1. 9b22838 Reland x2 "Drawing YUVA images does not flatten for bicubic." by Brian Salomon · 4 years, 6 months ago
  2. 6cb8168 Reland "Revert "Drawing YUVA images does not flatten for bicubic."" by Brian Salomon · 4 years, 6 months ago
  3. 0bfb7a5 Revert "Revert "Drawing YUVA images does not flatten for bicubic."" by Brian Salomon · 4 years, 6 months ago
  4. d198821 Revert "Drawing YUVA images does not flatten for bicubic." by Brian Salomon · 4 years, 6 months ago
  5. ecd5807 Drawing YUVA images does not flatten for bicubic. by Brian Salomon · 4 years, 6 months ago
  6. 3c35842 Support for custom vertex data in SkSL and drawVertices by Brian Osman · 4 years, 6 months ago
  7. 709e240 Revert "Make TessellationTestOp and GrPipelineDynamicStateTestOp surface their programInfos at record time" by Robert Phillips · 4 years, 6 months ago
  8. bc0fe05 Make TessellationTestOp and GrPipelineDynamicStateTestOp surface their programInfos at record time by Robert Phillips · 4 years, 6 months ago
  9. bd1db41 Add gm to test HSL modes, esp. with src-alpha by Mike Reed · 4 years, 6 months ago
  10. e41fa2d Add vertices_perspective GM to demonstrate skbug/10069 by Brian Osman · 4 years, 6 months ago
  11. f4ba4ec Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" by Brian Salomon · 4 years, 6 months ago
  12. 1171d31 Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""" by Brian Salomon · 4 years, 6 months ago
  13. 7c94d18 Use SkColorMatrix_RGB2YUV in image_from_yuv_textures by Brian Salomon · 4 years, 6 months ago
  14. fb27c9a Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"" by Brian Salomon · 4 years, 6 months ago
  15. c655c3a Make GrOp::onPrePrepare be pure virtual by Robert Phillips · 4 years, 6 months ago
  16. bc074a6 Add SkBudgeted parameter to SkImage::makeTextureImage(). by Brian Salomon · 4 years, 6 months ago
  17. 00ba5ef Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots" by Brian Salomon · 4 years, 6 months ago
  18. 4f93c57 Update AAHairlineOp to surface its programInfos at record time by Robert Phillips · 4 years, 6 months ago
  19. f6784a8 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots by Brian Salomon · 4 years, 6 months ago
  20. 304e14d Remove FixedDynamicState from GrProgramInfo and GrPipeline by Chris Dalton · 4 years, 6 months ago
  21. 3bf2f3a Remove DynamicStateArrays from GrProgramInfo and GrPipeline by Chris Dalton · 4 years, 6 months ago
  22. 765ed36 Delete GrOpsRenderPass::drawMeshes by Chris Dalton · 4 years, 6 months ago
  23. aa0e45c Add pass-through helper methods from GrOpFlushState to GrOpsRenderPass by Chris Dalton · 4 years, 6 months ago
  24. eb694b7 Rename GrMesh to GrSimpleMesh by Chris Dalton · 4 years, 6 months ago
  25. 37c7bdd Remove GrMesh::setVertexData by Chris Dalton · 4 years, 6 months ago
  26. 0f9c2c9 Remove instanced draws and simplify GrMesh by Chris Dalton · 4 years, 6 months ago
  27. 019385e remove LerpRed shader by Mike Reed · 4 years, 6 months ago
  28. 2669a7b More programInfo cleanup by Robert Phillips · 4 years, 6 months ago
  29. 84a9eb5 add gm for clipShader in a layer by Mike Reed · 4 years, 6 months ago
  30. b0cee9b Remove drawBitmap et al. from SkDevice by Michael Ludwig · 4 years, 6 months ago
  31. 4133dc4 Clean up programInfo creation in GrMeshDrawOp-derived Ops by Robert Phillips · 4 years, 6 months ago
  32. dafbf12 SkVertices: Remove volatile/nonvolatile bit by Brian Osman · 4 years, 6 months ago
