1. 3f4de78 ProcessorCloneTest checks against original FP against clone. by Brian Salomon · 4 years, 2 months ago
  2. 724701f Reland "Snap coordinates for shader nearest-neighbor decal filtering" by Michael Ludwig · 4 years, 2 months ago
  3. e81b108 plumb matrix provider through skvm shaders by Mike Klein · 4 years, 2 months ago
  4. 2a4871b Implement normalize in ByteCode generator by Brian Osman · 4 years, 2 months ago
  5. 4e37751 Make it easier to test rectangle textures by using createBackendTexture. by Brian Salomon · 4 years, 2 months ago
  6. e22c5ca Fix wacky_yuv_formats for *ooprddl configs by Robert Phillips · 4 years, 2 months ago
  7. d4928d0 Implement flush finish proc support for d3d backend. by Greg Daniel · 4 years, 2 months ago
  8. ce81227 Revert "Snap coordinates for shader nearest-neighbor decal filtering" by Michael Ludwig · 4 years, 2 months ago
  9. 89bf734 Add ceil to skvx/skvm/JIT, and floor/ceil intrinsics to ByteCode by Brian Osman · 4 years, 2 months ago
  10. df4e3ab HTML typo egde => edge by Kevin Lubick · 4 years, 2 months ago
  11. c869ff7 Fix flippity GM for *ooprddl configs (take 2) by Robert Phillips · 4 years, 2 months ago
  12. 1747375 GrTextureGradientColorizer uses GrTextureEffect by Brian Salomon · 4 years, 2 months ago
  13. 4e68ec6 Snap coordinates for shader nearest-neighbor decal filtering by Michael Ludwig · 4 years, 2 months ago
  14. 22d9d0b Revert "Fix flippity GM for *ooprddl configs" by Robert Phillips · 4 years, 2 months ago
  15. 5081942 Optimize CPP code generation. by John Stiles · 4 years, 2 months ago
  16. ddca6ab Fix flippity GM for *ooprddl configs by Robert Phillips · 4 years, 2 months ago
  17. 75c9c5b Add unit tests for untested SkString APIs. by John Stiles · 4 years, 2 months ago
  18. 889563c Roll ANGLE from fa3d64bf72d6 to c81f0b7b921f (6 revisions) by skia-autoroll · 4 years, 2 months ago
  19. f667f43 Roll SwiftShader from 7a1d99d0be42 to eb6824408d08 (3 revisions) by skia-autoroll · 4 years, 2 months ago
  20. f4f1e8d Roll Chromium from 2adbb514e789 to 4a914f2106e0 (507 revisions) by skia-autoroll · 4 years, 2 months ago
  21. 3d25c77 Roll dawn from 3f4f35661151 to 581c407cd20b (3 revisions) by skia-autoroll · 4 years, 2 months ago
  22. d610c75 Fix a unintended shader change in GrTextureEffect by Brian Salomon · 4 years, 2 months ago
  23. 5ed3c11 Reland "Don't release vk memory allocator until context is deleted." by Greg Daniel · 4 years, 2 months ago
  24. 304dfa3 Remove swizzling-store instructions from SkSL ByteCode by Brian Osman · 4 years, 2 months ago
  25. a83f2d2 [skottie] Add support for unprefixed valign/resizing props by Florin Malita · 4 years, 2 months ago
  26. 92b9ccf Use child texture effects in ProcessorRefTest by Brian Salomon · 4 years, 2 months ago
  27. 3890d3d Roll gn. by John Stiles · 4 years, 2 months ago
  28. c217f61 [skrive] Start parsing the node hierarchy by Florin Malita · 4 years, 2 months ago
  29. 3711c66 Remove swizzling-load instructions from SkSL ByteCode by Brian Osman · 4 years, 2 months ago
  30. f847f31 In SkSLSlide, directly use Viewer's shader error handler by Brian Osman · 4 years, 2 months ago
  31. 92887b5 allow fallback to skvm blitter by Mike Klein · 4 years, 2 months ago
  32. c950e05 clean up old idea about nullptr/sRGB by Mike Klein · 4 years, 2 months ago
  33. 6f1487f Consolidate GrDrawingManager <-> GrRenderTask lifecycle by Adlai Holler · 4 years, 2 months ago
