- 49de103 Reland "Remove deprecated flush calls." by Greg Daniel · 4 years, 5 months ago
- 287d598 Apply additional clipping in SkGpuBlurUtils. by Brian Salomon · 4 years, 5 months ago
- a321dd9 Add detection for AMD Radeon Pro 5000-class GPUs. by John Stiles · 4 years, 5 months ago
- 3e84312 add new patheffect for stroke-and-fill by Mike Reed · 4 years, 5 months ago
- 1ac5474 split up ==/!= for C++20 by Mike Klein · 4 years, 5 months ago
- 40b4de2 Set up D3D textures and draw buffers by Jim Van Verth · 4 years, 5 months ago
- 3bcb7bb disable old sRGB stages by Mike Klein · 4 years, 5 months ago
- 5e6d789 Revert "Remove deprecated flush calls." by Greg Daniel · 4 years, 5 months ago
- 9ee15d7 Revert "Implement submit API to GrContext." by Greg Daniel · 4 years, 5 months ago
- ac00766 Avoid GDI measuring modes with CBDT fonts. by Ben Wagner · 4 years, 5 months ago
- 3298baf Note typeface usage in layers. by Ben Wagner · 4 years, 5 months ago
- a21d54e Allow --disableDriverCorrectnessWorkarounds to enable MSAA on Intel GPUs by John Stiles · 4 years, 5 months ago
- 40f288c Implement submit API to GrContext. by Greg Daniel · 4 years, 5 months ago
- 0498431 port GrDataUtils to use generic transfer functions by Mike Klein · 4 years, 5 months ago
- e5a141d Reland GrRectanizerPow2 by Chris Dalton · 4 years, 5 months ago
- d8fd0bf Remove deprecated flush calls. by Greg Daniel · 4 years, 5 months ago
- be259dc Add GrD3DPipelineStateDataManager. by Jim Van Verth · 4 years, 5 months ago
- d240d76 extract original paths at big size to improve precision by Mike Reed · 4 years, 5 months ago
- 1b63b4a Revert "SkSL function inlining" by Robert Phillips · 4 years, 5 months ago
- 86fedbb Remove legacy matrix concat code by Brian Osman · 4 years, 5 months ago
- b65024b SkSL function inlining by Ethan Nicholas · 4 years, 5 months ago
- 9afff47 Fix clear rects in SkGpuBlurUtils by Brian Salomon · 4 years, 5 months ago
- 1963009 stroke-and-fill is deprecated, introduce simpler api by Mike Reed · 4 years, 5 months ago
- 98bc22c add fontmetrics to custom typeface by Mike Reed · 4 years, 5 months ago
- dbcf680 Fix rendering of very-thin dashed lines when MSAA is enabled. by John Stiles · 4 years, 5 months ago
- 75cebbe Inset subset rect in texture op when nearest sampling by Brian Salomon · 4 years, 5 months ago
- 6222406 clean up some SK_LEGACY... defines by Mike Klein · 4 years, 5 months ago
- d5cbc1e Isolate fGlyphs in SubRun by Herb Derby · 4 years, 5 months ago
- e7825ff Reland "direct mask biased to (0,0)" by Herb Derby · 4 years, 5 months ago
- 8219e91 For vertices/patches with a shader and no texCoords, use positions by Brian Osman · 4 years, 5 months ago
- 1040e38 Revert "direct mask biased to (0,0)" by Robert Phillips · 4 years, 5 months ago
- 4a9a2d1 remove legacy utils for camera3d by Mike Reed · 4 years, 5 months ago
- 839e70f Identity unichar <-> glyph_id mapping for SkCustomTypeface by Florin Malita · 4 years, 5 months ago
- 56cde49 direct mask biased to (0,0) by Herb Derby · 4 years, 5 months ago
- 2255893 Reland "Consolidate texture uploads in GrGLGpu." by Brian Salomon · 4 years, 5 months ago
- 11ad4cc Reland "Revert "Revert "Fix tile modes in SkGpuBlurUtils.""" by Brian Salomon · 4 years, 5 months ago