  33. fdf9404 Remove exotic legacy bitmap drawing entry points: Nine, Lattice by Mike Reed · 4 years, 6 months ago
  34. 121c2af clipShader -- raster implementation by Mike Reed · 4 years, 6 months ago
  35. 52f0291 Remove SkMaskFilter::makeWithMatrix() by Florin Malita · 4 years, 6 months ago
  36. 85da336 Add d3d support for creating command lists. by Greg Daniel · 4 years, 6 months ago
  37. d32bdaf Land a testable raster backend for per-vertex-data vertices. by Mike Reed · 4 years, 6 months ago
  38. 0ae1b3d detect when the localmatrix forces us into a perspective stage by Mike Reed · 4 years, 6 months ago
  39. eced98b Enforce saveLayer ignoring restore paint's mask filter by Michael Ludwig · 4 years, 6 months ago
  40. d71548a Add support for wrap modes to GrYUVtoRGBEffect. by Brian Salomon · 4 years, 7 months ago
  41. 94b928c Fix GM for preAbandonGpu flag by Michael Ludwig · 4 years, 6 months ago
  42. 1e58c1a Don't draw as sprite when alpha, CF, or MF are present by Michael Ludwig · 4 years, 6 months ago
  43. b58098f Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp (take 2) by Robert Phillips · 4 years, 6 months ago
  44. b43cfa4 Revert "Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp" by Robert Phillips · 4 years, 6 months ago
  45. d360651 Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp by Robert Phillips · 4 years, 6 months ago
  46. ac6156c Standardize behavior of ops that implement onPrePrepare by Robert Phillips · 4 years, 7 months ago
  47. 5a109c7 Do we still need bones on vertices for canvas by Mike Reed · 4 years, 7 months ago
  48. ecbb0fb Simplify view getters on GrTextureProducer. by Brian Salomon · 4 years, 7 months ago
  49. ce97857 Add GrSimpleMeshDrawOpHelper::CreateProgramInfo by Robert Phillips · 4 years, 7 months ago
  50. fad1e0f Rename 'dstView' to 'outputView' to avoid confusion w/ 'dstProxyView' by Robert Phillips · 4 years, 7 months ago
  51. 6422722 Reland "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 7 months ago
  52. c8d092a Revert "Revert "Remove copies for wrap modes in GrTextureProducer."" by Brian Salomon · 4 years, 7 months ago
  53. 3fcf83a Fix GrTextureEffect with kRepeat/kRepeat/kBilerp. by Brian Salomon · 4 years, 7 months ago
  54. 03b8ab2 Reland "Create D3D device and queue" by Jim Van Verth · 4 years, 7 months ago
  55. 16656fc Revert "Create D3D device and queue" by Leandro Lovisolo · 4 years, 7 months ago
  56. 29dc430 Create D3D device and queue by Jim Van Verth · 4 years, 7 months ago
  57. 2a7c619 switch to SkM44 by Mike Reed · 4 years, 7 months ago
  58. 46f5c5f Make SkM44 public by Mike Reed · 4 years, 7 months ago
  59. bf5cb0f Revert "Remove copies for wrap modes in GrTextureProducer." by Robert Phillips · 4 years, 7 months ago
  60. df283d0 Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 7 months ago
  61. af5f9f0 Remove GrDeviceSpaceTextureDecalFragmentProcessor. by Brian Salomon · 4 years, 7 months ago
  62. 7fba244 Remove copies for wrap modes in GrTextureProducer. by Brian Salomon · 4 years, 7 months ago
  63. 4386ad1 Add GrOpsRenderPass::bindPipeline() by Chris Dalton · 4 years, 7 months ago
  64. ba9e817 allow client to pass null if there are no uniforms by Mike Reed · 4 years, 7 months ago
  65. fe6fe6c Revert "allow client to pass null if there are no uniforms" by Brian Osman · 4 years, 7 months ago