  34. c35c073 Revert "Don't release vk memory allocator until context is deleted." by Greg Daniel · 4 years, 2 months ago
  35. f8d68fe runtime shader children on skvm backend by Mike Klein · 4 years, 2 months ago
  36. 11afa63 Don't release vk memory allocator until context is deleted. by Greg Daniel · 4 years, 2 months ago
  37. b54946b Reland "Allow building with Wuffs v0.3, not just v0.2" by Nigel Tao · 4 years, 2 months ago
  38. 91dea51 Merge ShaderMode and FilterLogic enums in GrTextureEffect by Brian Salomon · 4 years, 2 months ago
  39. 9394dd5 Fix stack-buffer overrun in appendVAList. by John Stiles · 4 years, 2 months ago
  40. 7cdcae3 Roll ANGLE from 98d0f30c4393 to fa3d64bf72d6 (41 revisions) by skia-autoroll · 4 years, 2 months ago
  41. 346f8e0 Change URL in skia_css3gradients_desktop.py by Ravi Mistry · 4 years, 2 months ago
  42. f629a90 Make Clip test FP use texture effect child by Brian Salomon · 4 years, 2 months ago
  43. 83c2d35 Use child effects for LUTs in perline noise effects by Brian Salomon · 4 years, 2 months ago
  44. 99b0470 Update generated file by Brian Salomon · 4 years, 2 months ago
  45. 71f6cfd GrRRectBlurEffect uses child for nine patch by Brian Salomon · 4 years, 2 months ago
  46. 8c662a7 Get rid of deprecated API to add children to PDF tag nodes. by Dominic Mazzoni · 4 years, 2 months ago
  47. a85e4bf Fix perspective fragcoord value in d3d. by Greg Daniel · 4 years, 2 months ago
  48. a43d820 Support sample() in ByteCodeGenerator (but not the interpreter) by Brian Osman · 4 years, 2 months ago
  49. 86b2f39 Use child effect for integral in GrRectBlurEffect by Brian Salomon · 4 years, 2 months ago
  50. 74b0627 Manually update ANGLE DEPS by Derek Sollenberger · 4 years, 2 months ago
  51. 81454df Use hardware wrap mode in perlin noise effects. by Brian Salomon · 4 years, 2 months ago
  52. 53f973c Roll SwiftShader from 763957e6b4fc to 7a1d99d0be42 (4 revisions) by skia-autoroll · 4 years, 2 months ago
  53. 67237c1 Roll Chromium from 5af39e89bd12 to 2adbb514e789 (484 revisions) by skia-autoroll · 4 years, 2 months ago
  54. a3a9da7 Avoid kN32 bitmaps in setup for GPU perlin effects. by Brian Salomon · 4 years, 2 months ago
  55. 72f403c Use Mac font manager for both iOS and macOS by Chris Bracken · 4 years, 2 months ago
  56. 8319519 Revert "Convert Skottie build instructions to build an Android Library (AAR) instead of app (APK)" by Derek Sollenberger · 4 years, 2 months ago
  57. 590e8db Revert "Replace analytic clip stack with chained fragment processors." by Derek Sollenberger · 4 years, 2 months ago
  58. 77628ce GrCircleBlurFragmentProcessor uses GrTextureEffect for profile texture by Brian Salomon · 4 years, 2 months ago
  59. 588b32c Update debugger to new fontmgr selection. by Ben Wagner · 4 years, 2 months ago
  60. 907f34b Replace analytic clip stack with chained fragment processors. by John Stiles · 4 years, 2 months ago
  61. 851b90e Update GrRRectEffect to take an input FP and return a MakeResult. by John Stiles · 4 years, 2 months ago
  62. 8605d84 Add a future_apis folder to canvaskit. future_apis contains notes on by Elliot Evans · 4 years, 2 months ago
  63. e338c29 Make GrGLPerlinNoise::emitCode easier to read. by Brian Salomon · 4 years, 2 months ago
  64. dff4d58 Convert Skottie build instructions to build an Android Library (AAR) instead of app (APK) by Jorge Betancourt · 4 years, 2 months ago