- 67c921a JIT pow() by Mike Klein · 4 years, 6 months ago
- 71f06f6 Revert "Consolidate texture uploads in GrGLGpu." by Robert Phillips · 4 years, 5 months ago
- f10b2a5 Loosen up uniqueKey asserts between GrTextureProxy and GrTexture in DDLs (alt. version) by Robert Phillips · 4 years, 5 months ago
- 5c66aa7 Consolidate texture uploads in GrGLGpu. by Brian Salomon · 4 years, 5 months ago
- 28590d5 Add 'shader' as an alias for 'fragmentProcessor' by Brian Osman · 4 years, 7 months ago
- 364ed37 Reland "Revert "Fix tile modes in SkGpuBlurUtils."" by Brian Salomon · 4 years, 5 months ago
- b88fe29 Support framebuffer fetch extension on non-ES GL by Brian Salomon · 4 years, 5 months ago
- a36a5a1 Add a per-triangle vertex advance to GrMiddleOutPolygonTriangulator by Chris Dalton · 4 years, 5 months ago
- 340cd9c SkCustomTypeface tweaks by Florin Malita · 4 years, 5 months ago
- 08f986d Added SkSL unpremul intrinsic by Brian Osman · 4 years, 5 months ago
- cdb520a SkPostConcatMatrixProvider -> SkPostTranslateMatrixProvider by Brian Osman · 4 years, 5 months ago
- 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 5 months ago
- e5865f6 Revert "Revert "Fix tile modes in SkGpuBlurUtils."" by Brian Salomon · 4 years, 5 months ago
- ff350cb fixed null dereference in SkSLMetalCodeGenerator by Ethan Nicholas · 4 years, 5 months ago
- 79c5674 Place transformed drawing data at source space (0,0) by Herb Derby · 4 years, 5 months ago
- dbb3e1d Remove some asserts that prevent Dawn from completing a DM run. by Stephen White · 4 years, 5 months ago
- b8fc4e6 refactor SkArenaAlloc arrays a little by Mike Klein · 4 years, 5 months ago
- 39ec60a Don't delete gl textures on failed update. by Greg Daniel · 4 years, 5 months ago
- c2e80e1 [canvaskit] Disable getError calls for webGL by Kevin Lubick · 4 years, 5 months ago
- 8f3963f Add array initializer by Herb Derby · 4 years, 5 months ago
- 682a2f4 Add Direct3D swapchain support by Jim Van Verth · 4 years, 5 months ago
- f6bf516 Reland "Add an implementation and log2 variants for Wang's formula" by Chris Dalton · 4 years, 5 months ago
- 7156db2 Revert "Update GrTriangulator to use SkPathPriv::Iterate" by Chris Dalton · 4 years, 5 months ago
- 2f2d81c Fix tessellation benchmarks to not allocate new data every iteration by Chris Dalton · 4 years, 5 months ago
- 6c3db04 Revert "Add an implementation and log2 variants for Wang's formula" by Mike Klein · 4 years, 5 months ago
- b2365d8 Reland "Reland "Add api on GrContext to update the data of GrBackendTextures."" by Greg Daniel · 4 years, 5 months ago
- 7a02614 Make staging manager lists private to GrGpu. by Stephen White · 4 years, 5 months ago
- 7bd13c2 Pass externally synchronizaed flag to vulkan memory allocator. by Greg Daniel · 4 years, 5 months ago
- e278e1c Add an implementation and log2 variants for Wang's formula by Chris Dalton · 4 years, 5 months ago
- dcfb233 Enable kernel caching in GrMatrixConvolutionEffect by Adlai Holler · 4 years, 5 months ago
- 1908bb8 Add workaround for TecnoSpark 3 Pro MIP mapping by Brian Salomon · 4 years, 5 months ago
- 5ab94e1 Add GrContext getter to SkSurface. by Greg Daniel · 4 years, 5 months ago
