1. 42bee2d Enable all Direct3D tests by Jim Van Verth · 3 years, 2 months ago
  2. d6584bd Add GrColorFormatDesc GrBackendFormat::desc() by Brian Salomon · 3 years, 2 months ago
  3. f83a232 [akdroidkit] Release the surface when exiting SurfaceRenderer's loop by Florin Malita · 3 years, 2 months ago
  4. 814c6db Reland "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 3 months ago
  5. a65c295 Exclude a few more tests from mtltestprecompile by Brian Salomon · 3 years, 2 months ago
  6. d7d7a82 Roll ANGLE from ac42dbf98772 to eaa6961d64d1 (15 revisions) by skia-autoroll · 3 years, 2 months ago
  7. d9ea298 Roll Chromium from 0a2ed03e195c to 6f2ae8d58410 (503 revisions) by skia-autoroll · 3 years, 2 months ago
  8. 996305d Roll Dawn from 880a3d631197 to fd783ce6270a (2 revisions) by skia-autoroll · 3 years, 2 months ago
  9. f519ab8 Remove SkSurface_Gpu::MakeWrappedRenderTarget by Robert Phillips · 3 years, 2 months ago
  10. 3c74a53 Add GLSL workaround for 4x2 diagonal matrix bug. by John Stiles · 3 years, 2 months ago
  11. a5569ac Fix abs intrinsic detection in GLSL backend. by John Stiles · 3 years, 2 months ago
  12. d45ebbc Simplify getNormalizeSkPositionCode using DSL. by John Stiles · 3 years, 2 months ago
  13. fa6a127 Large simplification of the CType mapper logic in SkSL by Brian Osman · 3 years, 2 months ago
  14. bfeba24 Add GM for failing Image image filter by Michael Ludwig · 3 years, 2 months ago
  15. a655f0d Direct3D: implement transfer methods by Jim Van Verth · 3 years, 2 months ago
  16. be65cd5 Use DSL to simplify applyInvocationIDWorkaround by Ethan Nicholas · 3 years, 2 months ago
  17. 4af11a1 Detect chrome command buffer separately from GL driver. by Brian Salomon · 3 years, 2 months ago
  18. 0dfb1c9 Use template specialization to remove redundant parameter by Mike Reed · 3 years, 2 months ago
  19. c23386c Remove layout(override_coverage) by Brian Osman · 3 years, 2 months ago
  20. a1304f5 [androidkit] Add SurfaceRenderer utility by Florin Malita · 3 years, 2 months ago
  21. a9f759d Rewrite the path tessellation sample by Chris Dalton · 3 years, 2 months ago
  22. 3c429d0 make jline a JS object by Yegor Jbanov · 3 years, 2 months ago
  23. 0419252 Roll SK Tool from 67f2438a6a3a to 8650dbaf6050 by skia-autoroll · 3 years, 2 months ago
  24. 3adc091 Remove layout(tracked) from SkSL by Brian Osman · 3 years, 2 months ago
  25. d682b9f Roll SK Tool from a795b4c90da7 to 67f2438a6a3a by skia-autoroll · 3 years, 2 months ago
  26. 9e42ec3 Remove usage of GrImageInfo from SkBaseGpuDevice by Robert Phillips · 3 years, 2 months ago
  27. fb8d20b Stop using layout(tracked) in .fp files by Brian Osman · 3 years, 2 months ago
  28. bdfd776 Optimize reading from a JS array by Mike Reed · 3 years, 2 months ago
  29. 55a63af Make it possible to use the DSL from within the compiler itself by Ethan Nicholas · 3 years, 2 months ago
  30. 5e8d88e [androidkit] Add support for Skottie animations by Florin Malita · 3 years, 2 months ago
  31. 24a358e Remove wgpu::Fence object from Dawn backend. by Stephen White · 3 years, 2 months ago
  32. a565456 [androidkit] use cube face normals to prioritize cube face draws by Jorge Betancourt · 3 years, 2 months ago
  33. 5696bcd GrColorTypeDesc -> GrColorFormatDesc by Brian Salomon · 3 years, 2 months ago
  34. 66125ea [canvaskit] Specify gold url and bucket for uploading by Kevin Lubick · 3 years, 2 months ago