  66. 0185eb1 allow client to pass null if there are no uniforms by Mike Reed · 4 years, 7 months ago
  67. bfe80bb expand gm to test GPU and CPU by Mike Reed · 4 years, 7 months ago
  68. 2c5ee18 remove legacy factory for overdrawcolorfilter by Mike Reed · 4 years, 7 months ago
  69. b3779f5 Remove GrTextureEffect::MakeTexelSubset. by Brian Salomon · 4 years, 7 months ago
  70. f46f19b Add support for implementing ShaderMode::kRepeat with MIPs in GrTextureEffect. by Brian Salomon · 4 years, 7 months ago
  71. 53c909e Support bilerp filtering for all ShaderModes in GrTextureEffect. by Brian Salomon · 4 years, 7 months ago
  72. 16033c9 Update texel_subset_* GMs. by Brian Salomon · 4 years, 7 months ago
  73. 146722e threshold rtshader by Mike Reed · 4 years, 7 months ago
  74. d38f00a Skip degenerate contours in glyphs. by Ben Wagner · 4 years, 8 months ago
  75. 79f336d Remove GrPrimitiveType from GrMesh by Chris Dalton · 4 years, 7 months ago
  76. f7eb054 basic, untested BGR 1010102 and 101010x by Mike Klein · 4 years, 7 months ago
  77. e32506b Update GrClipStackClip and GrDeviceSpaceTextureDecalFP to use views. by Greg Daniel · 4 years, 7 months ago
  78. 50a490a fix gm to test unpremul etc. by Mike Reed · 4 years, 7 months ago
  79. dc2782c Update OverdrawColorFilter to clarify how it interprets its input array. by Mike Reed · 4 years, 7 months ago
  80. 7353dc5 Change SkSL main() from (float x, float y) to (float2 p) by Brian Osman · 4 years, 7 months ago
  81. 949ceb2 Add ClipToW0 utility function for GrQuads, by Michael Ludwig · 4 years, 7 months ago
  82. 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 7 months ago
  83. c767209 Have gpu yuv code speak in views. by Greg Daniel · 4 years, 7 months ago
  84. aba642c Remove SkScalarClampMax and SkScalarPin by Brian Osman · 4 years, 7 months ago
  85. 7f36405 Remove SkMin32/SkMax32 by Brian Osman · 4 years, 7 months ago
  86. 782a957 Update fontscalerdistortable to onOnceBeforeDraw. by Ben Wagner · 4 years, 8 months ago
  87. 116b33e Remove SkMaxScalar and SkMinScalar by Brian Osman · 4 years, 7 months ago
  88. febdedf Switch SkImage_Base asTextureProxyRef to return view instead. by Greg Daniel · 4 years, 7 months ago
  89. 45f94f8 Reland: Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 7 months ago
  90. 3225306 In SkRuntimeEffect, just use hash of SkSL as the ID by Brian Osman · 4 years, 7 months ago
  91. d2ccbb5 Have GrTextureEffect factories take a view as input. by Greg Daniel · 4 years, 7 months ago
  92. 37c127f Rename view getters in various image subclasses. by Greg Daniel · 4 years, 7 months ago
  93. c61d7e3 Rename various getters related to GrSurfaceProxyView. by Greg Daniel · 4 years, 7 months ago
  94. 14d64af Revert "Initial checkin of GM verifier framework" by Tyler Denniston · 4 years, 7 months ago
  95. 7e36f00 Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 8 months ago
  96. d589916 Potentially-uninitialized Sk3LookAt result by Florin Malita · 4 years, 7 months ago
  97. d095b9f Fix SW decompression of BC1 and add a GM to check it (take 2). by Robert Phillips · 4 years, 7 months ago
  98. ab5da1f Revert "Fix SW decompression of BC1 and add a GM to check it." by Robert Phillips · 4 years, 7 months ago
  99. 4238751 Fix SW decompression of BC1 and add a GM to check it. by Robert Phillips · 4 years, 7 months ago
  100. cc104db Have GrTextureProducer return views instead of proxies. by Greg Daniel · 4 years, 7 months ago