1. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  2. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  3. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  4. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  5. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  6. 408ef21 Revert "replace SkNVRefCnt with SkRefCnt" by Mike Klein · 6 years ago
  7. e24b587 Replace use of SkYUVSizeInfo with SkYUVASizeInfo by Jim Van Verth · 6 years ago
  8. 0fb1ee9 replace SkNVRefCnt with SkRefCnt by Mike Klein · 6 years ago
  9. b70fd91 Remove colorType and colorSpace from bitmap cache key, and IWYU by Brian Osman · 6 years ago
  10. 00766bf Remove directGeneratePixels, and do some follow-up refactoring by Brian Osman · 6 years ago
  11. dae3585 Guarded version of change to lazy image readPixels by Brian Osman · 6 years ago
  12. 6064e1c Remove texColorSpace output param from various producer APIs by Brian Osman · 6 years ago
  13. 41ba826 (Almost) no one needs to know about SkPixelRef by Brian Osman · 6 years ago
  14. e7fd8c3 Un-plumb dstColorSpace through GrTextureProducer by Brian Osman · 6 years ago
  15. e50cdf0 Remove unused dstColorSpace from getROPixels by Brian Osman · 6 years ago
  16. 8f11e43 Reland: Widen internal API to support more complex YUV formats by Jim Van Verth · 6 years ago
  17. b4ae499 In makeColorSpace, hoist the null -> sRGB optimization by Brian Osman · 6 years ago
  18. f99a674 Revert "Widen internal API to support more complex YUV formats" by Jim Van Verth · 6 years ago
  19. 0c583af Widen internal API to support more complex YUV formats by Jim Van Verth · 6 years ago
  20. a0dc3d2 Revert "Revert "Include color type and color space in bitmap cache key"" by Brian Osman · 6 years ago
  21. 9ff04c0 Revert "Include color type and color space in bitmap cache key" by Brian Osman · 6 years ago
  22. 274a89e Include color type and color space in bitmap cache key by Brian Osman · 6 years ago
  23. ba65168 Fix two bugs in GPU special image read-back by Brian Osman · 6 years ago
  24. ae5e864 remove internal uses of SkColorSpace::toXYZD50() by Mike Klein · 6 years ago
  25. 15f0f29 Reland "Reland "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace""" by Brian Osman · 6 years ago
  26. 7f3ceba Revert "Reland "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace""" by Mike Klein · 6 years ago
  27. 4157687 Reland "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace"" by Brian Osman · 6 years ago
  28. 25ceb1c Remove assert about top left origin in lazy image generator unique key. by Greg Daniel · 6 years ago
  29. 11f4994 Revert "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace"" by Brian Osman · 6 years ago
  30. 893052e Reland "Preserve colorType and alphaType in SkImage::makeColorSpace" by Brian Osman · 6 years ago
  31. 0d08b3e Revert "Preserve colorType and alphaType in SkImage::makeColorSpace" by Brian Osman · 6 years ago
  32. d842557 Preserve colorType and alphaType in SkImage::makeColorSpace by Brian Osman · 6 years ago
  33. b4a8eac Add SkImage_Base API to access planar data by Robert Phillips · 6 years ago
  34. bd65955 Remove SkImageCacherator entirely by Brian Osman · 6 years ago
  35. 10494e3 Restore lazy image cache key logic by Brian Osman · 6 years ago
  36. b3f3830 Add support for gray + colorspace to SkCodec by Brian Osman · 6 years ago
  37. 2ad0820 Have SkImage_Base send out UniqueKey invalidations to GPU backend when destroyed. by Greg Daniel · 6 years ago
  38. cc956f2 Reland "Revert "Add support for gray + colorspace to SkCodec"" by Brian Osman · 6 years ago
  39. 5bcab74 Revert "Revert "Add support for gray + colorspace to SkCodec"" by Brian Osman · 6 years ago
  40. a51d1b4 Revert "Add support for gray + colorspace to SkCodec" by Brian Osman · 6 years ago
  41. 8491dd8 Add support for gray + colorspace to SkCodec by Brian Osman · 6 years ago
  42. 7ed0eae Revert "Remove lazy image color space hacks for gray" by Brian Osman · 6 years ago
  43. 12dffda Remove unused onCanLazyGenerateOnGPU function by Brian Osman · 6 years ago
  44. a81c2be Remove lazy image color space hacks for gray by Brian Osman · 6 years ago
  45. eb7e529 Remove CachedFormat remnants by Brian Osman · 6 years ago
  46. 30301c4 share helper for flagging when added to raster cache by Mike Reed · 6 years ago
  47. b62f50c Replace nearly all kRespect with kIgnore by Brian Osman · 6 years ago
  48. c87cfb6 Remove old lazy image decoding heuristic logic by Brian Osman · 6 years ago
  49. bfc33e5 Revert "Revert "Temporary fix for SkImage_Lazy handling of color spaces"" by Brian Osman · 6 years ago
  50. d47fe09 Handle F32 in lazy image by Brian Osman · 6 years ago