  35. 3d854ba Roll Chromium from ecbf59478cb7 to 0a2ed03e195c (406 revisions) by skia-autoroll · 3 years, 2 months ago
  36. 419241b Roll Dawn from c2a281862153 to 880a3d631197 (13 revisions) by skia-autoroll · 3 years, 2 months ago
  37. b35c4aa Roll ANGLE from 8328743a2ec3 to ac42dbf98772 (13 revisions) by skia-autoroll · 3 years, 2 months ago
  38. 454bf27 Roll SwiftShader from af907708adb3 to 0ca03fb2907c (1 revision) by skia-autoroll · 3 years, 2 months ago
  39. e8cd0a5 Don't need/want to pay attention to non-shaping attributes by Mike Reed · 3 years, 2 months ago
  40. e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 2 months ago
  41. 2fed9f6 Disable SkSLStaticSwitchInline_GPU on Adreno. by John Stiles · 3 years, 2 months ago
  42. 325c808 Enable additional SkSL tests which require non-ES2 features. by John Stiles · 3 years, 2 months ago
  43. f2b08cc Fix SPIR-V code generation of dead return statements. by John Stiles · 3 years, 2 months ago
  44. c2132ea Start retracting GrSurfaceDrawContext by Robert Phillips · 3 years, 2 months ago
  45. 85edec6 Update stroke tessellation shader to match instanced by Chris Dalton · 3 years, 2 months ago
  46. 858fc99 Make GrRenderTask::numTargets non-virtual by Adlai Holler · 3 years, 2 months ago
  47. 304f653 Optimize GrOpsTask::onIsUsed by Adlai Holler · 3 years, 2 months ago
  48. 5b38536 [canvaskit] Add tests for getGlyphIntercepts by Kevin Lubick · 3 years, 2 months ago
  49. 489fa0b Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  50. 7069804 Revert "Enable vertex ID support on Metal" by Brian Osman · 3 years, 2 months ago
  51. ec978bb expose canvas.localToDevice to androidKit by Jorge Betancourt · 3 years, 2 months ago
  52. 5bd3a5c Disable vertex ID support on SwiftShader by Chris Dalton · 3 years, 2 months ago
  53. 5108c68 [infra] Fix go.sum by Eric Boren · 3 years, 2 months ago
  54. 191b4e2 Enable proper testing of matrix-scalar ops. by John Stiles · 3 years, 2 months ago
  55. 4695312 Reland "When running on ANGLE GL backend use the underlying GL driver info to setup caps." by Brian Salomon · 3 years, 3 months ago
  56. 6b5b7e7 GrConvexPolyEffect skips all move-tos without assert. by Brian Salomon · 3 years, 2 months ago
  57. 6bddf46 Revert "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 2 months ago
  58. bdf3bb7 Add support for componentwise matrix divide in SPIR-V. by John Stiles · 3 years, 2 months ago
  59. c1f6411 Enable a handful of tests which require ES3. by John Stiles · 3 years, 2 months ago
  60. 8005007 Use SkImage_Raster's unique ID to cache textures. by Brian Salomon · 3 years, 3 months ago
  61. 9b984bb Roll ANGLE from 3d082a102d72 to 8328743a2ec3 (5 revisions) by skia-autoroll · 3 years, 2 months ago
  62. 19f8f27 Fix usage of deprecated wgpu::TextureUsage::OutputAttachment by Corentin Wallez · 3 years, 2 months ago
  63. f0cb8da Update go.skia.org/infra in go.mod/go.sum by Ravi Mistry · 3 years, 2 months ago
  64. a91bf05 Add support for matrix-scalar operations in SPIR-V. by John Stiles · 3 years, 2 months ago
  65. ed0c0ed [canvaskit] Add initial implementation of generating TS by Kevin Lubick · 3 years, 2 months ago
  66. ab3e639 Re-enable the nonsquare matrix test. by John Stiles · 3 years, 2 months ago
  67. 2da029b [COLRv1] Map linear gradient extrema to [0, 1] range by Dominik Röttsches · 3 years, 3 months ago
