- 95a6610 Simplify allowed-in-ES2 checks. by John Stiles · 3 years ago
- df93db9 Removed a number of utility methods from DSLWriter by Ethan Nicholas · 3 years ago
- 9efdc04 Remove `Type::containsPrivateFields`. by John Stiles · 3 years ago
- 6bc9626 fix deadlock in remote cache logging by Herb Derby · 3 years ago
- b37fe54 Update FunctionDeclaration to take 'is-builtin' from the Context. by John Stiles · 3 years ago
- 76a22af Avoid finding a font with simulations by Dominik Röttsches · 3 years ago
- a106472 Reland "Disallow constructors of ES3 types in ES2 code." by John Stiles · 3 years ago
- 1a2cef7 Avoid returning a DSLExpression with an invalid type. by John Stiles · 3 years ago
- 532a51a Enable bind texture 0 workaround for MSAA-RTT on Mali-Gxx. by Brian Salomon · 3 years ago
- c876489 Move 'is builtin code' flag into the ProgramConfig. by John Stiles · 3 years ago
- e03f1c1 Revert "Disallow constructors of ES3 types in ES2 code." by John Stiles · 3 years ago
- 36f53ec Disallow constructors of ES3 types in ES2 code. by John Stiles · 3 years ago
- 6389bfa Removed useless modifiersWithDefaults method from DSLParser by Ethan Nicholas · 3 years ago
- de42a9d Fixed unsupported type errors in pure DSL by Ethan Nicholas · 3 years ago
- a7d1e5c Removed unused/nonexistent methods from IRGenerator by Ethan Nicholas · 3 years ago
- 923d83b Fix incorrect assertion discovered by fuzzer. by John Stiles · 3 years ago
- 906e9eb Emit qualifiers in the GLSL ES-required order. by John Stiles · 3 years ago
- 66aa1de Allow precision qualifiers in function params. by John Stiles · 3 years ago
- 1780755 Broke ProgramVisitor and ProgramWriter out into separate files by Ethan Nicholas · 3 years ago
- 7e947ab Reland "Mark GLSL reserved names as reserved in SkSL grammar." by John Stiles · 3 years ago
- 5f15c69 Revert "Mark GLSL reserved names as reserved in SkSL grammar." by Ethan Nicholas · 3 years ago
- 6868f78 Emit prototypes in Pipeline for every defined function. by John Stiles · 3 years ago
- 2f5cfb6 Redo the types in bilerp_clamp_8888 to make more sense by Herb Derby · 3 years ago
- 1e6e919 Moved findAndDeclareBuiltinVariables out of IRGenerator by Ethan Nicholas · 3 years ago
- 31e4c38 Add support for function prototypes in Pipeline stage. by John Stiles · 3 years ago
- 57f3fc4 Mark GLSL reserved names as reserved in SkSL grammar. by John Stiles · 3 years ago
- 67f443b Rename shaders named `input` in test code. by John Stiles · 3 years ago
- 37035fc work around Fuchsia's compiler eccentricities by Herb Derby · 3 years ago
- 58014fa Moved SkSL intrinsics from IRGenerator to Context by Ethan Nicholas · 3 years ago
- 86eb628 Reland "lowp bilerp_clamp_8888" by Herb Derby · 3 years, 1 month ago
- 56c3968 Reland "Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture" by Brian Salomon · 3 years ago
- 501e8e1 fix rcp_precise for compiling with AVX by Herb Derby · 3 years ago
- 791c0d3 Remove ASTNode and SkSLParser by Ethan Nicholas · 3 years ago
- 4326464 Revert "Remove SkRuntimeShader::makeImage." by John Stiles · 3 years ago
- 907c593 Revert "lowp bilerp_clamp_8888" by Herb Derby · 3 years ago
- 65967ab Remove SkRuntimeShader::makeImage. by John Stiles · 3 years ago
- 89cfde1 Reland "Renamed SkSL "offset" to "line"" by Ethan Nicholas · 3 years ago
- 5fad2b8 Reland "Use SkSL "offset" to actually mean "line"" by Ethan Nicholas · 3 years ago
- 9624399 Remove ICU check from subset_harfbuzz by Ben Wagner · 3 years ago
- ef96fa9 lowp bilerp_clamp_8888 by Herb Derby · 3 years, 1 month ago
- 26c9344 Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." by John Stiles · 3 years ago
- 959bd4a Turn on Vulkan memoryless on ARM. by Greg Daniel · 3 years ago
- 6f06bab Revert "Re-reland "Rewrite switch statements in GLSL strict-ES2 mode.""" by Brian Osman · 3 years ago
- 051aeb7 Added module support to DSLParser by Ethan Nicholas · 3 years ago
- ed7c60d Reland "Use a single FBO for EXT_multisampled_render_to_texture targets" by Brian Salomon · 3 years ago
- 64560c7 Re-reland "Rewrite switch statements in GLSL strict-ES2 mode."" by John Stiles · 3 years ago
- 397fdfd Implement separate crop filter by Michael Ludwig · 3 years ago
- b05bbd0 Fix for fuzzer-discovered error with invalid var-initializers. by John Stiles · 3 years ago
- fcc0ef1 Remove all clamping to "valid" premultiplied colors by Brian Osman · 3 years ago
- 71cb972 Scale picture shader (GPU) by input alpha by Florin Malita · 3 years ago
