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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
4679cb855796c4bdc7573071641c5611824d85c6
/
src
/
gpu
/
mtl
/
GrMtlTextureRenderTarget.mm
598903f
Guard some more Metal code to support older versions.
by Jim Van Verth
· 5 years ago
a9c2257
Pass size and GrPixelConfig to GrSurface/Texture/RenderTarget constructors
by Brian Salomon
· 6 years ago
27b4d8d
Remove sample count from GrSurfaceDesc.
by Brian Salomon
· 6 years ago
e8a766b
Move GrProtected off GrSurfaceDesc and pass separately.
by Brian Salomon
· 6 years ago
d361e64
Enable MSAA for Metal.
by Jim Van Verth
· 6 years ago
cf23f58
ARC cleanup and memory leak fix.
by Jim Van Verth
· 6 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
aa6ca0a
Require explicit GrWrapCacheable specification in more places.
by Brian Salomon
· 6 years ago
a3adbf2
Don't assert trying to make an MSAA surface with Metal, just fail
by Brian Osman
· 6 years ago
58f153d
refactored where texture descriptors are made for metal gpu backend
by Timothy Liang
· 7 years ago
e886e80
implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend
by Timothy Liang
· 7 years ago
2df9b45
added TextureRenderTarget to Metal gpu backend
by Timothy Liang
· 7 years ago