  65. de975e3 Support MakeResult in GrOvalEffect. by John Stiles · 4 years, 2 months ago
  66. 3b2c06c Remove HairlineAA from the clip-edge types. by John Stiles · 4 years, 2 months ago
  67. abae402 Reland "Update zlib DEPS" by Derek Sollenberger · 4 years, 2 months ago
  68. ccbd3ee use joinPossibleEmptyRect for bounding box by Herb Derby · 4 years, 2 months ago
  69. 8346834 Fix D3D InstanceDataStepRate. by Greg Daniel · 4 years, 2 months ago
  70. 952dd05 Revert "roll GN" by John Stiles · 4 years, 2 months ago
  71. 15207b8 Disable program binary caching on AMD + ANGLE D3D9 by Brian Osman · 4 years, 2 months ago
  72. 1f14ca0 Implement set scissor on d3d render pass. by Greg Daniel · 4 years, 2 months ago
  73. c4d4905 Cleaning codepoints/grapheme mess; it also helps with ICU API by Julia Lavrova · 4 years, 2 months ago
  74. 4190f27 Fix SkParse::FindNamedColor OOB by Florin Malita · 4 years, 2 months ago
  75. 1443609 Revert "Update zlib DEPS" by Derek Sollenberger · 4 years, 2 months ago
  76. 6fb3687 Update zlib DEPS by Derek Sollenberger · 4 years, 2 months ago
  77. 2518f54 Enable implicit-fallthrough warnings on Clang. by John Stiles · 4 years, 2 months ago
  78. f5cd604 GrMagnifierEffect uses child for src by Brian Salomon · 4 years, 2 months ago
  79. 4c47d0d Update Go Deps by skia-recreate-skps · 4 years, 2 months ago
  80. 4d51b1e Roll Chromium from c5b7f210ebff to 5af39e89bd12 (524 revisions) by skia-autoroll · 4 years, 2 months ago
  81. 1f4ed47 Roll SwiftShader from 8cbee4107cf1 to 763957e6b4fc (8 revisions) by skia-autoroll · 4 years, 2 months ago
  82. 3244745 Roll dawn from 984493d0ac07 to 3f4f35661151 (8 revisions) by skia-autoroll · 4 years, 2 months ago
  83. de98023 Add a test for wide butt caps by Chris Dalton · 4 years, 2 months ago
  84. f08a82b Return tuple from GrConvexPolyEffect::Make denoting success or failure. by John Stiles · 4 years, 2 months ago
  85. c85f1fa Support viewing/changing backend shaders in Viewer by Brian Osman · 4 years, 2 months ago
  86. edd208d [skottie] Simplify SkColor conversion by Florin Malita · 4 years, 2 months ago
  87. 5ca9d1a Fix caching of HLSL in D3D backend by Brian Osman · 4 years, 2 months ago
  88. 33d569e Elevate the target list of Ganesh tasks to base class by Adlai Holler · 4 years, 2 months ago
  89. ec3508a Add uniform rtHeight in d3d when needed. by Greg Daniel · 4 years, 2 months ago
  90. 1d585c2 [skottie] SkResources::loadTypeface() callback by Florin Malita · 4 years, 2 months ago
  91. 1b0b004 GrMatrixConvolutionEffect uses child for sampled kernel by Brian Salomon · 4 years, 2 months ago
  92. 889d613 Add GM::gpuSetup step by Robert Phillips · 4 years, 2 months ago
  93. b71b6ae Hook up persistent shader cache for D3D by Brian Osman · 4 years, 2 months ago
  94. 5f196bb Fixed instanced drawing for d3d. by Greg Daniel · 4 years, 2 months ago
  95. f1eb43e replace max_len with if statements by Zepeng Hu · 4 years, 2 months ago
  96. 4569f66 Remove coverage-as-alpha flag from GrAlphaThresholdFP by Brian Salomon · 4 years, 2 months ago
  97. ca72cad Blacklist failing d3d tests. by Greg Daniel · 4 years, 2 months ago
  98. 5cd393b GrCCClipProcessor uses GrTextureEffect by Brian Salomon · 4 years, 2 months ago
  99. 90cf5d4 Some more fixes to d3d stencils. by Greg Daniel · 4 years, 2 months ago
  100. 5f0cda4 Refine VkYcbcrSamplerHelper to only hold backend memory for YCbCr textures by Robert Phillips · 4 years, 2 months ago