1. 95a6610 Simplify allowed-in-ES2 checks. by John Stiles · 3 years ago
  2. df93db9 Removed a number of utility methods from DSLWriter by Ethan Nicholas · 3 years ago
  3. 9efdc04 Remove `Type::containsPrivateFields`. by John Stiles · 3 years ago
  4. 6bc9626 fix deadlock in remote cache logging by Herb Derby · 3 years ago
  5. b37fe54 Update FunctionDeclaration to take 'is-builtin' from the Context. by John Stiles · 3 years ago
  6. 76a22af Avoid finding a font with simulations by Dominik Röttsches · 3 years ago
  7. a106472 Reland "Disallow constructors of ES3 types in ES2 code." by John Stiles · 3 years ago
  8. 1a2cef7 Avoid returning a DSLExpression with an invalid type. by John Stiles · 3 years ago
  9. 532a51a Enable bind texture 0 workaround for MSAA-RTT on Mali-Gxx. by Brian Salomon · 3 years ago
  10. c876489 Move 'is builtin code' flag into the ProgramConfig. by John Stiles · 3 years ago
  11. e03f1c1 Revert "Disallow constructors of ES3 types in ES2 code." by John Stiles · 3 years ago
  12. 36f53ec Disallow constructors of ES3 types in ES2 code. by John Stiles · 3 years ago
  13. 6389bfa Removed useless modifiersWithDefaults method from DSLParser by Ethan Nicholas · 3 years ago
  14. de42a9d Fixed unsupported type errors in pure DSL by Ethan Nicholas · 3 years ago
  15. a7d1e5c Removed unused/nonexistent methods from IRGenerator by Ethan Nicholas · 3 years ago
  16. 923d83b Fix incorrect assertion discovered by fuzzer. by John Stiles · 3 years ago
  17. 906e9eb Emit qualifiers in the GLSL ES-required order. by John Stiles · 3 years ago
  18. 66aa1de Allow precision qualifiers in function params. by John Stiles · 3 years ago
  19. 1780755 Broke ProgramVisitor and ProgramWriter out into separate files by Ethan Nicholas · 3 years ago
  20. 7e947ab Reland "Mark GLSL reserved names as reserved in SkSL grammar." by John Stiles · 3 years ago
  21. 5f15c69 Revert "Mark GLSL reserved names as reserved in SkSL grammar." by Ethan Nicholas · 3 years ago
  22. 6868f78 Emit prototypes in Pipeline for every defined function. by John Stiles · 3 years ago
  23. 2f5cfb6 Redo the types in bilerp_clamp_8888 to make more sense by Herb Derby · 3 years ago
  24. 1e6e919 Moved findAndDeclareBuiltinVariables out of IRGenerator by Ethan Nicholas · 3 years ago
  25. 31e4c38 Add support for function prototypes in Pipeline stage. by John Stiles · 3 years ago
  26. 57f3fc4 Mark GLSL reserved names as reserved in SkSL grammar. by John Stiles · 3 years ago
  27. 67f443b Rename shaders named `input` in test code. by John Stiles · 3 years ago
  28. 37035fc work around Fuchsia's compiler eccentricities by Herb Derby · 3 years ago
  29. 58014fa Moved SkSL intrinsics from IRGenerator to Context by Ethan Nicholas · 3 years ago
  30. 86eb628 Reland "lowp bilerp_clamp_8888" by Herb Derby · 3 years, 1 month ago
  31. 56c3968 Reland "Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture" by Brian Salomon · 3 years ago
  32. 501e8e1 fix rcp_precise for compiling with AVX by Herb Derby · 3 years ago
  33. 791c0d3 Remove ASTNode and SkSLParser by Ethan Nicholas · 3 years ago
  34. 4326464 Revert "Remove SkRuntimeShader::makeImage." by John Stiles · 3 years ago
  35. 907c593 Revert "lowp bilerp_clamp_8888" by Herb Derby · 3 years ago
  36. 65967ab Remove SkRuntimeShader::makeImage. by John Stiles · 3 years ago
  37. 89cfde1 Reland "Renamed SkSL "offset" to "line"" by Ethan Nicholas · 3 years ago
  38. 5fad2b8 Reland "Use SkSL "offset" to actually mean "line"" by Ethan Nicholas · 3 years ago
  39. 9624399 Remove ICU check from subset_harfbuzz by Ben Wagner · 3 years ago
  40. ef96fa9 lowp bilerp_clamp_8888 by Herb Derby · 3 years, 1 month ago
  41. 26c9344 Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." by John Stiles · 3 years ago
  42. 959bd4a Turn on Vulkan memoryless on ARM. by Greg Daniel · 3 years ago
  43. 6f06bab Revert "Re-reland "Rewrite switch statements in GLSL strict-ES2 mode.""" by Brian Osman · 3 years ago
  44. 051aeb7 Added module support to DSLParser by Ethan Nicholas · 3 years ago
  45. ed7c60d Reland "Use a single FBO for EXT_multisampled_render_to_texture targets" by Brian Salomon · 3 years ago
  46. 64560c7 Re-reland "Rewrite switch statements in GLSL strict-ES2 mode."" by John Stiles · 3 years ago
  47. 397fdfd Implement separate crop filter by Michael Ludwig · 3 years ago
  48. b05bbd0 Fix for fuzzer-discovered error with invalid var-initializers. by John Stiles · 3 years ago
  49. fcc0ef1 Remove all clamping to "valid" premultiplied colors by Brian Osman · 3 years ago
  50. 71cb972 Scale picture shader (GPU) by input alpha by Florin Malita · 3 years ago
