1. 7fd64e7 Supply a color space in sRGB/F16 mode of SampleApp by brianosman · 8 years ago
  2. 2ee6982 Sample app uses Ganesh before calling SkGraphics::Init(). by mtklein · 8 years ago
  3. 1ba1d37 Get Mac viewer working with SDL by jvanverth · 8 years ago
  4. ecf3dbe Remove use of MakeRenderTargetDirect from view system by robertphillips · 8 years ago
  5. 3a0dbde Remove SkSurfaceProps gamma-correctness flag entirely. by brianosman · 8 years ago
  6. b109b8c Lots of progress on switching to SkColorSpace rather than SkColorProfileType by brianosman · 8 years ago
  7. ab82418 Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ ) by brianosman · 8 years ago
  8. 6a61a87 Lots of progress on switching to SkColorSpace rather than SkColorProfileType by brianosman · 8 years ago
  9. 115e925 Added warning for variable-length arrays to GYP, since they are unsupprted under Win targets by dvonbeck · 8 years ago
  10. 4999616 Remove command buffer sample app support. by bsalomon · 8 years ago
  11. 4dbbd04 SkLeanWindows.h: #include "Windows.h" fewer places by halcanary · 8 years ago
  12. e46e4f0 Correct gesture scale and translation by liyuqian · 8 years ago
  13. 2d1ee79 Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel by brianosman · 9 years ago
  14. 086eea9 Revert of SK_DECLARE_STATIC_MUTEX -> static SkMutex (patchset #1 id:1 of https://codereview.chromium.org/1948193002/ ) by reed · 9 years ago
  15. 5e56cfd SK_DECLARE_STATIC_MUTEX -> static SkMutex by mtklein · 9 years ago
  16. 3ec5136 Change default window size on Windows. by brianosman · 9 years ago
  17. 7a9b9af Fix ANGLE in SampleApp by brianosman · 9 years ago
  18. b461d34 Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate by brianosman · 9 years ago
  19. 898235c SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode. by brianosman · 9 years ago
  20. 3724e57 Move SkGLContext and some GrGLInterface implementations to skgputest module by bsalomon · 9 years ago
  21. 6f70d43 Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (patchset #13 id:240001 of https://codereview.chromium.org/1815823002/ ) by robertphillips · 9 years ago
  22. fe3456c Move SkGLContext and some GrGLInterface implementations to skgputest module by bsalomon · 9 years ago
  23. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
  24. ec4d4d7 Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. by benjaminwagner · 9 years ago
  25. 28ef445 added support for glMinSampleShading by ethannicholas · 9 years ago
  26. e8f3062 switch surface to sk_sp by reed · 9 years ago
  27. a635936 sRGB support in Ganesh. Several pieces: by brianosman · 9 years ago
  28. c571c00 Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of https://codereview.chromium.org/1789663002/ ) by brianosman · 9 years ago
  29. 9e3f1bf sRGB support in Ganesh. Several pieces: by brianosman · 9 years ago
  30. 18300a3 detach -> release by mtklein · 9 years ago
  31. f9deeb6 Update android_make to support both --gcc and --clang options. by djsollen · 9 years ago
  32. ce56026 Force tiles in SampleApp to integer boundaries. by bungeman · 9 years ago
  33. f655e93 Revert of Implement support for using GL ES 3.0 with command buffer (patchset #6 id:100001 of https://codereview.chromium.org/1684413003/ ) by kkinnunen · 9 years ago
  34. 856cc17 SampleApp now displays gamma-correct content in "S32" and "F16" modes. The default framebuffer is always (?) sRGB, but querying it to determine that is difficult or impossible. In addition, when running in "L32" mode, we stil want to exhibit the old behavior, where we pretended that it was not sRGB. Thus, set the pixel config of the render target based on the window's color and profile types. That triggers our code to turn on linear->sRGB conversion-on-write in flushRenderTarget. by brianosman · 9 years ago
  35. fa82348 remove unused view helpers by reed · 9 years ago
  36. 60d0259 remove unused view files by reed · 9 years ago
  37. 6b2af12 remove unneeded view subclasses by reed · 9 years ago
  38. 45c2c81 Implement support for using GL ES 3.0 with command buffer by kkinnunen · 9 years ago
  39. 5d2cd6e Move SkUtils.h to src/core. by bungeman · 9 years ago
  40. a34be68 blitters for sRGB and float16 by reed · 9 years ago
  41. 973d92c SampleApp: Remove SkWindow::setColorType by kkinnunen · 9 years ago
  42. abc0c82 SampleApp: Cleanup SkOSWindow_SDL by kkinnunen · 9 years ago
  43. 9a878a0 remove cruft from SkTypes.h, including SkBool by reed · 9 years ago
  44. 04d52f3 Create a standalone example for using Skia with SDL by joshualitt · 9 years ago
  45. dad57c8 bring up SDL on windows by joshualitt · 9 years ago
  46. 47fdae9 Wire up SDL on mac by joshualitt · 9 years ago
