1. 49586be removing GrDrawEffect by joshualitt · 10 years ago
  2. 8a4c103 Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 id:220001 of https://codereview.chromium.org/504203004/) by egdaniel · 10 years ago
  3. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
  4. 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
  5. ee62065 Attach GrOptDrawState into shader building pipeline by egdaniel · 10 years ago
  6. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  7. bd769d0 Initial change to create GeometryProcessor by joshualitt · 10 years ago
  8. 842b086 When ignoring color input don't use vertex attribs on gpu by egdaniel · 10 years ago
  9. ec56e45 Implement NV_path_rendering on OpenGL ES by kkinnunen · 10 years ago
  10. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  11. 02cafcc Remove gpu shader optimatization for solid white or trans black colors by egdaniel · 10 years ago
  12. 929f29a Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. by bsalomon · 10 years ago
  13. 7940100 Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (https://codereview.chromium.org/379113004/) by mtklein · 10 years ago
  14. c0ea398 Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. by bsalomon · 10 years ago
  15. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  16. c855ca0 Revert of Remove gpu shader optimatization for solid white or trans black colors (https://codereview.chromium.org/375823005/) by egdaniel · 10 years ago
  17. 5f78d22 Remove gpu shader optimatization for solid white or trans black colors by egdaniel · 10 years ago
  18. f99f884 Remove use of GrEffectRef from draw state and below. by bsalomon · 10 years ago
  19. 0a6fe71 Use fixed function pipeline only when drawing paths by commit-bot@chromium.org · 10 years ago
  20. 8a13588 Stop discarding in frag shader when coverage is zero and stencil writes are enabled by commit-bot@chromium.org · 11 years ago
  21. e0a868c Apply hairline optimization only if the path renderer wants it by commit-bot@chromium.org · 11 years ago
  22. a466286 More Windows 64b compilation warning fixes by robertphillips@google.com · 11 years ago
  23. 8c99c9f Reverting r12315 (More Windows 64b compilation warning fixes) due to compilation failures by robertphillips@google.com · 11 years ago
  24. 80051d3 More Windows 64b compilation warning fixes by robertphillips@google.com · 11 years ago
  25. 1b20a10 Revert "Do not apply hairline optimization for paths if nv_path_rendering is used" by bsalomon@google.com · 11 years ago
  26. 44fb865 Do not apply hairline optimization for paths if nv_path_rendering is used by commit-bot@chromium.org · 11 years ago
  27. a34995e Implement SkColorFilter as a GrGLEffect by commit-bot@chromium.org · 11 years ago
  28. c4dc0ad Implement filling a path with nv_path_rendering cover by commit-bot@chromium.org · 11 years ago
  29. 234d4fb Mark when effects and programs have vertex code by commit-bot@chromium.org · 11 years ago
  30. f6de475 Replace uses of GrAssert by SkASSERT. by tfarina@chromium.org · 11 years ago
  31. 5c493d5 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
  32. eb6879f Replace fixed-size array of effect stages in GrDrawState with two appendable arrays, one for color, one for coverage. by bsalomon@google.com · 11 years ago
  33. 2c84aa3 separate arrays for color and coverage effects. by bsalomon@google.com · 11 years ago
  34. 2d816ad Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
  35. 2db3ded Make GrGLProgramDesc's key variable length by compacting the effect key array by bsalomon@google.com · 11 years ago
  36. 0c89db2 Disable blending when there is an effect that reads the dst and draw state blend is 1,0. by bsalomon@google.com · 11 years ago
  37. b515881 Key shader on whether frag pos read is relative to top-left or bottom-left by bsalomon@google.com · 11 years ago
  38. 8d47ddc Make GrGLShaderBuilder check whether GrEffect advertised that it would require the dst color or fragment position by commit-bot@chromium.org · 11 years ago
  39. 6b0cf02 Add support for GL_*_shader__framebuffer_fetch by bsalomon@google.com · 11 years ago
  40. 5920ac2 Perform coverage blend with the dst in the shader when using a dst-reading xfermode. by bsalomon@google.com · 11 years ago
  41. 054ae99 Take two for r8466: by jvanverth@google.com · 11 years ago
  42. c7bf296 Rolling back r8466. by jvanverth@google.com · 11 years ago
  43. fb495b5 Revise attribute binding interface. by commit-bot@chromium.org · 11 years ago
  44. 26e18b5 Add support for reading the dst pixel value in an effect. Use in a new effect for the kDarken xfer mode. by bsalomon@google.com · 11 years ago
  45. 798c8c4 Move GrGLProgramDesc::Build to new cpp file. by bsalomon@google.com · 11 years ago