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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
49586bec7383d4ccb81f85f8e2dc4162e2d4f6a8
/
src
/
gpu
/
gl
/
GrGLProgramDesc.cpp
49586be
removing GrDrawEffect
by joshualitt
· 10 years ago
8a4c103
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 id:220001 of https://codereview.chromium.org/504203004/)
by egdaniel
· 10 years ago
08da4f2
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/)
by joshualitt
· 10 years ago
8ddbe8b
removing GrDrawEffect
by joshualitt
· 10 years ago
ee62065
Attach GrOptDrawState into shader building pipeline
by egdaniel
· 10 years ago
49f085d
"NULL !=" = NULL
by bsalomon
· 10 years ago
bd769d0
Initial change to create GeometryProcessor
by joshualitt
· 10 years ago
842b086
When ignoring color input don't use vertex attribs on gpu
by egdaniel
· 10 years ago
ec56e45
Implement NV_path_rendering on OpenGL ES
by kkinnunen
· 10 years ago
30ba436
Initial refactor of shaderbuilder to prepare for geometry shaders
by joshualitt
· 10 years ago
02cafcc
Remove gpu shader optimatization for solid white or trans black colors
by egdaniel
· 10 years ago
929f29a
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
by bsalomon
· 10 years ago
7940100
Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (https://codereview.chromium.org/379113004/)
by mtklein
· 10 years ago
c0ea398
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
by bsalomon
· 10 years ago
848faf0
This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together.
by bsalomon
· 10 years ago
c855ca0
Revert of Remove gpu shader optimatization for solid white or trans black colors (https://codereview.chromium.org/375823005/)
by egdaniel
· 10 years ago
5f78d22
Remove gpu shader optimatization for solid white or trans black colors
by egdaniel
· 10 years ago
f99f884
Remove use of GrEffectRef from draw state and below.
by bsalomon
· 10 years ago
0a6fe71
Use fixed function pipeline only when drawing paths
by commit-bot@chromium.org
· 10 years ago
8a13588
Stop discarding in frag shader when coverage is zero and stencil writes are enabled
by commit-bot@chromium.org
· 11 years ago
e0a868c
Apply hairline optimization only if the path renderer wants it
by commit-bot@chromium.org
· 11 years ago
a466286
More Windows 64b compilation warning fixes
by robertphillips@google.com
· 11 years ago
8c99c9f
Reverting r12315 (More Windows 64b compilation warning fixes) due to compilation failures
by robertphillips@google.com
· 11 years ago
80051d3
More Windows 64b compilation warning fixes
by robertphillips@google.com
· 11 years ago
1b20a10
Revert "Do not apply hairline optimization for paths if nv_path_rendering is used"
by bsalomon@google.com
· 11 years ago
44fb865
Do not apply hairline optimization for paths if nv_path_rendering is used
by commit-bot@chromium.org
· 11 years ago
a34995e
Implement SkColorFilter as a GrGLEffect
by commit-bot@chromium.org
· 11 years ago
c4dc0ad
Implement filling a path with nv_path_rendering cover
by commit-bot@chromium.org
· 11 years ago
234d4fb
Mark when effects and programs have vertex code
by commit-bot@chromium.org
· 11 years ago
f6de475
Replace uses of GrAssert by SkASSERT.
by tfarina@chromium.org
· 11 years ago
5c493d5
Sanitizing source files in Housekeeper-Nightly
by skia.committer@gmail.com
· 11 years ago
eb6879f
Replace fixed-size array of effect stages in GrDrawState with two appendable arrays, one for color, one for coverage.
by bsalomon@google.com
· 11 years ago
2c84aa3
separate arrays for color and coverage effects.
by bsalomon@google.com
· 11 years ago
2d816ad
Sanitizing source files in Housekeeper-Nightly
by skia.committer@gmail.com
· 11 years ago
2db3ded
Make GrGLProgramDesc's key variable length by compacting the effect key array
by bsalomon@google.com
· 11 years ago
0c89db2
Disable blending when there is an effect that reads the dst and draw state blend is 1,0.
by bsalomon@google.com
· 11 years ago
b515881
Key shader on whether frag pos read is relative to top-left or bottom-left
by bsalomon@google.com
· 11 years ago
8d47ddc
Make GrGLShaderBuilder check whether GrEffect advertised that it would require the dst color or fragment position
by commit-bot@chromium.org
· 11 years ago
6b0cf02
Add support for GL_*_shader__framebuffer_fetch
by bsalomon@google.com
· 11 years ago
5920ac2
Perform coverage blend with the dst in the shader when using a dst-reading xfermode.
by bsalomon@google.com
· 11 years ago
054ae99
Take two for r8466:
by jvanverth@google.com
· 11 years ago
c7bf296
Rolling back r8466.
by jvanverth@google.com
· 11 years ago
fb495b5
Revise attribute binding interface.
by commit-bot@chromium.org
· 11 years ago
26e18b5
Add support for reading the dst pixel value in an effect. Use in a new effect for the kDarken xfer mode.
by bsalomon@google.com
· 11 years ago
798c8c4
Move GrGLProgramDesc::Build to new cpp file.
by bsalomon@google.com
· 11 years ago