  47. 474a9ea Wire up SDL on Android by joshualitt · 9 years ago
  48. 5d7a7fe Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview.chromium.org/1415453009/ ) by joshualitt · 9 years ago
  49. a4d3797 Wire up SDL on Android by joshualitt · 9 years ago
  50. d975fc9 Add ifdef guard around gpu-specific code in native windows window. by plesner · 9 years ago
  51. 65d6fbb Create SDL backed SkOSWindow by joshualitt · 9 years ago
  52. fe68762 Make SkOSWindow windows implementation use CS_OWNDC in its window class by bsalomon · 9 years ago
  53. fb02cda Force VisualBench to reset GLContext on GrContext reset by joshualitt · 9 years ago
  54. 8b3eca9 Fix SkWindow.cpp includes for non-gpu mode by Brian Salomon · 9 years ago
  55. f276ac5 Move functions from SkGr to SkGrPriv.h by bsalomon · 9 years ago
  56. b906daf Have /src files use header directly. by herb · 9 years ago
  57. e6e41a8 Move SkAtomics.h to private. by herb · 9 years ago
  58. eddbefb skia: Add ANGLE with GL backend to nanobench/DM by hendrikw · 9 years ago
  59. 1512029 skia: use msaaConfigAttribList for SkOSWindow_win by hendrikw · 9 years ago
  60. 1a9caff add interactive xfer sample by reed · 9 years ago
  61. 885bf09 skia: add ability to load command_buffer_gles2 by hendrikw · 9 years ago
  62. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  63. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
  64. 99fe822 Use static_assert instead of SK_COMPILE_ASSERT. by bungeman · 9 years ago
  65. 028205b Remove SK_BUILD_FOR_WINCE. by bungeman · 9 years ago
  66. 1b24933 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago
  67. 02802f6 Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. (patchset #4 id:60001 of https://codereview.chromium.org/1215393002/) by jvanverth · 9 years ago
  68. c50acf2 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago
  69. 8419591 Make SkNSView's window accept mouseMoved events by bsalomon · 9 years ago
  70. 241b56d Allows windowed apps to be built on the Mac just by writing a SkOSWindow subclass without needing nib/plist files. by bsalomon · 9 years ago
  71. e3b22dc Remove SkOSWindow_Mac.cpp by bsalomon · 9 years ago
  72. 85ab551 Move closeWindow()/setFullscreen()/setVSynv() from SkWindow to SkOSWindow by bsalomon · 9 years ago
  73. 48297f7 Allow skia_win.cpp to be compiled in CONSOLE or GUI mode. by bsalomon · 9 years ago
  74. 1e7951f There are still things to sort out but this seems to run correctly. by bsalomon · 9 years ago
  75. e0ef4a7 win32: post invalidation rectangle to OS directly in SkOSWindow::onHandleInval() by bsalomon · 9 years ago
  76. 030dc84 Visual bench on native android by joshualitt · 9 years ago
  77. 7fe8ee4 Expand VisualBench to a real benching tool by joshualitt · 9 years ago
  78. da7b843 CL to add setFullscreen and setVsync to SkWindow by joshualitt · 9 years ago
  79. d309e7a This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types. by bsalomon · 10 years ago
  80. 4238017 Use D3D11 backend for ANGLE when available. by bsalomon · 10 years ago
  81. c8fcafb First cut at cleaning up Sergio's example code and moving some common code to SkWindow. by caryclark · 10 years ago
  82. a1193e4 Make SkStream *not* ref counted. by scroggo · 10 years ago
  83. 082a462 Move WGL header from include to src by djsollen · 10 years ago
  84. 0b17d6c Cleanup public includes directory. by djsollen · 10 years ago
  85. 615c593 move SkTextBox into utils by reed · 10 years ago
  86. 38406c8 Cleanup: Go with SkDebugf instead of GrPrintf. by tfarina · 10 years ago
  87. 789e327 tell our grcontext to abandon its backend by reed · 10 years ago
  88. d157b6a Clean up some warnings about unused code. by mtklein · 10 years ago
  89. d3ce6b4 explicitly delete our c++ window on quit by reed · 10 years ago
  90. 3fc02f1 override applicationShouldTerminate so we can cleanup when we quit by reed · 10 years ago
  91. 4302ae9 add surfaceprops to SkWindow, and 'D' to toggle distancefieldfonts by reed · 10 years ago
  92. 0397e9f use surface in SkView/SampleApp by reed · 10 years ago
  93. a10742c update to accommodate latest clang in chrome toolchain by caryclark · 10 years ago
  94. 4459a04 When parsing arguments on Windows, check malloc() for failure. by senorblanco · 10 years ago
  95. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  96. 936b734 ios fixes by caryclark · 10 years ago
  97. 6f157d9 Handle close button in SkOSWindow_Unix. by bungeman · 10 years ago
  98. 80549fc Support using OpenGL ES context on desktop by kkinnunen · 10 years ago
  99. 05ead8a Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/) by rmistry · 10 years ago
  100. 74fc727 Support using OpenGL ES context on desktop by kkinnunen · 10 years ago