  51. e269310 Revert "Temporary fix for SkImage_Lazy handling of color spaces" by Brian Osman · 6 years ago
  52. 439b994 Temporary fix for SkImage_Lazy handling of color spaces by Brian Osman · 6 years ago
  53. 861ea5b Remove const from (immutable) SkColorSpace args to some functions by Brian Osman · 6 years ago
  54. 8f5bbda Fall back to bilerp if we are undable to do a copy for mips. by Greg Daniel · 6 years ago
  55. 09c9400 Reland "Reland "Require mips to be allocated at texture creation time and disable late allocations."" by Greg Daniel · 6 years ago
  56. 01422bc Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations."" by Greg Daniel · 6 years ago
  57. 56893cd Fix A2B JPEG images on GPU backed xform or color-managed canvas by Brian Osman · 6 years ago
  58. 9eb36b9 Reland "Require mips to be allocated at texture creation time and disable late allocations." by Greg Daniel · 6 years ago
  59. 0c78238 Revert "Require mips to be allocated at texture creation time and disable late allocations." by Greg Daniel · 6 years ago
  60. cd2c3f9 Require mips to be allocated at texture creation time and disable late allocations. by Greg Daniel · 6 years ago
  61. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  62. f2c7364 support image-subsets in serialization by Mike Reed · 6 years ago
  63. e6c0fe0 Remove SK_IGNORE_SKIMAGE_ONREFENCODED_CHANGE. by Ben Wagner · 6 years ago
  64. bdf5433 SkImage::onRefEncoded to return sk_sp. by Ben Wagner · 6 years ago
  65. c7fe0f7 Make GrCaps and GrShaderCaps private. by Brian Salomon · 7 years ago
  66. e1c60d6 Tag the unique keys of lazy images. by Derek Sollenberger · 7 years ago
  67. 56008aa Add SkColorType getter on SkImage. by Greg Daniel · 7 years ago
  68. f6f7b67 When creating emptyp MipMap proxies, don't instantiate them immediately. Attempt 3 by Greg Daniel · 7 years ago
  69. 7080a43 Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately.""" by Greg Daniel · 7 years ago
  70. 95edb43 Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately."" by Greg Daniel · 7 years ago
  71. a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 7 years ago
  72. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  73. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  74. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  75. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  76. d653cac More sample count cleanup: by Brian Salomon · 7 years ago
  77. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  78. 3338482 remove SkColorSpace_Base by Mike Klein · 7 years ago
  79. 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
  80. 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
  81. 1445da6 Removed unused useCache param in GrYUVProvider by Greg Daniel · 7 years ago
  82. 36703d9 Push much of the SkColorSpace_Base interface up to SkColorSpace by Brian Osman · 7 years ago
  83. e252f08 Add hint to SkSurface::MakeRenderTarget that we will use mips by Greg Daniel · 7 years ago
  84. f88c12e Add api for passing mipped hint into ImageGenerator onGenerateTexture by Greg Daniel · 7 years ago
  85. e1da1d9 Add option to create a deferred render target context with mips by Greg Daniel · 7 years ago
  86. 3e70fa3 When mip mapping, do YUV mip generation on CPU then upload to GPU. by Greg Daniel · 7 years ago
  87. fc5060d Revert "Revert "Update lockTextureProxy to return mipped proxys if mipping is requested."" by Greg Daniel · 7 years ago
  88. 87c76ed Revert "Update lockTextureProxy to return mipped proxys if mipping is requested." by Greg Daniel · 7 years ago
  89. 97abf01 Update lockTextureProxy to return mipped proxys if mipping is requested. by Greg Daniel · 7 years ago
  90. cd87140 Add ability to remove unique key from proxy and underlying surface. by Greg Daniel · 7 years ago
  91. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  92. a8ac924 Make SkImage_Lazy always report the color space of its data by Brian Osman · 7 years ago
  93. 066f020 Reduce dependence on GrSurface's origin field (take 3) by Robert Phillips · 7 years ago
  94. 6af2a66 Revert "Reduce dependence on GrSurface's origin field (take 2)" by Robert Phillips · 7 years ago
  95. 22115b4 Reduce dependence on GrSurface's origin field (take 2) by Robert Phillips · 7 years ago
  96. 8a90f50 Fourth fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  97. 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  98. 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
  99. 262b319 Index8 is dead, remove guarded code by Mike Reed · 7 years ago
  100. d4b6787 Make SkImage_Lazy cache its result from onMakeColorSpace by Christopher Cameron · 7 years ago