1. 598903f Guard some more Metal code to support older versions. by Jim Van Verth · 5 years ago
  2. a9c2257 Pass size and GrPixelConfig to GrSurface/Texture/RenderTarget constructors by Brian Salomon · 6 years ago
  3. 27b4d8d Remove sample count from GrSurfaceDesc. by Brian Salomon · 6 years ago
  4. e8a766b Move GrProtected off GrSurfaceDesc and pass separately. by Brian Salomon · 6 years ago
  5. d361e64 Enable MSAA for Metal. by Jim Van Verth · 6 years ago
  6. cf23f58 ARC cleanup and memory leak fix. by Jim Van Verth · 6 years ago
  7. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  8. aa6ca0a Require explicit GrWrapCacheable specification in more places. by Brian Salomon · 6 years ago
  9. a3adbf2 Don't assert trying to make an MSAA surface with Metal, just fail by Brian Osman · 6 years ago
  10. 58f153d refactored where texture descriptors are made for metal gpu backend by Timothy Liang · 7 years ago
  11. e886e80 implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend by Timothy Liang · 7 years ago
  12. 2df9b45 added TextureRenderTarget to Metal gpu backend by Timothy Liang · 7 years ago