  68. d2567de Fix Metal MSAA in Viewer. by Jim Van Verth · 3 years, 3 months ago
  69. 9c2769e Roll Chromium from 5bc0d1561110 to ecbf59478cb7 (935 revisions) by skia-autoroll · 3 years, 2 months ago
  70. d22a70b Roll ANGLE from bf4aa6c468db to 3d082a102d72 (4 revisions) by skia-autoroll · 3 years, 2 months ago
  71. f91ce02 Roll SK Tool from bdc889bc194c to 1a8ff8585fce by skia-autoroll · 3 years, 2 months ago
  72. bc7c754 Expose glyphIntercepts to CK by Mike Reed · 3 years, 2 months ago
  73. bc8e0d8 Roll ANGLE from 83689e32eef4 to bf4aa6c468db (11 revisions) by skia-autoroll · 3 years, 2 months ago
  74. df2dbad Reland "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  75. 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 2 months ago
  76. 5a87b80 Roll SwiftShader from c4d054c6ad41 to af907708adb3 (2 revisions) by skia-autoroll · 3 years, 2 months ago
  77. 8731a71 Convert GrPathIndirectTessellator to use GrVertexWriter by Chris Dalton · 3 years, 2 months ago
  78. 024f418 Disable nonsquare matrix test temporarily. by John Stiles · 3 years, 2 months ago
  79. fe788f9 Revert "Round up DMSAA attachments to pow2 if supported." by Greg Daniel · 3 years, 2 months ago
  80. 259553c Perform basic pass-fail checks in MatricesNonsquare. by John Stiles · 3 years, 2 months ago
  81. 536b749 Revert "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  82. c3e8a7e Round up DMSAA attachments to pow2 if supported. by Greg Daniel · 3 years, 2 months ago
  83. aecf8d5 Expose non-square matrix types when fEnforceES2Restrictions is off. by John Stiles · 3 years, 2 months ago
  84. bd816d3 Roll ANGLE from 39ee36406c7b to 83689e32eef4 (3 revisions) by skia-autoroll · 3 years, 2 months ago
  85. 81e2f93 Expose intercepts on SkFont by Mike Reed · 3 years, 2 months ago
  86. c650cc0 Revert "Vectorize scalars in SPIR-V using ConstructorSplat." by Robert Phillips · 3 years, 2 months ago
  87. 16eead8 [skottie] Clamp OpacityEffect values by Florin Malita · 3 years, 2 months ago
  88. 6f520cd Enable vertex ID support on Metal by Brian Osman · 3 years, 2 months ago
  89. 82491c5 Enable proper testing of const arrays. by John Stiles · 3 years, 2 months ago
  90. 6831635 Cleanup TODO for constant-expression handling. by John Stiles · 3 years, 2 months ago
  91. 18d4964 Fix inflation radii of tessellated hairlines by Chris Dalton · 3 years, 2 months ago
  92. 43b593c Cleanup writeComponentwiseMatrixBinary implementation. by John Stiles · 3 years, 2 months ago
  93. 5d61cc2 Vectorize scalars in SPIR-V using ConstructorSplat. by John Stiles · 3 years, 2 months ago
  94. 29b44fc Add SPIR-V test for matrix-op-scalar math. by John Stiles · 3 years, 2 months ago
  95. 6b49c59 Roll ANGLE from c5e344b1e676 to 39ee36406c7b (3 revisions) by skia-autoroll · 3 years, 2 months ago
  96. 99e6f0f Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Chris Dalton · 3 years, 2 months ago
  97. cad48c6 Revert "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Robert Phillips · 3 years, 2 months ago
  98. 6e35474 Revert "Reland "Delete the index buffer from middle-out tessellation"" by Robert Phillips · 3 years, 2 months ago
  99. 3193a04 Handle null vertex buffers in Metal by Brian Osman · 3 years, 2 months ago
  100. 1a183bc Roll ANGLE from 9809122dbd0d to c5e344b1e676 (9 revisions) by skia-autoroll · 3 years, 2 months ago