sRGB conversion-on-write in flushRenderTarget. by brianosman · 9 years ago
- fa82348 remove unused view helpers by reed · 9 years ago
- 60d0259 remove unused view files by reed · 9 years ago
- 6b2af12 remove unneeded view subclasses by reed · 9 years ago
- 45c2c81 Implement support for using GL ES 3.0 with command buffer by kkinnunen · 9 years ago
- 5d2cd6e Move SkUtils.h to src/core. by bungeman · 9 years ago
- a34be68 blitters for sRGB and float16 by reed · 9 years ago
- 973d92c SampleApp: Remove SkWindow::setColorType by kkinnunen · 9 years ago
- abc0c82 SampleApp: Cleanup SkOSWindow_SDL by kkinnunen · 9 years ago
- 9a878a0 remove cruft from SkTypes.h, including SkBool by reed · 9 years ago
- 04d52f3 Create a standalone example for using Skia with SDL by joshualitt · 9 years ago
- dad57c8 bring up SDL on windows by joshualitt · 9 years ago
- 47fdae9 Wire up SDL on mac by joshualitt · 9 years ago
- 474a9ea Wire up SDL on Android by joshualitt · 9 years ago
- 5d7a7fe Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview.chromium.org/1415453009/ ) by joshualitt · 9 years ago
- a4d3797 Wire up SDL on Android by joshualitt · 9 years ago
- d975fc9 Add ifdef guard around gpu-specific code in native windows window. by plesner · 9 years ago
- 65d6fbb Create SDL backed SkOSWindow by joshualitt · 9 years ago
- fe68762 Make SkOSWindow windows implementation use CS_OWNDC in its window class by bsalomon · 9 years ago
- fb02cda Force VisualBench to reset GLContext on GrContext reset by joshualitt · 9 years ago
- 8b3eca9 Fix SkWindow.cpp includes for non-gpu mode by Brian Salomon · 9 years ago
- f276ac5 Move functions from SkGr to SkGrPriv.h by bsalomon · 9 years ago
- b906daf Have /src files use header directly. by herb · 9 years ago
- e6e41a8 Move SkAtomics.h to private. by herb · 9 years ago
- eddbefb skia: Add ANGLE with GL backend to nanobench/DM by hendrikw · 9 years ago
- 1512029 skia: use msaaConfigAttribList for SkOSWindow_win by hendrikw · 9 years ago
- 1a9caff add interactive xfer sample by reed · 9 years ago
- 885bf09 skia: add ability to load command_buffer_gles2 by hendrikw · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- 99fe822 Use static_assert instead of SK_COMPILE_ASSERT. by bungeman · 9 years ago
- 028205b Remove SK_BUILD_FOR_WINCE. by bungeman · 9 years ago
- 1b24933 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago
- 02802f6 Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. (patchset #4 id:60001 of https://codereview.chromium.org/1215393002/) by jvanverth · 9 years ago
- c50acf2 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago
- 8419591 Make SkNSView's window accept mouseMoved events by bsalomon · 10 years ago
- 241b56d Allows windowed apps to be built on the Mac just by writing a SkOSWindow subclass without needing nib/plist files. by bsalomon · 10 years ago
- e3b22dc Remove SkOSWindow_Mac.cpp by bsalomon · 10 years ago
- 85ab551 Move closeWindow()/setFullscreen()/setVSynv() from SkWindow to SkOSWindow by bsalomon · 10 years ago
- 48297f7 Allow skia_win.cpp to be compiled in CONSOLE or GUI mode. by bsalomon · 10 years ago
- 1e7951f There are still things to sort out but this seems to run correctly. by bsalomon · 10 years ago
- e0ef4a7 win32: post invalidation rectangle to OS directly in SkOSWindow::onHandleInval() by bsalomon · 10 years ago
- 030dc84 Visual bench on native android by joshualitt · 10 years ago
- 7fe8ee4 Expand VisualBench to a real benching tool by joshualitt · 10 years ago
- da7b843 CL to add setFullscreen and setVsync to SkWindow by joshualitt · 10 years ago
- d309e7a This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types. by bsalomon · 10 years ago
- 4238017 Use D3D11 backend for ANGLE when available. by bsalomon · 10 years ago
- c8fcafb First cut at cleaning up Sergio's example code and moving some common code to SkWindow. by caryclark · 10 years ago
- a1193e4 Make SkStream *not* ref counted. by scroggo · 10 years ago
- 082a462 Move WGL header from include to src by djsollen · 10 years ago
- 0b17d6c Cleanup public includes directory. by djsollen · 10 years ago
- 615c593 move SkTextBox into utils by reed · 10 years ago
- 38406c8 Cleanup: Go with SkDebugf instead of GrPrintf. by tfarina · 10 years ago
- 789e327 tell our grcontext to abandon its backend by reed · 10 years ago
- d157b6a Clean up some warnings about unused code. by mtklein · 10 years ago
- d3ce6b4 explicitly delete our c++ window on quit by reed · 10 years ago
- 3fc02f1 override applicationShouldTerminate so we can cleanup when we quit by reed · 10 years ago
- 4302ae9 add surfaceprops to SkWindow, and 'D' to toggle distancefieldfonts by reed · 10 years ago
- 0397e9f use surface in SkView/SampleApp by reed · 10 years ago