  51. a909dd6 Revert "Use SkSL "offset" to actually mean "line"" by Brian Osman · 3 years ago
  52. cc91452 Revert "Renamed SkSL "offset" to "line"" by Brian Osman · 3 years ago
  53. c4c3559 Revert "Reland "Rewrite switch statements in GLSL strict-ES2 mode."" by Brian Osman · 3 years ago
  54. 4b4c7f8 Reland "Defer the attachment of GL stencil buffers" by Brian Salomon · 3 years ago
  55. c81edd0 Reland "Rewrite switch statements in GLSL strict-ES2 mode." by John Stiles · 3 years ago
  56. 6b88839 Add caps bit for rewriting switch statements. by John Stiles · 3 years ago
  57. 58d47fa Renamed SkSL "offset" to "line" by Ethan Nicholas · 3 years ago
  58. 47f7685 Use SkSL "offset" to actually mean "line" by Ethan Nicholas · 3 years ago
  59. d26d0e6 Revert "Rewrite switch statements in GLSL strict-ES2 mode." by Brian Osman · 3 years ago
  60. b8310ae Run conditional-assignment loop forwards. by John Stiles · 3 years ago
  61. d71fac6 Remove temporary slot in writeSwitchStatement. by John Stiles · 3 years ago
  62. 45e3838 Rewrite switch statements in GLSL strict-ES2 mode. by John Stiles · 3 years ago
  63. 4144211 Tighten up SkVM code a bit. by John Stiles · 3 years ago
  64. 1110118 Restore DSLWriter to relying on a Compiler again. by John Stiles · 3 years ago
  65. cb40008 Implement switch in SkVM. by John Stiles · 3 years ago
  66. 448b2d5 Add GetConstantValue, fix const-variable ES2 loop bounds by Brian Osman · 3 years ago
  67. fe9bfe6 Separate IRGenerator and Compiler into separate DSLWriter fields. by John Stiles · 3 years ago
  68. 1a117d7 Allow dsl::Start with a Context instead of a Compiler. by John Stiles · 3 years ago
  69. ec8eef2 Slightly updated DSL Switch API by Ethan Nicholas · 3 years ago
  70. 428af4c Remove fLocalCoord from SkVMGenerator. by John Stiles · 3 years ago
  71. a4f5683 Refactor SkVMGenerator construction. by John Stiles · 3 years ago
  72. 7743559 Add memoryless attachment support for vulkan dmsaa. by Greg Daniel · 3 years ago
  73. 9f6be8e Reland "align the different implementations of 1/x" by Herb Derby · 3 years, 1 month ago
  74. 6386199 Remove IRGenerator::coerce. by John Stiles · 3 years ago
  75. c3fab1a Don't switch kDecal to kClamp by Michael Ludwig · 3 years ago
  76. 49b1a42 Migrate unreachable-code elimination to Analysis. by John Stiles · 3 years ago
  77. bb30fc1 Revert "align the different implementations of 1/x" by John Stiles · 3 years ago
  78. a48e7b0 Removed unused SkSLPosition by Ethan Nicholas · 3 years ago
  79. 8289878 align the different implementations of 1/x by Herb Derby · 3 years, 1 month ago
  80. 1c5eb4b Disallow continue inside a switch. by John Stiles · 3 years ago
  81. 408f38e Disable SwitchDefaultOnly test on Intel + Vulkan + Linux. by John Stiles · 3 years ago
  82. b8f1651 Add workaround for switch() containing only a `default` case. by John Stiles · 3 years ago
  83. 8d59fe0 Add memoryless parameter for MSAA attachment creation by Jim Van Verth · 3 years ago
  84. 2816dcf Fixed fuzzer-discovered bug with interface blocks by Ethan Nicholas · 3 years ago
  85. ed2baba Reland "Add switch statement support to PipelineStage." by John Stiles · 3 years ago
  86. d288d8b Revert "Add switch statement support to PipelineStage." by John Stiles · 3 years ago
  87. 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 3 years, 1 month ago
  88. 8c9c185 Simplify SkAAClip to use SkClipOp, not SkRegion::Op by Michael Ludwig · 3 years, 1 month ago
  89. be056f4 Add switch statement support to PipelineStage. by John Stiles · 3 years ago
  90. f62934b Fixed DSLParser error uncovered by ossfuzz by Ethan Nicholas · 3 years ago
  91. 3d9c73c Use thread_local on iOS by Ben Wagner · 3 years, 1 month ago
  92. 4f867cc Reland "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
  93. 14a9b08 Reland "Revert "New approach to GrProcessor uniforms."" by Jim Van Verth · 3 years ago
  94. daeb522 dawn texture view descriptor mipLevelCount must be larger than 0 by Shrek Shao · 3 years, 1 month ago
  95. 8097076 Reorder optimizations to eliminate more code. by John Stiles · 3 years, 1 month ago
  96. c973d26 Fixed DSLParser assertion error uncovered by fuzzer by Ethan Nicholas · 3 years, 1 month ago
  97. 2f7ee02 Revert "Add new GrSurfaceInfo class and related backend structs." by Jim Van Verth · 3 years, 1 month ago
  98. ccef63d Revert "Defer the attachment of GL stencil buffers" by Jim Van Verth · 3 years, 1 month ago
  99. ab6e86e Revert "Use a single FBO for EXT_multisampled_render_to_texture targets" by Jim Van Verth · 3 years, 1 month ago
  100. 6aac119 Add new GrSurfaceInfo class and related backend structs. by Greg Daniel · 3 years, 1 month ago