- a909dd6 Revert "Use SkSL "offset" to actually mean "line"" by Brian Osman · 3 years ago
- cc91452 Revert "Renamed SkSL "offset" to "line"" by Brian Osman · 3 years ago
- c4c3559 Revert "Reland "Rewrite switch statements in GLSL strict-ES2 mode."" by Brian Osman · 3 years ago
- 4b4c7f8 Reland "Defer the attachment of GL stencil buffers" by Brian Salomon · 3 years ago
- c81edd0 Reland "Rewrite switch statements in GLSL strict-ES2 mode." by John Stiles · 3 years ago
- 6b88839 Add caps bit for rewriting switch statements. by John Stiles · 3 years ago
- 58d47fa Renamed SkSL "offset" to "line" by Ethan Nicholas · 3 years ago
- 47f7685 Use SkSL "offset" to actually mean "line" by Ethan Nicholas · 3 years ago
- d26d0e6 Revert "Rewrite switch statements in GLSL strict-ES2 mode." by Brian Osman · 3 years ago
- b8310ae Run conditional-assignment loop forwards. by John Stiles · 3 years ago
- d71fac6 Remove temporary slot in writeSwitchStatement. by John Stiles · 3 years ago
- 45e3838 Rewrite switch statements in GLSL strict-ES2 mode. by John Stiles · 3 years ago
- 4144211 Tighten up SkVM code a bit. by John Stiles · 3 years ago
- 1110118 Restore DSLWriter to relying on a Compiler again. by John Stiles · 3 years ago
- cb40008 Implement switch in SkVM. by John Stiles · 3 years ago
- 448b2d5 Add GetConstantValue, fix const-variable ES2 loop bounds by Brian Osman · 3 years ago
- fe9bfe6 Separate IRGenerator and Compiler into separate DSLWriter fields. by John Stiles · 3 years ago
- 1a117d7 Allow dsl::Start with a Context instead of a Compiler. by John Stiles · 3 years ago
- ec8eef2 Slightly updated DSL Switch API by Ethan Nicholas · 3 years ago
- 428af4c Remove fLocalCoord from SkVMGenerator. by John Stiles · 3 years ago
- a4f5683 Refactor SkVMGenerator construction. by John Stiles · 3 years ago
- 7743559 Add memoryless attachment support for vulkan dmsaa. by Greg Daniel · 3 years ago
- 9f6be8e Reland "align the different implementations of 1/x" by Herb Derby · 3 years, 1 month ago
- 6386199 Remove IRGenerator::coerce. by John Stiles · 3 years ago
- c3fab1a Don't switch kDecal to kClamp by Michael Ludwig · 3 years ago
- 49b1a42 Migrate unreachable-code elimination to Analysis. by John Stiles · 3 years ago
- bb30fc1 Revert "align the different implementations of 1/x" by John Stiles · 3 years ago
- a48e7b0 Removed unused SkSLPosition by Ethan Nicholas · 3 years ago
- 8289878 align the different implementations of 1/x by Herb Derby · 3 years, 1 month ago
- 1c5eb4b Disallow continue inside a switch. by John Stiles · 3 years ago
- 408f38e Disable SwitchDefaultOnly test on Intel + Vulkan + Linux. by John Stiles · 3 years ago
- b8f1651 Add workaround for switch() containing only a `default` case. by John Stiles · 3 years ago
- 8d59fe0 Add memoryless parameter for MSAA attachment creation by Jim Van Verth · 3 years ago
- 2816dcf Fixed fuzzer-discovered bug with interface blocks by Ethan Nicholas · 3 years ago
- ed2baba Reland "Add switch statement support to PipelineStage." by John Stiles · 3 years ago
- d288d8b Revert "Add switch statement support to PipelineStage." by John Stiles · 3 years ago
- 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 3 years, 1 month ago
- 8c9c185 Simplify SkAAClip to use SkClipOp, not SkRegion::Op by Michael Ludwig · 3 years, 1 month ago
- be056f4 Add switch statement support to PipelineStage. by John Stiles · 3 years ago
- f62934b Fixed DSLParser error uncovered by ossfuzz by Ethan Nicholas · 3 years ago
- 3d9c73c Use thread_local on iOS by Ben Wagner · 3 years, 1 month ago
- 4f867cc Reland "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
- 14a9b08 Reland "Revert "New approach to GrProcessor uniforms."" by Jim Van Verth · 3 years ago
- daeb522 dawn texture view descriptor mipLevelCount must be larger than 0 by Shrek Shao · 3 years, 1 month ago
- 8097076 Reorder optimizations to eliminate more code. by John Stiles · 3 years, 1 month ago
- c973d26 Fixed DSLParser assertion error uncovered by fuzzer by Ethan Nicholas · 3 years, 1 month ago
- 2f7ee02 Revert "Add new GrSurfaceInfo class and related backend structs." by Jim Van Verth · 3 years, 1 month ago
- ccef63d Revert "Defer the attachment of GL stencil buffers" by Jim Van Verth · 3 years, 1 month ago
- ab6e86e Revert "Use a single FBO for EXT_multisampled_render_to_texture targets" by Jim Van Verth · 3 years, 1 month ago
- 6aac119 Add new GrSurfaceInfo class and related backend structs. by Greg Daniel · 3 years, 1 month ago