1. 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
  2. 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
  3. 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
  4. 5e5f948 Reimplement deserialization of SkImageFilter's uniqueID. by senorblanco · 10 years ago
  5. 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
  6. 9ea3d57 Clean up SkImageFilter constructors. by senorblanco · 10 years ago
  7. bd0be25 Remove SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS flag. by commit-bot@chromium.org · 10 years ago
  8. 4cb543d Implement support for a Context parameter in image filters by senorblanco@chromium.org · 10 years ago
  9. cac5fd5 Factory methods for heap-allocated SkImageFilter objects. by commit-bot@chromium.org · 10 years ago
  10. ae761f7 Make SkImageFilter methods const. by commit-bot@chromium.org · 10 years ago
  11. c4b12f1 Implement correct clipping for image filters. by senorblanco@chromium.org · 10 years ago
  12. 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 10 years ago
  13. 336d1d7 Implement a computeFastBounds() traversal for SkImageFilter. by senorblanco@chromium.org · 10 years ago
  14. 01bdf3c Add crop rect support for SkDisplacementMapEffect (raster and GPU paths). by senorblanco@chromium.org · 11 years ago
  15. 1aa54bf Added ctm matrix to GPU path by commit-bot@chromium.org · 11 years ago
  16. 7b32070 Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch). by commit-bot@chromium.org · 11 years ago
  17. c2594f4 This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. by senorblanco@chromium.org · 11 years ago
  18. 781cc76 Implementation of the displacement effect (both CPU and GPU) by sugoi@google.com · 11 years ago