- c002d56 Simplify GrClip::getConservativeBounds() signature by Michael Ludwig · 4 years, 5 months ago
- 7190399 SkRuntimeEffect: Support late bound uniforms in raster by Brian Osman · 4 years, 5 months ago
- da50cb8 A flush and submit apis to public headers. by Greg Daniel · 4 years, 5 months ago
- 9aaec36 Plumbing SkMatrixProvider into the raster backend by Brian Osman · 4 years, 5 months ago
- b8d7e00 Move makeDraw(Indexed)IndirectSpace into GrMeshDrawOp::Target by Chris Dalton · 4 years, 5 months ago
- 537dc05 Fix SkSpan supspan() add test by Herb Derby · 4 years, 5 months ago
- 25dc7ca In SkTaskGroup, move the function in case it has heap-allocated storage by Adlai Holler · 4 years, 5 months ago
- 2f62abd Update AMD vulkan memory allocator. by Greg Daniel · 4 years, 5 months ago
- 8bd0719 Add GrVkResourceProvider::findCompatibleRenderPass variant that takes an AttachmentsDescriptor by Robert Phillips · 4 years, 5 months ago
- 48fcdac only pass a real paint to drawPicture if we need to by Mike Reed · 4 years, 5 months ago
- 828d341 Reland "Refactor stencil clip mask generation into helper" by Michael Ludwig · 4 years, 5 months ago
- f497c36 Make GrVkResourceProvider::PipelineStateCache use GrGpu::Stats by Robert Phillips · 4 years, 5 months ago
- 3bce1f7 Non-substantive Vulkan backend changes by Robert Phillips · 4 years, 5 months ago
- de228e5 Revert "Refactor stencil clip mask generation into helper" by Michael Ludwig · 4 years, 5 months ago
- 8b3a8a5 Refactor stencil clip mask generation into helper by Michael Ludwig · 4 years, 5 months ago
- 684838f Mark SkStringPrintf as SK_PRINTF_LIKE by Adlai Holler · 4 years, 5 months ago
- cb1c262 SkMatrixProvider: Move local-to-device storage to base class by Brian Osman · 4 years, 5 months ago
- a1ed96b Remove code resetting pixelGeometry for filters by Xianzhu Wang · 4 years, 5 months ago
- 00ddb00 Reland "Support large kernels on GPU in matrix convolution effect" by Adlai Holler · 4 years, 5 months ago
- 3d2c41b Look for GL_ARB_texture_rectangle on SwiftShader contexts by Brian Salomon · 4 years, 5 months ago
- a117e7b Revert "Reland "Support large kernels on GPU in matrix convolution effect"" by Adlai Holler · 4 years, 5 months ago
- 518fd4d Reland "Another fix for dash line thickness." by Brian Salomon · 4 years, 5 months ago
- c74db79 remove Assembler::here() by Mike Klein · 4 years, 5 months ago
- ed219fe Revert "Reland "Add api on GrContext to update the data of GrBackendTextures."" by Greg Daniel · 4 years, 5 months ago
- 76cb9c4 Reland "Support large kernels on GPU in matrix convolution effect" by Adlai Holler · 4 years, 5 months ago
- e08729c Don't add empty segments to XPS figures. by Ben Wagner · 4 years, 5 months ago
- 83c6626 Reland "Add api on GrContext to update the data of GrBackendTextures." by Greg Daniel · 4 years, 5 months ago
- 6b08ddc most Labels are used _twice_ by Mike Klein · 4 years, 5 months ago
- baf8921 xor to make zero by Mike Klein · 4 years, 6 months ago
- d7a5b59 Revert "Another fix for dash line thickness." by Brian Salomon · 4 years, 5 months ago
- e947efb Avoid scale by alpha if unnecessary by jiepan · 4 years, 5 months ago
- bf1904f Another fix for dash line thickness. by Brian Salomon · 4 years, 5 months ago